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What's STO's Timeline?

centersolacecentersolace Member Posts: 11,178 Arc User
I've played this game for three and a half years and I still don't understand it.
Post edited by centersolace on
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  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited April 2014
    I suppose it depends on what you mean by timeline. :)

    If you are talking about the 2409 date never advancing, well, we live in that magical grey area of things happening but never in respect to game time. Originally the Stardates on our missions showed that we were advancing past 2409 by years, but I have not checked the recently as Cryptic seems to have abandoned that idea.

    Since the Nexus Wave comes again in 2410 I am guessing that Cryptic does not want to officially advance the timeline until they can make some type of Event for us to play involving the Nexus - and I have no idea when that might be. It could be a couple of more years away.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • collegepark2151collegepark2151 Member Posts: 0 Arc User
    edited April 2014
    thecosmic1 wrote: »
    Since the Nexus Wave comes again in 2410 I am guessing that Cryptic does not want to officially advance the timeline until they can make some type of Event for us to play involving the Nexus - and I have no idea when that might be. It could be a couple of more years away.

    What if the Nexus already came and STO is now perpetually stuck in 2409 as a result? ;)
    [SIGPIC][/SIGPIC]

    Porthos is not amused.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited April 2014
    What if the Nexus already came and STO is now perpetually stuck in 2409 as a result? ;)
    Well, hopefully Grandpa Picard will come out of retirement and save us then. :D
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • xsupersnailxxsupersnailx Member Posts: 180 Arc User
    edited April 2014
    Our galaxy was put outside of time, and never progresses
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited April 2014
    If we are stuck in the Nexus, how come I can't have Farrah Fawcett as a bridge officer?
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited April 2014
    I've played this game for three and a half years and I still don't understand it.

    It's in the STO Novel, Needs of the Many. It's just an explanation for the storyline to bridge the last TV shows all the way up to 2409.
    [SIGPIC][/SIGPIC]
  • gogereavergogereaver Member Posts: 166 Arc User
    edited April 2014
    we have to be in the nexus. time never moves and tends to blend in with other timelines like whenever another jj flick comes out. then of course the whole never dieing thing. we blow up and just come back like nothing happened.
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited April 2014
    Time line? Time is not made out of lines. It is made out of circles. That is why clocks are round. (And why we're forever stuck in 2409.)
    FaW%20meme_zpsbkzfjonz.jpg
    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • sfc#5932 sfc Member Posts: 992 Bug Hunter
    edited April 2014
  • gofasternowgofasternow Member Posts: 1,390 Arc User
    edited April 2014
    Time line? Time is not made out of lines. It is made out of circles. That is why clocks are round. (And why we're forever stuck in 2409.)

    Thank you, Caboose.
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited April 2014
    Thank you, Caboose.

    I knew someone would get it. :D
    FaW%20meme_zpsbkzfjonz.jpg
    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • jonsillsjonsills Member Posts: 10,558 Arc User
    edited April 2014
    People assume that time is a strict progression of cause to effect, but actually from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly-wobbly, timey-wimey... stuff.
    Lorna-Wing-sig.png
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited April 2014
    Time line? This is no time to argue about time! We don't have the time.
    GwaoHAD.png
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited April 2014
    neoakiraii wrote: »
    Time line? This is no time to argue about time! We don't have the time.

    Imagine that.
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited April 2014

    *like*


    The problem with an ongoing MMO video game, is that while YOU have done X or Y, a brand new player has not. So we can't just progress time the way that a TV show can.

    In essence, the STO timeline progresses from Level 1 through Level 50. If you are at L50, and restart L1, you go back in time and start things over again.
    Only YOU can prevent forum fires!
    19843299196_235e44bcf6_o.jpg
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited April 2014
    tacofangs wrote: »
    *like*

    The problem with an ongoing MMO video game, is that while YOU have done X or Y, a brand new player has not. So we can't just progress time the way that a TV show can.

    In essence, the STO timeline progresses from Level 1 through Level 50. If you are at L50, and restart L1, you go back in time and start things over again.

