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Observations of the game

talonxvtalonxv Member Posts: 4,257 Arc User
Discliamer, these are merely my observations, take it as ya will and with a grain of salt
Disclaimer 2: I am by no means ANY authority on the game or how it should be played, just calling as I see it.

Having said all of that, STO is a great game. I wouldn't of dropped money on it if it wasn't and I'll still play it after other games I am waiting for come out.

But there are things I have noticed that well I either don't get or well don't agree with.

1. Cookie cutter. Game is sliding that way and well IMHO it shouldn't be. I keep seeing posts like the one demanding that the Defiant be given and integrated cloak and furthermore it should be a battle cloak. Sorry but WHY? So that you don't have to roll a rom or klingon but have everything on one character? Or demanding that the federation get carriers and frigate pets ontop of it, eventhough we don't have any ships to fit the build. Oh and lets not forget tac carriers. Already got 2 per faction still waiting on the trifecta and the klingons to get one. Sorry time to step AWAY from the cookie cutter mold and we will be flying same ships, just different cutouts.

2. Romulan ships. Basically they got the best of every damn thing. Integrated cloaks and BATTLE cloaks for all ontop of singularities. Which is basically 5 free sci abilities without having to waste them on boffs. And then you give out the scimtar 3 pack which takes a bad situation worse. Sorry but I think the devs really need to watch the video about power creep. I think that the romulans should of never been handed battle cloaks for all their warships. That ability should of gone to the klingons to balance out.

3. Revamps. Well the Gal-X comes to mind. Did a nice revamp, handed over carrier deck, allowed saucer sep(which improves handling for damn sure) but still didn't fix the phase lance. It's not even close to the ball park of the scimitar.

4. Federation battle cruiser. Frankly(eventhough i have said avenger) I don't think the federation deserved the 5/3 battlecruiser, eventhough it came out first. Infact that ties to #1. Infact the Mogh should be there for the klingons, I think the Odyssey should of been the federation "battle cruiser" in the 4/4 configuration.

5. Bortas. IMHO I think the devs let an oppertunity slip by and not give the Klingons a proper dreadnought and or battleship. Bortas COULD of been on par with the scimitar or Gal-X as far as firepower, survivability and the like. IMO it should be stronger than the Mogh Battle cruiser. Instead its basically meh.

6. Crafting. Well this is simply a cluster frak. Can't really build anything that isn't as good as rep grinding stuff. Plus uncommon materials are too damn expensive. Plus the Ageis set, while nice, just does not stack up anymore.

7. Science abilites. Well whoever thought this through, well really didn't. Science ships are there to be support ships but there are basically a couple of useful abilities the rest are junk. I mean there is polarize hull which is handy against tractor beams, Gravity well which is a good setup for escort players, but other than that, sci abilities like rift, or shockwave, or tractor repulse, just don't really do enough. I think a revamp of sci abilites. Healing espeically could stand some legs up along with abilities against cloaked ships.

8. Uniforms. Well KDF needs SERIOUS help. That's been pointed out for ages, but this on/off duty, well I think that needs to go away. Bought the merc outfit so I could outfit my toon and his boffs, but can't do that. REALLY irritating to blow 500 zen and only my toon can use the outfit.

9. The ability to bind from character to account for certain things. Like lobi purchaes like ground weapons. IMHO that should be an accout bound since of how much it costs to buy lobi equipment. OR atleast a way even if it costs zen or lobi to get those account bound.

10. C store reclamation of consoles. Basically there are consoles that are bound to ships, but the console still is useful on a ship. It would be nice like in the dil store where you can reclaim equipment like the solane warp cores for C-store items. It's HIGHLY annoying to sit there and have to dismiss and then bring back a ship OVER AND OVER AGAIN.


Well these are just 10 things off the top of my head on threads I've seen before. I am sure there are many issues to be talked to death, but these are just things I've seen and thought to give voice to again.

Tl;dr, there are things I've seen that I'd like changes to be seen, or at least known about.
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Comments

  • stf65stf65 Member Posts: 0 Arc User
    edited April 2014
    1 Not sure what cookie cutter has to do with battle cloaks. Since cryptic isn't giving the feds battle cloaks it's not cookie cutter. :)

    2 Most of the Rom ships aren't all that powerful. The scim is the only one that's op, imo. Most of the rest of them fall in line with the feds and klinks.

    3 In alt universe canon the galaxy x is an admiral's personal ship, not the best ship in the fleet at that time. It's just something Riker had refit for himself. It's not supposed to be on par with a scim and the federation probably has many ship classes more powerful then a refit, refit, refit galaxy in that time period.

