I think our ships should have a separate Boff station for First Officers. After all, first officers in the shows were separate (The shows in the 24th century, TOS and ENT had first officers who doubled as Science officers). Since this game is in the 25th century, it should follow the some format as the 24th century shows (TNG, DS9, and VOY). This would mean that they should have a separate position for the first officer.
For this idea, the first officer would be a standard boff, however, the first officer should not be able to use their boff powers. Instead, debending on the boffs career track they should buff the other boffs on your ship. For example, if your first officer is a Tac, he or she (or it) would buff the abilities of your Tac boffs. The effectiveness of this buff would depend on what rarity the First officer is.
Also, the first officer would not be able to join you on away missions. I know they often went on away team missions in the shows, but very rarely in TNG, DS9 or VOY did BOTH the captain and first officer go on the same away team missions.
You technically do have a separate area for your First Officer. Its under the DOff Department Heads. They handle a majority of your Diplomacy DOff missions.
Star Trek Battles: For those who want to Play Star Trek Online as it WAS MEANT TO BE!!!
First Officer power: You can't go on away missions.
Attempting to go on a boring ground map for a very dangerous mission results in your first officer objecting. As such, he/she leads the away team him/herself and the ground mission is auto resolved.
First Officer power: You can't go on away missions.
Attempting to go on a boring ground map for a very dangerous mission results in your first officer objecting. As such, he/she leads the away team him/herself and the ground mission is auto resolved.
I would love that, only space missions to worry about
[SIGPIC][/SIGPIC]
"Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
I think our ships should have a separate Boff station for First Officers. After all, first officers in the shows were separate (The shows in the 24th century, TOS and ENT had first officers who doubled as Science officers). Since this game is in the 25th century, it should follow the some format as the 24th century shows (TNG, DS9, and VOY). This would mean that they should have a separate position for the first officer.
For this idea, the first officer would be a standard boff, however, the first officer should not be able to use their boff powers. Instead, debending on the boffs career track they should buff the other boffs on your ship. For example, if your first officer is a Tac, he or she (or it) would buff the abilities of your Tac boffs. The effectiveness of this buff would depend on what rarity the First officer is.
Also, the first officer would not be able to join you on away missions. I know they often went on away team missions in the shows, but very rarely in TNG, DS9 or VOY did BOTH the captain and first officer go on the same away team missions.
First office, yes. Not able to use his BOFF powers, no.....Every ship should get one universal Commander slot for a First Officer who should be able to use any and all of his BOFF powers. Its the way Riker did it on TNG, and Chakota (sp) did it on Voyager, so its canon and reasonable. Otherwise why have a First Officer at all if he isn't going to use his knowledge and abilities to help you?
First office, yes. Not able to use his BOFF powers, no.....Every ship should get one universal Commander slot for a First Officer who should be able to use any and all of his BOFF powers. Its the way Riker did it on TNG, and Chakota (sp) did it on Voyager, so its canon and reasonable. Otherwise why have a First Officer at all if he isn't going to use his knowledge and abilities to help you?
I agree with this 150%!!! My ship of choice is a Tactical Odyssey and it frustrates me to no end that I have a female Andorian Tactical Commander (who's also DOFF-assigned as my First Officer), who can't use all of her phenomenal Tac abilities. She already had BFAWI and I retrained her to additionally have BFAWIII, but I can't use her latent Attack Pattern Omega on account of the rank limitation. So, yeah, having a Universal First Officer/Commander slot would be a brilliant thing indeed!
Not to mention that such a change would nicely acknowledge the inherent value of First Officers, throughout Trek history. Spock, Riker and Chakotay were all recognized as being a cut above the rest of the crew. It'd be nice if our First Officer BOFFs got the same acknowledgement.
"Don't try to be a great man. Just be a man and let history make its own judgments." -Zefram Cochrane
Vice-Admiral Methos Corinthian
methos71
I agree with this. It would be nice to have a 1st officer boff station or some way for a first officer to enhance the ship.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
I think the Devs see the "Commander" station on your ship as the XO spot.
I could fathom the possibility of the Devs thinking this, but I'd contend that they would be thinking wrongly. Per this line of thought, our respective crew's XO would change with each and every ship transfer. And most of us have a whole lotta ships to transfer to as well.
Talk about immersion breaking! And can ya imagine how Riker might've felt if, upon switching up to the the Enterprise E (after the destruction of the 'D'), Picard informed him "Well, Number One, you're no longer this ship's first officer, as Starfleet has designated this new ship as an Engineering Cruiser. Mr. Laforge will therefore be replacing you as ship's First Officer." What becomes of Riker then? Does he become ship's Morale Officer or perhaps Mr. Mot's ship's salon Beard-trimming Assistant?
Yet, your point has made me think of another annoying conundrum about my ship of choice (Tactical Odyssey): If it's a Tactical Cruiser, then why doesn't it have a Tactical Commander BOFF slot, instead of its current Engineering Commander slot? Speculation for another thread, to be sure, but I couldn't help wondering no less.
"Don't try to be a great man. Just be a man and let history make its own judgments." -Zefram Cochrane
Vice-Admiral Methos Corinthian
methos71
I could fathom the possibility of the Devs thinking this, but I'd contend that they would be thinking wrongly. Per this line of thought, our respective crew's XO would change with each and every ship transfer. And most of us have a whole lotta ships to transfer to as well.
Talk about immersion breaking! And can ya imagine how Riker might've felt if, upon switching up to the the Enterprise E (after the destruction of the 'D'), Picard informed him "Well, Number One, you're no longer this ship's first officer, as Starfleet has designated this new ship as an Engineering Cruiser. Mr. Laforge will therefore be replacing you as ship's First Officer." What becomes of Riker then? Does he become ship's Morale Officer or perhaps Mr. Mot's ship's salon Beard-trimming Assistant?
