Hey
Just curious, who use the weapons in the store. After playing Tribble, I realized how stupid the weapons are if playing PVP which I always play.
Since each reputation system boost damage against a specific faction, unless you are doing the mindless episode. The enemy is going be varied. For example, STF Fleet Alert. You don't know what's going appear and you definitely have no time with load out switch. Additionally, if you do PVP with muiltiple, players have varied ships. Voth, Klingon, Romulan, Gorn, Caitian, and etc.
Must of the reputation loot drops I just take to the nearest vendor and sell for EC.
I think I am sticking with base weapons from the dilithium store or fleet base. If anything change Doff's to match the number of enemies someone might face.
Aala
Example
I don't plan to do (characters)x(ships)x(weapon set - per faction)x(offense/dense) that seems what Cryptic want people to do. So, I stick with fleet weapons
Let's say I have 3 characters with 2 ships and 4 weapons set per facton playing either defense or offense.
3x2x5x2
3*2*5*2
That's 60 builds. It's not happening
Comments
Oh wow, I was confused by the OP and wasn't sure which weapons were being referred to. But yeah, if Romulan Plasma are what's being talked about, a TON of people use them. They're very effective.
I think any weapons. My base weapon is tetryon or polaron. Kdf I choose disruptor.
I don't mess with the reputation weapons because I do a lot of PVP and STF's and my enemies are random. I don't plan to do (characters)x(ships)x(weapon set - per faction)x(offense/dense) that seems what Cryptic want people to do. So, I stick with fleet weapons
Let's say I have 3 characters with 2 ships and 4 weapons set per facton playing either defense or offense.
3x2x5x2
3*2*5*2
That's 60 builds. It's not happening
uhhh
that's about it.
What I didn't say Dyson Polaron or any specific weapon type? and it's herself. Look at the first message.
As for good rep weapons? Rom plasma [acc]x2 are really good on par with [acc]x3 plasma weapons because of the disruptor proc lowering damage resistance. Weather the plasma proc makes them on par with disruptor [acc]x3 weapons is debatable. But if you're going with disruptors KDF side, nothing beats elite fleet disruptors.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
otherwise it's rep maco carbine voth ap rom plasma or the antiproton weapons u can farm as mission rewards from that one undine mission for ground use.
Close it....
The most useless rep weapon, to me, is the Tholian stuff.
I have three adapted maco and two omega on ground combat. I might use a rep different weapon for fun during ground missions. So technically the only rep weapons I use is for ground.
Don't those not work? Or is it that just the old space ones don't work?
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
They work against Borg. They don't work against assimilated other faction ships like the Neg'Var and Raptor in Cure for example.
I'm uh...still confused. Rep Set Weapons? Rep Store Weapons? Non-Rep? Box Weapons? Fleet Weapons?
S9 Rep Store Weapons
Romulan Plasma
Refracting Tetryon
Protonic Polaron
Bio-Molecular Disruptor
Bio-Molecular Phaser
Bio-Molecular Photon (almost forgot those)
Those weapons? vs...? Box Weapons?
Lock Box Weapons
Phased Tetryon
Polarized Disruptor
Phased Polaron
Nanite Disruptor
Elachi Crescent
Voth Antiproton
Destabilized Tetryon
Those? Or Advanced/Elite Fleet Weapons?
That depends on how long you've been playing STo, The borg proc was available before the rep system came about. But Cryptic pulled the plug becasue they couldnt get the proc to work correctly. I've current managed to scrape together enough to refit one ship for testing purposes when Season 9 goes live
You forgot a couple. Sonic antiproton does extra damage to Tholians, and Omega rep weapons do extra damage to Borg.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
First, I don't do PVP because it's all about who's more OP.
Second, I agree that most of the stuff in the Rep stores is useless.
--->The Romulan Plasma shooter thingy looks cool and reminds me of Fallout 3 (the Flamer), but it isn't particularly practical on moving targets.
--->The Nukara stuff is only decent against the Tholians, and even then I have my old (now) lobi Nukara set. I will make an exception for the web mine launcher, since the proc is a decent hold. Comes in handy for those pesky Borg.
--->The VAST majority of the MACO/Omega stuff is unnecessary. All we need is one set of each, MKXII only. I prefer the Adapted MACO stuff.
--->Consumables are nothing more than a DIL sink. Besides, I get plenty of Static Grenades from simply doing a ground STF.
--->The Dyson ground set is pretty much useless once you complete it, since you get the armor at the very end. Once the rep is finished there's FAR less incentive to return. Begs the question: why collect them in the first place? Oh yeah, the rifle is nice by itself.
I'm usually equipped with a ranged weapon (Adapted MACO something-or-other MKXII or whatever fits the zone I'm going into) and a melee weapon (either my blue light saber or Tholian sword). I don't like to carry a bunch of stuff around in my inventory, so my armor and shield changes are on my BOffs. And I admit most of that is Fleet stuff, NOT Rep.
Its back with a vengence for Season 9. New [Borg] space proc weapon - the Anti-Borg Transphasic Torpedo MkXII. They've not retrofitted the new proc onto the old weapons yet, but I think they want a long term trial by fire on it first.
Some people want the costume unlock.
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That means every STF you try. You need a load out to switch weapons to match the faction. So, someone really going have 5 sets. Although, that sounds great.
I think one set and changing weapons based on playing style is better. The Dilithium Store or Fleet Weapons would give you the same amount of damage for any faction which is the best way to go.
The Rep weapons are good for ground but garbage for space.
Nods. Sounds good. I just don't get things because I could. In space, if I can't use a weapon to the maximum damage for muiltiple factions. I don't use it.
But that's the thing..
Let X be the standard non-Rep damage.
It appears that you're looking at in the following manner...
vs. Rep target: X damage
vs. non-Rep target: X- damage
...as opposed to the following...
vs. non-Rep target: X damage
vs. Rep target: X+ damage
...eh?
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