How many ppl pick Advanced Targeting Systems +16% crit severity and Precision +4% crit for their space traits. For ground triats Deadly Aiml +16% crit severity and Lethality +4% crit.
If everyone or the biggest majority pick these, witch i think they will. Why not increase our trait choices to 6 space and 6 ground. Traits that are "must have" are not chocies. Traits that increase damage the way these 2 traits do can not be overlooked by any damage dealer. If the game had objectives to do for a tank or healer class then I would understand a argument to why someone would pick other traits. In Sto its all about the DPS. So I feel that these 2 traits are not choices. Do you agree??
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