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Need/Greed, am I being a mug for clicking Greed?

kazabokkazabok Member Posts: 230 Arc User
On the Need or Greed options, am I being a mug for clicking Greed?

In some games, folks who click Need all the time get shouted at and called a loot ninja, but there doesn't seem to be any stigma attached to it here in STO. In fact, clicking Need on everything seems to be the norm.

I've been mostly clicking Greed, only going Need on items that seem a useful upgrade for me.

Should I always choose Need to get a fair share at the loot?

I'm just a fairly new player and I'd just like to know what are the social norms in STO group play.
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  • shurato2099shurato2099 Member Posts: 588 Arc User
    edited May 2014
    kazabok wrote: »
    On the Need or Greed options, am I being a mug for clicking Greed?

    In some games, folks who click Need all the time get shouted at and called a loot ninja, but there doesn't seem to be any stigma attached to it here in STO. In fact, clicking Need on everything seems to be the norm.

    I've been mostly clicking Greed, only going Need on items that seem a useful upgrade for me.

    Should I always choose Need to get a fair share at the loot?

    I'm just a fairly new player and I'd just like to know what are the social norms in STO group play.

    Depends on the group you're in. I've had group that used Greed for the small/green stuff and Need for blues and above. I've had groups that did Need constantly.

    Personally, I'm like you: I Greed for things that I don't need/can't immediately use and only use Need for things that are directly relavent to me.

    That, to my mind, is the more responsible way to go but you always run into folks who always go Need and don't see why anyone would ever go with Greed in the first place.
  • lan451lan451 Member Posts: 3,386 Arc User
    edited May 2014
    Just roll need. All the good stuff comes from the fleet or rep systems anyway. The stuff that drops is usually just junk to be NPC'd for EC. Maybe once in a while you'll get something nice to toss up on the exchange. It isn't as big a deal here as it is in other MMOs.
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  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited May 2014
    I always click need like most, I have tried greed, and it never seems to do anything for me.

    Do what you want really, I am not going to fault you for it.

    I get what loot I get, and that is all I ever expect.
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  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited May 2014
    STO isn't very loot drop based. Almost everything in the loot system is well, useless. It's also not class locked. So no, there is little guilt in needing everything.
  • hyplhypl Member Posts: 3,719 Arc User
    edited May 2014
    It's a dated loot system. Just click need. Most people click need. If they don't then that's their fault. In some cases where lower level players are playing with higher level ones, I just pass on the low mark stuff.

    Maybe one day Cryptic will update the loot system. Until then, need away. :P
  • iconiansiconians Member Posts: 6,987 Arc User
    edited May 2014
    I click Need, because if you're in a level 50 engagement and you really need that green Mk X transphasic compressor, you have way more issues than your ship.

    I want to focus on healing and shooting things and looking at the loot window and pondering whether or not I really need something distracts me from my situational awareness.

    And since I don't feel like looking to see if anyone else has clicked Need, I similarly just hit Need without thinking about it.

    In short, nobody really needs drops. It's vendor trash. There's better equipment from the rep system and fleet stores as it is.

    So if nobody needs drops, just click need since you deserve vendor trash just as much as everybody else in your team does -- there's no point in clicking greed and being 'nice' since you're just depriving yourself of a little bit of pocket change that would have just went to someone else.

    Don't kid yourself into thinking they actually need it, it's vendor trash to them. So why do they deserve vendor trash more than you?

    Need all the things.
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  • nikkojtnikkojt Member Posts: 372 Arc User
    edited May 2014
    In PUGs it's generally acceptable to go Need on everything. If you go Greed, those who pick Need will roll it out between themselves and you won't get a shot.
    However, in some groups (I know Reddit has a rule like this for STFs), it's considered polite to roll Greed on everything unless you genuinely need it.
    So, YMMV.
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  • tekehdtekehd Member Posts: 2,032 Arc User
    edited May 2014
    iconians wrote: »
    I click Need, because if you're in a level 50 engagement and you really need that green Mk X transphasic compressor, you have way more issues than your ship.

