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Please explain the new Galaxy Ships like I'm a third grader?

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  • sonnikkusonnikku Member Posts: 77 Arc User
    edited March 2014
    Getting a Galaxy is kind of like getting a hot ditzy blonde in her 20's for a trophy wife.

    Sure she's pretty to look at, but her beauty is only skin deep.
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    bergins wrote: »
    Wow. While "n00bs" is nowhere near as offensive, this attitude is akin to "I can call African Americans 'N*****s', if I don't use an insulting overtone." No, you can't. If I were to walk into the house tonight after work and cheerily say "Hey, b**ches, I missed you!" to my wife and daughters, I may as well go sleep in the snowbank, even if I meant it in the best way.

    The words you use have power, even if you don't think so.

    Ok. Here's another question: Ignoring the iconic value of the Gal-X, if I want a cloak for my Avenger, do I buy the Gal-X or the Defiant?

    You're right, words have power - and bringing up the infamous "N" word shows just how much you are trying to offend people doesn't it.

    I have never seen the word n00bs / noobs used in an offensive manner and I really do not care if you or your Call of Duty or World of ******** friends use it that way.

    If there is now a general world wide accepted opinion / meaning that I have not been made aware of, fine, educate me and link me the credible source information (news articles, dictionary definitions - not user edited rubbish Wikis or urban dictionary that can be modified by anyone).

    In relation to your final question - that depends if you want 2 cruisers or 1 cruiser and 1 escort. Plus I do not find a standard cloak that useful to spend zen on it.
    Personally, I like cruisers and would pick the Avenger
  • arcjetarcjet Member Posts: 161 Arc User
    edited March 2014
    jockey1979 wrote: »
    Actually, no it is not "end of story"

    Yes it is. What you describe is optional. Read: optional

    As a matter of cold fact, you don't need tanks in STO endgame.
    You mistake 'can make use of it' with 'need'.
    If someone wants to train newbies, in an eSTF, while running it, that might be a reason to fly a Galaxy.
    Yet I don't get why you wouldn't use an Oddyssey for that, which can be re-configured on the fly to also do the damage dealer if you want, instead of being limited to the pure tank role.

    Not to forget that the more damage oriented cruisers all tank sufficiently well, so why go overboard with the healing? The difference won't help you against one-hit attacks, anyway.

    Why are you so desperately defending the Galaxy? It is sub-par in everything else except tanking. And this kind of hardcore tanking is pretty much irrelevant.
    Why are you trying to make inexperienced players buy these ships? The majority of them will regret it, once they get laughed at by fleet assault/fleet avenger/odyssey users. You're doing them no favor.

    The only reason to get that pack is if you really really love those ship classes and want to fly them, no matter what.
    If you love them and really don't care about efficiency, dps or your e-peen, then by all means get it.
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    arcjet wrote: »
    Yes it is. What you describe is optional. Read: optional

    As a matter of cold fact, you don't need tanks in STO endgame.
    You mistake 'can make use of it' with 'need'.
    If someone wants to train newbies, in an eSTF, while running it, that might be a reason to fly a Galaxy.
    Yet I don't get why you wouldn't use an Oddyssey for that, which can be re-configured on the fly to also do the damage dealer if you want, instead of being limited to the pure tank role.

    Not to forget that the more damage oriented cruisers all tank sufficiently well, so why go overboard with the healing? The difference won't help you against one-hit attacks, anyway.

    Why are you so desperately defending the Galaxy? It is sub-par in everything else except tanking. And this kind of hardcore tanking is pretty much irrelevant.
    Why are you trying to make inexperienced players buy these ships? The majority of them will regret it, once they get laughed at by fleet assault/fleet avenger/odyssey users. You're doing them no favor.

    The only reason to get that pack is if you really really love those ship classes and want to fly them, no matter what.
    If you love them and really don't care about efficiency, dps or your e-peen, then by all means get it.

    This is your opinion, not a fact - this is why I am defending the Galaxy range and the incoming tweaks.

