CC Def + Rom Eng + ? =
Which Rep shield do you roll with and why? Adap MACO, Dyson, Maco? I know what are you trying to do Tank, DPS, Survivability? Lets say you have the above and want temp shield till you have enough FCs to buy Fleet Elite. Thanks in advance.
Comments
Solonoae, nukara or adapted maco with leech.
My PvE/PvP hybrid skill tree
Overall, Nukara is a strong choice, provides the best energy dmg (most ppl are energy) while near best protection (resilient plus 10% all energy dmg reduction, which is only half of elite fleet shield, but is immediate and permanent).
But I want to add that the Nukara Shield, esp. with the 2 piece bonus, has been looking better and better to me.
To everyone since Undine set came out. Seriously, Nukara was dismissed quite often before S9.
Solanae are better than Nukara and the 2pc and 3pc bonuses are pretty cool (hull heal leach when your weapons hit enemy? YES please!)
KHG is a good shield all by itself, but add it with 2pc bonus and you'll never worry about crew loss. Crew loss affects hull repair in and out of combat and some other aspects of gameplay as well. It's currently broken and a 2000-crew ship can have no crew left in seconds of entering combat. So this helps a lot.
And, for sheer, utter mind boggling capacity, for awesome visual effects, just run rom rep and get a purp XII Remen Advanced Prototype shield with ~9700 base cap.
Humbly speaking, there is no single 'best' Shield - it really depends on the build as a whole.
I haven't really tried tracking it much, yet. I run it on one of my ships but it's hard to tell when it proc's. On paper it's an interesting idea. Yes, I wish it was higher than 1%, but so be it.
Ultimately, the OP is asking an unanswerable question in my mind.
Nukara engine/shield with counter command deflector is now on of the top, if not the best dps combos you can have.
The shield is also pretty damn good for defensive purposes
My PvE/PvP hybrid skill tree
There are a few tried and true staples. If you have shield heal boff skills, Remen Advanced Prototype. If you have a big crew or run warheads, KHG 2pc. Can't go wrong with Borg 3pc, and Solanae is surprisingly NOT terrible.
There ya have it. Answered! :P
The deflector isn't on stowiki, I had to actually do quite a bit of searching to find a text description fo what it has. The skill points don't scale very well at the high end, IMO, but that isn't bad. Honestly, I might start using it, myself. However the 2% on the Nukara set? it doesn't make up for having to use a totally lackluster engine set. If that enginer weren't part of a set, I wouldn't even look at it twice before dismissing it. It brings nothing to the table that isn't surpassed by just about every other set engine in the game.
For such a small reward? Splitting hairs at that point. For the ultimate min-maxers, maybe it's ideal. I can get that kind of boost by slotting a Nausicaan boff instead.
I only saw the Counter-Command space set. I thought the Fluidic set was something on one of the new ships. They ought to be more careful what they name these things.
Of course, if you have Plasmonic Leech and are using energy weapons, another shield is a lot better. But I run my sci's with kinetic only.
The STOWiki has been increasingly out of date. More and more there's bad gouge there as the seasons go on.
I don't understand how people can complain about this. It's a wiki, jump in and add/edit some stuff yourself if things aren't up to date. Community effort
After recently acquiring the Bulwark I went in and added the whole Voth set to the wiki that'd been empty since the set came out.
Dude, you come on the thread talking about what is or isn't good, and you don't even know what half the gear you are mentioning does.
Nukara is one of the best shields around, with or without set piece. Its that simple.
Undine engine and deflector are also pretty awesome, again one of the best 2 pieces around for DPS.
Yes some of the the stuff you mention is also very good, like the MACO 2/3 set and adapted MACO 2/3 set for certain builds as well as the Borg 2/3 set. These things will always be very good.
Yet some of the stuff you mention isn't so hot like the Mk XII Reman shield. Yes it looks good on paper with its shield HP, and the passive bonus. However in reality it regens too slowly and is hard to keep topped up, and the passive very rarely procs despite its proc chance being relatively high. Also, the solonae hull leech bonus caps out at just over 1k hull per heal. And thats the max you can be healed by it each proc. While yes its still a small heal its not really that great unless you get really lucky.