    4 There's no reason the feds shouldn't have some warships when they're fighting wars on several fronts.

    5 Like I said above, the scim is in a class by itself. Even in canon no single ship could beat it. If you're only way to win is to ram it, well, that's a loss for everyone. The bort doesn't need to be as good as the scim, though it could be a little better.

    6 Crafting does suck, but cryptic knows that. Many devs have talked about it. I assume it'll get changed at some point. I don't mind playing a game that doesn't have crafting. They don't all need to have the same types of things for players to do.

    7 I think there's a lot of people using science ships to their advantage in the game. In pvp sci can be useful and in pve there's no real challenge for any ship. The game is quite simple, even on elite mode, and sci can kill things easily.

    8 As I'm not a pre-teen girl I don't worry about dressing up my dolls. :)

    9 Character bound is how cryptic makes its money. They either make you buy it multiple times or they'll have to flood the game with expensive services to keep the money coming in. For every revenue source removed another needs to take its place just to maintane desired income levels.
  • puttenhamputtenham Member Posts: 1,052 Arc User
    edited April 2014
    welcome to the sto merry go round.. basically, this is how it is..

    lately, its the same content, they just reskin the bad guys.. lol..

    reputations galore (even though once you've done one, you've done them all, how exciting)..

    and cryptic traded in the nerf bat for a nerf bazooka for season 9...

    I agree with everything the op has stated..
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited April 2014
    talonxv wrote: »
    5. Bortas. IMHO I think the devs let an oppertunity slip by and not give the Klingons a proper dreadnought and or battleship. Bortas COULD of been on par with the scimitar or Gal-X as far as firepower, survivability and the like. IMO it should be stronger than the Mogh Battle cruiser. Instead its basically meh.

    This is such a strange criticism. The Bort pre-dates every single ship you compare it to. It pre-dates the Scimitar. So it couldn't have been created to be on par with a ship that didn't exist yet. It pre-dates the Mogh. So it couldn't have been created to be on par with a ship that didn't exist yet. It pre-dates the Fleet Version "Reboot" Galaxy-X. It's certainly very competitive with the old pre-reboot NON-FLEET Galaxy X. But again, it couldn't have been created to compete with the rebooted version that didn't exist.

    If your criticism is that the Bort needs an update, that's one thing. But you're slamming the devs for not making the Bort on par with ships that didn't exist at the time the Bort was made.

    That's weird.
    [SIGPIC][/SIGPIC]
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  • mvp333mvp333 Member Posts: 509 Arc User
    edited April 2014
    stf65 wrote: »

    8 As I'm not a pre-teen girl I don't worry about dressing up my dolls. :)

    This... is... STAR TREK Online. Star Trek. And you don't expect its fans to be disappointed by a lack of multiple canon and/or just aesthetically necessary uniform options?
  • stf65stf65 Member Posts: 0 Arc User
    edited April 2014
    mvp333 wrote: »
    This... is... STAR TREK Online. Star Trek. And you don't expect its fans to be disappointed by a lack of multiple canon and/or just aesthetically necessary uniform options?
    How many different uniforms did you actually see officers wearing in the background of tng, voy, and ds9 over 21 seasons? Now walk around the game and realize there's dozens of different clothing options that people are wearing in the various zones. If anything the amount of different clothing options being used already makes this game less canon, not more.
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited April 2014
    I don't agree with any of your point expect crafting and bound items lol

    What's with so many people complaining about Scimitar? Drawback for singularity powers is having really low power, and canonically it's powerful anyway that ship.

    And romulans always cloak.

    Galaxy-X, bad ship imho, dunno if even worse than Defiant...
    Odyssey can't be a battleship, it's too frigging big. Avenger is fine for me, KDF has its counterpart, I don't see why we can't have it.

    Science abilities... I'll leave it with "you don't know what some people do with them", you're so wrong with that :P
  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    edited April 2014
    stf65 wrote: »
    How many different uniforms did you actually see officers wearing in the background of tng, voy, and ds9 over 21 seasons? Now walk around the game and realize there's dozens of different clothing options that people are wearing in the various zones. If anything the amount of different clothing options being used already makes this game less canon, not more.