Yet, your point has made me think of another annoying conundrum about my ship of choice (Tactical Odyssey): If it's a Tactical Cruiser, then why doesn't it have a Tactical Commander BOFF slot, instead of its current Engineering Commander slot? Speculation for another thread, to be sure, but I couldn't help wondering no less.
Well... Cuz it is a cruiser?
"Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
Yet, your point has made me think of another annoying conundrum about my ship of choice (Tactical Odyssey): If it's a Tactical Cruiser, then why doesn't it have a Tactical Commander BOFF slot, instead of its current Engineering Commander slot? Speculation for another thread, to be sure, but I couldn't help wondering no less.
uh, no there is no question as to why for such an obvious thing, it is a CRUISER.
uh, no there is no question as to why for such an obvious thing, it is a CRUISER.
Ah, but it's supposed to be a TACTICAL CRUISER, key word being TACTICAL. Hence why I'm inclined to think that it should have a Tactical Commander's BOFF slot, instead of an ENG Commander's slot. I'd say the same for the Engineering/Operations and Science variants (which I also have) as well; i.e. the ENG/Operations Oddy should have a Commander ENG slot and Science a Commander Sci slot.
Yet, we digress from the subject at hand. Well, somewhat...as a Universal First Officer/Commander BOFF slot would solve this conundrum handily, no matter what ya might be flying.
"Don't try to be a great man. Just be a man and let history make its own judgments." -Zefram Cochrane
Vice-Admiral Methos Corinthian
methos71
Yet, we digress from the subject at hand. Well, somewhat...as a Universal First Officer/Commander BOFF slot would solve this conundrum handily, no matter what ya might be flying.
A Universal First Officer slot I am all for. But not as a Universal Commander BOff Slot. It should be separate. Slotting one should unlock a FOff power, something akin to Captain Powers but weaker. Spock mostly used a Sensor Scan type of thing. Riker, um, mostly used Seduce.
A Universal First Officer slot I am all for. But not as a Universal Commander BOff Slot. It should be separate. Slotting one should unlock a FOff power, something akin to Captain Powers but weaker. Spock mostly used a Sensor Scan type of thing. Riker, um, mostly used Seduce.
Would all ships get this? Honestly, a Universal Commander seat would make for a lot of "interesting" builds. The whole seating debacle on the Gal-X-Cort comes to mind...
Perhaps if the only way to change 1st Officer was to dismiss them. But then, what'd happen if Tovan was your #1? Hmm.
EDIT: Yeah, I quoted the wrong post. Sorry...
"Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
Comments
Our Battles
Attempting to go on a boring ground map for a very dangerous mission results in your first officer objecting. As such, he/she leads the away team him/herself and the ground mission is auto resolved.
I would love that, only space missions to worry about
"Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
I'm all for for exploring this idea. the First Officer slot in the DOff system, to me seems rather useless and uninteresting.
First office, yes. Not able to use his BOFF powers, no.....Every ship should get one universal Commander slot for a First Officer who should be able to use any and all of his BOFF powers. Its the way Riker did it on TNG, and Chakota (sp) did it on Voyager, so its canon and reasonable. Otherwise why have a First Officer at all if he isn't going to use his knowledge and abilities to help you?
Not to mention that such a change would nicely acknowledge the inherent value of First Officers, throughout Trek history. Spock, Riker and Chakotay were all recognized as being a cut above the rest of the crew. It'd be nice if our First Officer BOFFs got the same acknowledgement.
Vice-Admiral Methos Corinthian
methos71
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
"There is no problem in the universe that can't be solved with a bribe, a paid assassin, or an overpowered fighter." - Chubain from Jumpgate Evolution
Talk about immersion breaking! And can ya imagine how Riker might've felt if, upon switching up to the the Enterprise E (after the destruction of the 'D'), Picard informed him "Well, Number One, you're no longer this ship's first officer, as Starfleet has designated this new ship as an Engineering Cruiser. Mr. Laforge will therefore be replacing you as ship's First Officer." What becomes of Riker then? Does he become ship's Morale Officer or perhaps Mr. Mot's ship's salon Beard-trimming Assistant?
Yet, your point has made me think of another annoying conundrum about my ship of choice (Tactical Odyssey): If it's a Tactical Cruiser, then why doesn't it have a Tactical Commander BOFF slot, instead of its current Engineering Commander slot? Speculation for another thread, to be sure, but I couldn't help wondering no less.
Vice-Admiral Methos Corinthian
methos71
Well... Cuz it is a cruiser?
uh, no there is no question as to why for such an obvious thing, it is a CRUISER.
Yet, we digress from the subject at hand. Well, somewhat...as a Universal First Officer/Commander BOFF slot would solve this conundrum handily, no matter what ya might be flying.
Vice-Admiral Methos Corinthian
methos71
A Universal First Officer slot I am all for. But not as a Universal Commander BOff Slot. It should be separate. Slotting one should unlock a FOff power, something akin to Captain Powers but weaker. Spock mostly used a Sensor Scan type of thing. Riker, um, mostly used Seduce.
Would all ships get this? Honestly, a Universal Commander seat would make for a lot of "interesting" builds. The whole seating debacle on the Gal-X-Cort comes to mind...
Perhaps if the only way to change 1st Officer was to dismiss them. But then, what'd happen if Tovan was your #1? Hmm.
EDIT: Yeah, I quoted the wrong post. Sorry...