There have been a few threads about a Cardassian Faction, and here are a couple of topics that address the spiecies that are allied with the Cards, and what to do about the lock box Galor;
http://sto-forum.perfectworld.com/showthread.php?t=1086261&highlight=cardassians+playable+racehttp://sto-forum.perfectworld.com/showthread.php?t=1080991
Here are some other ideas, in my opinion, that can be done with them; to change things up a little, run Cardassia Prime like a Fleet Starbase.
Cardassia will be split into 5 sections:
Lakarian City (infrastructure)
Economy
Detapa Council (government)
Central Command (military)
Cardassian Intelligence Bureau (Obsidian Order)
Each section will have 5 Tiers, with x# of missions in each tier. Tier missions could be done as both, Story arc, and DOff missions. Missions will be done in order within each tier. missions can be done in any section order. As each Tier is completed, more will be made available, such as Lakarian City and Economy would offer an increase in consumables and the like, while the Detapa Council and Centeral Command, along with your rank (I am going to get smacked), would unlock more ships in the shipyard (minus ships bought on the exchange, and with zen).
While, technically dead, the Obsidian Order could run the Section 31 mission, with either Garak or another Cardassian in charge.
I think that most Cardassian Captains would be helping with the restoration of Cardassia, that they would be in command of Transport/Cargo vessels. You star as a Glin aboard such a vessel (albeit heavily modified), then, for some reason, you are in command (I keep thinking of the Fed tutorial, but with Cards instead of Feds, and True Way instead of Klingons).
Social hubs on Cardassia would be the Military Academy, Detapa Council Building, and the Shipyard.
Tear it apart, build it up, take away, add to, voice concerns, give praise, just remember, this is my idea, and I will not be upset if it does not fly well with the masses.
Enjoy
Comments
"If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
Thanks for the response.
And to add to that, cardassian faction would be incredibly boring IMHO.
I'm not against the idea (I loved garak), it would just need some good storytelling to explain imo. I like the idea of a more industrial storyline progression for the character.
"If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
The Obsidian Order would be underground like Section 31, everyone in power knows they are there, but does nothing to stop them. I was even thinking "Drake" could be an alias that all undercover agents use, and there could be a chance, in your character story arc, that "Drake" would be Cardassian.
I know a Cardassian Faction is a long shot, but it is mentioned in the upcoming content section, under Undetermined Release.
Maybe in another 4-5 seasons. There could be a whole Gamma Quad story arc, after all we did just free the female changeling.
Just my own 2 credits and all that.
Cardies can be servants of the Founders.
My character Tsin'xing
if cardassia has a new intelligence group, it wont have the same impact as the old order at all.
as far as lakarian city goes, it was completely leveled, meaning next to nothing survived, the Waffen SS had a village full of french people massacred, the village was called Oradour-sur-Glande google map position show the ruins are still there next to the newer village.
lakarian city consisted of millions on the scale of berlin in size, something that big will take a while to pull down what was left as far as buildings go, fill in the bomb crater, remove any remains and such. such a scale would take years and then rebuilding the city from the ground up on top of the hundreds of other things on Cardassia during the aftermath, forget 35 years, it would take a lot longer to get lakarian city to a point where its fit for use. strictly from a point of histoical fact, such an undertaking would take a very long time and thats assuming adequate resources, clear lines of communication and such. its better to beam into a large city center in the main capitol city of cardassia.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Cryptic have made it obvious that the Federation is their primary source of income, the KDF faction continues to suffer (somewhat). The Republic is somewhere in the middle (though obviously far more people play FEDs than they do Romulan. To introduce a Cardassian faction ... I don't see the long term profit in it.
1. Keldon Class (possible cloak?)
2. Hideki Class (make is an escort)
3. Cardassian Dreadnought possibly the Hutet?
http://i88.photobucket.com/albums/k191/ddemlong/4527_zpse3fab028.jpg
4. Updated Galor
5. New non cannon ship?
The Cardassians were really left back in the 24th century in this game, along with the dominion.
I would love playable home world. It really is a shame that there is so much Cardassian space, yet nothing to do in it except DS9.
Season 10, The rise of Cardassia!
Your Ramming Speed III deals 242658 (243540) Kinetic Damage (Critical) to you.
All this depends on the treaty of Bajor the federation put into effect, that includes the reduction of a military force to nothing but a handful of ships and these are a necessity to the basic need for orbital defense ships for internal matters to the Cardassians, shipping across VIP's and such. The Federation is the one who has to respond when a major attack is underway in Cardassian space no matter who the aggressor is. Considering the 8472 attack with that planet killer of theirs and how stretched the federation is fighting Iconians, rebuilding from fighting off Klingons recently, ESD getting hit and various other enemies attempting to usurp the area, the Federation fleet is spread quite thin. giving the Cardassian government some control of their own forces in exchange for something like a seat in the Federation council for dialogue and such with Skyl and allowing some technologies to be shared more then anything for protection of the quadrant so the cardassians can design some better ships and rebuild their military forces to something that would bring the spirit of the Cardassian people back again, but without the aggression that got them into that position in the first place.
just imagine taco and some others creating the capitol world of Cardassia, beaming in next to this massive artificial lake construction, trees, grass if any and buildings on the opposite side with bridges, next to that you got the spires and the bent points on the top, typical dull orange and brown Cardassian architectural design, large buildings on one side, Cardassian npcs everywhere, some others from other places and groups delivering another shipment from a still recovering Cardassia, on the sides of some buildings are large Cardassian screens with a Cardassian announcing something or just blank. whatever though, its a stunning look as far as the eye can see with light shimmering off the buildings off in every direction. just one large walkway with buildings on the side next to the Imperial Plaza and a monument that was for Dukat was pulled down for Damar instead. Garak, Ekoor Natima all working together to keep Cardassia free.
