Sorry about the name, but this is going from a statement in the Tacofangs thread: I'm calling it.
To be honest, a lot of people like their Borg characters, but let's face it: They're outdated. They've been horribly limited, even since Beta, and This many years in, wouldn't it be nice to see them get a proper update? After all, the only way to get them is to shell out a few hundred dollars, so i think that it might be a nice thing for Cryptic to go back and give them a much needed improvement. To make it even better, there is plenty of time to do so as well as plenty of reason.
One of the first things I would (on a personal note) like to see is:
A) Full Body Skins: This would include the infected complexion and a few of the pastier skins, just so the skintones match.

More parts: The head parts are really nice, but just like the skins, they're head only. The Seven of Nine had is nice, but it only goes to the wrist, instead of up the forearm like it does in canon. There are even a lot of really nice options on the Drones, which would be great to have on our captains. The big Lore point is that when the Borg came back, they came back more advanced and harder to liberate, so it would be nice to get more options to allow our characters to better show this. More so for the Romulans given Hakeev and his story aspects.
C) Borg Arm Weapons: With the sense of the previous option, we get the potential to have arm weapons. Not like unlocking the Rep Versions, but just unlocking a visual override. Basically, your arm would be covered with a Borg Prosthetic, but you wouldn't be holding the weapon at all. You would just raise your prosthetic and fire from that. Instead of holding a tricorder, you would just have the arm going. The animations would be the same as the hand phaser, so it would literally just be a little coding to keep the props from popping up.
D) Traits: The ones we have are okay, but they don't really seem all that effective, especially with the newer traits as well as the resequencer traits. It would be nice to get updated traits and a few extra traits to to make the characters feel more like a unique species. The adaptive shield visual would be awesome as a trait, more so if it actually added a small bonus resistance that adds to the end game shields. Maybe a Trait that allows you to use the nanites as more control based on class. Tac would do a Dot, Engineering could debuff, Sci could add a control effect like assimilation, just for a shorter duration.
E) Options, not species: I love that Liberated Borg is a playable species but it really shouldn't be. They should be a series of unlockable options for all species. The Borg don't just assimilate Humans, Klingons, or Romulans, so why should we be limited to only the base species per faction? Let us pick a species and add the Borg parts to them as part of the customization. For Species, this would allow them to be a Liberated Caitian, or a Liberated Vulcan. This alone would add so much value to the Liberated Borg as well as the LTS. This would also play well into getting the respecies token out there, since many of us have played for too long to just delete our character.
Feel free to list things you might want to see
if they did decide to give Liberated Borg a little attention, and I'll try to add them below as a list.
Again, these would be just a list of suggestions as an idea for Cryptic to enhance them.
Borg skins with metallic limbs
More varied eyepieces
Changeable colors for lights and lasers
No Assimilated Kazon... just no...
Allow species traits as well as Borg traits
Possible Borg Colors for Armor and Kit options
Body (possibly full body) implants
Fix the Borg Regen trait
Full Body Borg Skins (a personal peeve of mine as well)
The Assimilated Boff suits for our Captains
Possible soy-based beef substitute (bonus to borg regen/traits maybe?)
Finish Seven of Nine implants
Make Seven of Nine implants unisex and available to all races
Locutus Borg costume pack
Let us pick class/sex (maybe species) of Liberated Boffs, like they do with android Boffs
Borg alcove options (great for assimilated Captain's quarters)
Both light (wrist attach) and Heavy (arm replacing) Borg Prosthetics as weapon skins
Respecies tokens, so we don't have to start over
Comments
Well, there was one really good idea in there.
I do like the idea of a liberated Borg Andorian or Gorn....
A necessity is to allow the 7 of 9 implants to work on Males and KDF characters and Bridge Officers.
When I think of "Borg" I think of the relentless, deadly menace well known throughout the IP. The monsters of Wolf 359, cleaving through Starfleet. Carving starships like a child cutting up a piece of cake. "Scooping up" entire colonies out of a planet, and responding ships wondering, "What the hell happened to an entire colony that was once here?"
I know STO has lessened the impact of the Borg with more and more player power creep and unbalanced gameplay.
But the idea of making the Borg just outright mewling pansies is kind of sickening. Again, mostly going with how Cryptic has treated the Romulans.
Playable Borg would be horrible. Because you can't play the game and have missions to be "like the monsters of Wolf 359."
I agree here, which is why Cryptic should be revamping and updating the Liberated Borg rather than making a Psuedo-Faction like they did the Romulans. While it's possible to do an offshoot based on Lore's collective, it's a bit far fetched and would only be poorly written. While I blame Voyager for the weakening of the Borg, Cryptic did seem to waste the Romulans as villains with their LoR expansion, and i REALLY don't trust them enough to do much better with the borg as it's own "Faction".
There was some mention of greatly improving the LTS benefits a while back, but this would be the best time given the current direction of the game. The Devs CLEARLY know that the players want this, given the "Here we go again", but seeing as we're about to head into a huge chunk of Borg Space with a giant ball that makes their holy grail en masse, now is the time to rework their assets and models. They should be updated for the new content coming, as well as for the new nightmare mode for STF's, and by association, it would be the perfect time to add value (and possibly and LTS sale) to the Liberated Borg.
When first introduced, the species was horribly limited due to the restraints of the game and development time, but four years in, the game and the tech behind it have grown, allowing for many new features to be implemented. Given that the Liberated Borg come with such a heavy price to play as, it only makes sense to make the bonus more enticing as a whole, and to do so while you're working on the Borg content anyway.
