Hi guys.
Is it just me, or the new Undine ships on Elite STF are a bit OP o.O ?
Thetis Dreadnought = Unkillable (OP Weapons, OP Shields, OP Hull)
Vila = OP (OP Weapons)
I think devs have to nerf them
Italian Player - Forgive my bad English
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Comments
Nope, they die in a few seconds. Easy enough. The snot balls are annoying though, but that's not the same as hard.
I find the new Cruiser (Draug-something) with their mini deathstar/undine beam more of a problem than Vila's on Elite because that shot hits hard. Plus they love jumping/phasing into Fluidic Space (even when already in said space.)
Vila's mainly spawn their Fluidic Rifts and then promptly knock me out of them with their shots.
The Undines are not OP. The issue with these undine ships is not the ship itself but the all its powers as well as the multiple ships firing at you.
If you dont have or your group doesnt have the dps, that 1 Thetis dreadnought or 1 Vila Battleship will be joined by a lot of other undine ships in a few minutes. So, the easiest way to kill them is to kill them from the softest and let someone tank the vila or the thetis first, while you kill the soft undine ships. Rather than go target and kill the toughest ship first.
Also, the tanking requirement vs undine is different especially if gained all that aggro to multiple ships that are firing at you and your group doesnt have the dps, buffer tank is superior than defense at that situation due to the burst dps and fluidic rift spammed by the npc.
The Vilas have really OP beams that easily knock your shields out and their nasty missiles are really too strong.
They are not unkillable of course, but they are a bit too strong ... they are quite as strong as the Voth Bulwark, but Bulwark didn't appeared in large numbers.
You got the point: alone they are strong, not OP, but strong.
The problem is that they always attack in large groups, and this make them OP.
personally, I always tought that a good game is not too hard, nor too easy ... when a game is getting too hard, it means that the developers are doing something wrong.
I got fleet stuff, elite fleet and rep weapons, the new rep torpedoes ... but thoose missions are still really hard.
Someone with blue Mk XI weapons and stuff wouldn't have a chance to survive those missions.
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As the seventy-fourth Rule of Acquisition clearly states, knowledge equals profit. And I am a very rich Ferengi.
2. Equip antiproton resist gear
3. Slot defense traits
4. Keep moving
5. Run if your in trouble
Add some defensive play and you won't die...expecting that it'll always be "guns blazing" will eventually lead to deaths...at least if the law of averages hold up.
Damn I want nightmare mode...
My PvE/PvP hybrid skill tree