I wonder what people feel about the recent reviews and Priority One Podcast comments. This is intended for the people who say the lockboxes, Cryptic nerfing Veterans in the reputation sytem, and the grinding content are great.
It seems even on Priority One players are annoyed and pissed with Cryptic. Additionally, Al Rivera seem to lost the reality between Star Trek and player base enjoyment to needs and company profit margins.
It seems from face value it might make new players want to come to the game but I think it does the opposite. It seems to make players go more public about the game on the review sights giving new players insight to the game. Possibly making them realize the game is not worth spending the money or time on.
http://www.metacritic.com/game/pc/star-trek-online/user-reviews?sort-by=date&num_items=100http://www.amazon.com/Star-Trek-Online-PC/product-reviews/B002673XJA/ref=cm_cr_pr_top_link_1?ie=UTF8&showViewpoints=0&sortBy=bySubmissionDateDescendinghttp://priorityonepodcast.com/po170/
It's not coming out of my mouth. It's from the reviews from other sites.
Comments
Ah. I didn't realize that. I'll revise.
but anyways, enough of that TRIBBLE. the direction of the game was for f2p'ers and it was always gonna go that direction, now finally someone has enough iron to do that one thing that everyone else was afraid of, that deserves some respect at least. i wouldnt be surprised if D'Angelo was behind these choices and geko was just the mouthpiece trying to play peacemaker when the rest of it hits the fan. in any event though, im not surprised that veterans have been nerfed. i would imagine that LTS doesnt make PWE as much money in the long runs as gold subbers because you only pay one sum of money where as over years of subbing PWE can make a lot more money from monthly subs.
whatever the case though, yeah, it was bound to happen that something had to change to fit some plan somewhere.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Cryptic nerfing reps-Agreed, but I have to sympathize with Cryptic-power creep isn't good for anyone. While I agree it had to be nerfed, I wish that they had done it in a way that veterans in reps got something as a carrot.
But, you have to admit, the rep revamp with bonus marks and equipment kits is amazing, makes it much easier to rep up.
Lockboxes-Do you want cryptic to start charging for story missions? And would you want them to put authentic Federation, Klingon, or Romulan ships in lockboxes? I think the current system is the best compromise. Cryptic has to make money somehow, and not everyone is running out to buy the lifetime.
In addition, Season 9 has come with the epic ESD revamp and the kit system revamp-all of which make the game more immersive and more fun.
In conclusion, I feel that Cryptic is doing the right thing, and that with Season 9, Cryptic has released one of the greatest content releases STO has ever seen. I'll happily spend money on the game, and I hope that others will too.
Sure, there are bugs in this game, but if I had the choice of living with all the bugs that I currently experience, and another featured episode/Space Battle Zone, I take the latter.
Don't confuse silence for consent and don't assume that a minority of voices cannot represent a majority of opinion.
Once again, powercreep doesn't come from the rep powers. Only a very small part (as in almost none) which is still there. That would be like nerfing dual (non heavy) cannons and claim you'd nerfed powercreep.
It's been a while since the devs have started to speak like martketing people instead of videogame devs. Or just people that like their job, and are not working at a stock exchange.
They don't want to do something with gateway, because they can't monetize it. They didn't wanted to do something for the Klingons for the same reason. And they add more things for fleet than anything else, because fleet players play more, and spend more.
Money, money, money. Where is the passion ? Where is star trek ? I know they need to make money. But sometimes you do something because you like it. Or to please your customers.
Yeah, Cryptic can start by fixing the memory leak that grinds your fps to a standstill after the first half hour, which is apparently a new feature of S9...:rolleyes:
There's then 2 more 10's from the same January 2014 time frame.
And the third entry on the amazon links is a huge rave, rating 5 out of 5 stars and saying:
January must have been a big STO month!
Either way, these reviews are pretty much overall what one would expect. Some rants. Some raves. Some middle of the road.
/shrug
And frankly, OP, I'm sorry, but if you don't like it, stop trying to convince other people to leave with you. That's what you're doing. Let them do it on their own accord, not by you because you're still burnt. That's what it feels like.
Viv isn't leaving. Just venting. If Viv were leaving, Viv wouldn't be posting so much.
I'll keep an eye out. (Keep the task manager running perhaps?).
Dunno, I just checked my Task Manager after about three hours of gaming (Dil Mine, Voth Battlezone, Undine Battlezone, Defera) and it's only showing 780Mb of RAM used.
I don't know, I just don't see what all this noise is about. My fleet's more active than it's ever been, I rarely have any wait times for the events I want to run... Just not seeing this exaggerated doom.
Some of you just need to embrace change. Who cares if things are "nerfed" if it makes the game better?
Get the Forums Enhancement Extension!
I have 16gb of ram, thus I get half an hour in the battlezone before fps get hammered. Most people with 2-4 gb get to run on page file right away after they enter the zone.
