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Undine Kit Modules

hyplhypl Member Posts: 3,719 Arc User
edited May 2014 in Reputation System
So...why the hell can we slot module projects for modules that our class cannot actually use? I guess people will need to be careful which projects they're slotting now that they've been fixed to be bind on pickup! :P

If possible, these need to be filtered out based on character career to avoid any mistakes.
Post edited by Unknown User on

Comments

  • aramyllaramyll Member Posts: 149 Arc User
    edited May 2014
    because the modules are account bound and not player bound
  • tom61stotom61sto Member Posts: 3,673 Arc User
    edited May 2014
    Edit: I think a patch may have changed how these work, old post deleted.
  • hyplhypl Member Posts: 3,719 Arc User
    edited May 2014
    They were account bind on equip (which means they could be traded with others), but the last patch changed these to BoP.
  • shandrabellowsshandrabellows Member Posts: 3 Arc User
    edited May 2014
    Can someone point me to a explanation of what modules are? I have more that a few on multiple characters and no clue what to do with them. All I know is they work with kits somehow.
  • organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited May 2014
    Can someone point me to a explanation of what modules are? I have more that a few on multiple characters and no clue what to do with them. All I know is they work with kits somehow.

    You put them into Kit frames.

    Before Season 9 you had your Kits with 4-5 powers. Now you can basically build your own Eng, Sci, Tac Kit with Kit Frames and Kit Modules. Here is the Dev Blog http://community.arcgames.com/en/news/star-trek-online/detail/3040123
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