    You want to discuss "optional" - playing the game after you hit level 50 is "optional", as your not going to get any more levels are you.
    Having purple gear when you can complete all content with white gear - "optional"
    Doing ESTFs is "optional" as you can still level rep and gain marks in the level 45 STFs - which in itself is "optional"

    You can go from level 1 to level 50, solo, with white quality gear - everything else, is "optional".

    So, level 50 must be "End of Story" then, by your standard of not including things that are "optional"

    The Galaxy is a solid reliable tank, always has been (yes, it can be out classed by the Oddy if you want to buy Zen or grind Dil) and anyone can make full use of it without having to spend a fortune to get the most out of it.

    As for the X - I need to test the changes properly
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    arcjet wrote: »
    Yet I don't get why you wouldn't use an Oddyssey for that, which can be re-configured on the fly to also do the damage dealer if you want, instead of being limited to the pure tank role.

    I can think of one scenario. The player in question levelled to 50 years ago, back when the mere act of hitting 50 rewarded you with a token to buy a retrofit. The person got the Galaxy retrofit. And the person never bought the Odyssey. Was also away from the game when the free Odyssey was given out. And doesn't have the permissions or credits or both to buy a 200,000 fleet credit science Odyssey.
    [SIGPIC][/SIGPIC]
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    fleet credit science Odyssey.

    Doing so well, up to that point.

    fleet ships = 10 console

    C-Store Oddy (any one) = 10 console

    Fleet Oddy = does not exist
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    jockey1979 wrote: »
    Doing so well, up to that point.

    fleet ships = 10 console

    C-Store Oddy (any one) = 10 console

    Fleet Oddy = does not exist

    No, the Odyssey you can buy with fleet credits. The Odyssey Star Cruiser.
    [SIGPIC][/SIGPIC]
  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited March 2014
    The Galaxy is a solid reliable tank,

    Even that isn't true anymore. Sure, you can set it up to take damage, but what good is a tank if it can't hold aggro. With it's low damage potential, any other ship that's flying a halfway decent build will just pull it off of you. [+Threat] consoles and Attract fire or not...
  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited March 2014
    Ok, first thing you have to do is ignore everyone that says not to bother or that they're worthless. Even in their original state, both the galaxy and the dreadnaught are incredible tanks, with the capability of defeating any for (except perhaps another tank). The dreadnaught is capable of using cannons, which do more damage according to the stats, but in my opinion cannons have never and will never match up to beams in actual combat. They both have a saucer separate now, which means you have an ally there immediately who will provide extra damage, and which will use antimatter spread on its own if you have it equipped. The saucer of the dreadnaught will use dhcs when separated, regardless of what you have equipped. Basically, if you want to stay in the fight longer than most, go with one of these bad boys, and if you really dedicate yourself to it, and take the time to discover different builds and setups, you'll be able to match or exceed the capabilities of quite a few newer ships. Most of the people who say these 2 ships suck never really took the time or put in the effort to push them to their limit. I've spent the last 2 years working on my galaxy retrofit, both because I love the ship, watched TNG as a kid, and because I wanted to prove that it far from useless.
  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    ghyudt wrote: »
    Ok, first thing you have to do is ignore everyone that says not to bother or that they're worthless. Even in their original state, both the galaxy and the dreadnaught are incredible tanks, with the capability of defeating any for (except perhaps another tank). The dreadnaught is capable of using cannons, which do more damage according to the stats, but in my opinion cannons have never and will never match up to beams in actual combat. They both have a saucer separate now, which means you have an ally there immediately who will provide extra damage, and which will use antimatter spread on its own if you have it equipped. The saucer of the dreadnaught will use dhcs when separated, regardless of what you have equipped. Basically, if you want to stay in the fight longer than most, go with one of these bad boys, and if you really dedicate yourself to it, and take the time to discover different builds and setups, you'll be able to match or exceed the capabilities of quite a few newer ships. Most of the people who say these 2 ships suck never really took the time or put in the effort to push them to their limit. I've spent the last 2 years working on my galaxy retrofit, both because I love the ship, watched TNG as a kid, and because I wanted to prove that it far from useless.

