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Can the custom Kit Tech be applied to Hangar Support?

erraberrab Member Posts: 1,434 Arc User
I'd like to be able to swap out the energy weapon type and torpedo type that are used by the many different Fighters and Frigates that I have.

If the module tech that we have with the kits could be made to work with our hangar support we could customize their load outs and maybe give them new unique special abilities and change the attacks options that they have.

Thanks for your time
[SIGPIC][/SIGPIC]
Post edited by errab on

Comments

  • tenkaritenkari Member Posts: 2,906 Arc User
    edited April 2014
    i'd even settle for small craft using the loadouts you got on your active shuttle/fighter, and if your active small craft is the same as your hangers, could even use console layouts.
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited April 2014
    The technology is too hard to put my bird of prey on my recluse.
    So I would expect anything new for carriers
    Should I start posting again after all this time?
  • killdozer9211killdozer9211 Member Posts: 925 Arc User
    edited April 2014
    I wish it'd just be tied to doffs. Make a flight deck officer work my actual flight deck and swap out my planes' weapons and abilities.
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