Not a normal subject, but one I wonder upon after a recent noteworthy loss.
Yesterday, as I was doing the Pi Canis Klingon repeatables because it involves mindless blowing up freighters, and the Borg invasion became available, so as you do, I went for it. Borg Attacks being my favourite way of earning Dil.
Arrived in - just me, my not very optimised at all Lvl 25 klingon commanding her T3 Karmarag (spelling?) BattleCruiser, and a Fed, flying what I think was a T3 Ambassador, but could well have been the Fleet Version.
So, realising the above, he/she warped out, and warped back in again. Most likely to hope for a different/more allies, but to no fortune - I waited debating doing the same until they came back in, and so, we went off and engaged a Borg Cube. Death before dishonour and all.
First Borg Cube goes down surprisingly quickly, (As in it actually went down...) and we both realise taking on Sphere/Probe Fleets will be easier than cubes, so we go find some of them. Clock is ticking, but working together we bring down 2 more sphere/Probe groups, and we were about to engage the final fleet as we ran out of time. We had lost, albeit quite understandably. I died twice, he/she died once, as far as I know. Most likely because his/her ship was just better, and mine has only two ensign level Boff heals which ruins survivability...
Highlight for me of the battle was the 30 second bit when my Kamarag finishing off a sphere started by the Fed, and beating one more sphere and almost a Probe before blowing up after the Ambassador went down.
Now, aside from the whole event being definitive proof Borg need a buff if one fairly mediocre mostly white geared t3 ship and one good ship can not completely lose, it makes me wonder what tales other players have.
Enemies are toned down depending which level the player is on. It's not only about gear, but skill and skillset you chose (sci, eng or tac). Player A might find these borg peanuts while the other find them to be their worst nightmare.
That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.
My best defeat was in a recent friendly 1v1 PvP match.
I was in a Mogai, he was in a Mogh.
After my first defeat I started to prepare to get him.
I got down to 50 percent.
I activated all debuffs on him I could, and boosted my damage as much as I could.
I pressed evasive maneuvers and positioned myself in front of him.
Then I hit Ramming Speed.
100 to 0 in a single, brilliant move.
The TeamSpeak (on which he, me, and some other people who were watching the match in cloaked ships) was in total shock for three seconds. And then the laughting began.
I lost that PvP match. But I did make the most brilliant kill ever in any friendly PvP match I've been in.
The only defeat that really stands out in my memory happened just a couple of weeks ago. I was doing a SB24 run, and got a little too close to the starbase during the first stage; so when we got onto stage 2, I suddenly found myself alone tanking so many ships that my screen just went solid green from all the disruptor fire.
What I find noteworthy about it was that I survived for a good 2 minutes; I honestly believe I could have got myself clear if I was able to actually see well enough to know which way was out.
I'd like to be able to say I took a good number of them down with me, but it was so frantic that I really have no idea.
I think one of the most frustrating and humiliating happened recently, during the dil event. I was playing my T'Varo bomber ship, for fun. Usually I play the fleet ar'kif/ar'kala (whatever it's called). And the T'Varo is a LOT more squishy, as in, made with paper.
I blew some borg negh'var on CSE, and turned my attention to the nearest cube.
Well, now I know the T'Varo can't handle a point blank warp core breach, even with his hull at 100%. I felt bad.
Then I'm used to die from my own plasma torp with this ship.Which is also terribly humiliating.
I think one of the most frustrating and humiliating happened recently, during the dil event. I was playing my T'Varo bomber ship, for fun. Usually I play the fleet ar'kif/ar'kala (whatever it's called). And the T'Varo is a LOT more squishy, as in, made with paper.
I blew some borg negh'var on CSE, and turned my attention to the nearest cube.
Well, now I know the T'Varo can't handle a point blank warp core breach, even with his hull at 100%. I felt bad.
Then I'm used to die from my own plasma torp with this ship.Which is also terribly humiliating.
I have a similar incident involving a battlecloack. You can't see me ! lolnoobgate. The gate saw me. The end.