    Thank you, at least someone else has actually used the ships and explored what they can do if you take the time to try.
  • jarfarujarfaru Member Posts: 593 Arc User
    edited March 2014
    deokkent wrote: »
    Best dps? High dps ships ruined pve, making everything too trivial. Why would anyone want to invest in high performing ships anymore? Since season 6 I haven't tried to go over 10k dps, there is just no point, you slaughter everything too fast which means all the missions are a borefest.


    Man if you like the galaxy go for it. You can make it work for pve, and that's all the reasons you need to fly one.

    To the OP this is the best reply to your post. Most of the replies are from pvper's who want to get as much dps as they can and its all they care about. If your interested in pve any ship in this game is fine. Its your game don't let others tell you how to play. Do your own research to find your own play style. Never ask this kind of question on these boards unless your talking about pvp. I'm a huge Galaxy X fan and probably will get the fleet version too. I hate the so called reboot but i will just have to make it work for me. I do like the hanger and with advanced swarmers this ship will be killing things a lot faster.
  • supergirl1611supergirl1611 Member Posts: 809 Arc User
    edited March 2014
    reyan01 wrote: »
    As have said elsewhere, still undecided - the Fleet Galaxy-X is HORRIBLY underwhelming, but am tempted to see if can make a half-decent beam-boat from it.

    To be fair, I wouldn't really be spending anything on it either. I'd be using my stipend for the fleet module and would only require one since already own the original version.

    I will, however, continue to hope that the Dev's LISTEN to the hundreds of posts asking for a decent tactical BOFF seat.


    My thoughts exactly, I fly the Galaxy on the odd occasion in the hope of trying to make her useful. Sure i can hold my own in stf's but every other cruiser at fleet level is superior to the Galaxy,
    They don't need to be uber tanks as they have the firepower to take down NPC's promptly.
    So they don't need to absorb as much damage as the Galaxy does.

    There is no reason other than the ship skin to buy a Galaxy class as everything else performs better.
    Flying a Galaxy after flying other cruisers feels like the game difficulty jumped up a level as she is so slow and so underwhelming and takes so much longer to accomplish anything.

    Galaxy is a poor ship and not worth dropping any real life money on.
  • yorethelyorethel Member Posts: 125 Arc User
    edited March 2014
    I couldn't agree more with the posters. With the the Galaxy X Cryptic should have made the Lt Cdr Engineer slot universal/Tactical to give the ship some punch and more use.
    More people would have bought it then and it would be widely seen as decent ship to fight in, as opposed to the lumbering beast that takes ages to grind an opponent down and handles like a fat girl on the dance floor. :D

    A refit of the boff stations is what was really needed, not a rebrand devs.:)
  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited March 2014
    deokkent wrote: »
    Best dps? High dps ships ruined pve, making everything too trivial. Why would anyone want to invest in high performing ships anymore? Since season 6 I haven't tried to go over 10k dps, there is just no point, you slaughter everything too fast which means all the missions are a borefest.

    Man if you like the galaxy go for it. You can make it work for pve, and that's all the reasons you need to fly one.

    This reply gets my vote.

    TRIBBLE the critics, let them moan and complain about it endlessly. If it works for you and your play style that is all that matters, so go for it.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    yorethel wrote: »
    I couldn't agree more with the posters. With the the Galaxy X Cryptic should have made the Lt Cdr Engineer slot universal/Tactical to give the ship some punch and more use.
    More people would have bought it then and it would be widely seen as decent ship to fight in, as opposed to the lumbering beast that takes ages to grind an opponent down and handles like a fat girl on the dance floor. :D

    A refit of the boff stations is what was really needed, not a rebrand devs.:)

    Your use of the word lumbering seems strange when talking about this ship that can "separate" and turn like a Defiant.
    [SIGPIC][/SIGPIC]
  • slicktarslicktar Member Posts: 17 Arc User
    edited March 2014
    These variations were the first ships I dropped money on in 2011 with no regrets. The saucer sep now is clean, when you cloak it doesn’t cloak the sep’d saucer which I like.

