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Who uses Reputation Store Weapons? - THanks and No THanks

vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
edited April 2014 in Reputation System
Hey

Just curious, who use the weapons in the store. After playing Tribble, I realized how stupid the weapons are if playing PVP which I always play.

Since each reputation system boost damage against a specific faction, unless you are doing the mindless episode. The enemy is going be varied. For example, STF Fleet Alert. You don't know what's going appear and you definitely have no time with load out switch. Additionally, if you do PVP with muiltiple, players have varied ships. Voth, Klingon, Romulan, Gorn, Caitian, and etc.

Must of the reputation loot drops I just take to the nearest vendor and sell for EC.

I think I am sticking with base weapons from the dilithium store or fleet base. If anything change Doff's to match the number of enemies someone might face.

Aala

Example
I don't plan to do (characters)x(ships)x(weapon set - per faction)x(offense/dense) that seems what Cryptic want people to do. So, I stick with fleet weapons

Let's say I have 3 characters with 2 ships and 4 weapons set per facton playing either defense or offense.

3x2x5x2
3*2*5*2

That's 60 builds. It's not happening
Post edited by Unknown User on

Comments

  • edited April 2014
    This content has been removed.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited April 2014
    skollulfr wrote: »
    romulan plasma are some of, if not thee best weapons in the game

    Oh wow, I was confused by the OP and wasn't sure which weapons were being referred to. But yeah, if Romulan Plasma are what's being talked about, a TON of people use them. They're very effective.
    [SIGPIC][/SIGPIC]
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited April 2014
    Oh wow, I was confused by the OP and wasn't sure which weapons were being referred to. But yeah, if Romulan Plasma are what's being talked about, a TON of people use them. They're very effective.

    I think any weapons. My base weapon is tetryon or polaron. Kdf I choose disruptor.

    I don't mess with the reputation weapons because I do a lot of PVP and STF's and my enemies are random. I don't plan to do (characters)x(ships)x(weapon set - per faction)x(offense/dense) that seems what Cryptic want people to do. So, I stick with fleet weapons

    Let's say I have 3 characters with 2 ships and 4 weapons set per facton playing either defense or offense.

    3x2x5x2
    3*2*5*2

    That's 60 builds. It's not happening
  • vhiranikosvhiranikos Member Posts: 208 Arc User
    edited April 2014
    romulan plasma are BEASTS.

    uhhh

    that's about it.
  • qjuniorqjunior Member Posts: 2,023 Arc User
    edited April 2014
    Among 26 characters, I use virtually everything. Romulan Plasma weapons on many Romulan chars. I have one Character with all Dyson stuff. Haven't gotten around to Nukara stuff yet.
  • nobletnoblet Member Posts: 0 Arc User
    edited April 2014
    OP should edit his post to change "reputation" to "Dyson polaron" before he makes an even bigger fool of himself.:P
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited April 2014
    noblet wrote: »
    OP should edit his post to change "reputation" to "Dyson polaron" before he makes an even bigger fool of himself.:P

    What I didn't say Dyson Polaron or any specific weapon type? and it's herself. Look at the first message.
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited April 2014
    I don't know where you're getting this idea that certain weapons are superior to another when fighting against certain enemies. The only example I can think of is protonic polarons doing more proton damage to voth. That's literally it. All enemy NPCs have an innate resistance to all energy and kinetic damage of 0. No one damage type is going to be superior to another based on who you're fighting.

    As for good rep weapons? Rom plasma [acc]x2 are really good on par with [acc]x3 plasma weapons because of the disruptor proc lowering damage resistance. Weather the plasma proc makes them on par with disruptor [acc]x3 weapons is debatable. But if you're going with disruptors KDF side, nothing beats elite fleet disruptors.
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  • beerxhyperbeerxhyper Member Posts: 676 Arc User
    edited April 2014
    i use some of the omega antiproton store weapons on my boffs when i do ground borg.
    otherwise it's rep maco carbine voth ap rom plasma or the antiproton weapons u can farm as mission rewards from that one undine mission for ground use.


  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited April 2014
    I don't know where you're getting this idea that certain weapons are superior to another when fighting against certain enemies. The only example I can think of is protonic polarons doing more proton damage to voth. That's literally it.
    There are weapons with the [Borg] mod too, but currently only for ground
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited April 2014
    Hey Moderators can you close this thread. I think some people thought I was talking about specific weapons. Instead of comparing non-rep weapons to rep weapons.