Naturally Cardassia is a warmer planet, by human standards about as hot as spain in the summer or some middle eastern countries along the equator i would imagine in comparison and thats just a standard temperature on the planet i would imagine, their version of our 18 degrees which humans feel most comfortable in. so i wouldnt imagine being on the surface during any summer times.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
The Cardie faction needs time to make just perfect.
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As Cardassia isn't strong, it creates its own federation with Breen, alpha quadrant Jem Haddar. 3 Playable races with already existing ships that one could remodel. Also fits in with storyline. you could even fit in a alien style founder race - not capable of shape shifting as much as other species, but still able to take on several humanoid forms. As techology has responded to the dominion war and the founders threat, new technologies simply prevent shapeshifting - could be one explanation for that. Or the section 31 disease has had some effects.
As for lock box Galor, X-mas Breen ships and stuff - well, you can always make similar, slightly less potent versions and either call them "retro fit"(or call the LB ships Elite Galor"). If the according fleet ships can only be obtained via a T5 shipyard - and as the fleet base should restart from scratch - that's going to be quite a while anyway till we see those ships flying. But I think that being able to get your hands on a forreign species ship, long before they can fly it, is definietly worth lock boxing a ship.
DS9 has been one of the longest running series in ST universe, and Cardassians played such a vital role in that one. So I find it strange that they aren't a playable species.
KDF: 2 tacs, 2 engs, 3 scis
KDF Roms: 3 tacs, 1 eng, 1 scis
FED: 2 tacs, 1 eng, 2 scis
TOS: 1 tac
all on T5 rep (up to temporal)
all have mastered Intel tree (and some more specs Points)
highest DPS: 60.982
How do you make a Cardassian faction perfect?
You bring in Mr.Andrew Robinson to do VO work in the role of Elim Garak. Boom! Perfect!
I agree. A Cardassian faction wouldn't be worthwhile without Garak and Andy Robinson.
However, I don't see it happening anytime soon. The Union, for all intents and purposes, is a Federation protectorate. I'd love to see Cryptic try to write their way out of that one.
Yes...lets make a faction where more than half their ships are obtainable by the other factions!
I don't see why so many people are obsessed with teaming up the Cardassian faction with races that bombed their world and would of wiped it from the face of the galaxy if they could.
DS9 ran for the same length of time as TNG and VOY.
A Cardassian Faction wouldn't be perfect until it was a full faction, and we know that just isn't ever going to happen. Even then, we already have two full factions, and they're far from perfect.
It's probably because this is the only likely way we're ever going to get to play as a Breen, Vorta or Jem Hadar. That's likely the reason behind the thinking.
Renegade Vorta and Jem Hadar could work (renegade Jem Hadar and Breen are already available to existing factions) but a true alliance between the Cardassians and Breen. No!
Cryptic have said no new factions for a long while; got too much to due with Delta Quadrant Expansion II and the Iconian storyline before they (in my opinion) waste time on a Cardy faction.
Technically you can make Vorta right now with a alien, I imagine a fair bit of people don't really give a damn about the Breen and mostly just want their body suits...ask for them then. :P
Party pooper! :mad: :P
Perfect as far as STO f(r)actions go. And pefect for me, figuratively speaking. Gimme a proper Cardassian species, the uniform, a Keldon and let me take my orders from VO-d Garak and I'm set to go! :cool:
Because we always get what we ask for? :P
Just being realistic dude.
Season 10 is going Delta, and I can't see Cryptic coming back to the Cardassians that soon after expanding the Universe. They're going to need a good season (or three) in the Delta Quadrant before returning to the core location, so I'm not expecting a Cardassian faction until at least Season 13.
But Jem Haddar have no home in Alpha Quadrant, Breen and Cardassia have lost considerably - in short: they NEED each other. Well - at least you could write a story that way.
As for political differences ...if you look at our history: the USA and Stalin seemed unlikely allies, Ben Laden was trained by USA to fight Russians...not trying to start a political debate here. Just pointing out that an alliance may seem unlikely....but not impossible.
KDF: 2 tacs, 2 engs, 3 scis
KDF Roms: 3 tacs, 1 eng, 1 scis
FED: 2 tacs, 1 eng, 2 scis
TOS: 1 tac
all on T5 rep (up to temporal)
all have mastered Intel tree (and some more specs Points)
highest DPS: 60.982
The Breen though, at best, all they lost was a couple of fleets. Unless I'm mistaken there were no Breen worlds attacked during the Dominion War, I don't believe their space was ever invaded (someone correct me if I'm wrong). The Breen offered their services to the Dominion, and came to Cardassian space. All the battles were done there. The Breen lost very little.
The pact that was signed to end the war, wouldn't surprise me if the Breen tore their copy up. Sure, they're no vast empire like the other powers, but they weren't considerably weakened like the Cardassians were. The Dominion (or more specifically, that one Founder) presumably surrendered cause Odo promised to return home and cure everyone.
Bin Laden was a double agent (of sorts), I don't see what relevance that has here.
My character Tsin'xing