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The Galor and Cannons

leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
I've made this point a few times but I was reviewing my ship choices and wanted to add something I've said before that seems more true now.

In canon, the Galor was called a destroyer and a cruiser alternatively. It used pulse weapons and even had a spiral wave heavy cannon attack described in detail in the tech manuals.

In game, it is in large measure built like a battlecruiser or destroyer. Except, no cannons.

It seemed silly to me at first but it was an early lockbox ship in a game with fewer battlecruisers/destroyers.

The D'Kora almost made it obsolete to a point where you would expect to strip those spiral wave beams off the Galor and put them on the D'Kora. But the trend has continued since then and intensified after LOR.

My request remains:

Rename it the Galor Class Destroyer (it's canon, look it up). Allow it to equip cannons. Add spiral wave dual heavy cannons and turrets to the dilithium store for owners of the Galor. (Make these only equippable on the Galor. The fact that the beams could be used elsewhere happened and I wouldn't suggest reversing THAT but it made this ship unlock a weapon unlock. So make the cannons limited to the Galor or maybe Cardassian and Dominion ships, at least. Though expect Jem'Hadar bug complaints then.)
Post edited by Unknown User on

Comments

  • jarodroto123jarodroto123 Member Posts: 1,337 Arc User
    edited April 2014
    I second this wholeheartedly
  • mrgrocer56mrgrocer56 Member Posts: 370 Arc User
    edited April 2014
    I follow your logic and would agree as long as they made dual beam banks as well. Still flying my Galor extremely effectively in PVE and PVP. Once of my top three favorite ships ever.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2014
    Also if you want to be perfectly consistent with other lockboxes and have some synergy...

    1) Add the Keldon as a Battlecruiser to the Lobi store with a few stat and art tweaks.

    2) Add a set of armor with a Cardassian uniform costume unlock to the Lobi Store.

    3) For maximum synergy, do a pass on the Galor NPCs to make sure they have appropriate bite, with a DS9 mission and environment revamp in Season 10 after the expansion this year.

    Tacofangs would like to re-do DS9 from the ground up. I've talked to various Cryptic folks who all agree the Cardassian/Mirror front is the part of the leveling curve that stands out which would justify Taco redoing DS9 from a content perspective. Players have argued it lacks relevance as a hub since the Omega store was removed from there.

    Off the bat, I can see the following benefits to a DS9 content revamp:

    - A great social zone ALL factions can use.

    - Enhanced leveling experience in the mission chain (along with Divid et Impera) t6hat stands out as being lackluster)

    - The removed State of Q would actually make more logical sense in the Cardassian front, although I would argue that it would also make even more sense to replace the 2409 Borg enemies with Cardassian True Way. It also could link the True Way to the Iconian threat, conveniently tying the Cardassian front missions into the main plot of the game better.

    - Most of the work could double for a Mirror Terok Nor Adventure Zone.

    - Restoration of the DS9 ground fleet action as a new queued event.

    - Making more sense of Kurland's seeming incompetence in losing control of the station 4 times back to back. Give Borticus a chance to do some acting again.

    - If you have a Mirror Terok Nor Adventure zone, I think you could also have a chance to look at Mirror costume assets.

    - I'll propose making Mirror Bajor a fleet holding. Strip down the map and tweak it. "Mirror Bajor Fleetyards" could be the means to upgrade those Mirror Lockbox ships to Fleet Quality. We get to "occupy" a city in Mirror Bajor making both Bajoran fans and Bajoran haters happy. The basic map could be reused. It could be all about winning hearts and minds. Heck, it might be both topical and Trek to have a forward Fleet presence on Mirror Bajor that could echo Iraq/Afghanistan/etc. Maybe the decor could involve removing Klingon-Cardassian Alliance decor and winning over Mirror Bajorans to "greet us as liberators." The Fleet projects could all be flavored and interesting and you could have NPCs like the tailor cautious about us as first. Fleet holding costume unlock? Intendant Kira-style uniform.