Bottom line, there are many viable choices, rather than just being a sheep with the Borg 2 set and MACO/Fleet res B shield like lots of people can't seem to deviate from without crapping their pants. if you don't know all the facts then don't stroll around the forums like you are some expert. You clearly are out of date in your info. Did you have a break from the game or something?
I'm trying not to be a **** but i see people of your mindset all the time, telling people whats what based on what they personally like to use rather than knowing all the possible and viable alternatives based on first hand experience.
I own all the gear being talked about so i know a bit about it all. If i didn't i wouldn't come on the forums talking like i did.
Two reasons for this. Firstly, the KHG 2-pc bonus is an exceptionally useful one for offensive support ships and the crew resilience helps general tanking. Secondly, the placate proc and high capacity is very useful for hit-and-run tactics, where breaking an opponent's target lock briefly can make the difference between escaping and dying.
You didn't come off as being a ****, you simply are one. You insult me several times then say you're speaking from personal experience, as if I'm not. Go re-evaluate your life choice, because you are directing misguided anger at me and I don't deserve or warrant it.
To anybody else in the topic: As I mentioned with the hull leach, on paper it looks good. It may be capped but you can also have it every second if you're firing enough. I don't know if that shows up in combat logs or not, maybe under the "heals" category? I will have to try it in several matches then look over the log reader.
Your argument for everything you say about shields being right is because you own them?
and IMHO, great shield < good shield + set bonuses
I still have some misgivings about S9.5 Aegis.
There is a big difference even though current and S9.5 Aegis, as well as Elite Fleet Shields all having a sort of "Adaptive" resist build up.
That difference is that Elite Fleet Shields are guaranteed to build up resists with every energy attack hitting it, while Aegis in whatever version you look at, has a "chance" to build up resist. Not only that, I don't recall seeing what this "chance" is.
Apples and oranges a little. Fleet Shields apply the resist to the shield itself, making for a tougher shield. Aegis resists apply only to the hull, not shield (apart from the S9.5 3 piece bonus skill)
So interesting, but I'm not sure I'd use it over fleet resilients that have half the bleed through (effectively, I think, doing a better job at protecting your hull than 10% bleed but with diminishing hull resist bonus) and are 'harder'.
I ran an ISE where I got pounded because my Raider does some damage but is pretty squishy. I had limited heals.
My build was pretty much this:
http://skillplanner.stoacademy.com/?build=possibleccbuild_5549
You'll note I had EPTS1 and A2SIF1. Those were on my spam bar, triggered every time they cooled down. I was running A2SIF1 for the resists even if I had full hull. I got down into the teens of hull % a few times when I got massive aggro, but I made it back up without a death.
Checking the parse, the hull leach did 25,000 hull points of healing. That came to about 17.xx% of the total under my healing tab. One skill did about 75,000 heal points, and the other about 50,000 points. I want to say A2Sif was the 75 and EPTS was the 50, but can't recall. I was just looking at the hull leach.
That's actually not too shabby. Granted, on a ship with better heal capability (I admit mine is squishy!) it may be less of an issue. 17% free healing, though? Pretty good for a smaller ship!
I didn't really insult you, i must have hit a nerve or something. So did you just have a break from the game? Maybe a passive aggressive comment but thats it, oh and i like the way you didn't quote my post. Good recovery attempt.
You didn't even seem to know the new set bonuses on the Nukara were either, not just the Undine stuff. Do you even know they changed the Reman shield too?
Whoever said "so you think because you own them everything you say is right", seriously try and actually read my actual post before you mouth off you cretin. I said i know a 'bit' about them. Never said i was an expert because of it. However you surely must agree that at least knowing all the stats of the various options out there is at least a precursor to giving any advice? I mean thats painfully obvious.
The difference between me and people like this rodent is i state my opinion as an opinion, not as if its factual. **** annoys me, especially when people don't even know the stats and set bonuses on some stuff. Ok so i may be a **** at times, fair cop. I don't really mind if its addressing arrogant people....
And yes someone said we need to wait for the Aegis set revamp, it looks very nice.....