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pwespockpwespock Member Posts: 66 Arc User
Why is Cryptic not creating any content, that grant useful rewards and keep players doing it for a longer time than 3 or 4 weeks?

There are only 4 space and ground stf's, that grant a timeefficient reward of dilithium and other stuff. Why are there only 4 stf's after 4 years?

Why is cryptic creatig things like the dyson sphere, that does not grant you any reward, that could motivate a player to do it anymore after reaching reputation t5?
only exception is dyson sphere ground.

Best example are storming the spire or into the breach. both are nice things, but why should i do them now?
Next question is: why should anybody do anything in storming the spire, when you get the most important award just for beeing there 15 min?

Same for the new undine actions. nice to see for 2 or 3 weaks. but they need rewards that keep people foing them after reaching max reputation.

Other games have 15-more than 100 group actions, that can grant interesting rewards.
Why not in STO?

i'm really interested in the answer
Post edited by pwespock on
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Comments

  • chalpenchalpen Member Posts: 2,207 Arc User
    edited March 2014
    One of the most terribly illogical things cryptic does it bring out a new stf for a rep that is a year old (like the hive or the nukura ground boss fights). Nobody ever plays them and it is a waste of time for cryptic to make them.
    Should I start posting again after all this time?
  • daqheghdaqhegh Member Posts: 1,490 Arc User
    edited March 2014
    chalpen wrote: »
    One of the most terribly illogical things cryptic does it bring out a new stf for a rep that is a year old (like the hive or the nukura ground boss fights). Nobody ever plays them and it is a waste of time for cryptic to make them.

    It would have worked better if they thought it out more. Without the hard missions, there's no incentive to go to Nukara. And now the reward boxes are useless. You can sell them, but even then they aren't worth as much as they did before the rep.

    What they need is consistent updates, regularly added content, and more emmersive gameplay. ALL of these things were promised prior to F2P, but non so far have happened. The most logical thing they can do at this point is to stop making promises. Or just announce when things are about to be released. Hinting at things that never end up happening doesn't do anything but TRIBBLE off the player base.
    My Old Blog about things that could and should have been added when I wrote it. Not sure what I want to do with it now. I'll just keep it available now that most of it is outdated.
  • mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited March 2014
    What do you mean by 15-more than 100 group actions?
  • mothmicromothmicro Member Posts: 25 Arc User
    edited March 2014
    It come out new things, this is then only played for 2-3 weeks, and then never again.

    This Content should be bring some good rewards. Otherwise this new content is absolutly useless after 2 - 3 weeks.

    no one play it anymore.

    and 4 ground and space stfs in 4 years... Thats a really huge joke!

    Foundry missions are completely uninteresting because there is no good reward for doing it...

    that's really a poverty certificate.

    I'm sad about it, Star Trek Online can be so much more. more fun to play.
  • purplegamerpurplegamer Member Posts: 1,015 Arc User
    edited March 2014
    pwespock wrote: »
    Why is Cryptic not creating any content, that grant useful rewards and keep players doing it for a longer time than 3 or 4 weeks?

    There are only 4 space and ground stf's, that grant a timeefficient reward of dilithium and other stuff. Why are there only 4 stf's after 4 years?

    Why is cryptic creatig things like the dyson sphere, that does not grant you any reward, that could motivate a player to do it anymore after reaching reputation t5?
    only exception is dyson sphere ground.

    Best example are storming the spire or into the breach. both are nice things, but why should i do them now?
    Next question is: why should anybody do anything in storming the spire, when you get the most important award just for beeing there 15 min?

    Same for the new undine actions. nice to see for 2 or 3 weaks. but they need rewards that keep people foing them after reaching max reputation.

    Other games have 15-more than 100 group actions, that can grant interesting rewards.
    Why not in STO?

    i'm really interested in the answer

    Rewards are the problem. They need to move away from the carrot-on-a-stick mentality and get back to emergent systems like crafting and exploration.
  • pwespockpwespock Member Posts: 66 Arc User
    edited March 2014
    Rewards are the problem. They need to move away from the carrot-on-a-stick mentality and get back to emergent systems like crafting and exploration.

    Fact is, the human race wants to reach new goals and improve itself and because of capitalism, it's neccassary to collect money to do so. many people have tried to find a good alternative to capitalism but failed. until this changes, you need rewards. more exploration would be really nice in addition
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    pwespock wrote: »
    There are only 4 space and ground stf's, that grant a timeefficient reward of dilithium and other stuff. Why are there only 4 stf's after 4 years?

    There's more than 4 STFs after 4 years. You just don't like doing the other ones.
    Why is cryptic creatig things like the dyson sphere, that does not grant you any reward,

    Dyson sphere grants rewards.
    Best example are storming the spire or into the breach. both are nice things, but why should i do them now?

