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So...hows terradome coming along?

dahminusdahminus Member Posts: 0 Arc User
Epic with phat loots I trust?

Did we find Sulu?

Is the nerf hammer about to fall? Or is difficulty a standard now?

Any updates, I guess is the main question...
Chive on and prosper, eh?

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Post edited by dahminus on

Comments

  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited May 2014
    I predict the nerf hammer and it coming out in 9.5

    I am sure it won't be the true raid it originally was.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited May 2014
    Someone on this forum theorized that Undine Infiltration is the revamped Terradome.
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  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited May 2014
    johngazman wrote: »
    Someone on this forum theorized that Undine Infiltration is the revamped Terradome.

    Real bad theory since the 2 are complete opposites.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • adorenkoadorenko Member Posts: 0 Arc User
    edited May 2014
    I'd love to see terradome make a comeback it looked interesting from the youtube videos I've seen. As for the nerf I don't think one is needed, except for the bug fix with Breach, Undine space STFs are just annoying.
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  • edited May 2014
    This content has been removed.
  • hunteralpha84hunteralpha84 Member Posts: 524 Arc User
    edited May 2014
    I don't know I wasn't keen on the ground portion of terradome. The space part was cool.

    I want the DS9 stf to make a come back!
  • questeriusquesterius Member Posts: 8,708 Arc User
    edited May 2014
    dahminus wrote: »
    Epic with phat loots I trust?

    Did we find Sulu?

    Is the nerf hammer about to fall? Or is difficulty a standard now?

    Any updates, I guess is the main question...

    You just HAD to jinx it didn't you..
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • hyplhypl Member Posts: 3,719 Arc User
    edited May 2014
    This just in:

    Good news! The new TERRORDOME will remain mostly unchanged, aside from the updated changes to Undine NPCs and some map improvements. The new version will be much more difficult. The number of Undine on each map have been quadrupled, their health and damage increased 200%. Players also have a 50% damage resistance debuff throughout the entire mission, as well as suffering periodically from a high psionic damage DoT every 2 seconds. Failure conditions have been added for every step. Respawns have been removed. If everyone dies, the mission ends and cannot be attempted again for another 24 hours. Leaving prematurely incurs a 7 day leaver's penalty for this mission.

    Cryptic's response: "We understand players wanted more challenge out of content from Star Trek Online and we hope these changes to Undine Teradome will satisfy their need for such challenge."
  • sfc#5932 sfc Member Posts: 992 Bug Hunter
    edited May 2014
    hypl wrote: »
    This just in:

    Good news! The new TERRORDOME will remain mostly unchanged, aside from the updated changes to Undine NPCs and some map improvements. The new version will be much more difficult. The number of Undine on each map have been quadrupled, their health and damage increased 200%. Players also have a 50% damage resistance debuff throughout the entire mission, as well as suffering periodically from a high psionic damage DoT every 2 seconds. Failure conditions have been added for every step. Respawns have been removed. If everyone dies, the mission ends and cannot be attempted again for another 24 hours. Leaving prematurely incurs a 7 day leaver's penalty for this mission.

    Cryptic's response: "We understand players wanted more challenge out of content from Star Trek Online and we hope these changes to Undine Teradome will satisfy their need for such challenge."
    I would play it.
  • questeriusquesterius Member Posts: 8,708 Arc User
    edited May 2014
    I would play it.

    As would i. The undine in Undine Infiltration are too weak IMHO.

    The Undine on ESD and those whom i encountered during a colony invasion were also swept away quite easily and that is without any specialized gear against the Undine.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • galanis2814galanis2814 Member Posts: 159 Arc User
    edited May 2014
    Geko said on Priority One Podcast, or one of those things that Terradome is probably never coming back.
  • dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited May 2014
    I think Terradome was in when I started playing, but i never got around to playing it before it was removed. Does anyone have good footage of this mythical mission? Feels like I'm missing out.
  • hyplhypl Member Posts: 3,719 Arc User
    edited May 2014
    I think Terradome was in when I started playing, but i never got around to playing it before it was removed. Does anyone have good footage of this mythical mission? Feels like I'm missing out.

    Old guide posted on Youtube.