    There are many many canon clothing options available fedside,from all trek eras. (Bajoran militia is one niche that springs to mind).
    We have a young lad in our fleet (ten as I recall) who loves buying all the uniforms he has seen from various movies and shows. I know many others in my fleets alone like him and I see RP'ers and many others in canon gear all the time. Granted I also see oompa loompas,the joker and beavis and butthead, also an ogre. Just to think of a few non canon toons that did make me chuckle as to how well made they were.
    Funnily enough I only have two of my four toons dressed entirely to canon. And one of them is KDF.
    Though I do think there should be more options clothing-wise klinkside.
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    "If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
  • erei1erei1 Member Posts: 4,081 Arc User
    edited April 2014
    talonxv wrote: »
    2. Romulan ships. Basically they got the best of every damn thing. Integrated cloaks and BATTLE cloaks for all ontop of singularities. Which is basically 5 free sci abilities without having to waste them on boffs. And then you give out the scimtar 3 pack which takes a bad situation worse. Sorry but I think the devs really need to watch the video about power creep. I think that the romulans should of never been handed battle cloaks for all their warships. That ability should of gone to the klingons to balance out.
    I give you my singularity gimmick skill ANYTIME if you grant me what I'm missing (cruiser command, power level, AM bonuses). Outside of a PVP skill and a "panic button", there is nothing good.
    I seriously wish I could use an AM warpcore. But I can't.

    As for the scimitar, it is op mostly because of a2b. But a2b is op by itself anyway.

    The only thing really op for romulan is SRO. But you need to think about everything they are missing that the others factions consider as granted.
    4. Federation battle cruiser. Frankly(eventhough i have said avenger) I don't think the federation deserved the 5/3 battlecruiser, eventhough it came out first. Infact that ties to #1. Infact the Mogh should be there for the klingons, I think the Odyssey should of been the federation "battle cruiser" in the 4/4 configuration.
    The federation is Cryptic favorite pet. They have a 2nd ESD revamp, while the last one worked fine, meanwhile the Romulan are still waiting for an academy (so they don't have twice the DOFF quests, and the need to move to their allied academy). Same assets, same team, one is needed, not the other. Guess what cryptic choose to do ?
    5. Bortas. IMHO I think the devs let an oppertunity slip by and not give the Klingons a proper dreadnought and or battleship. Bortas COULD of been on par with the scimitar or Gal-X as far as firepower, survivability and the like. IMO it should be stronger than the Mogh Battle cruiser. Instead its basically meh.
    The Bortasqu' is a very good ship. But it's not a good a2b ship. That's why it's not played much.
    But a 5 tac console cruiser, with a ltcom universal seating ? That's pretty good.

    7. Science abilites. Well whoever thought this through, well really didn't. Science ships are there to be support ships but there are basically a couple of useful abilities the rest are junk. I mean there is polarize hull which is handy against tractor beams, Gravity well which is a good setup for escort players, but other than that, sci abilities like rift, or shockwave, or tractor repulse, just don't really do enough. I think a revamp of sci abilites. Healing espeically could stand some legs up along with abilities against cloaked ships.
    Sci used to be op a long time ago. Then they were nerfed, escort were buffed, and it became escort online. Now, thanks to the DOFFS, it is a2b cruiser online. See the pattern ?
    It's stupid, but it's cryptic way.
    8. Uniforms. Well KDF needs SERIOUS help. That's been pointed out for ages, but this on/off duty, well I think that needs to go away. Bought the merc outfit so I could outfit my toon and his boffs, but can't do that. REALLY irritating to blow 500 zen and only my toon can use the outfit.
    It's been a while since we saw a new costume on the Cstore. They are now on the lobi store. Why ? Money.
    9. The ability to bind from character to account for certain things. Like lobi purchaes like ground weapons. IMHO that should be an accout bound since of how much it costs to buy lobi equipment. OR atleast a way even if it costs zen or lobi to get those account bound.
    1 word : money. People spend so much in lobi and keys, they don't need to improve our quality of life about that. We are paying anyway.
    10. C store reclamation of consoles. Basically there are consoles that are bound to ships, but the console still is useful on a ship. It would be nice like in the dil store where you can reclaim equipment like the solane warp cores for C-store items. It's HIGHLY annoying to sit there and have to dismiss and then bring back a ship OVER AND OVER AGAIN.
    I don't really see the problem. I mean, there might be one, if all your slots are taken by promotional/lobi/box ship, and you can't delete one because you have no way to get it back. But it's quite minor, and not a priority.
    [SIGPIC][/SIGPIC]
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited April 2014
    talonxv wrote: »
    Discliamer, these are merely my observations, take it as ya will and with a grain of salt
    Disclaimer 2: I am by no means ANY authority on the game or how it should be played, just calling as I see it.

    Having said all of that, STO is a great game. I wouldn't of dropped money on it if it wasn't and I'll still play it after other games I am waiting for come out.

    But there are things I have noticed that well I either don't get or well don't agree with.