Oh good. I was afraid I was the only one that could torpedo themselves.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
My greatest defeat came not long ago, not more than two weeks in fact. I was flying my Galor in Undine Assault Elite over Gornar. The mission did not get off to a good start, I hit full impulse down the top lane and was immediately one-shotted by an asteroid that the game hadn't bothered to render yet.
And then the drops started.
First one, then two, ultimately three players dropped. I was dedicated, though. By the time it was just two of us left, I had cleared top and mid. It was me and a Gal-X hanging in there, and we slowly, gradually cleared the last lane, taking care to leave dreadnoughts alone. The planet killer was... painful. It immediately became clear that we couldn't both fight it at once, even with my engy powers, there would ultimately come a point where it was possible for my ship to be blown up. After two wipes, the Gal-X hung off to the side of the planet killer, keeping it in combat from out of its firing arc. I barreled down the front and entered a standoff.
About 20 minutes later the PK has 8% hull remaining. The Gal-X drops. I get popped. Back to 100%.
I have been in many ground STFs that have gone terribly wrong. I am probably not alone there.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
First time I tried using my Scimitar in Starbase Fleet Defense.
My hull is low, I pop Go Down Fighting III, EptS 3 (and Tac Team I), Attack Pattern Alpha III, and Attack Pattern Omega III. Along with Tactical Fleet II.
I charge up the thalaron generator, anticipating my damage to be ridiculously buffed to the point where I will simply oneshot a massive group of spiderjerks.
2 seconds before the blast goes off, one of the orb weavers throws a tholian web around me -- nothing gets hit by my thalaron blast. All that gloriously buffed damage hits nothing, while the tholians still taunt me from outside the web.
As soon as I shoot down the web nodes (slowly), one of the derps elsewhere in the 20 man thought it would be a great idea to tractor beam repulsor a nearby Tholian Tarantula that was in the middle of charging its web cannon in my area.
As soon as I kill enough web nodes to escape the tholian web? I get blasted with the tholian tarantula that used to be a few dozen kilometers out of range of me, and given my hull was already dismal -- I got blown up, slowly. Watching in horror as the web casing mocked me as my smoking and melted hull % got lower and lower and there was absolutely nothing I could do about it.
Get crushed by the tholian web I just escaped, or get compressed slowly like a trash compactor by the Tarantula's web cannon.
Little bit of context: Doing the romulan daily with a team of four other fleet mates. Before it was fixed it was possible to have around 20+ D'Deridex's spawn on you each wave. The Torpedos would be everywhere.
Anyway, I'm going down, so I decide to cut my losses. Activate ramming speed, abandon ship, and every other ability thats not on cool down, and head for the thicket of romulans.
And proceed to miss every single one of them. I go kaboom harmlessly on the other side of about 30 romulan ships. Everyone saw it. RIP me.
In a PvP match with a Shuttle while almost everyone else is in a regular ship. Hit Ramming Speed against a Cruiser and the other ship didn't even notice except a 2% drop in their hull.
Man... I don't remember most of mine, chances are it would have been one of those occasions when I was holding off a good dozen enemies for minutes at a time waiting for help that never came.
Took my mogai 1on1 with a planet killer was cloaked and just got over the top, started to turn when I saw the beams... Well, maybe a humiliating death but I did learn the pks see you cloaked or not
Wandered into Ker'rat with an undergeared Mirror Negh'var and ended up aggroing one of the Fed players. It turns into a chase duel between me and this Sov jock, with me on his tail pounding on him with underpowered cannons and him not really doing a whole lot of damage back with his aft beams. About a minute later we're both pretty beat up (I'm like at 5% health but it's not dropping anymore).
Suddenly he pops EWP for the first time this whole battle and I fly right the heck into it. Nothing I can do: HE2 is on cooldown and I explode two seconds later.
I just started laughing and messaged the guy, "Ok, you got me. Good one."
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
Just got my Gal X. Geared it up, set all my skills up and got ready to go. Hop into ISE. Everything is going smooth. Both transformers go down fast, gate is up next. Gate blows up, we go to the tac cube. Feeling cocky since my first run in this ship is going so damn well.
