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New PvE mission are a fail

darramouss1darramouss1 Member Posts: 1,811 Arc User
Considering that there isn't really that much new content in season 9, I would have imagined that the new PvE missions would be awesome.

Afraid not.

They're COMPLETELY escort-centric as nothing but DPS seems to matter. Sure, you've got little, teeny-weeny bits little rifts that sci and eng captains can close faster, but that's it. Lame.

There is too much TRIBBLE in space making it confusing beyond belief. Thank God I don't have epilepsy as these new levels would be setting me off more than a strobe light convention.

The last 3 elite missions I've been in have failed as people keep leaving as they're just not enjoying themselves.

I've been happy with the previous seasons. Not this one. This one is a flop. Am I alone in thinking this?
Post edited by darramouss1 on

Comments

  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited April 2014
    Escort centric? I do not think so.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • dahminusdahminus Member Posts: 0 Arc User
    edited April 2014
    Beamscorts perhaps....

    Them undine are sneaky...
    Chive on and prosper, eh?

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  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited April 2014
    Gotta have heals and support to efficiently do these missions.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • stf65stf65 Member Posts: 0 Arc User
    edited April 2014
    I guess someone hasn't learned about aux to bat yet and still thinks escorts are the dps kings. :)
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited April 2014
    stf65 wrote: »
    I guess someone hasn't learned about aux to bat yet and still thinks escorts are the dps kings. :)

    You don't need exploits for them... You just need to know the pro's and cons of your ship.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
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  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited April 2014
    Why go aux-to-bat when you can specialize in what you want and not the same old cookie cutter build?
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • walshicuswalshicus Member Posts: 1,314 Arc User
    edited April 2014
    ashkrik23 wrote: »
    Escort centric? I do not think so.

    I was literally about to post how the new missions have FINALLY created a role for tanks in this game.

    Just finished a Viscous Cycle Elite and I frankly don't think we'd have finished it if I didn't aggro all the ships so our team could kill the Planet Killers. I mean DPS is meaningless in those missions given how damaging the Undine ships are. You just need one or two people to put all power to engines and aggro the Undine while the rest of the team get on with the objective.
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  • christopher0184christopher0184 Member Posts: 134 Arc User
    edited April 2014
    Considering that there isn't really that much new content in season 9, I would have imagined that the new PvE missions would be awesome.

    Afraid not.

    They're COMPLETELY escort-centric as nothing but DPS seems to matter. Sure, you've got little, teeny-weeny bits little rifts that sci and eng captains can close faster, but that's it. Lame.

    There is too much TRIBBLE in space making it confusing beyond belief. Thank God I don't have epilepsy as these new levels would be setting me off more than a strobe light convention.

    The last 3 elite missions I've been in have failed as people keep leaving as they're just not enjoying themselves.

    I've been happy with the previous seasons. Not this one. This one is a flop. Am I alone in thinking this?

    Well, at least you aren't crashing to the desktop upon trying to load the character select screen.

    I'd rather put up with crappy PvE missions than not be able to play STO at all.
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  • capemike4capemike4 Member Posts: 394 Arc User
    edited April 2014
    ashkrik23 wrote: »
    Gotta have heals and support to efficiently do these missions.

    Gotcha covered, there...was practically carrying my team in one of the Undine stfs last night...people still wonder sometimes why I love my Fleet Nebula Retrofit so much.........

    ....they stop complaining after I save them a few times with a well-timed Hazard Emitters(space snot? No problem!) or shield repair.... ;)

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  • adorenkoadorenko Member Posts: 0 Arc User
    edited April 2014
    The one thing I've noticed with these missions is that they are not as fun bc they have a lot of annoying mechanics, not necessarily challenging just annoying. I'd get into this further but I'm pressed for time if someone else who agrees with this statement could elaborate on what I'm thinking. Just make sure you know what I'm thinking :D.
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  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited April 2014
    walshicus wrote: »
    I was literally about to post how the new missions have FINALLY created a role for tanks in this game.

    Just finished a Viscous Cycle Elite and I frankly don't think we'd have finished it if I didn't aggro all the ships so our team could kill the Planet Killers. I mean DPS is meaningless in those missions given how damaging the Undine ships are. You just need one or two people to put all power to engines and aggro the Undine while the rest of the team get on with the objective.

    Yea, people think they can just zerg the stuff. Your 80k dps ain't worth much whennyer dying form the lack of support.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • gaevsmangaevsman Member Posts: 3,190 Arc User
    edited April 2014
    Well, at least you aren't crashing to the desktop upon trying to load the character select screen.

    I'd rather put up with crappy PvE missions than not be able to play STO at all.