    1. Cookie cutter. Game is sliding that way and well IMHO it shouldn't be. I keep seeing posts like the one demanding that the Defiant be given and integrated cloak and furthermore it should be a battle cloak. Sorry but WHY? So that you don't have to roll a rom or klingon but have everything on one character? Or demanding that the federation get carriers and frigate pets ontop of it, eventhough we don't have any ships to fit the build. Oh and lets not forget tac carriers. Already got 2 per faction still waiting on the trifecta and the klingons to get one. Sorry time to step AWAY from the cookie cutter mold and we will be flying same ships, just different cutouts.

    2. Romulan ships. Basically they got the best of every damn thing. Integrated cloaks and BATTLE cloaks for all ontop of singularities. Which is basically 5 free sci abilities without having to waste them on boffs. And then you give out the scimtar 3 pack which takes a bad situation worse. Sorry but I think the devs really need to watch the video about power creep. I think that the romulans should of never been handed battle cloaks for all their warships. That ability should of gone to the klingons to balance out.

    3. Revamps. Well the Gal-X comes to mind. Did a nice revamp, handed over carrier deck, allowed saucer sep(which improves handling for damn sure) but still didn't fix the phase lance. It's not even close to the ball park of the scimitar.

    4. Federation battle cruiser. Frankly(eventhough i have said avenger) I don't think the federation deserved the 5/3 battlecruiser, eventhough it came out first. Infact that ties to #1. Infact the Mogh should be there for the klingons, I think the Odyssey should of been the federation "battle cruiser" in the 4/4 configuration.

    5. Bortas. IMHO I think the devs let an oppertunity slip by and not give the Klingons a proper dreadnought and or battleship. Bortas COULD of been on par with the scimitar or Gal-X as far as firepower, survivability and the like. IMO it should be stronger than the Mogh Battle cruiser. Instead its basically meh.

    6. Crafting. Well this is simply a cluster frak. Can't really build anything that isn't as good as rep grinding stuff. Plus uncommon materials are too damn expensive. Plus the Ageis set, while nice, just does not stack up anymore.

    7. Science abilites. Well whoever thought this through, well really didn't. Science ships are there to be support ships but there are basically a couple of useful abilities the rest are junk. I mean there is polarize hull which is handy against tractor beams, Gravity well which is a good setup for escort players, but other than that, sci abilities like rift, or shockwave, or tractor repulse, just don't really do enough. I think a revamp of sci abilites. Healing espeically could stand some legs up along with abilities against cloaked ships.

    8. Uniforms. Well KDF needs SERIOUS help. That's been pointed out for ages, but this on/off duty, well I think that needs to go away. Bought the merc outfit so I could outfit my toon and his boffs, but can't do that. REALLY irritating to blow 500 zen and only my toon can use the outfit.

    9. The ability to bind from character to account for certain things. Like lobi purchaes like ground weapons. IMHO that should be an accout bound since of how much it costs to buy lobi equipment. OR atleast a way even if it costs zen or lobi to get those account bound.

    10. C store reclamation of consoles. Basically there are consoles that are bound to ships, but the console still is useful on a ship. It would be nice like in the dil store where you can reclaim equipment like the solane warp cores for C-store items. It's HIGHLY annoying to sit there and have to dismiss and then bring back a ship OVER AND OVER AGAIN.


    Well these are just 10 things off the top of my head on threads I've seen before. I am sure there are many issues to be talked to death, but these are just things I've seen and thought to give voice to again.

    Tl;dr, there are things I've seen that I'd like changes to be seen, or at least known about.

    1) The issue with that is you have to take up a valuable console space to equip a sub-par cloak, whereas everyone else has a Battle Cloak that doesn't take up console space and is inherently better.

    2) Remember that Romulan ships, in most cases (except the tankier ones), are more fragile than their Fed or KDF counterparts. The hull numbers don't mean a lot, since their base hull damage resistance is lower. As for power creep, that's what Season 9 does - reduces the rep traits. So I guess you're one of the few people who will embrace this change.

    3) You forgot the Galaxy in your mention of the Galaxy Revamp.

    4) The Odyssey-class is the new flagship type of the Federation Starfleet. Starfleet is, first and foremost, a department that explores the galaxy. Thus, the Odyssey should remain as an explorer and not as a warship, which the Avengeance clearly is.

    5) I do agree on this, the turn is what kills this ship. If it was a turn 7 or greater, the tac Bortas would be pretty impressive.

    6) I heard there's some improvements coming on this front, although I don't know what they are.

