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Timers for mark dailies?

predconpredcon Member Posts: 478 Arc User
edited May 2014 in The Academy
Is there a countdown somewhere for rep mark daily bonuses? The daily 15 Lobi bonus (for featured reruns), too?
Post edited by predcon on

Comments

  • ffttfftt Member Posts: 715 Arc User
    edited May 2014
    A visible countdown timer that players are privy to and can access? Nope.
  • predconpredcon Member Posts: 478 Arc User
    edited May 2014
    One would be useful.
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited May 2014
    Most daily timers are 20 hours as far as I know. Don't know of any that are actually 24 hours.
  • predconpredcon Member Posts: 478 Arc User
    edited May 2014
    It's not the length of time so much as it is I don't know how much as passed.
  • admiralcarteradmiralcarter Member Posts: 19 Arc User
    edited May 2014
    I ve noticed the silent countdown starts as you recieve the Daily Extra Mark Package (not when you have accepted the mission)

    From there its 20 hours.
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  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited May 2014
    Best workaround is to start a doff assignment with a duration of 20 hours as soon as you finish your daily. When it's done, you know you're good to go again.

    We all wish there was a visible timer somewhere. :(

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  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited May 2014
    predcon wrote: »
    It's not the length of time so much as it is I don't know how much as passed.

    Oh...

    Then I would say that after you have received you 15 Lobi for the Replay Event you should start a mission with a visible timer like Asteroid Mining. That way you can also look at that event. If you are allowed to mine again, then you can do the event again.
  • tenkaritenkari Member Posts: 2,906 Arc User
    edited May 2014
    jaguarskx wrote: »
    Oh...

    Then I would say that after you have received you 15 Lobi for the Replay Event you should start a mission with a visible timer like Asteroid Mining. That way you can also look at that event. If you are allowed to mine again, then you can do the event again.

    or even a 20 hour rep project.
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited May 2014
    The 20 hour rep project is the only one that works, but not all characters have a 20 hour project they need to run. And as soon as the undine rep is done none will have one.

    For quests... To get a timer there you'd have to DO the quest which isn't what in want. With 6 active characters I don't want to do dillithium mining to get the timer.

    And even the 20 hour rep project only works once, while there are 5 types of packages with that timer + others stuff like the current lobby daily.

    So yeah some way it check the timers would be nice.

    My current practice is to make the dyson daily after doing the other reps. With the Dyson daily you can see if you get the daily package or just the blue normal one when picking up the quest. So if that has the purple package the other ones are ready, too.
  • rifter1969rifter1969 Member Posts: 654 Arc User
    edited May 2014
    There is also the History 102 mission at the academies.

    At the least, it is good for both factions, and has a 20 hour cooldown.

    Doesn't take all that long to do, and you get a little dilithium to boot.
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