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Not Impressed with new ESD

cassianncassiann Member Posts: 7 Arc User
Now I read somewhere that they decided to redesign the ESD to be more impressive to new and old players (To give it that WOW factor but it actually looks more like a super ultra modern Shopping mall to me). However when you compare all the issues with actual game playing the new ESD just does not impress. After all there are bugs and Glitches that have been around since season 4 and perhaps even earlier. The Azure Nebula Rescue is extremely bugged to where 3 out of the four asteroids do not spawn ship to rescue and you wind up wasting all that time in there for very little reputation points.

So I think before STO starts planning to plant petunias at the Klingon Academy or hang Taffeta drapes and New Romulus Command they should really work on fixing the game play issues.
Post edited by cassiann on
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  • voporakvoporak Member Posts: 5,621 Arc User
    edited May 2014
    cassiann wrote: »
    Now I read somewhere that they decided to redesign the ESD to be more impressive to new and old players (To give it that WOW factor). However when you compare all the issues with actual game playing the new ESD just does not impress. After all there are bugs and Glitches that have been around since season 4 and perhaps even earlier. The Azure Nebula Rescue is extremely bugged to where 3 out of the four asteroids do not spawn ship to rescue and you wind up wasting all that time in there for very little reputation points.

    So I think before STO starts planning to plant petunias at the Klingon Academy or hang Taffeta drapes and New Romulus Command they should really work on fixing the game play issues.

    You're never going to like anything in this game if you compare it to something it entirely is not.

    This is like saying, "I don't like my office's great new paint job because a couple lights are burnt out in the meeting room and one of the printers is broken."

    The people who designed ESD (aka Tacofangs and company) are very different from the people who fix bugs. Environmental devs... develop environments. Bug fixers... fix bugs. Devs aren't interchangeable.
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  • nikkojtnikkojt Member Posts: 372 Arc User
    edited May 2014
    TIL the Environment Art team should go help the PvE and QA teams instead of updating the most populated and new-player-experienced map in the game to actually look good.
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  • masterfiretrollmasterfiretroll Member Posts: 116 Arc User
    edited May 2014
    cassiann wrote: »
    Now I read somewhere that they decided to redesign the ESD to be more impressive to new and old players (To give it that WOW factor but it actually looks more like a super ultra modern Shopping mall to me). However when you compare all the issues with actual game playing the new ESD just does not impress. After all there are bugs and Glitches that have been around since season 4 and perhaps even earlier. The Azure Nebula Rescue is extremely bugged to where 3 out of the four asteroids do not spawn ship to rescue and you wind up wasting all that time in there for very little reputation points.

    So I think before STO starts planning to plant petunias at the Klingon Academy or hang Taffeta drapes and New Romulus Command they should really work on fixing the game play issues.

    I agree cassiann...
    I like the old ESD
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2014
    The new ESD looks better, IMO, and is more easy to navigate. Everything connects quite easily to the big, central chamber. No running around in a circle to run into the center or running the stupid perimeter. There's far more to see regardless of where you're at. It looks busier because you can see pretty much see most people. It looks like a livelier place. The shuttle bay looks nice, the shipyard can be seen from practically anywhere. It's just better designed than the barrel that was the old ESD.

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  • masterfiretrollmasterfiretroll Member Posts: 116 Arc User
    edited May 2014
    The new ESD looks better, IMO, and is more easy to navigate. Everything connects quite easily to the big, central chamber. No running around in a circle to run into the center or running the stupid perimeter. There's far more to see regardless of where you're at. It looks busier because you can see pretty much see most people. It looks like a livelier place. The shuttle bay looks nice, the shipyard can be seen from practically anywhere. It's just better designed than the barrel that was the old ESD.

    The King is dead. Long live the Queen, long may she reign.

    I know the new ESD is maid in china:P
  • greyhame3greyhame3 Member Posts: 914 Arc User
    edited May 2014
    Just going to add, the last thing you want are artists (or designers) fixing code.

    As for the new ESD, love it. Much nicer than the old one.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited May 2014
    I like the new ESD. Everything is right there. Don't have to go all over hell and back to get from 1 thing to another.
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  • masterfiretrollmasterfiretroll Member Posts: 116 Arc User
    edited May 2014
    voporak wrote: »
    You're never going to like anything in this game if you compare it to something it entirely is not.

    This is like saying, "I don't like my office's great new paint job because a couple lights are burnt out in the meeting room and one of the printers is broken."

    The people who designed ESD (aka Tacofangs and company) are very different from the people who fix bugs. Environmental devs... develop environments. Bug fixers... fix bugs. Devs aren't interchangeable.

    I thank if Cryptic asked player base!
    Maybe even maid it contest what improvement's we would have like to seen.
    If Cryptic was bent on changing EDS.

    I know the community would have done great design.
  • lan451lan451 Member Posts: 3,386 Arc User
    edited May 2014
    I thank if Cryptic asked player base!
    Maybe even maid it contest what improvement's we would have like to seen.
    If Cryptic was bent on changing EDS.

    I know the community would have done great design.