Whatever, popped saucer sep since I wanted to try the shotgun lance on the cube. Cube starts beating me up a little bit, no problem. I pop all my tac buffs and lance that thing hard. It blows up nice and good. About 5 seconds after it blows up, I explode in a massive fireball of glory. Since the cube was about to die, I didn't bother healing myself or popping TT. It had fired off one last torp before it went down. That last torp hit my unshielded hull dead on. Oops.
Respawned and had to fly back to the cube to pick up my rewards. Hate doing that since it feels like more of a failure than actually failing the mission lol.
Before starting, we communicate that we're closing rifts. Two TACs commit to helping me.
Game starts. First rift appears; my SCI Captain quickly closes it.
TAC ships decide to bolt across the map in opposite directions. All four TAC Captains start fighting Mirror ships. No one is teamed up; no one is closing rifts, or activating the energy relays.
TAC ships keep getting blown up. (No teamwork... and apparently no fighting skills.)
My efforts to close rifts isn't working; I get outgunned by Typhoon-class ships; more rifts open. Different strategy: I try to meet up with other TAC ships; the TAC ships are only playing for themselves. (Go figure I'm trying to close rifts, fight encroaching Mirror ships AND heal my teammates with my BOff skills -- who can't spare any BOff skills of their own, nor stick around to fight alongside me. The TAC ships fly from place to place, never finishing their attack runs, while the Mirror forces grow in size and destructive power. No chance of bonus marks.)
Why this really sucked?
The Mirror ship, U.S.S. Sisko, emerges. I realize from the chat session, all four TAC ships decided to leave the mission right before it arrived. "This is too tough" - one comment.
And it wasn't even the Elite mission!!
Where's the court martial button when you need it?
I could probably go on and on about "Mine Trap", too...
Not sure that this counts as a defeat, but I was leveling my klink in the old mirror event and I was very low on health and obviously about to die. So I clicked ramming speed and flew my ship into the nearest mirror cruiser. I died, the cruiser died.. but miraculously I leveled up from that kill and thus my ship was restored to full health without the need to respawn. Kahless himself must have been watching over my ship and crew that day .
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First the planet killer blew up. Then I did. I've learned not to park right on their door step
Oh, good, I'm not the only one who's done that. Of course, in my case, instead of parking next to it, I was trying to fly past it to the next Killer when it went up.
Comments
I call it, the Stoutes paradox.
Me: Oh, look. My shield facing is down and I'm in between TT cycles.
Gate: I HAVE A TORPEDO FOR YOU!!! >:-D
That's where over half my ship injuries come from. The rest of it isn't that bad. The tac cube seems pretty well balanced.
I was in a Mogai, he was in a Mogh.
After my first defeat I started to prepare to get him.
I got down to 50 percent.
I activated all debuffs on him I could, and boosted my damage as much as I could.
I pressed evasive maneuvers and positioned myself in front of him.
Then I hit Ramming Speed.
100 to 0 in a single, brilliant move.
The TeamSpeak (on which he, me, and some other people who were watching the match in cloaked ships) was in total shock for three seconds. And then the laughting began.
I lost that PvP match. But I did make the most brilliant kill ever in any friendly PvP match I've been in.
Join the Deltas today!
What I find noteworthy about it was that I survived for a good 2 minutes; I honestly believe I could have got myself clear if I was able to actually see well enough to know which way was out.
I'd like to be able to say I took a good number of them down with me, but it was so frantic that I really have no idea.
I blew some borg negh'var on CSE, and turned my attention to the nearest cube.
Well, now I know the T'Varo can't handle a point blank warp core breach, even with his hull at 100%. I felt bad.
Then I'm used to die from my own plasma torp with this ship.Which is also terribly humiliating. I have a similar incident involving a battlecloack. You can't see me ! lolnoobgate. The gate saw me. The end.
Oh good. I was afraid I was the only one that could torpedo themselves.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
And then the drops started.