    I know that, but surely there must be some form of progression to all this madness. :P
  • bendalekbendalek Member Posts: 1,781 Arc User
    edited April 2014
    It's simple really ... "Q" froze time so that he could "play" with all of his "toys" in the Milky Way Galaxy. 'Nuff said!
    Oh, hoho hohhhhh, Oh,, hoho, hohhhhh
    My%20STO%20Sig%20Clear_zps5etu86s1.png
  • edited April 2014
    This content has been removed.
  • captainbrian11captainbrian11 Member Posts: 733 Arc User
    edited April 2014
    well if we go by how trek works for it's seasons, we are now approching the year 2418. not that I think we are.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited April 2014
    unikon wrote: »
    Lvl 1 - 50 is the progression forward. The problem is that they don't strictly tell you the year it happens. But it supposedly happens in order from the first Featured Series to the last.


    I guess, simplistically its something like this:

    Undine Agitation/Klingon War > Romulan Neutral Zone Patrol > TrueWay/Dominion Threat > Borg Incursion > Undine Invasion #1 > Nimbus III > Voth Skirmish/Dyson Sphere > Undine Invasion #2


    Rumor is that the year is 2412. Though I doubt that Cryptic will admit it. They thrive on obscurity and fuzzy math.

    I was thinking something like that, but I dunno. Is confusilling.
  • jeffel82jeffel82 Member Posts: 2,075 Arc User
    edited April 2014
    I was thinking something like that, but I dunno. Is confusilling.

    Only if you allow it to be. Really, you can tell yourself as much time as passed as you like - it's not as if it affects any other players.

    As far as I'm concerned, my main characters have been commanding starships for at least ten years.
    You're right. The work here is very important.
    tacofangs wrote: »
    ...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited April 2014
    so our destiny is not the iconian threat? but rather to just step into a nexus ribbon? does that even make sense? maybe i need some context for sure before i get less confuzzled.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • iconiansiconians Member Posts: 6,987 Arc User
    edited April 2014
    They say time is the fire in which we burn.

    So activate your Hazard Emitters.
    ExtxpTp.jpg
  • tenkaritenkari Member Posts: 2,906 Arc User
    edited April 2014
    iconians wrote: »
    They say time is the fire in which we burn.

    So activate your Hazard Emitters.

    *snerk.*

    figures you'd say something like that.
  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    edited April 2014
    tacofangs wrote: »
    *like*


    The problem with an ongoing MMO video game, is that while YOU have done X or Y, a brand new player has not. So we can't just progress time the way that a TV show can.

    In essence, the STO timeline progresses from Level 1 through Level 50. If you are at L50, and restart L1, you go back in time and start things over again.

    Those poor WOW and SWTOR players, they must be going in circles. Both of those two games, when you reach endgame, i believe four years for WOW and three years for SWTOR.
  • erei1erei1 Member Posts: 4,081 Arc User
    edited April 2014
    tacofangs wrote: »
    The problem with an ongoing MMO video game, is that while YOU have done X or Y, a brand new player has not. So we can't just progress time the way that a TV show can.
    You absolutely can. I'll take LOTRO as an example. As you may know, LOTRO follow the books storyline, while the player is an untold hero that follow the main characters in their wake, or help them around.

    If you create a brand new player, the fellowship of the ring is not created yet, and if you move to Rivendell (quite a feat with a low lvl), you will not meet anyone from the fellowship. If you progress in the storyline, and move to Rivendell later, they'll be there, creating the Fellowship.
    Then, for an older character, like mine, if you come back to Rivendell they will be gone, because they are in Rohan (for some of them), the Fellowship is broken, and Boromir is dead.

    LOTRO uses the phasing technology, and they can "hide" NPC and even entire building and town to the sight of some players, while making it seen to others. For one player, there will be a city where he stand full of NPCs, for the other one on the same spot, there will be smoking ruins with bodies on the ground.