    I want to focus on healing and shooting things and looking at the loot window and pondering whether or not I really need something distracts me from my situational awareness.

    And since I don't feel like looking to see if anyone else has clicked Need, I similarly just hit Need without thinking about it.

    In short, nobody really needs drops. It's vendor trash. There's better equipment from the rep system and fleet stores as it is.

    So if nobody needs drops, just click need since you deserve vendor trash just as much as everybody else in your team does -- there's no point in clicking greed and being 'nice' since you're just depriving yourself of a little bit of pocket change that would have just went to someone else.

    Don't kid yourself into thinking they actually need it, it's vendor trash to them. So why do they deserve vendor trash more than you?

    Need all the things.

    Drops can be useful to low level players, in those cases I click pass on everything and let them get it. When I level toons I pretty much survive on drops and mission rewards alone till I'm at 50, and then buy the cool stuff from fleets and rep. Waste of resources otherwise.
  • kazabokkazabok Member Posts: 230 Arc User
    edited May 2014
    Thanks for the advice everyone.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited May 2014
    kazabok wrote: »
    On the Need or Greed options, am I being a mug for clicking Greed?

    In some games, folks who click Need all the time get shouted at and called a loot ninja, but there doesn't seem to be any stigma attached to it here in STO. In fact, clicking Need on everything seems to be the norm.

    I've been mostly clicking Greed, only going Need on items that seem a useful upgrade for me.

    Should I always choose Need to get a fair share at the loot?

    I'm just a fairly new player and I'd just like to know what are the social norms in STO group play.

    Before the Queue system, there was a stigma for those who clicked on NEED on everything. Nowdays nobody cares, unless it's in a premade group of friends and fleetmates where you do NEED on things you actually do NEED.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited May 2014
    kazabok wrote: »
    In some games, folks who click Need all the time get shouted at and called a loot ninja, but there doesn't seem to be any stigma attached to it here in STO. In fact, clicking Need on everything seems to be the norm.

    No stigma. Need is the norm, unlike other MMOs you may have played. I wouldn't stress it. Most of the best loot comes from stuff that isn't rolled on, so it's just not a big deal in this game.

    Do what you want. But stay chill about it.
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  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited May 2014
    The short answer is yes, you're being a mug. :P The loot system in STO is mostly useless except as a source of vendor trash items for EC. As such, most people hit Need so you have to do so as well if you'd like to be included in the roll.

    Besides, none of the loot is bind on pickup anyway so if somebody truly did feel that they needed an item, you could always just give it to them if you're the one that won the need roll.

    My fleet used to go by the Greed roll, but we were in enough situations where we didn't have a full team of 5 that we decided 'TRIBBLE it, Need when PUGging' but then it became confusing when to Greed and when to Need so we just threw that out the window and Need at all times. Like I said, the vast majority of loot isn't even worth devoting a second of mental energy to.

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  • rakija879rakija879 Member Posts: 646 Arc User
    edited May 2014
    Just press the pass and you won't get the loot every time :eek:
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited May 2014
    The rule in our chat channel and fleets is greed or pass. We know nobody actually needs any of that junk. And every so often we get to weed out someone who won't play by the rules.
  • dahminusdahminus Member Posts: 0 Arc User
    edited May 2014
    kazabok wrote: »
    On the Need or Greed options, am I being a mug for clicking Greed?

    In some games, folks who click Need all the time get shouted at and called a loot ninja, but there doesn't seem to be any stigma attached to it here in STO. In fact, clicking Need on everything seems to be the norm.

    I've been mostly clicking Greed, only going Need on items that seem a useful upgrade for me.

    Should I always choose Need to get a fair share at the loot?

    I'm just a fairly new player and I'd just like to know what are the social norms in STO group play.

    I'm right there with ya man. Came from wo.w and was shocked that rolling need all the time was socially acceptable.

    My best guess is that gear is so easy to come by and that everyone needs ec. They just roll need because drops=ec.
    Chive on and prosper, eh?