    Beware the Oondyne...
  • cers001cers001 Member Posts: 286 Arc User
    edited May 2014
    Terradome isn't returning according to Geko on Stoked radio
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  • donowickdonowick Member Posts: 269 Arc User
    edited May 2014
    Hope they bring it back but with no changes accept maybe graphic changes. I still have the inhibiter on one toon lol
    :)
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited May 2014
    Not returning? I think I just died...
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • voporakvoporak Member Posts: 5,621 Arc User
    edited May 2014
    Leave it to them, to remove perfectly good content...
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  • dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited May 2014
    hypl wrote: »
    Old guide posted on Youtube.

    Beware the Oondyne...

    K, now I can be sad with the rest of you, that looks pretty fun. :(
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited May 2014
    Not returning at all? That surprises me. I figured it'd be our next grind event like the CE or Mirror redos and the first ground-based one.
  • xiaoping88xiaoping88 Member Posts: 1,493 Arc User
    edited May 2014
    Geko said on Priority One Podcast, or one of those things that Terradome is probably never coming back.

    Source please?
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  • simeion1simeion1 Member Posts: 898 Arc User
    edited May 2014
    hypl wrote: »
    This just in:

    Good news! The new TERRORDOME will remain mostly unchanged, aside from the updated changes to Undine NPCs and some map improvements. The new version will be much more difficult. The number of Undine on each map have been quadrupled, their health and damage increased 200%. Players also have a 50% damage resistance debuff throughout the entire mission, as well as suffering periodically from a high psionic damage DoT every 2 seconds. Failure conditions have been added for every step. Respawns have been removed. If everyone dies, the mission ends and cannot be attempted again for another 24 hours. Leaving prematurely incurs a 7 day leaver's penalty for this mission.

    Cryptic's response: "We understand players wanted more challenge out of content from Star Trek Online and we hope these changes to Undine Teradome will satisfy their need for such challenge."


    We need content like that. That was the best thing about the old KA. Most people that tried it could not get it done. It took a good team and good team work. Terradome's return was my last hope of have any meaningful story content come back. The old STFs were much better than the current one. The only problem with terradome was the rewards for playing.
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  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited May 2014
    cers001 wrote: »
    Terradome isn't returning according to Geko on Stoked radio

    Yup , true .
    xiaoping88 wrote: »
    Source please?

    The Raw (unedited) episode of Stoked radio # 78 , time index 01:42.49 .

    So yeah , "Terradome" got removed with a promise of a remaster ... -- now it's apparently never coming back . :(
    ashkrik23 wrote: »
    Not returning? I think I just died...

    Considering that you and I never agree on ... anything ... -- here's a first . :o

    And I also agree with the idea that the S.9 Bajor ground mission was kinda reminiscent of Terradome (in a good way) , it's also much to short .
    Let's face it , Undine stacking up one on top of the other like a Pyramid was ridiculously awesome . :P

    Terradome needs to come back !
  • dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited May 2014
    aelfwin1 wrote: »
    And I also agree with the idea that the S.9 Bajor ground mission was kinda reminiscent of Terradome (in a good way) , it's also much to short .

    I have to say that I absolutely love this mission, my only complaints are that it is a bit short, and it's way too easy on Elite. What would be great is if they made a few more missions in the same style, taking advantage of other under utilized planets and one-off story mission locations.
  • questeriusquesterius Member Posts: 8,708 Arc User
    edited May 2014
    K, now I can be sad with the rest of you, that looks pretty fun. :(

    Same here. back then i never got a full team together so we usually failed at protecting the engineers. I would really love to play that mission, Super Elite STF or perhaps a FE?
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited May 2014
    I have to say that I absolutely love this mission, my only complaints are that it is a bit short, and it's way too easy on Elite. What would be great is if they made a few more missions in the same style, taking advantage of other under utilized planets and one-off story mission locations.

    Yup. Maybe randomize the ground map. Add an instances version of Vulcan, New Romulus, Quonos Ketha Lowlands, Andor, Rosa,....

    Similar to how the Undone space invasion randomly puts you in orbit of 4 different worlds the one queue could be any of those worlds.
    11750640_1051211588222593_450219911807924697_n.jpg
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