    Yeah, I just went well beyond the initial suggestion but, hey, might as well throw this stuff out there.
  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited April 2014
    Also if you want to be perfectly consistent with other lockboxes and have some synergy...

    1) Add the Keldon as a Battlecruiser to the Lobi store with a few stat and art tweaks.

    2) Add a set of armor with a Cardassian uniform costume unlock to the Lobi Store.

    3) For maximum synergy, do a pass on the Galor NPCs to make sure they have appropriate bite, with a DS9 mission and environment revamp in Season 10 after the expansion this year.

    Tacofangs would like to re-do DS9 from the ground up. I've talked to various Cryptic folks who all agree the Cardassian/Mirror front is the part of the leveling curve that stands out which would justify Taco redoing DS9 from a content perspective. Players have argued it lacks relevance as a hub since the Omega store was removed from there.

    Off the bat, I can see the following benefits to a DS9 content revamp:

    - A great social zone ALL factions can use.

    - Enhanced leveling experience in the mission chain (along with Divid et Impera) t6hat stands out as being lackluster)

    - The removed State of Q would actually make more logical sense in the Cardassian front, although I would argue that it would also make even more sense to replace the 2409 Borg enemies with Cardassian True Way. It also could link the True Way to the Iconian threat, conveniently tying the Cardassian front missions into the main plot of the game better.

    - Most of the work could double for a Mirror Terok Nor Adventure Zone.

    - Restoration of the DS9 ground fleet action as a new queued event.

    - Making more sense of Kurland's seeming incompetence in losing control of the station 4 times back to back. Give Borticus a chance to do some acting again.

    - If you have a Mirror Terok Nor Adventure zone, I think you could also have a chance to look at Mirror costume assets.

    - I'll propose making Mirror Bajor a fleet holding. Strip down the map and tweak it. "Mirror Bajor Fleetyards" could be the means to upgrade those Mirror Lockbox ships to Fleet Quality. We get to "occupy" a city in Mirror Bajor making both Bajoran fans and Bajoran haters happy. The basic map could be reused. It could be all about winning hearts and minds. Heck, it might be both topical and Trek to have a forward Fleet presence on Mirror Bajor that could echo Iraq/Afghanistan/etc. Maybe the decor could involve removing Klingon-Cardassian Alliance decor and winning over Mirror Bajorans to "greet us as liberators." The Fleet projects could all be flavored and interesting and you could have NPCs like the tailor cautious about us as first. Fleet holding costume unlock? Intendant Kira-style uniform.

    Yeah, I just went well beyond the initial suggestion but, hey, might as well throw this stuff out there.

    If you're going to kick it into high gear and do all that, may as well go the whole hog and do a Cardassian faction too. After all, that's pretty high on some people's list of wants and if you're going to revamp practically all of the Beta Ursae sector, it makes sense.
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  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited April 2014
    sounds like your asking for it more to be a battlecruiser, not 'just' a cruiser. but galor's were always beam boats, so really cruiser is the best fit, same with near all fed cruisers.
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited April 2014
    Galor would make a good destroyer. Fits right in w/ the Chel Gret and the Nicor.
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited April 2014
    I'd rather they not change anything about my Galor. It's perfect as is and I love flying it as a beam boat.

    But I would love to have the Cardassian uniform you suggested.
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  • jackal1701apwjackal1701apw Member Posts: 669 Arc User
    edited April 2014
    I would like to pit my suggestion here...
    And before people accuse me of going off on a tangent, it does link back to stoleviathans original post..


    Make the undine lockbox the last one. Instead of putting more and more ships and weapon types in the game instead make the next lockbox event a full revamp of the origin cardy box. Lobi store keldon with access to spiral dhcs , dcs, cannons and turrets. Add the DBB unlock to the galor. Lobi shuttle and lobi cardy armour piece.