    Are you using some kind of enhancement of the game, like sweetFX or something??, that's make me crash all the time, in Windows 8 and 8.1, try to erase the addon..
    The forces of darkness are upon us!
  • admiraltrappittadmiraltrappitt Member Posts: 444 Arc User
    edited April 2014
    Well, I have to disagree. While I am not overly fond ofViscious Cycle, I enjoy Undine Assault, and I love Undine Infiltration, because of it not just being Dps needed. I btw fly an escort most often, but I enjoy Dps not being needed as much as usual.
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    I actually like Delta Rising.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited April 2014
    From what I've done so far as an fleet defiant or vo'quv, I had no issues surviving. Stay together, focus.

    But support in the new missions is more vital now, esp since the rep trait changes. Undine seem to do more. If you slot all those deadly offensive traits, you will be squishy defensively. Same other way around. If you go all in on one style you need someone on the other end that can take all the punishment.

    These missions more than any other require support. Heals, cc, et., to go alongside dps. CC alone makes life easier for all.
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  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited April 2014
    Seems more tank than DPS oriented. Get someone who can really hold aggro and absorb anything, then everyone else hit the specific targets instead throwing out CSVs at random. A season where Engies shine in space maybe? What a trippy thought!
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited April 2014
    More like a season for all classes. Tanks to aggro, science ships to crowd control and debuff, and tactical officers to dps the enemies down, like it should be.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • christopher0184christopher0184 Member Posts: 134 Arc User
    edited April 2014
    gaevsman wrote: »
    Are you using some kind of enhancement of the game, like sweetFX or something??, that's make me crash all the time, in Windows 8 and 8.1, try to erase the addon..

    No, no enhancements or mods at all.

    As if it makes any difference, it did this for a whole month after the S8 launch, I just hope that it doesn't take that long to fix the problem this time...
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    Secondary ship: U.S.S. Rainbow Dash, Odyssey Tactical Cruiser/I.S.S. Princess Cadance, Mirror Assault Cruiser
    Tertiary ship: I.S.S. Freedom Gundam, Mirror Deep Space Science Vessel
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  • adorenkoadorenko Member Posts: 0 Arc User
    edited April 2014
    Out of curiosity, does atmospheric flight training help at all in Fluidic space? As it may not be the same type of atmosphere as in the Dyson Sphere, it is still an atmosphere.
    Looking for more info on Dilithium Rising? Click on the link below:

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  • capemike4capemike4 Member Posts: 394 Arc User
    edited April 2014
    Seems more tank than DPS oriented. Get someone who can really hold aggro and absorb anything, then everyone else hit the specific targets instead throwing out CSVs at random. A season where Engies shine in space maybe? What a trippy thought!

    That's sorta what I do...I can tank pretty well, when I have to, with the ship linked in my last post...holding aggro is a little tricky, sometimes, but when I can drop a Gravity Well on a group of ships, follow it with a Heavy Gravimetric Torp that procs, and -then- time a Breen Transphasic Cluster launcher to get there and deploy JUST as the Hvy. Grav. Torp procs, that group won't be bothering teammates much...or with smaller ships...AT ALL. :D
    When in doubt...Gravity Well TO THE FACE!! :D
  • beerxhyperbeerxhyper Member Posts: 676 Arc User
    edited April 2014
    ashkrik23 wrote: »
    Why go aux-to-bat when you can specialize in what you want and not the same old cookie cutter build?

    wait people still use fail-to-bat and failpha strike? wow who knew i figured most of those people changed it up after finding out they don't work on me thanks to made shield and heal abilities =P and in all honesty aux-to-bat in pve? o_O yeah waste in my opinion


  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited April 2014
    So far , with the Undine mision that has 3 lanes , I've seen escorts who try to solo the single lane get demolished and cruisers being able to tank the singgle lane but being unable to effectively combat the Undine swarm that surrounded them -- they had to deal with 2 advance Undine cruisers .

    So that one is hard-but-doable , but you have to switch between lanes on Elite and help out , otherwise it can get pretty futile .
  • bendalekbendalek Member Posts: 1,781 Arc User
    edited April 2014
    WHAT ... but wait ... WHAT!!!

    Cryptic created an STF that REQUIRES you to play as a team?!?!?! How DARE they!!!

    You mean i cant just buy the "i winz" combo, then hit the "i winz" button and it's finished?!?!

    I've rarely had so much fun in a mission as I have in these new missions, they are a blast! I got "hull pwned" by Space Snot and Undine Farts, the first time I ran the "shipyards" but after I figured out how to fly in there (easy for anyone used to flying an Oddy or Scimi = powerslides FTW!)

    Damage is still important, as it should be with a T5 mission, but it isn't king, and having a mixed TEAM, is by far the best way to finish the mission AND get the optioanals easily.
    Oh, hoho hohhhhh, Oh,, hoho, hohhhhh
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  • dragnockdragnock Member Posts: 55 Arc User
    edited April 2014

    The last 3 elite missions I've been in have failed as people keep leaving as they're just not enjoying themselves.

    I've been happy with the previous seasons. Not this one. This one is a flop. Am I alone in thinking this?