    Same reason as before. If you don't like doing ground combat it's a very easy to do space mission to get the marks you'll need to do the rep grind with minimal thought or involvement. Elite is super easy and grants the imiplants.
    why should anybody do anything in storming the spire, when you get the most important award just for beeing there 15 min?

    You're there. It's fun to fight ships. Might as well do something while you're there. If you're so apathetic that you can't even be bothered to play the game while playing the game, Dyson sphere STFs aren't your problem. It runs deeper than that.
    [SIGPIC][/SIGPIC]
  • pwespockpwespock Member Posts: 66 Arc User
    edited March 2014
    Quote:
    Originally Posted by pwespock View Post
    There are only 4 space and ground stf's, that grant a timeefficient reward of dilithium and other stuff. Why are there only 4 stf's after 4 years?
    There's more than 4 STFs after 4 years. You just don't like doing the other ones.

    Quote:
    Why is cryptic creatig things like the dyson sphere, that does not grant you any reward,
    Dyson sphere grants rewards.

    Quote:
    Best example are storming the spire or into the breach. both are nice things, but why should i do them now?
    Same reason as before. If you don't like doing ground combat it's a very easy to do space mission to get the marks you'll need to do the rep grind with minimal thought or involvement. Elite is super easy and grants the imiplants.

    Quote:
    why should anybody do anything in storming the spire, when you get the most important award just for beeing there 15 min?
    You're there. It's fun to fight ships. Might as well do something while you're there. If you're so apathetic that you can't even be bothered to play the game while playing the game, Dyson sphere STFs aren't your problem. It runs deeper than that.

    Fascinating. you copied my post and quoted me but you obviously havent read it.
    i wrote: "There are only 4 space and ground stf's, that grant a timeefficient reward of dilithium and other stuff. Why are there only 4 stf's after 4 years?"

    possibly you didn't read the word timeefficient. you get 1k dilithium, 80+ omega marks and 1-11 bioneural processors in one stf. so you get about 1,8k dilithium average in 2-4 min with a good team. where else can i get as much in such a short time?

    next quote is absolutely fail: you quoted only the half. i said no reward that keeps players doing it after completing the reputation.

    so please, read more carefully before posting next time
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    pwespock wrote: »
    Fascinating. you copied my post and quoted me but you obviously havent read it.

    Nah, I read it. You just didn't make your points very effectively. For instance, yeah I saw the sentence about only 4 being time efficient. That is debatable, but I don't even want to get into that. I instead focused on your question after that, which obviously contains either a huge omission or demonstrates that your entire thread has a bias that invalidates much of the discussion.

    To wit: You state there are only 4 efficient STFs. But then gloss over the word efficient and ask "Why are there only 4 STFs after 4 years?"

    So either you made a big error in your question ... or you're not even remotely interested in a discussion about the reality of this game. Because there ARE more than 4 STFs.

    So which is it hoss?

    You bad a typing? Or just bad at hiding your agenda?
    [SIGPIC][/SIGPIC]
  • pwespockpwespock Member Posts: 66 Arc User
    edited March 2014
    Nah, I read it. You just didn't make your points very effectively. For instance, yeah I saw the sentence about only 4 being time efficient. That is debatable, but I don't even want to get into that. I instead focused on your question after that, which obviously contains either a huge omission or demonstrates that your entire thread has a bias that invalidates much of the discussion.

    To wit: You state there are only 4 efficient STFs. But then gloss over the word efficient and ask "Why are there only 4 STFs after 4 years?"

    So either you made a big error in your question ... or you're not even remotely interested in a discussion about the reality of this game. Because there ARE more than 4 STFs.

    So which is it hoss?

    You bad a typing? Or just bad at hiding your agenda?

    well, what exactly do you want to say?
    if you want to know what i mean, just read the first post and don't ignore words
  • mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited March 2014
    pwespock wrote: »
    well, what exactly do you want to say?
    if you want to know what i mean, just read the first post and don't ignore words

    There are A LOT of stfs and group events, just look in your list, quite a few of them are actually quite fun, the gorn minefield one for example, is simple and is mostly just killing stuff, making it a nice "just want to kill something" mission.
  • pwespockpwespock Member Posts: 66 Arc User
    edited March 2014
    There are A LOT of stfs and group events, just look in your list, quite a few of them are actually quite fun, the gorn minefield one for example, is simple and is mostly just killing stuff, making it a nice "just want to kill something" mission.

    why are people posting answers without reading the text carefully?
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    pwespock wrote: »
    well, what exactly do you want to say?
    if you want to know what i mean, just read the first post and don't ignore words

    YOU ignored the word efficient.

    Is your question: Why are there only 4 STFs after 4 years?

    Or is your question: Why are there only 4 TIME EFFICIENT STFs after 4 years?