    I also have a suggestion for 'lockbox' weapon types. The galor spirals are 4 mod (acc2,dmg2) versions of a double proccing weapon, and are excellent. What i would like to see is that these character based store unlocks on acquisition of a lockbox ship becomes a a more common thing and available for other types off other lockbox ships. these particular unlocks should be Ultra Rare in quality and renamed as Elite Spiral Wave Disruptors. The lockbox revamp could then introduce triple modified 'regular' spiral wave disruptors as an equipment reward box (in the same way the elachi disruptors are and so many other lockbox weapons drop) making spirals available for players that don't own the galor.

    As further lockboxes are revamped, you could add more Elite store unlocks to characters that own ships. Eg, sgolth owner can buy elite elachi DHCs, DCs, cannons and turrets (all with dmgx2 accx2) from dil store, whilst a monbosh owner can get beam arrays and dbbs.

    Finally the lockbox could have a few new traits/kit modules and also contain the dominion doff packs to bring them in line with the current plethora of goodies to be found. Oh and put in mine preferred claims but for the love of god please make them account account kind rather than character bound!
    [SIGPIC][/SIGPIC]

    ...#LLAP...
  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited April 2014
    Well shucks now you're describing practically a whole season in Cardy space. Not a bad idea.

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  • z3ndor99z3ndor99 Member Posts: 1,391 Arc User
    edited April 2014
    The galor you want will be usable by the Cardassian faction in the near future ;)
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2014
    sounds like your asking for it more to be a battlecruiser, not 'just' a cruiser. but galor's were always beam boats, so really cruiser is the best fit, same with near all fed cruisers.

    They had pulse weapons as well, which STO interprets as heavy cannons:

    http://en.memory-alpha.org/wiki/Galor_class?file=Galor_class%252C_weapons_pulse%252C_forward.jpg

    They're identified in the tech manual and can be seen in the TNG episode "Ensign Ro" around the 40:00 time mark.

    Regarding factions...

    Even as a Cardassian fan, I really don't favor more factions in the game, ever. I think traditional factions are bad for MMOs. I think more factions is generally a bad move. If we had one more, I'd prefer it be totally non-aligned and then to see a cap on new factions.

    If you like, let lockbox ships display the faction they came from in the UI and let people who own that ship display that emblem (inside a blue/orange/friendly reticle, just in place of the Starfleet delta) in the UI.

    But if you want a compromise on the armor unlock, howabout the less iconic TNG era Cardassian armor as a Lobi costume unlock?
  • happyhappyj0yj0yhappyhappyj0yj0y Member Posts: 699 Arc User
    edited April 2014
    They had pulse weapons as well, which STO interprets as heavy cannons:

    http://en.memory-alpha.org/wiki/Galor_class?file=Galor_class%252C_weapons_pulse%252C_forward.jpg

    That's a single blast, making it either a turret or single cannon, which all ships can equip last I checked.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2014
    z3ndor99 wrote: »
    The galor you want will be usable by the Cardassian faction in the near future ;)

    The expansion this year doesn't have any new factions in it. At an expansion once every 18 months, you're looking at Summer 2016 before a new faction could be added and that assumes it would be Cardassians and not Dominion or Borg.

    I think it's really unproductive to hope for or suggest new factions.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2014
    That's a single blast, making it either a turret or single cannon, which all ships can equip last I checked.

    The video I mentioned shows multiple blasts.
  • happyhappyj0yj0yhappyhappyj0yj0y Member Posts: 699 Arc User
    edited April 2014
    The video I mentioned shows multiple blasts.

    In Ensign Ro? Where the two Cardassian ships close in on the remote piloted Bajoran vessel?

    The screen shot you pulled is from that instance. It's a cleaned up, close up screen capture of the second ship firing.

    Three shots (two seen fired, a third following the second with camera on target), but all single shots, not doubled up.