    7) There is nothing wrong with sci abilities as it is. I suppose the most useless one would be Photonic Officer for now, but most of the other sci abilities are very useful, and in some cases, more useful than beam-blasting everything in sight. See PvP.

    8) Agreed on this one. By extension, the Romulans should have more options as well (Cryptic may still be working on this one.)

    9) By extension, rep system equipment should be BtA as well, to help facilitate new players with transferring their intermediate gear (Mk X or XI rep gear) to up-and-coming characters.

    10) Agreed... and while they're at it, fix the reclaim items tab of the Dil Store as well. I'm still unable to reclaim some items.
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
    My List of Useful Links, Recently Updated November 25 2017!
  • mimey2mimey2 Member Posts: 0 Arc User
    edited April 2014
    7) There is nothing wrong with sci abilities as it is. I suppose the most useless one would be Photonic Officer for now, but most of the other sci abilities are very useful, and in some cases, more useful than beam-blasting everything in sight. See PvP.

    I'd argue against that particular point, but that's mostly because I've done so much work with it.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited April 2014
    mimey2 wrote: »
    I'd argue against that particular point, but that's mostly because I've done so much work with it.

    True, the "no more Team power cooldown" thing really hit the Scis hard, but they aren't out of the game at this point. A clever captain can still turn the tables with a sciship. (Maybe I've been hiding away in Ker'rat too long. A lot of that stuff skews my perception of things. :) )
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
    My List of Useful Links, Recently Updated November 25 2017!
  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited April 2014
    Regarding the point about cookie cutter builds, I do agree to a point. Since a captain can fly what they like, and use any combination of gear and abilities, you would think we would see all sorts of builds and setups.

    The community isn't entirely to blame however. It's been said over and over but STO is about damage and little else. One could argue that the PvE is so simple you could fly however you like if you aren't fussed about being top of scoreboards or being competitive, problem with that is most of them are.
  • mimey2mimey2 Member Posts: 0 Arc User
    edited April 2014
    True, the "no more Team power cooldown" thing really hit the Scis hard, but they aren't out of the game at this point. A clever captain can still turn the tables with a sciship. (Maybe I've been hiding away in Ker'rat too long. A lot of that stuff skews my perception of things. :) )

    Well I was mostly referring to what you said about Photonic Officer. It can be made useful, just takes a lot of work, and some would argue that there are better things you can do.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited April 2014
    0) could have. Could of is wrong. Please.

    1) I think you mixed terms? Cookie cutter usually means builds, like all the "cruisers" using aux2bat. The term you may be looking for is homogenization, which is all the factions slowly absorbing the uniqueness of the others until all are the same. Both are a problem in sto, actually. Not sure which you mean but I probably agree with you.

    2) If you think romulans are better, go play one. Honestly. Roms are a one trick pony: dps. It turns out that dps is king in this game, which makes roms potent, yes. But the best of everything? Go play a rom sci captain in a rom sci ship and get back to me on that.

    3) What makes you think the galaxy should be a scimitar? The avenger is the scimitar. The galaxy is a tank! The meaningless word dreadnought is meaningless...

    4/5) was there a complaint in here? It is just random statements about random ships... yes, there are a bunch of old ships that are less good than newer ships if that was your point.

    6) Because you *should* totally be able to wave your hand to craft gear that is better than earned gear? Crafted should never be better than fleet or rep gear. It should be better than drops (and it is, mostly). It should not cost so much dil; a crafted XI purple costs over 15k while a fleet costs 9k --- the crafted one should cost like 5k and then they would be fine for "starter" gear.

    7) It was thought through before we had 80k dps. It needs to be revamped. Like the others, your complaint here seems to stem from not understand that parts of the game are old and outdated and need fixing vs new, more powerful things that are current and do not need fixing.

    8) /shrug, I really don't care what things look like, and leave that to others. Im so old that *everything* released today looks so much better than what I had as a teen... that we even have outfits to choose from is still a little mind blowing :P

    9) A large part of the profits from the game are lockbox keys. I doubt the mechanics change in favor of saving the players money/keys.

    10) WHY do you claim a sackful of the same console? Set up a layout with your ships and it moves with you, claim it once and you are done. They are mostly (entirely??) unique, so one is all you should need. You are making work for yourself.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited April 2014
    talonxv wrote: »
    8. Uniforms. Well KDF needs SERIOUS help. That's been pointed out for ages, but this on/off duty, well I think that needs to go away. Bought the merc outfit so I could outfit my toon and his boffs, but can't do that. REALLY irritating to blow 500 zen and only my toon can use the outfit.

    Important.
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