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Fluidic Energy Focusing Array is weak

kamiyama317kamiyama317 Member Posts: 1,295 Arc User
With 5 very rare Mk. XII antiproton consoles, the 2 piece Ancient Obelisk set, Attack Pattern Alpha, Tactical Fleet, EPtW1, Fire on my Mark, and 125 weapon power the "Planet Killer" only does about 18k damage on it's first hit. It's two consecutive hits do half as much, and then half as much again.

It takes 4 or 5 seconds to charge up and I could do more damage than that in the same time period with my beam arrays. IMO the damage should be doubled. I admit it looks cool, but it's just a bit of a let-down when it hits.
Post edited by kamiyama317 on

Comments

  • spaceeagle20spaceeagle20 Member Posts: 971 Arc User
    edited May 2014
    Deja vu……………… ..
    P58WJe7.jpg


  • emacsheadroomemacsheadroom Member Posts: 994 Arc User
    edited May 2014
    Thew Scimitar's thalaron weapon is incredibly weak too. So is the Galaxy dreadnought's phaser lance (which also has the wonderful drawback of missing often). Ship based super-weapons in this game are gimmicky at best.
  • dahminusdahminus Member Posts: 0 Arc User
    edited May 2014
    Flashy stuff is for flash. It's rare when they released something broken. *cough cough TIF cough
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
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