test content
What is the Arc Client?
Install Arc

The reason I dont really feel like playing STO S9:

matrix0matrix0 Member Posts: 261 Arc User
So far, I haven't found any motivation to play S9 (same for many of my fleet mates.) I don't feel like grinding for the Undine rep since:

1. The limit number of traits a char can have. I've already had all the rep traits that I need. All the new rep traits are not really a must-have.

2. Don't see any point getting new rep stuff.

Cryptics better do something about #1, or they're gonna lose a lot longtime players like myself. I don't see any logic behind this. Mmo is a genre where players are thrill to farm and accumulate skills/items/powers..

Looking forward to summer event... but aint grinding for new rep 'cause it's a waste of time.

My 2 cents.
Post edited by Unknown User on
«1

Comments

  • iconiansiconians Member Posts: 6,987 Arc User
    edited May 2014
    Agree with the limited rep traits part.

    But things are only a grind if you want them to be a grind. The rep system will always be there and you can accomplish it at your own pace and at your leisure.

    It's also not a requirement to be successful in S9 content, or any gameplay.
    ExtxpTp.jpg
  • donowickdonowick Member Posts: 269 Arc User
    edited May 2014
    That is your choice of not doing season 9. The way rep is setup now it is not very hard to do them. So I'll do them when I want and take my time like I have always done. I have been playing this game before rep and still can fight without them. So if they took away the rep it would mean it would be like the old days before rep and the games still was fun without them. :)
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited May 2014
    Don't care about the traits.


    The new STF's are boooooooring though.
  • starkaosstarkaos Member Posts: 11,557 Arc User
    edited May 2014
    They did something about #1. That is why we have it. STO doesn't gate content. So all content is completable by people that just got to level 50 and veterans. At some point in the future, veterans would have so many passive powers that any new content would be a complete joke. The only solution to this is either nerf the number of passive powers we have or create challenging content that only players that have jumped through some hoops can do.

    People should learn the reason why a nerf happens before they start complaining about it. Not doing this makes players seem like they don't care about the long-term stability of the game and only care about themselves.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited May 2014
    starkaos wrote: »
    People should learn the reason why a nerf happens before they start complaining about it. Not doing this makes players seem like they don't care about the long-term stability of the game and only care about themselves.

    Yeah that only sounds like 99.9% of every post on this forum. :P
  • hyplhypl Member Posts: 3,719 Arc User
    edited May 2014
    No new fleet holding. No Undine ground battlezone. New lackluster PvE. I'm just bored. There's nothing to do other than fill up reputation slide bars for the day, then log off.

    I guess it might be best to take advantage of the downtime and stock up on dilithium, fleet marks, EC, etc. for whatever Cryptic will throw at us in the next few months.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited May 2014
    The rep changes have been awsome.

    The daily purple box for each mark means you can run ONE mission or hang out in ONE zone for one capture and have enough marks to complete 2 days worth of rep missions.

    The new rep is great not for the passives... but for the gear. Which is part of the fun isn't it.

    Now the way it is setup role alts (asuming you don't have a bunch already)... and enjoy playing the game. Do a few missions on each toon and start your rep projects. Pick on rep that you like for each toon and earn marks for gear for builds ect.

    People are such annoying QQers in this game. S9 has been one of the best anti grind moves in a long time. That isn't to say the game isn't still grindy... but at least you are not forced into doing every single grind in the game on every toon.

    The game is now ALT friendly... which is a good thing all round.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited May 2014
    starkaos wrote: »
    People should learn the reason why a nerf happens before they start complaining about it. Not doing this makes players seem like they don't care about the long-term stability of the game and only care about themselves.

    If it looks like a duck and quacks like a duck, it's most likely a duck.
  • cptjhuntercptjhunter Member Posts: 2,288 Arc User
    edited May 2014
    The rep changes have been awsome.

    The daily purple box for each mark means you can run ONE mission or hang out in ONE zone for one capture and have enough marks to complete 2 days worth of rep missions.

    The new rep is great not for the passives... but for the gear. Which is part of the fun isn't it.

    Now the way it is setup role alts (asuming you don't have a bunch already)... and enjoy playing the game. Do a few missions on each toon and start your rep projects. Pick on rep that you like for each toon and earn marks for gear for builds ect.

    People are such annoying QQers in this game. S9 has been one of the best anti grind moves in a long time. That isn't to say the game isn't still grindy... but at least you are not forced into doing every single grind in the game on every toon.

    The game is now ALT friendly... which is a good thing all round.

