When you're speaking to a vendor that lets you enter a number or use a slider to purchase items in bulk (such as batteries) it sure as heck would be useful if you could type a number or use the slider and then hit the Enter, or F, or Space key to confirm a purchase instead of having to click the Buy button with the mouse. or hit the Escape key to cancel.
This feature has been sorely missing for.. well forever.
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
If you hold down control and double click an item in a store you'll buy it without a confirm dialog. doesn't help when you want to buy bulk items at more then 100 at a time, but for singletons it's useful.
Additionally when you're splitting a stack on the exchange, or in the inventory, or in the mail attachments, or the bank, it would be nice if the Enter key would function as 'yes I accept, add this many to the new stack' after you've typed in the number of items you want in the stack.
For the exchange use-case you wouldn't then have to drag item from inventory, to sell input, to okay button, to post button all over the screen. Sure you could just split the stack in the inventory first and then double-click the stack to not even get the split dialog when adding to the exchange sale input but still, the Enter key in the number dialog for any purchase or stack splitting operation should function as Confirm.
(The actual act of submitting the final post button should always require mouse input though so you couldn't accidentally double-tap enter and put up a listing before you were ready.)
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
I know that it would speed things up having that convenience but at the same time speeding things up also increases the chances of accidents, the accidental loss of unrecoverable items, the accidental purchase of expensive items the resale value of which is negligible. And these vendor screens might also be multi-purpose interfaces, changing them to function one way for a vendor might adversely affect how they work for a different purpose. Having to click a buy button is certainly less irksome than having a confirm prompt popping up for every action you want to take, but it would be convenient if you could stack purchases in a queue ("Shopping cart") so you only have to click buy once.
If something is not broken, don't fix it, if it is broken, don't leave it broken.
Comments
For the exchange use-case you wouldn't then have to drag item from inventory, to sell input, to okay button, to post button all over the screen. Sure you could just split the stack in the inventory first and then double-click the stack to not even get the split dialog when adding to the exchange sale input but still, the Enter key in the number dialog for any purchase or stack splitting operation should function as Confirm.
(The actual act of submitting the final post button should always require mouse input though so you couldn't accidentally double-tap enter and put up a listing before you were ready.)
Joined January 2009