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Deuterium-Stabilized Vs. Plasma-Integrated Warp Core

calintane753calintane753 Member Posts: 289 Arc User
edited May 2014 in The Academy
Well, I'm a noob, I know... But someone can tell me, please, the practical differences between these warp cores?

Thanks!!!
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Comments

  • xsupersnailxxsupersnailx Member Posts: 180 Arc User
    edited May 2014
    They're both useless, go for the other warp cores
  • organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited May 2014
    These are the hard facts from the Fleet, Mine, and Spire Cores.

    If you find anything interesting in there, players will probably be able to give you some advices.

    http://sto.gamepedia.com/Fleet_Warp_Cores
  • calintane753calintane753 Member Posts: 289 Arc User
    edited May 2014
    They are standard warp cores, not the fleet ones.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2014
    Deuterium-Stabilized Warp Cores provide a +15% increase to base resistance rate of all Power Levels.

    Plasma-Integrated Warp Cores provide a +100% increase to base regeneration rate of all Power Levels.

    Likewise, Thoron-Infused Singularity Cores provide the same benefit as the Deut Warp Cores and Plasma-Integrated Singularity Cores provide the same benefit as their Warp Core counterparts.

    While I haven't looked at either of them with regard the specifics of the mechanics (and I don't recall off hand anybody else looking that I saw), the base difference that you may be looking for would come down to the following...

    D-S Cores should be providing a benefit akin to Starship Power Insulators in resisting the lowering/draining of your Power Levels.

    P-I Cores should be providing a benefit akin to part of what is provided by Starship Electro-Plasma Systems in increasing the amount regained/regenerated for your Power Levels.

    Basically, D-S should help prevent them being lowered and P-I should help them if they are lowered to get back to where they were.

    Now, to the extent that either works, I simply cannot comment - I do not know anything about the depth of the mechanics at play here as far as how they interact with the myriad of things that come to mind. Does D-S help reduce Weapon Drain? Don't know. Does P-I help after Weapon Drain? Don't know. Does D-S reduce the rate at which power is lost when going to Full Impulse? Don't know. Does P-I help when changing power settings? Don't know.

    Unfortunately for these Cores, imho, they just came at a time when so many folks have either been focused on the normal Fleet Cores or even the mission/Rep Cores that have been made available that they've mostly been overlooked. Then again, I simply could have overlooked any threads discussing it...meh.
  • nccmarknccmark Member Posts: 1,084 Arc User
    edited May 2014
    "Deuterium-Stabilized Warp Cores provide a +15% increase to base resistance rate of all Power Levels.

    Plasma-Integrated Warp Cores provide a +100% increase to base regeneration rate of all Power Levels."

    Agreed, so....

    Do you notice that weapon power drops significantly during battle (example: From 125 to 70-something)?
    Maybe the D-S is for you.

    Do you find that it takes too long to shift from one power focus (max shield regen or full impulse engines) to another (weapons)?
    Maybe the P-I is for you.

    I use both.
  • calintane753calintane753 Member Posts: 289 Arc User
    edited May 2014
    The Deuterium-Stabilized / Thoron-Infused looks promising, I'll try them with my most energy-hungry builds!

    :D

    Thanks for the info!

    Bye bye / Qapl
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited May 2014
    The choice is rendered moot when you look at Fleet Plasma-Integrated Cores (why aren't they Deuterium-Integrated instead?), and get both of those options, plus the Fleet Core Goodies, on a single core.
    [SIGPIC][/SIGPIC]
  • calintane753calintane753 Member Posts: 289 Arc User
    edited May 2014
    Well, not all the players belong to a fleet...
  • coolheadalcoolheadal Member Posts: 1,253 Arc User
    edited May 2014
    Not in a Fleet also. So I like to I keep and eye on EPS/Power Flow Rate which I keep it high. There are consoles add-on to boost it by 80% under purple or Warp core with 100% power to all systems with 16.2 for EPS. Other boosters mentioned here might boost for a short time. Look for ships that have +5 to +15 on Aux Batteries. Science Ships most of that feature.
    [SIGPIC][/SIGPIC]

    Time will only tell!
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited May 2014
    Of the two, I would go with the Plasma-Integrated Warp Core because it allows power levels to regenerate faster. To me it is the more important of the two since each beam weapon fire lowers your weapon power level by 10. Faster regeneration means your weapon power levels can recover faster and decreases the potential damage penalty due to low weapon power levels.
  • nccmarknccmark Member Posts: 1,084 Arc User
    edited May 2014
    I also occurs to me...

    You can get an EPS console to somewhat simulate the recovery rate of a P-I warp core.
    There isn't another console (right now) that simulates the resistance of a D-S warp core.

    If I *just couldn't* decide, I might get the D-S warp core with the best EPS console I could afford.
  • calintane753calintane753 Member Posts: 289 Arc User
    edited May 2014
    I've made a full run (3 missions "Space Elite" and one Undine) with the Deuterium-Stabilized / Thoron-Infused: when the weapons were shooting their energy was decreasing slowly, and thus the DPS was higher than usual.
    The only issue is that I've used those Cores on a romulan flying brick: i.m.h.o. for a romulan cruiser a Field Stabilizing Core is more appropriate, but for an escort (no matter the allegiance), the Deuterium-Stabilized / Thoron-Infused could be the Core of choice.

    :)
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