    Soooo this. I actually feel like I can breathe this season.
  • stf65stf65 Member Posts: 0 Arc User
    edited May 2014
    I'm doing the rom rep right now. I grind out the space daily twice a week and have enough marks to do an entire week's worth of dailies: 230 marks for 2 space missions per week and I need 210 for 7 days of dailies. This new system is a piece of cake.
  • edited May 2014
    This content has been removed.
  • bobbydazlersbobbydazlers Member Posts: 4,535 Arc User
    edited May 2014
    i must admit apart from the featured episode that i thought was a bit lame imo compaired to the first two dyson story missions i have not played any of the season 9 content yet.
    its not that i cant be bothered with the rep, to be quite honest i am not sure why i havent bothered with it.
    i will give it all a try a some point i dare say but i just cant be bothered atm.
    still lots of other stuff to do so i never get bored playing sto, i guess i just dont find the new missions all that enticing.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited May 2014
    I'm not entitled to anything. However, I am going to bug Cryptic for things to buy until the heat death of the universe. :P
  • rahmkota19rahmkota19 Member Posts: 1,929 Arc User
    edited May 2014
    Ofcourse it is all a matter of taste.

    But I am happy with the rep nerf.

    I am happy that I can grind 3 days of marks for all 5 reps in an hour, after which all I NEED to do is log in and fire projects.

    I am happy with the PvE's. I like them.
    I am happy with the FE. Awesome.
    I am happy with the kit revamp. Really fun to be playing around with that one.

    SO yeah, Season 9 is infinitely more awesome as Dawn of the Dinos was.
  • jellico1jellico1 Member Posts: 2,719
    edited May 2014
    matrix0 wrote: »
    So far, I haven't found any motivation to play S9 (same for many of my fleet mates.) I don't feel like grinding for the Undine rep since:

    1. The limit number of traits a char can have. I've already had all the rep traits that I need. All the new rep traits are not really a must-have.

    2. Don't see any point getting new rep stuff.

    Cryptics better do something about #1, or they're gonna lose a lot longtime players like myself. I don't see any logic behind this. Mmo is a genre where players are thrill to farm and accumulate skills/items/powers..

    Looking forward to summer event... but aint grinding for new rep 'cause it's a waste of time.

    My 2 cents.


    Cryptic doesnt care about long time players... They want the new 90 day player who will spend some cash

    Old veterans have most everything and wont spend cash they think
    Jellico....Engineer ground.....Da'val Romulan space Sci
    Saphire.. Science ground......Ko'el Romulan space Tac
    Leva........Tactical ground.....Koj Romulan space Eng

    JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
  • artfulmerkageartfulmerkage Member Posts: 294 Arc User
    edited May 2014
    Now the way it is setup role alts (asuming you don't have a bunch already)... and enjoy playing the game. Do a few missions on each toon and start your rep projects. Pick on rep that you like for each toon and earn marks for gear for builds ect.

    People are such annoying QQers in this game. S9 has been one of the best anti grind moves in a long time. That isn't to say the game isn't still grindy... but at least you are not forced into doing every single grind in the game on every toon.

    The game is now ALT friendly... which is a good thing all round.

    Yes this has been a massive positive with Season 9.
    [SIGPIC][/SIGPIC]

    Valdus | Charn | Costello | Typhus | Thyran
  • hunteralpha84hunteralpha84 Member Posts: 524 Arc User
    edited May 2014
    starkaos wrote: »
    People should learn the reason why a nerf happens before they start complaining about it.

    This. Sooo much this.

    Maybe its because before sto I only played competitive fps (quake, UT) so I'm not only used to balance changes I welcome them but The level of whining about limiting passive traits is really grinding my gears.

    I have never seen so much perceived Self entitlement in a video game in my life.

    Some of you really need to accept it or just move the hell on! There are plenty of games out there where you can pay2win.
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited May 2014
    I enjoy the Reps, all my main 3 characters is doing one. And one is getting all Romulan gear once she is done. It sure beats the TRIBBLE out of being forced to do each mission every day. Like some other Rep grinds I do. Now I get plenty of points, you even get 50 some points just doing a daily. Then I can sit there for a few days and just hit the Rep projects. So I can play another character. This is so Alt friendly.

    As for the Rep traits, like the other said. Many players needs to learn why they did it. I don't have a problem with it. At least they didn't give us only content for a special group, or an gear "Squish". Did it hurt the Vets only to make them all equal. I'm considered a Vet with over 2 years playing and with most of the Reps unlocked. So I can't use all the traits. I use what I have and swap them out as I need to.

