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Mk12 Armor or shield console?

exsteeleexsteele Member Posts: 113 Arc User
edited February 2014 in The Academy
Hey gang, help me out here. I'm trying to get the most bang for my console slot space, and was wondering what would I get more mileage out of:

2x MK12 fleet armor consoles (the one that give +20.5 res to all and + 10.6 pts Structural integrity)

or

ONE of the above and an MK12 purple console that give 4 pts to my shields?

I should probably mention my main ship is the Fleet Advanced Research Retrofit, aka the Nebula. My intended playstyle is to be a semi-tanky healer with control (Gravity well, Eject Warp Plasma and Tractor beams, as well as loads of hull and shield heals). I picked this vessel because it has high HP and allows me the BOFF setup I wanted. Turn rate sucks, but I have an RCS + res console taking care of that =)

Anyway, back to my question, what'll help my survivability more: As much res and HP and I can squeeze out of these consoles, or go halvsies with the shield power? (my 4th console slot has the +3.5 Aux, since all my abilities use that, I'm not getting rid of it unless it's for something better =) )
Post edited by exsteele on

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  • majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    edited February 2014
    exsteele wrote: »
    Hey gang, help me out here. I'm trying to get the most bang for my console slot space, and was wondering what would I get more mileage out of:

    2x MK12 fleet armor consoles (the one that give +20.5 res to all and + 10.6 pts Structural integrity)

    or

    ONE of the above and an MK12 purple console that give 4 pts to my shields?

    I should probably mention my main ship is the Fleet Advanced Research Retrofit, aka the Nebula. My intended playstyle is to be a semi-tanky healer with control (Gravity well, Eject Warp Plasma and Tractor beams, as well as loads of hull and shield heals). I picked this vessel because it has high HP and allows me the BOFF setup I wanted. Turn rate sucks, but I have an RCS + res console taking care of that =)

    Anyway, back to my question, what'll help my survivability more: As much res and HP and I can squeeze out of these consoles, or go halvsies with the shield power? (my 4th console slot has the +3.5 Aux, since all my abilities use that, I'm not getting rid of it unless it's for something better =) )
    Any of the standard +X Power level bonus consoles are worthless. You'd be better off with another RCS Accelerator or the Nukara Particle Converter. The Nukara Particle Converter provides +5 Shield Power, +17.3 Power Insulators (Power drain/shield strip resistance), +17.3 Particle Generators (More damage with Gravity Well/Tractor Beam/Eject Warp Plasma), and +10% Accuracy with Beam Weapons. There is just no contest between the two; the Nukara Particle Converter and other universal consoles from the reputation system are superior.
    --->Ground PvP Concerns Directory 4.0
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    Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
  • exsteeleexsteele Member Posts: 113 Arc User
    edited February 2014
    Damn, that IS nice!

    ...but rep grind, ugh ;_; (yeah, I haven't really touched the Nukara rep system yet. Ah well, something to do I suppose!)

    Is there a similar console that boosts Aux?
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited February 2014
    You may want to try the Zero Point Energy Conduit Console for that:

    http://sto.gamepedia.com/Romulan_Singularity_Harness

    it provides +1.8 to all subsystems.
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