    Yea the difficulty is way to messed up right now hell I haven't played a single elite mission that hasn't had everyone die at least twice even when playing as a team

    Think ill take a break from sto or at least stick to the daily dilithium dailies till the pve ques regain their balence
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited April 2014
    dragnock wrote: »
    Yea the difficulty is way to messed up right now hell I haven't played a single elite mission that hasn't had everyone die at least twice even when playing as a team

    Think ill take a break from sto or at least stick to the daily dilithium dailies till the pve ques regain their balence

    No. The issue is people that don't know what they're doing, diving into "Elite" and expecting it to be a rollover. Or, they expect the level of existing expertise in these missions to be like today's Omega STFs, so they can hope to piggyback on the good play of others for higher rewards.

    If you don't stay together, support each other, you're done. The earlier people figure that out, the easier the new missions will be.

    When the Voth came out, people were moaning about how OP they were. When I finally faced them in combat, yeah, they had some tricks, but once you learned the counters, they fell just as easily as Borg Probes.

    The Undine do far more than anything else in the game. People aren't reading what they're doing, what effects are happening, don't know what to do for counters & recoveries. There is trial & error going on with these new, revamped enemies.

    People need to give it time for everyone to understand what they're supposed to do, and most of all themselves get better and not ride on the coattails of other players.

    On a side note, I do hope the devs give the rest of the NPCs in this game more abilities to do in combat.
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  • iceeaglexiceeaglex Member Posts: 375 Arc User
    edited April 2014
    beerxhyper wrote: »
    wait people still use fail-to-bat and failpha strike? wow who knew i figured most of those people changed it up after finding out they don't work on me thanks to made shield and heal abilities =P and in all honesty aux-to-bat in pve? o_O yeah waste in my opinion

    lol. You are right. Every single person that plays STO has changed from a2b JUST because of you. Because EVERY single person that plays STO fights ONLY you in pvp so they realised it was useless and changed.....

    Except me, because i kill you in 0.005 seconds with my bajillion damage.

    See how easy it is to grow an e-peen? Just a single sentence shows how much i am better than you. I don't have to prove it, i can just type it. +1million e-peen.

    Your post is pointless. No one cares how good you think you are.


    Back on topic.
    Yes they are hard. Especially Assault. If you have one or two people that really should be doing normal on your elite team, then you will lose. It is way to hard to carry a whole team.
  • greyhame3greyhame3 Member Posts: 914 Arc User
    edited April 2014
    I haven't trued elite yet for Assault but the normal one is fun. While I can still DPS my way through a lane at the with my cruiser, the longer you go the more support you need. I'll try elite some day though.
  • erei1erei1 Member Posts: 4,081 Arc User
    edited April 2014
    Escort centric ? Really ? It's been a while since the escorts where the top DPS in this game. It's a2b/demarion online now.
    Haven't played the queued missions, but just like for the Voths content, and if the new FE is accurate, then playing a beamboat is so much easier. I keep being repelled, snared, they teleport all around the map and they have this sort of wandering gravity well that is so annoying. In my beam boat, I don't care ! The falloff is much lower, I can shoot from any angle, etc...

    So yeah, so far, once again, the new enemy is beam centric. But you've got to sell the scimitar and avenger I guess.
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  • capemike4capemike4 Member Posts: 394 Arc User
    edited April 2014
    aelfwin1 wrote: »
    So far , with the Undine mision that has 3 lanes , I've seen escorts who try to solo the single lane get demolished and cruisers being able to tank the singgle lane but being unable to effectively combat the Undine swarm that surrounded them -- they had to deal with 2 advance Undine cruisers .

    So that one is hard-but-doable , but you have to switch between lanes on Elite and help out , otherwise it can get pretty futile .

    What I'll generally do, again, on my Fleet Nebula Refit, is go in first, pop Gravity Well to reel in a number of ships(while activating a few Shield Regen BoFF abilities), lob a Heavy Graviton Torp, then do a quick 180 and fly back behind my teammates as they advance in to deal the real damage, but not before I -also- send a Breen Transphasic Cluster torp towards the packed in ships; this gives me a chance to do any quick fixes to myself, then latch onto any allies that need help, and take care of business from there...wash, rinse, repeat! :D

    Essentially, I eat -several- alpha strikes from the Undine ships, then the big dogs roll in and open up with a greatly reduced threat to them....
    When in doubt...Gravity Well TO THE FACE!! :D
  • duaths1duaths1 Member Posts: 1,232 Arc User
    edited April 2014
    i finally enjoy my FULL torp & mines loaded sci t'varo in PVE.

    Pure AUX, debuffing, mining the field, helping crew (if they are able to read instructions how to play).

    Even managed the new 3 lanes elite STF with a PUG :)
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited April 2014
    The reason elite pug groups fail, is because most have no common sense to know how to play, or what to do, and with weak builds plain and simple.
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