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Kumari wing cannon status display

johnnyquantumjohnnyquantum Member Posts: 6 Arc User
Could we please have some form of status display for the Kumari wing cannons (like the carrier pets)? During battles it is hard to keep track if they are alive or not, or if they need healing for example.
Post edited by johnnyquantum on

Comments

  • iconiansiconians Member Posts: 6,987 Arc User
    edited April 2014
    I feel the same way about the Aquarius and Chevron on the Odyssey, and any other non-carrier pets.

    I don't even want the carrier commands for them, just a UI display so I know if they're alive or not without having to keep panning my camera to see if the name shows up.
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  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited April 2014
    The wing cannons are at least easy since they pretty much stay with your ship and shoot with you. Even if the cannons themselves are offscreen, you can see their shots. A lot of the console pets are pretty much impossible to keep track of because they wander off and/or get left behind when you move.

    And pets with deactivation cooldowns don't even deactivate themselves when destroyed. :confused:
  • hravikhravik Member Posts: 1,203 Arc User
    edited April 2014
    iconians wrote: »
    I feel the same way about the Aquarius and Chevron on the Odyssey, and any other non-carrier pets.

    I don't even want the carrier commands for them, just a UI display so I know if they're alive or not without having to keep panning my camera to see if the name shows up.

    I want carrier commands for them :(

    Makes no sense I can't command the saucer, at at least tell it not to hang out for that warp core breach.
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited April 2014
    I don't know... I think the Kumari in general and the wing cannons in particular need some work anyway.
    To REALLY use them they need 3 console slots and they have an epically long cool down and blow up on the sight of en enemy sometimes.
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