That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.
people have to learn how to play these missions which can only done by playing them and the community helping them.
my experience from the nukara queues has been mixed but the people queuing for them now seem to do ok, but occasionally the person who has no idea what it is, how to play it, or even have an ev suit will come in a mess it up.
people tend to stay away from ground, and stay away from the unknown, the more exposure a mission gets, the more that will play it. and granted there will be a heavy learning curve for a while, but hopefully these will run about as "smooth" as a colony invasion pug.
No more queues. This is supposed to be an mmo, not sandboxes online.
Nukara was "okay," but I wouldn't call it great. Ever tried crystal mining? Even with a team it's nearly impossible with the speed of the spawns. On top of that, they will chase you across the entire zone. This makes it hard to use a needle in battle. The hards were the only ones worth doing, but that was before they made the reward boxes useless. And the only useful gear in the whole rep is the web mine launcher. No, I take that back. Nukara sucked BEFORE the queues.
My Old Blog about things that could and should have been added when I wrote it. Not sure what I want to do with it now. I'll just keep it available now that most of it is outdated.
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I call it, the Stoutes paradox.
people have to learn how to play these missions which can only done by playing them and the community helping them.
my experience from the nukara queues has been mixed but the people queuing for them now seem to do ok, but occasionally the person who has no idea what it is, how to play it, or even have an ev suit will come in a mess it up.
people tend to stay away from ground, and stay away from the unknown, the more exposure a mission gets, the more that will play it. and granted there will be a heavy learning curve for a while, but hopefully these will run about as "smooth" as a colony invasion pug.
...^^^^... THIS so much THIS!
When the hards went from Nuka they KILLED! the ground zone!
Nukara was "okay," but I wouldn't call it great. Ever tried crystal mining? Even with a team it's nearly impossible with the speed of the spawns. On top of that, they will chase you across the entire zone. This makes it hard to use a needle in battle. The hards were the only ones worth doing, but that was before they made the reward boxes useless. And the only useful gear in the whole rep is the web mine launcher. No, I take that back. Nukara sucked BEFORE the queues.