    You must have missed the last time Cryptic tried doing a community design contest. After the Design the Enterprise mess, I doubt we will ever see them do anything like that again. And for good reason.
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  • masterfiretrollmasterfiretroll Member Posts: 116 Arc User
    edited May 2014
    lol a ship Design is another story.

    Theirs loads good Design on ships for STO they just have ask the molder that did the ships
    WHAHAHAAA....

    No I did not miss the last time Cryptic did a community design contest.

    I just saying the 3rd party vs community molder.
    I would pick the community molder.
  • jodarkriderjodarkrider Member Posts: 2,097 Arc User
    edited May 2014
    The new ESD is not bad... just my FPS drops really low in there... and I don't exactly have an old/weak computer... so that's a bummer. :confused:
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  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited May 2014
    Nothing wrong with the new ESD. To me, it actually fits more into the continuity than the old one which didn't make any design sense.
    lan451 wrote: »
    You must have missed the last time Cryptic tried doing a community design contest. After the Design the Enterprise mess, I doubt we will ever see them do anything like that again. And for good reason.

    Given Dstahl's comments, I doubt we would either. But if they don't repeat the same mistakes with another babdly-designed website and another controversy over the final winner, there really shouldn't be a problem.
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited May 2014
    Nothing wrong with the new ESD. To me, it actually fits more into the continuity than the old one which didn't make any design sense.



    Given Dstahl's comments, I doubt we would either. But if they don't repeat the same mistakes with another babdly-designed website and another controversy over the final winner, there really shouldn't be a problem.

    Indeed, the old one felt like it was designed to be a 25th century version of Steampunk.
  • chiyoumikuchiyoumiku Member Posts: 1,028 Arc User
    edited May 2014
    No because a good majority of the community wants the new club 47 in redesign to basically be a giant rave club. A Glorified shopping mall? No it looks more like a space station. Well one from the future, I didn't like the circular claustraphobic design of the of the old one.
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  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited May 2014
    greyhame3 wrote: »
    Just going to add, the last thing you want are artists (or designers) fixing code.

    As for the new ESD, love it. Much nicer than the old one.

    That's crazy talk, everyone knows you call the plumber to fix your car.
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  • chiyoumikuchiyoumiku Member Posts: 1,028 Arc User
    edited May 2014
    neoakiraii wrote: »
    That's crazy talk, everyone knows you call the plumber to fix your car.

    What if the plumber next door to me has been working on classic muscle cars for years and they don't break down ? :P
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  • jrq2jrq2 Member Posts: 263 Arc User
    edited May 2014
    It would have been nice if they added a roller coaster
  • admiralcarteradmiralcarter Member Posts: 19 Arc User
    edited May 2014
    Its simply amazing how people always complain...

    A few years back the forum people were screaming for a more "Trek Like" ESD. Artwork was tossed around the forums that looked like what the ESD is now.

    People were whining that this abnomation they called ESD is nowere near a 'real' Earth Spacedock. It was weird, you was forced to run circles... it was very Untrek...

    Nothing like that had been even seen on a show. Not even close to that...

    Now a few years later people complain that the new ESD (wich looks far more Trek then the old one) does look like a shopping mall.

    Oh folks. Cant make up your minds huh? :rolleyes:
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  • tenkaritenkari Member Posts: 2,906 Arc User
    edited May 2014
    lol a ship Design is another story.

    Theirs loads good Design on ships for STO they just have ask the molder that did the ships
    WHAHAHAAA....

    No I did not miss the last time Cryptic did a community design contest.

    I just saying the 3rd party vs community molder.
    I would pick the community molder.

    they cant simply goto the community and say "give us a new ESD and we'll implement it" if its not done via a contest in which hands over the rights to Cryptic, the community will ***** and moan that cryptic stole their idea and not compensated.

    thats why most STO stuff is from either canon, or Cryptic/Perpetuals work (cryptic got all perpetuals stuff when they got the License for the game). To even get the Vesta in game, was likely a million dollar deal (that is including all expenses, lawyers fees, pay to Radmaker, etc.)

    And cryptic wouldnt be a "3rd party" design, in fact, the community is technically "3rd party" in your example.

    it's never as simple as "asking them to use the design"
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited May 2014
    cassiann wrote: »
    Now I read somewhere that they decided to redesign the ESD to be more impressive to new and old players (To give it that WOW factor but it actually looks more like a super ultra modern Shopping mall to me). However when you compare all the issues with actual game playing the new ESD just does not impress. After all there are bugs and Glitches that have been around since season 4 and perhaps even earlier. The Azure Nebula Rescue is extremely bugged to where 3 out of the four asteroids do not spawn ship to rescue and you wind up wasting all that time in there for very little reputation points.