    Close it....
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited April 2014
    noblet wrote: »
    OP should edit his post to change "reputation" to "Dyson polaron" before he makes an even bigger fool of himself.:P
    Actually the protonic polaron are useful for the protonic damage, even if you dont hunt Voth. Anybody who wants to buff the Protonic Arsenal 4-pc set will end up gravitating towards those weapons since they have to buff proton anyway.

    The most useless rep weapon, to me, is the Tholian stuff.
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited April 2014
    beerxhyper wrote: »
    i use some of the omega antiproton store weapons on my boffs when i do ground borg.
    otherwise it's rep maco carbine voth ap rom plasma or the antiproton weapons u can farm as mission rewards from that one undine mission for ground use.

    I have three adapted maco and two omega on ground combat. I might use a rep different weapon for fun during ground missions. So technically the only rep weapons I use is for ground.
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited April 2014
    There are weapons with the [Borg] mod too, but currently only for ground

    Don't those not work? Or is it that just the old space ones don't work?
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  • bareelbareel Member Posts: 3 Arc User
    edited April 2014
    Don't those not work? Or is it that just the old space ones don't work?

    They work against Borg. They don't work against assimilated other faction ships like the Neg'Var and Raptor in Cure for example.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited April 2014
    I use the elite fleet weapons. :/
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2014
    Hey Moderators can you close this thread. I think some people thought I was talking about specific weapons. Instead of comparing non-rep weapons to rep weapons.

    Close it....

    I'm uh...still confused. Rep Set Weapons? Rep Store Weapons? Non-Rep? Box Weapons? Fleet Weapons?

    S9 Rep Store Weapons
    Romulan Plasma
    Refracting Tetryon
    Protonic Polaron
    Bio-Molecular Disruptor
    Bio-Molecular Phaser
    Bio-Molecular Photon (almost forgot those)

    Those weapons? vs...? Box Weapons?

    Lock Box Weapons
    Phased Tetryon
    Polarized Disruptor
    Phased Polaron
    Nanite Disruptor
    Elachi Crescent
    Voth Antiproton
    Destabilized Tetryon

    Those? Or Advanced/Elite Fleet Weapons?
  • sqwishedsqwished Member Posts: 1,475 Bug Hunter
    edited April 2014
    There are weapons with the [Borg] mod too, but currently only for ground

    That depends on how long you've been playing STo, The borg proc was available before the rep system came about. But Cryptic pulled the plug becasue they couldnt get the proc to work correctly. I've current managed to scrape together enough to refit one ship for testing purposes when Season 9 goes live
    Oh, it's not broken? We can soon fix that!

  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited April 2014
    I don't know where you're getting this idea that certain weapons are superior to another when fighting against certain enemies. The only example I can think of is protonic polarons doing more proton damage to voth. That's literally it. All enemy NPCs have an innate resistance to all energy and kinetic damage of 0. No one damage type is going to be superior to another based on who you're fighting.

    You forgot a couple. Sonic antiproton does extra damage to Tholians, and Omega rep weapons do extra damage to Borg.
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  • daqheghdaqhegh Member Posts: 1,490 Arc User
    edited April 2014
    Just curious, who use the weapons in the store.

    First, I don't do PVP because it's all about who's more OP.

    Second, I agree that most of the stuff in the Rep stores is useless.

    --->The Romulan Plasma shooter thingy looks cool and reminds me of Fallout 3 (the Flamer), but it isn't particularly practical on moving targets.
    --->The Nukara stuff is only decent against the Tholians, and even then I have my old (now) lobi Nukara set. I will make an exception for the web mine launcher, since the proc is a decent hold. Comes in handy for those pesky Borg.
    --->The VAST majority of the MACO/Omega stuff is unnecessary. All we need is one set of each, MKXII only. I prefer the Adapted MACO stuff.
    --->Consumables are nothing more than a DIL sink. Besides, I get plenty of Static Grenades from simply doing a ground STF.
    --->The Dyson ground set is pretty much useless once you complete it, since you get the armor at the very end. Once the rep is finished there's FAR less incentive to return. Begs the question: why collect them in the first place? Oh yeah, the rifle is nice by itself.