    My big complaint it the Venture Class neck option forces you to use the shmecklelooking Venture nacelle in the center – doesn’t give you the option to use/change to the Galaxy nacelle. Not cool. Why fix the saucer sep but not allow for nacelle selection for all neck options?

    Boo devs for not catching this.
  • lowy1lowy1 Member Posts: 964 Arc User
    edited March 2014
    I've flown both extensively, although the Dreadnought has been mothballed for a while now and the Avenger hands down wins. The best comparison DPS wise would be the Gal is a toddlers plastic hammer where the Avenger would be a 16lb sledge hammer. In that aspect in (PVE anyway), makes the Avenger more survivable because it will obliterate almost everything. I'll also add that that's the 9 Console version and not the Fleet version.

    On Bridge Layouts, my recommendation for the Galaxy Series would either be ENG CDR (It's a cruiser) and variant specific LTC with 1 universal LT slot, LT Sci, and the EN slot be variant specific. Or depending on the variant depends whether you get a Tac/Sci/ENG CDR and lock the LTC slot as an Engineer with the Uni LT, Sci LT, and EN Uni.
    HzLLhLB.gif

  • lordvalecortezlordvalecortez Member Posts: 479 Arc User
    edited March 2014
    jockey1979 wrote: »
    Please explain "third grader" - I'm english, we do not have that system :P

    Okay I know this is a Galaxy Thread. And I'm not sure if he's serious or not given the smiley. But I feel I ought to at least answer the question in the spirit of cultural understanding and fellowship before returning to our regularly programmed fighting on the forums.

    A Third Grader is someone in 3rd year primary school. From there an American kid goes on to Middle school which would be the first 3 years of UK secondary school. Then High school which is the remain years of secondary schooling. Then off to college presumably or university as you would say.


    Now as for the Gal/X. I think the biggest issue is that the game will never make the Gal or the Gal X anywhere near as awesome AGT. That decloak, zooming up the z axis, and utterly obliterating that Negh'var with a short burst from its lance is probably one of the coolest scenes in all of Trek. The game just can't come close. And we all want the Gal to kick TRIBBLE because it kicked TRIBBLE when we were younger/kids. But this game is a game of the future. The Gal is an old warhorse now.

    Just like TNGers tell TOSers that they can't have TOS ships being relevant in the 25th century it sort of applies here. Yes TNG ships are younger but they aren't top of the line. Newer designs and newer ships are here to fill roles that older ships once did. Time marches on, things change. We can't be stuck living in the past of the future. We have to get with the present future.

    So will the Gal ever be what we want her to be? Probably not. But she can be looked at with fond memories and put out to pasture. There's nothing wrong with that and the Gal, and any other older ships ought to be respected for that. They've done their duties and while some ships are not yet done serving, they aren't the stars anymore.
    Cheers from Antonio Valerio Cortez III, Half-Celestial Archduke of the Free Marches Confederacy.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    lowy1 wrote: »
    The best comparison DPS wise would be the Gal is a toddlers plastic hammer where the Avenger would be a 16lb sledge hammer.

    While that is a striking image, I think the "best" comparison would probably be numbers.
    [SIGPIC][/SIGPIC]
  • sonnikkusonnikku Member Posts: 77 Arc User
    edited March 2014
    I'm willing to entertain the notion that the Galaxy doesn't have any problems, that it's "A serviceable tank". But if I do, than all of YOU guys supporting the state of the ship have to acknowledge that presently, STO is a dps race where tanking just isn't relevant and trying to make a tank in a game that has no need is pointless. I say if the Galaxy should remain as it is, than the entire game needs to be reworked and overhauled to incorporate tanking as a fundamental part of every groups success.