    Because you typed: Why are there only 4 STFs after 4 years?

    If this is a typo, then I recommend you not get on me for reading your own typing wrong.

    If this is the question you meant to ask, then I think you're using hyperbole to make an exaggerated point. There are more than 4 STFs. There's even more than 4 Time Efficient STFs. The thrust of that debate really delves into what your boundaries for time efficiency are. But there are more than 4 efficient ones. And thus I think it's very disingenuous of you to suggest that this game hasn't improved its content in 4 years since it has.

    Which is really the problem with your entire post.

    You're exaggerating.

    EDIT: Well, the other problem being that your final question advocates AFK leeching in Storming the Spire. A behavior that generally makes you persona non grata in the game. Proceed with that at your own risk.
    [SIGPIC][/SIGPIC]
  • purplegamerpurplegamer Member Posts: 1,015 Arc User
    edited March 2014
    pwespock wrote: »
    Why is Cryptic not creating any content, that grant useful rewards and keep players doing it for a longer time than 3 or 4 weeks?

    Rewards are the reason people only come on for a short time before going off to other things...


    http://gamasutra.com/blogs/KenWilliamson/20140318/213354/The_Slow_Seduction_of_Gameplay.php
  • pwespockpwespock Member Posts: 66 Arc User
    edited March 2014
    YOU ignored the word efficient.

    Is your question: Why are there only 4 STFs after 4 years?

    Or is your question: Why are there only 4 TIME EFFICIENT STFs after 4 years?

    Because you typed: Why are there only 4 STFs after 4 years?

    If this is a typo, then I recommend you not get on me for reading your own typing wrong.

    If this is the question you meant to ask, then I think you're using hyperbole to make an exaggerated point. There are more than 4 STFs. There's even more than 4 Time Efficient STFs. The thrust of that debate really delves into what your boundaries for time efficiency are. But there are more than 4 efficient ones. And thus I think it's very disingenuous of you to suggest that this game hasn't improved its content in 4 years since it has.

    Which is really the problem with your entire post.

    You're exaggerating.

    ok, i see the problem.
    so you want to say, you can't remember one line of text until you read the next line?
  • mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited March 2014
    pwespock wrote: »
    why are people posting answers without reading the text carefully?

    we are, your question is just based on a false premise. this is what YOU wrote:
    pwespock wrote: »

    There are only 4 space and ground stf's, that grant a timeefficient reward of dilithium and other stuff. Why are there only 4 stf's after 4 years?

    i'm really interested in the answer
  • pwespockpwespock Member Posts: 66 Arc User
    edited March 2014
    Rewards are the reason people only come on for a short time before going off to other things...


    http://gamasutra.com/blogs/KenWilliamson/20140318/213354/The_Slow_Seduction_of_Gameplay.php

    yea, that's right. but that's the way it is.
    i don't like it aswell, that people want rewars all the time, but as there is no challenging content in this game, people need something else to do
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    pwespock wrote: »
    ok, i see the problem.
    so you want to say, you can't remember one line of text until you read the next line?

    Let's try this another way.

    What are the 4 STFs you're talking about?
    [SIGPIC][/SIGPIC]
  • mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited March 2014
    pwespock wrote: »
    yea, that's right. but that's the way it is.
    i don't like it aswell, that people want rewars all the time, but as there is no challenging content in this game, people need something else to do

    1, do the dailies

    2. get and equip new ships

    3. redo the more fun story missions

    4. play STFs for fun (i know, hard for you to understand it seems, doing something for fun instead of efficiency)

    5. play The Foundry missions

    6. MAKE foundry missions

    7. play another faction

    there seems to be quite a few things to do actually, few of them are efficient in any way, but efficiency is NOT why you should be playing a game.
  • pwespockpwespock Member Posts: 66 Arc User
    edited March 2014
    imagine that there are people playing this game since beta and looking for something, that they not have done more than 10 times. they could get bored by the story missions, that are designed for one player. imagine further, that these players could have enough characters so they don't want to create another one.

    They could be interested in something challenging, that can be done with a team.
    It would be really nice if this content would not be as easy as infected, cure, khitomer (which have been done more or less since launch of the game) and hive. (you can do infected space elite alone in less than 5 mins for example).

    so it would be nice to see something, that needs a well coordinated team to get through.
    but there is nothing like this out there for 4 years now, except no win szenario, but even there, you only need a lot of dmg and nothing more to do wave 10.

    so there is only pvp, dps records and farming left for many people.
    pvp would need more variations like team q's for 3 vs 3, 4 vs 4 and 5 vs 5 against teams (no randoms)

    to come back to stf's. i mean: infected space elite, cure space elite, khitomer space elite and hive space elite. you always get 1k dilithium, 80+ omega marks and 1-11 bioneural processors and they can be done in 2-4 mins. so they are good to farm dilithum and space items, butgot boring a loooong time ago

    so again: my question is: why is cryptic implementing content, that only grant reputation marks and only a small ammount of dilithium if at all for a much longer time than the borg stf's?

    they should know, that most players in this game don't to the same thing over and over again if they don't get a good reward in comparison to others for it after they reached reputation t5.