    I'm usually equipped with a ranged weapon (Adapted MACO something-or-other MKXII or whatever fits the zone I'm going into) and a melee weapon (either my blue light saber or Tholian sword). I don't like to carry a bunch of stuff around in my inventory, so my armor and shield changes are on my BOffs. And I admit most of that is Fleet stuff, NOT Rep.
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  • sirboulevardsirboulevard Member Posts: 722 Arc User
    edited April 2014
    Reputation Weapons are very handy. Romulan Plasma (both in Space and on Ground) is dangerously lethal for having the Disruptor Proc and the Plasma Proc. The Nukara weapons are for Anti-Tholian operations specifically, theyre not meant to be the best in game. Borg ground weapons are handy for newer characters who don't have T5 Rep and don't have access to other gear. Dyson weapons are ok. They seem to be the first step toward adding more Proton weapons in game.
    sqwished wrote: »
    That depends on how long you've been playing STo, The borg proc was available before the rep system came about. But Cryptic pulled the plug becasue they couldnt get the proc to work correctly. I've current managed to scrape together enough to refit one ship for testing purposes when Season 9 goes live

    Its back with a vengence for Season 9. New [Borg] space proc weapon - the Anti-Borg Transphasic Torpedo MkXII. They've not retrofitted the new proc onto the old weapons yet, but I think they want a long term trial by fire on it first.
    daqhegh wrote: »
    T--->he Dyson ground set is pretty much useless once you complete it, since you get the armor at the very end. Once the rep is finished there's FAR less incentive to return. Begs the question: why collect them in the first place? Oh yeah, the rifle is nice by itself.
    Some people want the costume unlock.
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  • askrayaskray Member Posts: 3,329 Arc User
    edited April 2014
    Moved this thread to reputation area as it's about that.

    Please remember to post in the proper forum instead of posting it in general discussion.
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  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited April 2014
    I think what most people are missing is that, regardless of the weapons and equipment you use, you're going to get the same or close to the same base damage from rep weapons as you would from fleet weapons. But the rep weapons and equipment have added bonuses vs specific enemies. Another way to look at it is like this; the tholian rep Mk xii set (deflector, shields, engines) have the same or close to the same base stats as anything from the dilithium or fleet store, but give boosts and abilities to and against tetryon weapons and damage. The same goes for the Borg/mako set. Added defense against plasma damage, but same base stats as most other items of the same Mk. So, if you want to go into an stf against Borg, or tholians, or whatever, we have sets that will greatly I crease your ability to defeat them, and at the same time those sets can be used in any other stf with random opponents (fleet stfs) and even in PvP there's bound to be at least 1 enemy player using exactly what you're set is good against.
  • z3ndor99z3ndor99 Member Posts: 1,391 Arc User
    edited April 2014
    Yeah got the dyson weapons simply because I could, not much use against anything but voth.
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited April 2014
    ghyudt wrote: »
    I think what most people are missing is that, regardless of the weapons and equipment you use, you're going to get the same or close to the same base damage from rep weapons as you would from fleet weapons. But the rep weapons and equipment have added bonuses vs specific enemies. Another way to look at it is like this; the tholian rep Mk xii set (deflector, shields, engines) have the same or close to the same base stats as anything from the dilithium or fleet store, but give boosts and abilities to and against tetryon weapons and damage. The same goes for the Borg/mako set. Added defense against plasma damage, but same base stats as most other items of the same Mk. So, if you want to go into an stf against Borg, or tholians, or whatever, we have sets that will greatly I crease your ability to defeat them, and at the same time those sets can be used in any other stf with random opponents (fleet stfs) and even in PvP there's bound to be at least 1 enemy player using exactly what you're set is good against.

    That means every STF you try. You need a load out to switch weapons to match the faction. So, someone really going have 5 sets. Although, that sounds great.

    I think one set and changing weapons based on playing style is better. The Dilithium Store or Fleet Weapons would give you the same amount of damage for any faction which is the best way to go.

    The Rep weapons are good for ground but garbage for space.
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited April 2014
    z3ndor99 wrote: »
    Yeah got the dyson weapons simply because I could, not much use against anything but voth.

    Nods. Sounds good. I just don't get things because I could. In space, if I can't use a weapon to the maximum damage for muiltiple factions. I don't use it.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2014
    Nods. Sounds good. I just don't get things because I could. In space, if I can't use a weapon to the maximum damage for muiltiple factions. I don't use it.

    But that's the thing..

    Let X be the standard non-Rep damage.

    It appears that you're looking at in the following manner...

    vs. Rep target: X damage
    vs. non-Rep target: X- damage

    ...as opposed to the following...

    vs. non-Rep target: X damage
    vs. Rep target: X+ damage

    ...eh?
  • tehbubbalootehbubbaloo Member Posts: 2,003 Arc User
    edited April 2014
    not sure what is being referred to. the borg/assimilated are the only enemies you will see in an stf. the is no such thing as a 'tholian stf' or 'undine stf' and so on.
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