Memory leak: No matter how much ram you have, it's not enough.;)
The reputation power changes haven't nerfed anyone! I've never been more powerful! But then again I only chose offensive powers and relied on my own skill for defence.
This is the only time I'll say this but learn to play. And stop relying on exploits!!
Indeed. Experience shows that people who are unhappy are far more likely to speak up than people with no complaints. A small number of whiners is exactly that.
Thing is, it doesn't have to be an upset majority.
I'm reminded of that line from Voyager about being pecked to death by chickens.
In my view, starting with the grindaversary, we've had a succession of polarising decisions.
Doesn't matter that those upset each time are a minority, it's the succession of upset minorities over time.
Because, the thing is, that minority does not always consist of the same people.
Sure, there's some overlap, but thats a different upset minority each time.
And, over time, those minorities can add up to a majority.
In my view, cryptic need to do one of two things.
Either radically speed up the changes. Let's just get this wretched sticking plaster off.
Or, take a break from the polarising decisions and be generous for a while.
If, as rumored, we'll be getting good seriously heavy discounts on grind ships for alts that's how to be generous.
A few more things like that, while avoiding getting people upset for a while, would help to repair relations with that ever growing pile of upset minorities.
You remind me a bit of doffing comrade in the belief that this is a closed game system.
Every decision will TRIBBLE some people off. But:
- It may be the same people that were pissed off by the one before.
- It may make others happy and continue to play or motivitate to keep spending money on it.
- There are always new players checking out this game, that won't care if "something was taken away from the Veterans" or "the game has gotten even grindier" - as long as the current state is fun to them, that's good.
We don't have any meaningful numbers if more people are getting pissed off than attracted by the game.
What I know that in the 2 years or so I was practically not playing, tons of stuff was added, way beyond what had been added to the game while I still had been playing. Unless they recently made a turn for the worse, it all feels the complaints are similar. They are certainly not unjustified to me, at least not all of them, but they also don't seem to stand in the way of the game's success. MAybe the game could be more awesome if those complaints weren't true, but... Maybe the unfortunate truth is that a F2P game must come with bugs and grind and what not, because that's the only way the available budget can be spend while still maintaining the income to support the budget.
If Cryptic did add no content for a year, just fix bugs, people wouldn't keep playing. If Cryptic didn't hide stuff behind grindy content, people wouldn't keep playing.
What would you do if there was no grind? Equip your Elite Set item, slot your passives and actives, and then play whatever you want... except that it is still the exact same as now, just that there are no rewards for playing it, because you already have everything that you could get as reward.
Again, don't confuse silence with consent--or in this case contentment. Just because you perceive a small group of people to be "whiners" doesn't mean their opinions are not shared by the majority who remain silent. That's a grand assumption and it's all too frequently used to marginalize those with complaints.
And you're making just as big of an assumption, with even less to support it.
Thats what we call, in the trade, an assumption.
I believe nothing of the sort.
Not necessarily.
Was anyone at all pissed off because lobi was made acount wide?
Was anyone pissed off a sponsorship tokens?
Is anyone pissed off at the prospect of heavily discounted grind ships for alts?
Decision making does not have to be combative.
Or it may not. Although there'll probably be overlap.
Someone pissed off by the trait changes may be fine with an Undine playable ship.
Someone who finds the undine playable ship abhorent may have enjoyed the grindaversary.
Indeed it may, polarising decisions by their very nature have a dualistic quality.
And this is also true. History and familiarity with a mechanism brings with it an inherently conservative (small-c) mentality.
And this is my point.
We don't know what the number are, for good or ill.
All I can say is that we have, in my view, had a run of polarising decisions recently.
Such things bring with it a real possibility of the cascade-upset-minority effect i alluded to earlier.
Or not, without numbers we cant be sure.
If the changes attract more than who leave, then we're golden.
Balance goes the other way, we're in trouble.
All I'm suggesting is that we lay off the pedal for a while........or alternatively, slam it to the metal and get the mechanisitic changes over asap.
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In M:WO, I am pretty sure that the silent majority cannot really be much more happy than the loud minority, but is that just because I think the game sucks and think everyone has to agree with me, or is there something objective to it?
I don't know, I am probably not objective enough.
But if I were to compare STO and MW:O... Oh dear.
Officially Nerfed In Early 2410
People. Do not. Understand. STATISTICS. :rolleyes:
How many people in this thread listened to the last STOked interview with him? He really sounds intent on revamping and improving most systems in the game. He mentionied: crafting, pvp, foundry, doffing, boff training, skill tree, and a new focus on RE-PLAYABILITY. With PvE content with different endings and choices to be made etc. along with more frequent FEs.
These are things which I've seen people asking for for a year and at some point it just seems like there are just some forum goers who will never be happy with this game and the direction its going or the speed in which these things are done.
There is a second expansion coming later this year and my best guess is that there will be more massive overhauls with crafting and the foundry both getting the Neverwinter treatment (just like the kit modules which are basically the same system as Neverwinter's gem system) and a possible new playable race?