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Changes to UIE?

vocmcpvocmcp Member Posts: 1,134 Arc User
Have there been changes made to Undine Infiltration? For the first time ever the optional was extinguising fires instead of protecting the Orb. Has that been there before or did that come with last patch?
Post edited by vocmcp on

Comments

  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited May 2014
    That's been there, but I too have never gotten that optional. It's always been the Orb when I've played it.

    Joined January 2009
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  • damix4damix4 Member Posts: 609 Arc User
    edited May 2014
    Extinguish fire optional was there from start of season 9. Those two optional missions appear randomly but I think I had to protect the orb more often.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited May 2014
    There's an Orb optional`?

    WTF?
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
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  • bberge1701bberge1701 Member Posts: 726 Bug Hunter
    edited May 2014
    I've seen both optionals come up, random as far as I know.
  • vocmcpvocmcp Member Posts: 1,134 Arc User
    edited May 2014
    anazonda wrote: »
    There's an Orb optional`?

    WTF?

    That's how I felt with the extinguisher today. I've certainly played this map for 10 times or more now and I always had to defend the Orb. Doesn't seem to be a very good "random" thing.
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited May 2014
    I've seen both optionals since day 1.

    The first time the fire one came up, I had the non-consumable fire extinguisher (from the mission... Researcher Rescue?) so I though, hey, I'll use that! And when I beamed out, it was removed from my inventory. Taken by the cruel hand of fate.
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