First one, then two, ultimately three players dropped. I was dedicated, though. By the time it was just two of us left, I had cleared top and mid. It was me and a Gal-X hanging in there, and we slowly, gradually cleared the last lane, taking care to leave dreadnoughts alone. The planet killer was... painful. It immediately became clear that we couldn't both fight it at once, even with my engy powers, there would ultimately come a point where it was possible for my ship to be blown up. After two wipes, the Gal-X hung off to the side of the planet killer, keeping it in combat from out of its firing arc. I barreled down the front and entered a standoff.
About 20 minutes later the PK has 8% hull remaining. The Gal-X drops. I get popped. Back to 100%.
When this occurs, manually redistribute your shield facings.
Praetor of the -RTS- Romulan Tal Shiar fleet!
My hull is low, I pop Go Down Fighting III, EptS 3 (and Tac Team I), Attack Pattern Alpha III, and Attack Pattern Omega III. Along with Tactical Fleet II.
I charge up the thalaron generator, anticipating my damage to be ridiculously buffed to the point where I will simply oneshot a massive group of spiderjerks.
2 seconds before the blast goes off, one of the orb weavers throws a tholian web around me -- nothing gets hit by my thalaron blast. All that gloriously buffed damage hits nothing, while the tholians still taunt me from outside the web.
As soon as I shoot down the web nodes (slowly), one of the derps elsewhere in the 20 man thought it would be a great idea to tractor beam repulsor a nearby Tholian Tarantula that was in the middle of charging its web cannon in my area.
As soon as I kill enough web nodes to escape the tholian web? I get blasted with the tholian tarantula that used to be a few dozen kilometers out of range of me, and given my hull was already dismal -- I got blown up, slowly. Watching in horror as the web casing mocked me as my smoking and melted hull % got lower and lower and there was absolutely nothing I could do about it.
Get crushed by the tholian web I just escaped, or get compressed slowly like a trash compactor by the Tarantula's web cannon.
I have it bound to 1, but it's slower than TT and going from empty to red doesn't stop a borg torp from killing you.
Anyway, I'm going down, so I decide to cut my losses. Activate ramming speed, abandon ship, and every other ability thats not on cool down, and head for the thicket of romulans.
And proceed to miss every single one of them. I go kaboom harmlessly on the other side of about 30 romulan ships. Everyone saw it. RIP me.
I think I popped twice on that run.:(
Wandered into Ker'rat with an undergeared Mirror Negh'var and ended up aggroing one of the Fed players. It turns into a chase duel between me and this Sov jock, with me on his tail pounding on him with underpowered cannons and him not really doing a whole lot of damage back with his aft beams. About a minute later we're both pretty beat up (I'm like at 5% health but it's not dropping anymore).
Suddenly he pops EWP for the first time this whole battle and I fly right the heck into it. Nothing I can do: HE2 is on cooldown and I explode two seconds later.
I just started laughing and messaged the guy, "Ok, you got me. Good one."
— Sabaton, "Great War"
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My character Tsin'xing
Whatever, popped saucer sep since I wanted to try the shotgun lance on the cube. Cube starts beating me up a little bit, no problem. I pop all my tac buffs and lance that thing hard. It blows up nice and good. About 5 seconds after it blows up, I explode in a massive fireball of glory. Since the cube was about to die, I didn't bother healing myself or popping TT. It had fired off one last torp before it went down. That last torp hit my unshielded hull dead on. Oops.
Respawned and had to fly back to the cube to pick up my rewards. Hate doing that since it feels like more of a failure than actually failing the mission lol.
Mine Trap Supporter
Why this really sucked?
The Mirror ship, U.S.S. Sisko, emerges. I realize from the chat session, all four TAC ships decided to leave the mission right before it arrived. "This is too tough" - one comment.
And it wasn't even the Elite mission!!
Where's the court martial button when you need it?
I could probably go on and on about "Mine Trap", too...
Looking for a dedicated Star Trek community? Visit www.ufplanets.com for details.
Oh, good, I'm not the only one who's done that. Of course, in my case, instead of parking next to it, I was trying to fly past it to the next Killer when it went up.