    Everyone has their thoughts on this. Truth I doubt I will do the 8472 Rep since it offers no story progression. Since I don't like doing something that don't. But that isn't stopping me from playing. As I have alts to work on.
    Enterprise%20C_zpsrdrf3v8d.jpg

    USS Casinghead NCC 92047 launched 2350
    Fleet Admiral Stowe - Dominion War Vet.
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited May 2014
    starkaos wrote: »

    People should learn the reason why a nerf happens before they start complaining about it. Not doing this makes players seem like they don't care about the long-term stability of the game and only care about themselves.

    While I technically agree the problem is: I know why the change happened. They explained it prety clearly. And that's why I know this did not have to be a nerf. This change has been done poorly and could have been done easyly without causing that rage.

    They said themselves:
    The rep system perfectly ok they way it was, with only one problem: it was not scalable.
    That means adding more reps (like the undine one) we got more and more and more powers. And that would BECOME too much. That makes sense. Absolutely.

    But it also means there was nothing wrong with the amount of rep powers we had. If it was alright the way it was with 4 reps, that means it was perfectly all right to have eight ground and eight space powers.
    So they could have done EXACTLY the same system they did just with 8 instead of 4 powers and NOBODY would have been nerfed while the new system would be perfectly scalable.

    So I don't get why they did this in a way that guaranteed rage and disappointment with no benefit in return. That's just stupid. That's just a very bad design decision.


    True some people still would complain that there is no point in doing the rep because they have all slots filled with the old ones.
    But there is a difference between purposely causing a legit complaint and just the average complaints... Since no matter what you do someone will always complain.
    The first one can and should be avoided, the second one not.

    I personally do the rep and so far I like the equip (although the engines are terrible slow on full impulse) and the battle zone is a lot of fun ( although flawed in a few regards...) Hope they do more like that.
  • humblesheephumblesheep Member Posts: 423 Arc User
    edited May 2014
    jellico1 wrote: »


    Cryptic doesnt care about long time players... They want the new 90 day player who will spend some cash

    Old veterans have most everything and wont spend cash they think

    I agree.

    Nerfing the rep powers was a slap in the face, OK, I don't like it, but I can live with it.

    I understand that breaking the power creep cycle is important if a MMORPG is to have any longevity, but if you remove the power creep (AKA character development) you have to replace it with some other kind of meaningful rewards. They didn't. There is nothing in S9 I want, so I just don't play anymore.

    So with power creep, the game will eventually fail, but without it, now, to me, it's failed already. I'm not whining, I've just moved on. I still read (and occasionally post on) the forum, mainly to see if they are going to bring in anything new that I might be interested in.

    And lastly, the graphics changes mean I have to run on lower settings, so everything looks worse now, a small point, but it knocks some more of the fun out of the experience.
  • theanothernametheanothername Member Posts: 1,513 Arc User
    edited May 2014
    matrix0 wrote: »
    So far, I haven't found any motivation to play S9 (same for many of my fleet mates.) I don't feel like grinding for the Undine rep since:

    1. The limit number of traits a char can have. I've already had all the rep traits that I need. All the new rep traits are not really a must-have.

    2. Don't see any point getting new rep stuff.

    Cryptics better do something about #1, or they're gonna lose a lot longtime players like myself. I don't see any logic behind this. Mmo is a genre where players are thrill to farm and accumulate skills/items/powers..

    Looking forward to summer event... but aint grinding for new rep 'cause it's a waste of time.

    My 2 cents.

    Yeah... pretty much this. The new story mission is quite awesome IMO but besides that the current motivation to do anything in STO is close to zero. Even more so because of the insulting powercreep argument in light of the monetized powercreep.
  • gogereavergogereaver Member Posts: 166 Arc User
    edited May 2014
    the nerf was to address power creep and it was becoming a problem. but really the powers them self where not nurfed in fact some got buffs. im sorry your paper cannon cant tank crystalline now but it was never meant to you know you have to go back to the old way of actually using team work omg nooo!!!
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited May 2014
    gogereaver wrote: »
    the nerf was to address power creep and it was becoming a problem. but really the powers them self where not nurfed in fact some got buffs. im sorry your paper cannon cant tank crystalline now but it was never meant to you know you have to go back to the old way of actually using team work omg nooo!!!

    No the nerf was because the rep was not infinitive scalable, that's the official statement.
    And power creep does not and did not come from the rep system.
  • humblesheephumblesheep Member Posts: 423 Arc User
    edited May 2014
    No the nerf was because the rep was not infinitive scalable, that's the official statement.
    And power creep does not and did not come from the rep system.

    Absolutely.

    They only nerfed the stuff you play for, they did nothing to the stuff you pay for.