    So I think before STO starts planning to plant petunias at the Klingon Academy or hang Taffeta drapes and New Romulus Command they should really work on fixing the game play issues.

    i think the design was found from mass effect style to be honest, all it's missing are wondering Turian security officers with m8's

    anyways, taco is apparently working on club 47, wouldnt expect to see anything on that until after summer i would imagine.
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  • ayreon76#1360 ayreon76 Member Posts: 93 Arc User
    edited May 2014
    i like new the ESD very well done :)

    sadly i rely hope that STO bring the old Drozana bar back

    i was rely happy with the old style

    i miss so much now

    the talks the dance and pll jumping around with there poppers

    but now its death there stil players there but nothing rely going on :(

    i rely hope the old bar comes back with the players that make it fun again like old times
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited May 2014
    I am not impressed with ESD, either. There is still world hunger, there are military conflicts everywhere, western governments are spying on their citizen, and worst of all, Pluto is no longer a planet.
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  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited May 2014
    i think the design was found from mass effect style to be honest, all it's missing are wondering Turian security officers with m8's

    anyways, taco is apparently working on club 47, wouldnt expect to see anything on that until after summer i would imagine.

    You implying he's going to be inspired by one of the clubs in ME? :P


    Recently, I had inspiration that the new Club 47 would take inspiration from the Astrometrics lab in Generations as well as Sphere of Influence. Where the Club is on a free standing platform, surrounded by a 3D hologram that has changing backgrounds. And the VIP section could be high up along the wall. The Bar is off to the side with a giant stage and screen on the far end.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited May 2014
    You implying he's going to be inspired by one of the clubs in ME? :P


    Recently, I had inspiration that the new Club 47 would take inspiration from the Astrometrics lab in Generations as well as Sphere of Influence. Where the Club is on a free standing platform, surrounded by a 3D hologram that has changing backgrounds. And the VIP section could be high up along the wall. The Bar is off to the side with a giant stage and screen on the far end.

    cant see any reason why not, i bet we gonna have afterlife or purgatory like club.
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  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited May 2014
    cant see any reason why not, i bet we gonna have afterlife or purgatory like club.

    If Cryptic borrows anymore ideas from Mass Effect, I think Star Trek fans will riot. :P
  • walshicuswalshicus Member Posts: 1,314 Arc User
    edited May 2014
    chiyoumiku wrote: »
    No because a good majority of the community wants the new club 47 in redesign to basically be a giant rave club.

    Good majority? I think most players don't even know what Club 47 is or care that it's gone.
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  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited May 2014
    I love the new ESD. Easier to walk around and get where you need to be. Lot more pleasant on the eyes as well. Where the other looked so plain. Specially since its supposed to be the main base of Star Fleet. Its suppose to shine with pride of their operations.
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  • adverberoadverbero Member Posts: 2,045 Arc User
    edited May 2014
    You know the ESD redeisgn was pushed ahead with by the environment teams, as far as I'm aware it was their personal project and they got the go ahead, not as if the top management put it high on a priority list, there just happened to be a Badly disproportionate Interior map and an Environment team that wasn't busy

    Bugfixes happen on the quiet, most times for most players they won't even notice the bug is gone, either because the majority never noticed it in the first place, or encountered it so long ago they neither care or remember it, and i doubt many are looking at the patch notes to check for them that often

    Oh and before anyone says, " oh but look at all these bug threads....." thats a vocal minority with a reason to be there, like people leaving reviews of hotels, many of those who even bother are there to leave negative feedback, most people satisfied with the service won't even bother to leave a comment.
    I'd be willing to bet EC on the vast majority of players being content and happy, with the odd minor bug here or there not really bothering them all that much, I'd even bet the majority of players have never even ventured onto the forums let alone posted in a thread, so any kind of "Majority" you'll see here has a sample bias

    walshicus wrote: »
    Good majority? I think most players don't even know what Club 47 is or care that it's gone.

    Haha, for a long time I was a little confused why a whole section of the base was filling with repetative music, never even went inside , I came to the conclusion they needed to fill up space in the Arbitrary Circle they made and this just happened to kind of make lore sense
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  • stark2kstark2k Member Posts: 1,467 Arc User
    edited May 2014
    My only issue with the New ESD is where they position the Admiral's Office, behind a waterfall. At first I had a bit of trouble locating Quinn's Office.

    Overall though the NEW ESD is impressive, I just wish there were more functional explorable areas. A New club 47 would be nice as well, with awesome beats etc...

    Give the New ESD 9 out of 10 --> 10 being the very best.
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  • willamsheridanwillamsheridan Member Posts: 1,189 Arc User
    edited May 2014
    THe design of the new ESD is really nice and you can get faster from A to B. But it does feel like a Shopping mall. From the Basic design i like the Fleet Starbases more. Shipyard on Level 4, Engineering on Level 3 and theScience, Medical Department on level 2. And a mess hall with Admirals office on Level1. I know many would complain about the loading screens when you take the Turbolift from onelevel to the next but that goes quite fast at the Fleet SB for me.

    What i dont like on the ESD is the Shipyard. previously i really had the feeling of being in the real shipyard but here i don't. And when you look down through the Window to the Sao Paulo class it looks like you are 30 feet tall. THe shuttles in the shuttlebay are half the Size of the Sao Paulo. And we have the upper and lowe levels without any purpose (maybe for foundry contacts)And even if we have so much space, it all feels very cramped at the same time
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