    As ideal a solution as that would be however, it's supremely unrealistic. EXTREMELY unrealistic. That is why I advocate so hard for a Galaxy that has a role in the dps race, or at least, that Cryptic make a brand new "Yesterday's Enterprise" themed variant of the Galaxy built from the ground up for combat to fight a klingon war. Because as much as I would love for Cryptic to gut the whole system and rebuild it from scratch to make every role very relevant and useful, they aren't going to do it and would be unlikely to succeed brilliantly if they tried. So instead I try to accept the game for what it is; a dps race. I just wish that this iconic ship had an optimal role to play in it. But either way, something has to give.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited March 2014
    Yes the content is a DPS race, but it's also so ridiculously easy to do that it barely matters - especially if you're a casual 'for fun' guy or gal, like the OP leaved the impression to be.

    The thing is - if you're not obsessed with DPS and have other priorities in the game and not a dedicated PvPer, any ship will do. The Galaxy-R can pull well over 10k DPS with canon setup (phasers/quantums) if you invest in her - which is double, even tripple the necessary DPS to do any end-game instance. With plasma or antiproton it is possible to pull over 15k DPS.

    Will there be many ships that can do better? Yeah, there will. But to me personally nothing compares to flyng a ship that you happen to love or at least like how it looks.
    I'd take a nicely curved Galaxy before that hideous monstrosity that is the Scimitar any day of the week, but that's just me. I have a char. on which I have a Fleet Avenger and a Fleet Galaxy-R and although this might be a shock to some - the Avenger is gathering dust in drydock.

    I'm not saying the ship is the best or really really good, but she can get the job done and if you happen to like a Galaxy and it makes you happy to command one - there's no real reason not to fly one.
    HQroeLu.jpg
  • variant37variant37 Member Posts: 867 Arc User
    edited March 2014
    Even that isn't true anymore. Sure, you can set it up to take damage, but what good is a tank if it can't hold aggro. With it's low damage potential, any other ship that's flying a halfway decent build will just pull it off of you. [+Threat] consoles and Attract fire or not...

    Totally agree here. In every STF I've ever been in the escorts and A2B/BFAW cruisers are pulling all the aggro simply due to the amount of damage they're doing. Seems like addressing this would be very easy for Cryptic to make tanks viable. Vastly increase the amount of aggro the +Threat console, Attract Fire command and Threat Control skill pull. Done. Then if you WANT to be a dedicated tank, you can, and the Galaxy would be a great one.
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  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    sonnikku wrote: »
    STO is a dps race where tanking just isn't relevant and trying to make a tank in a game that has no need is pointless.

    What's at the end of the race though? What is the reward for the higher DPS?

    See, I know what the reward was in World of ********. There was a benchmark my guild needed to defeat that specific encounter. Otherwise we'd start to die too soon, and the encounter would get away from us. You needed to really hit a certain spot to get to the next step. This was really obvious in Blackwing Lair back in vanilla days and my raiding heyday.

    That's not the way this game plays out. The benchmark is set really low for the encounters of old. And the new encounters are actually moving away from it all.

    Crystaline Entinty is not a DPS race, in the sense that it doesn't reward the highest DPS. I've actually won first place in a Galaxy in that encounter.

    The Voth stuff really is a step away from the DPS centric encounters too.

    I'm hopeful that the newer content as they keep creating it continues on that path. And we leave the days of sitting still shooting at borg gateways and such far far behind.

    As ideal a solution as that would be however, it's supremely unrealistic. EXTREMELY unrealistic.

    Recent dev commentary suggests that they plan to nudge the mechanics in a different direction to make things like tanking and debuffing a bit more useful in encounters.
    That is why I advocate so hard for a Galaxy


    Also feel the need to point out that all of this is about the Galaxy X, and the Galaxy itself isn't really involved in this entire reboot outside of the saucer sep fix and the change to the team powers shared cooldowns.
    [SIGPIC][/SIGPIC]
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited March 2014
    Anybody besides me wishing there was a regular ship sale running?