    Every "power creep nedded to be fixed" argument in defence of their actions fails at this point.
  • tareruntaliontareruntalion Member Posts: 87 Arc User
    edited May 2014
    when the new season launched i was the same as the op, i have only played for one year but in that year i managed to max all my reps and get all the stuff on the omega and dyson rep with only one toon, it was hell but every time i got some equipment or trait that made me stronger i felt really nice and with the season 9 i felt like they took that satisfaction from me.

    i played the new fe to get the stuff but with the trait and rep changes i was popping way more often in ships that before s9 could tank multiple borg torps, i felt really bitter about it so i stopped playing for one week until i decide what to do and played other games that i hadn't played like LoL, batman arkham city, crysis 3 etc, then one week after i came back and started fixing builds traits boff powers for every build, i no longer needed a million heals for the stfs instead i wanted to increase my defence, so put a few epte's, some apo's and ph and now i don't sit there like a ****** taking every hit, now i move, i run...

    one good with the new rep traits is that you can have spesific traits for specific builds without doing respec's all the time, it would be nice if the loadouts could save rep and traits for every build.

    now about the new stuff, frankly you don't want any of the new stuff, you don't need the consoles to pop undine bubbles or the set to navigate better in the undine space, if you have the omega rep equipment then you don't need anything else, all the other reps are mediocre, too specific etc. my motivation for doing them is doing varieted builds, to find new ways to kill my enemies in stf's.

    now my advice is take a break, play another game for a while, see a movie, a series, go out and take a stroll, you don't have to make sto another chore.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited May 2014
    It was infinitely scalable, but the developers have shown zero interest in actually scaling anything. The endgame is flat as a pancake, every mission as easy as the rest.

    The nerf has shown me how pointless the rep system is. I used to do the reps automatically for the free passives, then considered if any of the gear was worth buying (usually not). Cutting the passives forced me to seriously consider the whole system for the first time and I realized that you don't actually need any of the stuff. None of the stuff lets you do anything you couldn't do without it. It's all useless "options," a waste of time and effort.

    And now, since I'm not doing the rep and there is no more fleet holdings to build, 99% of the so-called endgame is a waste of time, too. It doesn't give you anything you need except dilithium, which I have enough of already. And then you don't really need anything you could buy with dilithium either.

    In other words, the problem of the game is it lacks challenge. Because you can do everything, there is no incentive to do anything.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited May 2014
    Here's a power gaming argument for the Undine Reputation:
    There are 4 active traits you can slot. Before the Undine Rep, there were 2 ground and 2 space powers. Now there is a 3rd space power available, so if you're interesting in space combat performance, here's a new power you could add to your repertoire.

    But I suppose if you don't enjoy missions for their own sake, then it seems questionable to play them just for the new shiny ability - you can only use it to play more missions you don't care about, it has no value just sitting on your character sheet, has it? (But if it has ,why doesn't it have value if it's on the "slotted powers" section of the sheet, than on the "available powers" section of the sheet?)


    Human psychology...
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited May 2014
    Here's a power gaming argument for the Undine Reputation:
    There are 4 active traits you can slot. Before the Undine Rep, there were 2 ground and 2 space powers. Now there is a 3rd space power available, so if you're interesting in space combat performance, here's a new power you could add to your repertoire.
    The actives are just flashy gimmicks with little practical value. The only one I usually remember to use at all is the omega AoE rez which revives boffs faster on the battlezone or NR...when it works.
    But I suppose if you don't enjoy missions for their own sake, then it seems questionable to play them just for the new shiny ability - you can only use it to play more missions you don't care about, it has no value just sitting on your character sheet, has it?
    Wrong. I can't use it to play more missions, because I could just as well play all the missions I wanted without it. The rewards have no value on their own. There has to be something you can accomplish with them. And there can't be as long as you can do everything the game has to offer without them.
  • parazallisparazallis Member Posts: 19 Arc User
    edited May 2014
    hypl wrote: »
    No new fleet holding. No Undine ground battlezone. New lackluster PvE. I'm just bored. There's nothing to do other than fill up reputation slide bars for the day, then log off.

    I guess it might be best to take advantage of the downtime and stock up on dilithium, fleet marks, EC, etc. for whatever Cryptic will throw at us in the next few months.

    Right. Because actually going into the game to play story-missions (of which there are THOUSANDS and many of them very good and even more that are good) would be rather pointless as opposed to blowing things up for loot. Absolutely nothing to do in this game. :rolleyes:
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited May 2014
    parazallis wrote: »
    Right. Because actually going into the game to play story-missions (of which there are THOUSANDS and many of them very good and even more that are good) would be rather pointless as opposed to blowing things up for loot. Absolutely nothing to do in this game. :rolleyes:
    If you're referring to the foundry (and with that "THOUSANDS," you must be), I can only say that I certainly do not play this game to read fan fiction.
Sign In or Register to comment.