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  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    edited May 2014
    I remember when I first started playing the game I did the same as the OP, I rolled everything entirely truethfully as to whether not it was need or greed.
    It didn't take me long once I saw the rolls in the chat window (I was new so I hadn't bothered disabling them yet) to realise that was the norm in this game. For the most part everyone hits "need" and the roll dictates from there.
    The exception I have for the rule is if I'm running with fleetmates or friends as part of a team if I know one of them needs something specific that drops.
    Even when we drop nice things in pugs its standard practice in our fleets to offer nice loot before putting on the exchange or just vendoring if we don't personally need it. In allot of cases nice drops go to the fleetbank and are quickly snapped up lol!
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  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    edited May 2014
    yeah, loot drops in STO are pretty much all vendor trash... it's really hard to get worked up over something that has no value beyond scrap price.
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  • emacsheadroomemacsheadroom Member Posts: 994 Arc User
    edited May 2014
    If you use the EliteSTF channel, one of their rules is that players must greed on everything unless a player specifically needs a loot item (not for selling), or if the person hosting the match says otherwise.

    For everything else like pugs, just need on all of it. You don't owe complete strangers anything.
  • emacsheadroomemacsheadroom Member Posts: 994 Arc User
    edited May 2014
    rakija879 wrote: »
    Just press greed and you won't get the loot every time :eek:

    Fixed that for you.
  • causalityeffectcausalityeffect Member Posts: 178 Arc User
    edited May 2014
    ... and this is why a system like Guild Wars 2 where every player gets their own loot is so much better.

    Not only does it reduce the stupid fighting about who gets what loot - it lets people actually focus on doing the content rather than having to click a button every time something drops.

    I would go so far as to remove loot drops entirely from missions and give the loot at the end in a lump sum.

    The vast majority of the best equipment comes through stores so anything that drops is vendor trash. Would be so much simpler if the loot system was streamlined away from random floaty drops in space.

    However, expecting Cryptic to actually improve the mechanics of the game is as likely as pigs flying. They would rather sell lockboxes and broken gimmicks.
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  • westx211westx211 Member Posts: 42,213 Arc User
    edited May 2014
    In most of my experiences if its not purple quality its cheap on the exchange and mostly only good for vendor trash and there fore we all need.
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  • shadowfirefly00shadowfirefly00 Member Posts: 1,026 Arc User
    edited May 2014
    ... and this is why a system like Guild Wars 2 where every player gets their own loot is so much better.
    Torchlight 2 and Marvel Heroes do this as well. Given how sensible it is, I find myself wondering just why the need/greed/pass model and bind-on-pickup are still used at all today... has anyone in the business ever stepped up to explain this?
    Not only does it reduce the stupid fighting about who gets what loot - it lets people actually focus on doing the content rather than having to click a button every time something drops.
    Quite. It seems silly to have content that demands teamwork on the one hand, then on the other have a reward structure which fosters competition and drama. On this note, why the gamewide broadcasts about 'so-and-so has received such-and-such ship'?
  • iconiansiconians Member Posts: 6,987 Arc User
    edited May 2014
    On this note, why the gamewide broadcasts about 'so-and-so has received such-and-such ship'?

    The same reason casinos have big flashing lights and sirens whenever someone hits the jackpot on a slot machine. It isn't to celebrate the person's good fortune, it's to intice others to gamble too. The mentality of, "Oh hey, these announcements are so common -- it can happen to me too!"

    Even though this is the reality of the lockboxes to lockbox announcements in-game.
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  • colonelchenchuancolonelchenchuan Member Posts: 0 Arc User
    edited May 2014
    Ok... this is a bit of a tangent...... Here is my thing....