    I just can't bring myself to buy the Galaxy bundle. I really dislike the 3rd nacelle on the X, and the Galaxy I really like (R) doesn't have any substantial changes to speak of aside from improved saucer separation. (Slap a hangar bay on that and I might consider it...)

    But all this talk has me wishing the Oddy bundle was on sale, even though I'm really due to buy a KDF or Romulan ship. Which I might also do, if there was a sale.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
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  • gooddaytodie39gooddaytodie39 Member Posts: 0 Arc User
    edited March 2014
    bluegeek wrote: »
    Anybody besides me wishing there was a regular ship sale running?

    I just can't bring myself to buy the Galaxy bundle. I really dislike the 3rd nacelle on the X, and the Galaxy I really like (R) doesn't have any substantial changes to speak of aside from improved saucer separation. (Slap a hangar bay on that and I might consider it...)

    But all this talk has me wishing the Oddy bundle was on sale, even though I'm really due to buy a KDF or Romulan ship. Which I might also do, if there was a sale.

    Absolutely, I'd love to see something akin to what Cryptic does with Neverwinter, running weekly sales on zen shop items. It's my opinion that the prices should be reduced in general on older ships like the Galaxy.
  • assimilatedktarassimilatedktar Member Posts: 1,708 Arc User
    edited March 2014
    jockey1979 wrote: »
    You use the terms how you like, I use n00bs in a general manner without the insulting overtone of attacking someone's learning ability

    Always happy to help out with a word's true meaning.;)
    jockey1979 wrote: »
    Again, insulting peoples ability to learn. Some people learn slower than others and I am willing to help them, shame your not.

    I wasn't insulting anyone. You were using the N-word with the the double zeros. And I have no idea why you assume that I'm not helping others.
    jockey1979 wrote: »
    You seemed to miss the point in why I use a "tank" to, you know, "tank".
    Bit hard to help teach someone something when the target is dead. People tend to need something to shoot at when learning how to cycle skills.

    That's why I prefer to teach people in private PvP-matches, where they can target me, and I can explain things to them without worrying about invisible Borg torpedoes, optionals etc. I don't even need an epic tank built for that. As long they can't cycle their skills I have nothing to fear. When they start putting holes in my hull I have succeeded.
    FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
    Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited March 2014
    jockey1979 wrote: »
    Love how you go on about being in your fleet group and fleet forums. Not exactly helping others when you lock all your help behind being in your fleet.

    Why, just for fun, doesn't your fleet have a PUG week and all solo join different PUG queues. Then you will see what I am saying. Hiding behind your fleet however is more to do with helping yourselves first with the side effect of helping someone else.

    Help-sizing, LOL; what strange new ways ppl find to epeen. :)

    Truly helpful folks usually don't go bragging about it, though. Let not your left hand know what you're right hand is doing, as the man said.
    3lsZz0w.jpg
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited March 2014
    Really, just visual changes and making the Dread have saucer seperation like it should have had way back when. Dread got a Uni Ensign (big friggin whoop) when it screamed for a Lt.Com boff station.

    They released it w/ a 20% discount. That should tell you all you need to know.
  • greyhame3greyhame3 Member Posts: 914 Arc User
    edited March 2014
    bluegeek wrote: »
    Anybody besides me wishing there was a regular ship sale running?

    I just can't bring myself to buy the Galaxy bundle. I really dislike the 3rd nacelle on the X, and the Galaxy I really like (R) doesn't have any substantial changes to speak of aside from improved saucer separation. (Slap a hangar bay on that and I might consider it...)

    But all this talk has me wishing the Oddy bundle was on sale, even though I'm really due to buy a KDF or Romulan ship. Which I might also do, if there was a sale.
    I kind of want to get the Tactical Escort Refit. Going to wait for a sale.
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