A few hundred dollars? For a Boff?
I got mine much much much much much cheaper.
Where did you pay hundreds of dollars?
Mind you, I am not disagreeing with the suggestions, but....either that is an extreme exaggeration or you might just be interested in this bridge I have in Brooklyn. Cheap. Few hundred dollars is all.
All of these are nice quality of life updates for borg players that I think are reasonable. Proper skin visuals, prosthetic weapons where they should be, the ability to customize what race you have that's been assimilated, competitive traits that make them desirable late game.
It's a lot of work and will probably never happen, but I like it.
+1.
The problem is that the main Liberated Borg character of Star Trek is Seven of Nine and she is marked by the hand implant. To get that implant, it requires purchasing a C-Store item that is limited to Starfleet females and Federation-aligned Romulan Females. As proven by Seven of Nine, Liberated Borg have Borg implants over their entire body and not just on their face. So the whole idea that all of a Liberated Borg's implants are confined to their face is just idiotic. Therefore, Liberated Borg are a balance between a healthy individual and an individual corrupted through assimilation. We are not asking for our Liberated Borg to be Borg, but to be Liberated Borg.
Two weeks ago, in a legally binding, yet conveniently deleted thread, that can't be proven ever existed....
That's the thing though, it's not resources being wasted if they're already working on Borg content. If anything, it's just using the work that may or may not already be in development, to enhance something that is on record as getting some love in the undisclosed Future. It's not that this is about people being able to make their Liberated Character a full Borg, but about determining just how liberated that character is, by expanding the options to better fit in the established universe of the game.
I'm not sure that there are only 10% of the players that have this option, though if they so choose, they could make the current Liberated Borg availible for all, while adding the in the "Enhanced Borg Species" as a bonus for the LTS members, but that would only mean "a pile of resources being wasted on something only 10% of the players have access".
Given some of the negativity towards the newer things that resources are being wasted on in this game, I'm sure enhancing the Borg visually, as well as adding new traits, would be better than taking a one off villain from voyager, and making an entire seasons worth of grind out of them with little to no story behind it...
But then again, that's just me. All I'm saying is that there is a big chance that they are going to be giving the Borg some love coming up, so it might be nice to spread that love into the Liberated Borg as well. I'm not here to make demands or tell people what they want or how to feel. I'm just making a logical and fair request that would benefit those who want it while not taking or changing anything for those who don't. If this doesn't affect you or the development of the game, I really don't see how you can be so opinionated by it, or so negative.
More options as to borgify our liberated Captains? Agree on that too. 7 of 9 was shown implants across the body, so it's nothing bad. And, skinning on couple of 'on skin' implants, don't think that would be all that hard... as for other external cyber pieces.. they already are in game, so it would just be to optimize them for use for player characters... and would be nice touch too.
Heck, some head pieces are unobtainable for player Lib Borg.. the piece Donatra wears, green light, etc... how hard would it be to get it for player characters?
Prosthetic weapons? That surely would require additional & more effort work... however, it would be a nice to have feature.
To nay-sayers - OP is not asking for silly Borg faction nor game breaking features. Simply more ways how to make our characters uniqe. So stop the hate. :P
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And you cannot compare Picard to other Liberated Borg drones. Picard was only a Borg drone for a couple of days while Seven of Nine was a Liberated Borg drone for most of her life. Therefore, Picard had the rush job done where hardly anything was replaced while Seven of Nine had implants permeate every part of her body. Picard never had any of the problems that Seven of Nine did. Therefore, it is not due to Picard having better access to Federation technology that allows Crusher to remove all Borg implants while due to Voyager being in the Delta Quadrant causes Seven of Nine to still have implants due to lack of proper facilities. Therefore, Picard, Janeway, B'Elanna, and Tuvok were never Liberated Borg.
As far as the Liberated Borg children go, they are children so the more invasive Borg implants require them to reach maturity.
The only Liberated Borg that apply in this situation is Seven of Nine, the Borg Cooperative, Unimatrix Zero, and Hugh's group. Unimatrix Zero and Hugh's group didn't have their implants removed. The Borg Cooperative appears to be the most Borg-like so it is debatable to consider them as the same as Liberated Borg.
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http://sto-forum.perfectworld.com/showthread.php?t=987841
The Borg Cooperative didn't remove all their Borg Implants. The visible ones were removed, but not the internal ones. External implants can easily be removed, but internal implants can't. If Picard was infected with a ton of internal implants, then there is no way that Crusher could remove them all and it was proven in First Contact that she didn't get all of them since Picard could sense the Borg.
thats like asking the devs to create content without bugs.
my own point is that yes there are not enough species unlocks for the liberated borg, you look in the foundry and you can see that pwe have the ability to do it, but for some reason they have not got around to it.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Have to be optimistic from time to time...
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As for the other things I don't see Cryptic going that far, I'd like to see the current liberated Borg character option sold in the c(z)-store, say for $15.00 or so. To make up for it lts players could possibly be offered an upgraded option similar to the liberated Borg boffs (look it up in game, they have the same basic traits with a slight boost that is marked as "superior")
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
My character Tsin'xing
the chances of that happening are vary slim. It's one of the few real incentives left to be a lifetime member past the 500 zen a month and if it was sold as a playable character alot of current lifers would gripe. I amittidly would grip too if it was sold for the low price the others are sold for, I think $15 to $25 sounds fair. What would you pay to be able play as a liberated Borg? Cryptic/PWE may have an opportunity to make a bit of extra cash here.