    So yeah, single cannons.
  • killdozer9211killdozer9211 Member Posts: 925 Arc User
    edited April 2014
    MSDs reveal the earwig-like appendage on the aft end is the heavy disruptor cannon. So maybe it should get a console copy/pasted from the Elachi Escort, but firing out of the TRIBBLE-end of the ship? Eh, personally, even as a cardassian fanboy... pass.

    The pulse weapons in the screen shot you provide look an awful lot like photons to me, and I remember noting how liberal and sloppy the VFX department had gotten at that point in the series' run, continuity-wise, so I think that claiming it's a "pulse cannon" is iffy at best. Even if it were pulse weaponry, as others have stated, it would still be a single cannon or turret...

    As for it being a destroyer, I'm a little disappointed. You've compared the stats with the Dkora, did the obvious design intentions behind the two ships not slap you across the face? They're both cruiser/escort hybrids, in different flavors. Both have mixed shield mod/power level/weapon choices/turn rates intentionally. That was supposed to be exotic and alien as opposed to the rigid non-lockbox ships' defining stat formulas. It's intentionally a half destroyer, half cruiser, just like the dkora, and they should stay like that.
  • ddemlongddemlong Member Posts: 294
    edited April 2014
    I support this thread....:D The Galor is still may fav and most used ship.
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  • avantgarde01avantgarde01 Member Posts: 273 Arc User
    edited April 2014
    Great ideas all around. At the very least, they would require a revisit of the existing Cardassian lock box. A lot of what's being suggested is the type of work they wouldn't under take without a profit motive. Sounds great to me though. The Galor was my first lock box ship.
  • jackal1701apwjackal1701apw Member Posts: 669 Arc User
    edited April 2014
    The profit motive in a revamp of the older lockboxes is there.

    I would buy keys for new cardy based traits, cardy based kit modules and another chance at getting a galor. I would also open lots of boxes to get lobi to buy a keldon destroyer...

    I have always thought that the 'last-chance' events at the end of a lockbox run, (ie where older boxes drop) are a waste of time and should be removed. If all existing lockboxes were on a cycle (Cardy, Ferengi, Temporal, Dominion, Tholian, Tal Shiar, Elachi, Voth, Hirogen, Unidine - that's TEN and this is enough!!) this could last 2 years...

    A revamp should be like this:

    Ships - Make sure there are 2 ships, a jackpot and a lobi one, give them a console synergy that actually works (ie tholian does not currently count)

    Weapons - allow owners of lockbox ships (character rather than account based unlock) to purchase Elite UR flavours of the weapons from the dil store (acc2 dmg2 variants). Ensure the lockbox itself contains chance to pick up weapon reward packs that drop random 3modifier VR versions. The ferengi box needs a new weapons type...

    Themed traits, kit modules, lobi ground armour piece, lobi ground weapon - add these to older boxes

    Dil claims - add them but make them account bound on pickup

    Mirror ships - add to older boxes, but we need to have an ability to upgrade them to full fleet level 5+ at some point...

    Doff packs/missions (holonovel devices etc) - these should be standardised remove the codes, devides and other consumables that give you a doff mission and have all doffs available as cadre packs, temporal doffs from temporal cadres, ferengi from ferengi cadres - etc...

    Cross faction consoles - these seem to be all in already but feds still cannot get aceton!

    CXP/FM/etc bonus pools - all should be tradable not bound to account or character (FM one!)

    Other drops - like mixed batteries/other equipment requisitions - this should be standardised across all boxes.
    [SIGPIC][/SIGPIC]

    ...#LLAP...
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited April 2014
    z3ndor99 wrote: »
    The galor you want will be usable by the Cardassian faction in the near future ;)

    This has been hinted at numerous times. Cardassians and a 'hugh'-like Borg faction are the likely candidates for the next expansion, perhaps a Delta-quadrant based faction.
  • phoeniciusphoenicius Member Posts: 762 Arc User
    edited April 2014
    honestly if cryptic ever releases the keldon, i seriously doubt it would be a 800 lobi ship, most likely it would be a ship like the bulwark and bug.
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