    The problem is not being impossible to do it. Because it's not. It's more a problem of development time and technology. When LOTRO started they didn't have the phasing technology, they add to build it (or more accurately, take it from WoW).
    You've shown you can do something a bit like that, to a limited extend. For example, when you start a Romulan, the New Romulus system, being undiscovered yet, is "Tau Dewa 3" or something like that on the main map. Later, it becomes New Romulus. Why don't we have the same for about everything ? For example, when the player start, he have the map we have now. But later, Iconians/Borg/whatever comes and destroy Vulcan for example. Then, for this players, he have "Destroyed Vulcan" instead of "Vulcan", and another map when he loads in.
    [SIGPIC][/SIGPIC]
  • gonaliusgonalius Member Posts: 893 Arc User
    edited April 2014
    erei1 wrote: »
    If you create a brand new player, the fellowship of the ring is not created yet, and if you move to Rivendell (quite a feat with a low lvl), you will not meet anyone from the fellowship. If you progress in the storyline, and move to Rivendell later, they'll be there, creating the Fellowship.
    Then, for an older character, like mine, if you come back to Rivendell they will be gone, because they are in Rohan (for some of them), the Fellowship is broken, and Boromir is dead.

    They are in Rivendell though - The Fellowship are there from beginning to end - Same in Lothlorion for the entirety of the game. The Rangers are still dotted around the world, despite us gathering them up and packing them off to get slaughtered on their way to Gondor. Phasing only came in with the Riders of Rohan expansion, and they aren't applying it to the rest of the game, as there's too much they could break doing so.

    ...

    As to the timeline, similar to what someone else mentioned - In MY game, each Season is another year gone by. What Cryptic intended? Meh! Who cares! My game, my story.
  • erei1erei1 Member Posts: 4,081 Arc User
    edited April 2014
    gonalius wrote: »
    They are in Rivendell though - The Fellowship are there from beginning to end - Same in Lothlorion for the entirety of the game. The Rangers are still dotted around the world, despite us gathering them up and packing them off to get slaughtered on their way to Gondor. Phasing only came in with the Riders of Rohan expansion, and they aren't applying it to the rest of the game, as there's too much they could break doing so.

    ...

    As to the timeline, similar to what someone else mentioned - In MY game, each Season is another year gone by. What Cryptic intended? Meh! Who cares! My game, my story.
    You are right, I just checked, they were just moved to a room so they are hidden unless you want to see them.

    My argument is still true. It's just a matter of time and effort.
    [SIGPIC][/SIGPIC]
  • jim625jim625 Member Posts: 907 Arc User
    edited April 2014
    I'd say it's the year 2414 :D
  • tuskin67tuskin67 Member Posts: 1,097 Arc User
    edited April 2014
    unikon wrote: »
    Rumor is that the year is 2412. Though I doubt that Cryptic will admit it. They thrive on obscurity and fuzzy math.

    Pretty one of the devs said we're still in 2409.

    And I think Branflakes hinted earlier this year that the timeline would be advancing soon.

    I hope they make it 2410, that is the year the energy ribbon known as the "Nexus" returns through Local Space.
    Undine Agitation/Klingon War > Romulan Neutral Zone Patrol > TrueWay/Dominion Threat > Borg Incursion > Undine Invasion #1 > Nimbus III > Voth Skirmish/Dyson Sphere > Undine Invasion #2

    I'm assuming the Order in the Mission Journal is the official timeline, so Nimbus is after the Klingon Arc

    But then it gets confusing because Romulans do Nimbus before the Dividian FE, but Feds do it after

    For a Fed Player it is:
    Klingon Front/Undine > Nimbus > Romulan Arc > TrueWay/Dominion/Mirror Universe> Borg > Breen > Undine/Borg > then Dyson Sphere.


    Romulan Player: According to the opening Cutscene the tutorial takes place 2 weeks before the Fed Tutorial.
    Colony/Tutorial > Flotillia > Finding New Romulus > Establishing the Republic/Taking Sides > Nimbus > Beating the Elachi > Romulan FE Series > Dividian FE > True Way/Dominion FE/Mirror Universe > Borg > Breen FE > Undine/Borg > Dyson Sphere


    Klingon Players:
    Tutorial > House of Torg > Federation War > Fek'Ihri > More Torg/Temporal Ambassador/Alpha > Nimbus > Romulan FE > Dividian FE > True Way/Dominion FE/Mirror Universe > Borg > Breen > Borg/Undine > Dyson Sphere.


    I think that every faction character has their own personal timeline, which would explain Romulans, Feds and KDF doing the same missions.

    Also other then in STFs, other players do not "exist" in the story line.

    Some missions can have their dialogue change depending if you had done certain missions before doing them, mostly FEs because they can be done from level 10 during their original run.
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