    I don't even click drops unless they are at least blue. The is just no point. But there seem to a lot of people on this game who click stuff as soon as it drops. Why? I don't even look at the items and just click need to get rid of the 10 pop ups. There is like one borg STF where I will get loot lag because someone has to click every freaking glowy and seems like every other borg drops something.
    Not only does it reduce the stupid fighting about who gets what loot

    who in this game is fighting or arguing over loot. no one cares. The really good loot is the rewards you get at the end of STFs or other missions where you are rewarded for being one of the top people. Nothing worth anything "drops".
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  • colonelchenchuancolonelchenchuan Member Posts: 0 Arc User
    edited May 2014
    The rule in our chat channel and fleets is greed or pass. We know nobody actually needs any of that junk. And every so often we get to weed out someone who won't play by the rules.

    your rules are stupid. it doesn't matter if everyone rolls need or all greed. its the exact same thing.
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  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited May 2014
    The rule in our chat channel and fleets is greed or pass. We know nobody actually needs any of that junk. And every so often we get to weed out someone who won't play by the rules.
    Yeah, I don't think I'm gonna hang with you guys cuz I'm not gonna change my keybinds just to cater to your weird foibles. I am too busy fighting to pay attention to loot so I just bind LootRollNeed to spacebar so it will get out of my face and stop blocking my teammate view.

    Our policy is simpler: Kill first, check out if we got anything shiny after and see if anyone wants it before we vendor it. Since 99.9% of it is vendortrash, and anything valuable is too valuable to do anything as foolish as defacing it by USING it, loot is rarely, if ever, mentioned.

    On that note, why do none of the other loot policies in groups even work? We tried to set the Round Robin system so it would, theoretically, just dispense the loot without comment, but this had no useful effect at all.
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  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    edited May 2014
    Yeah, I don't think I'm gonna hang with you guys cuz I'm not gonna change my keybinds just to cater to your weird foibles. I am too busy fighting to pay attention to loot so I just bind LootRollNeed to spacebar so it will get out of my face and stop blocking my teammate view.

    Our policy is simpler: Kill first, check out if we got anything shiny after and see if anyone wants it before we vendor it. Since 99.9% of it is vendortrash, and anything valuable is too valuable to do anything as foolish as defacing it by USING it, loot is rarely, if ever, mentioned.

    On that note, why do none of the other loot policies in groups even work? We tried to set the Round Robin system so it would, theoretically, just dispense the loot without comment, but this had no useful effect at all.
    Round Robin works, just not in queued events. Queued events are technically "open" teams and open teams are forced to use need/greed.
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  • jodarkriderjodarkrider Member Posts: 2,097 Arc User
    edited May 2014
    I always clicked 'greed', because I felt like it wouldn't be fair to click 'need' when I don't really need it. I guess I know why I never get much out of the loot now... :D
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  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited May 2014
    kazabok wrote: »
    On the Need or Greed options, am I being a mug for clicking Greed?

    In some games, folks who click Need all the time get shouted at and called a loot ninja, but there doesn't seem to be any stigma attached to it here in STO. In fact, clicking Need on everything seems to be the norm.

    I've been mostly clicking Greed, only going Need on items that seem a useful upgrade for me.

    Should I always choose Need to get a fair share at the loot?

    I'm just a fairly new player and I'd just like to know what are the social norms in STO group play.

    for the most part while swtor chat is usually childish, there is a common unwritten rule of respect to each player, needing on objects outside your class just for your comp for example is a big no-no, can even lead to a vote kick by the other team members if they feel its inappropriate. it depends what the loot is for example, typical blue or green gear i dont think it matters because it will be sold to a med droid nearby a stims vendor. but stuff like orange gear...

    i never choose greed outside my own class, i completely pass on it that is if others roll greed then i do the same if its for a comp, but occasionally. outside this i always need on items that works for my class and spec. sto is not much different in that regard, a piece of purple gear loot that works best for a sci player and im in my tac/eng cruiser wont help me, i either roll greed or pass. but typical green and blue stuff i either pass of need on, mostly to get some energy credits quickly as i usually use up the EC pretty quickly, nor do i ever have enough.

    so it depends on your career, spec and if it helps you completely, need on it, otherwise leave it alone and either roll greed or pass. with everything else, thats an open goal post.
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