    Will we ever get team content like raid instances in other game, that require something else than pure dmg. the only objective of all sto missions and actions could be: "Hello again, Just kill everything in here as always".

    i accepted the argument: "They had no time to do so" two years ago, because it was the truth. But they are wasting their time with creating new content, that has no longterm effect on teamplayers at all.

    I hope, that was clear enough for everybody
  • mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited March 2014
    so yeah, you are basing your entire argument on the premise that their are only a few STFS. thus your entire post is invalid because that is false.
  • pwespockpwespock Member Posts: 66 Arc User
    edited March 2014
    so yeah, you are basing your entire argument on the premise that their are only a few STFS. thus your entire post is invalid because that is false.


    sure you can do gorn minefield, starbase 24 and all the others, but as i wrote in my first post, which should be enough for the people, i wanted to talk to, i am talking about the borg space elite stf's, because they are the only ones, granting a relatively huge ammount of dilithium.
    and if you want to know, why people could skip the other ones, i recommend to read my posts again. [/QUOTE]
  • mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited March 2014
    pwespock wrote: »
    sure you can do gorn minefield, starbase 24 and all the others, but as i wrote in my first post, which should be enough for the people, i wanted to talk to, i am talking about the borg space elite stf's, because they are the only ones, granting a relatively huge ammount of dilithium.
    and if you want to know, why people could skip the other ones, i recommend to read my posts again. But i'm pretty impressed of people like you spending their time to write in posts, they are obviously not interested in.
    [/QUOTE]

    if all you care about is being efficient, then i ask you to consider why you are playing this game.
  • pwespockpwespock Member Posts: 66 Arc User
    edited March 2014

    if all you care about is being efficient, then i ask you to consider why you are playing this game.[/QUOTE]


    i wrote about timeefficient farming. that means farming the maximum of ressources in a minimum of time.

    But i am asking myself why you are writing about something, that you obviously don't care about
  • mothmicromothmicro Member Posts: 25 Arc User
    edited March 2014
    yeah, 3vs3, 4vs4 and 5vs5 team queues would be great.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    pwespock wrote: »
    sure you can do gorn minefield, starbase 24 and all the others,

    Gorn Minefield and Starbase 24 are Fleet Actions. Not STFs.
    because they are the only ones, granting a relatively huge ammount of dilithium.

    They're not the best way to get Dilithium. They're efficient because they give Dilithium ALONG with Implants and Marks for that Rep, and vendor trash.

    To straight Dil farm, there's more efficient things to do. If you know, we're talking about efficiency.
    [SIGPIC][/SIGPIC]
  • mothmicromothmicro Member Posts: 25 Arc User
    edited March 2014
    Snoggymack22, is that you on this picture?

    http://img01.lachschon.de/images/127666_robbeimbild_1.jpg
  • pwespockpwespock Member Posts: 66 Arc User
    edited March 2014
    Gorn Minefield and Starbase 24 are Fleet Actions. Not STFs.



    They're not the best way to get Dilithium. They're efficient because they give Dilithium ALONG with Implants and Marks for that Rep, and vendor trash.

    To straight Dil farm, there's more efficient things to do. If you know, we're talking about efficiency.


    nobody said, that Gorn Minefield and Starbase 24 would be stf's.

    And you got it correctly. stf's grant dilithium, omega marks and bioneural processors, not implantats.

    But i don't know any way to farm more than 1k dilithium per min. but maybe you play another Star Trek Online, where this is possible
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    pwespock wrote: »
    But i don't know any way to farm more than 1k dilithium per min. but maybe you play another Star Trek Online, where this is possible

    I do. But I'm contractually bound to not reveal Cosmic1's intellectual property rights.

    Still maybe he'll read this thread and be benevolent enough to drop you some hints on how to efficiently farm Dilithium.

    However if you're farming Dil by doing ISE on one toon in under a minute, toon hopping to the next and the next and the next, until the 30 minute timer recycles to start it all over again ...

    I mean if that's your farming plan ...

    You've already kind of lost the point of playing this video game.

    And nothing the devs make in the future will actually fit your playstyle.
    [SIGPIC][/SIGPIC]
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    mothmicro wrote: »
    Snoggymack22, is that you on this picture?

    http://img01.lachschon.de/images/127666_robbeimbild_1.jpg

    :)

    Maybe.
    [SIGPIC][/SIGPIC]
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