Hi all!

I seem to remember that the Dyson Reputation was the benchmark of a revamp of the reputation system.
Do I remember correctly?
If it is the case, does anybody know how that benchmark went (from developers point of view I mean)?
Can I expect a revamp of the other older reputation?
I don't know what is the general sentiment towards the Dyson reputation but I like it very much: I don't have much time to play and that commendation token is a blessing.
I can spend a little amount of time doing something for my commendation and then get the rest of the time to do what I want: may it be STF or a foundry mission!
Well, I suppose everyone has a personal opinion and I just wanted to state mine.
What i really would like to know, as I already said is if I can reasonably expect a revamp of the old reputations
Comments
http://sto-forum.perfectworld.com/showthread.php?t=1009971
=> wouldn't count on a Revamp, but who knows ...
Pitifully. So we can expect another nukara instead if another Dyson.
I know how you feel. It seems generally that the devs want us only to play one char, there is very little support for multi - character - playing.
They hurt the selfie or their income at least as much as us, if they would be any smart they would want every one to play at least 3 chars...
But i admit, dyson may have been a little too easy.
Heheh! This :P
I agree to some degree with this as well. I'd say the optimal one would be the Omega rep, to me.
I just leveled a Fed Eng and started on all reps simultaneously. I've already hit T5 rep on Dyson just today and still have 6 days to go on the others.
That said, I disagree with that conclusion. I still have characters that I'm working on the Dyson Reputation, and I'm still having fun with the battleground - even with all the tagging nonsense/drama. Furthermore, I am working on it, here and there, with ALL of my characters. I keep playing all of my characters because of the Dyson Rep, and thus consider what I might want to purchase for each of them.
By comparison, I have two characters at tier 5 Nukara.. the rest are at 0(the only reason the two of them are at Rank 5 is because of Risa birds - I cannot stomach the Nukara grind in its current incarnation). I haven't progressed my Omega reputations on my characters in probably half a year - some have finished it before then, some are halfway through it. Most of my characters are either finished with New Romulus Reputation or nearly there - solely because I enjoy doing the Tau Dewa (space combat oriented-)Patrols so much.
If the Dyson Rep was as Draconic as the Nukara Reputation was/is, I highly doubt I would be playing the game nearly as much. Very possible I wouldn't have picked up the Mogh, and probably wouldn't be currently waiting for an overdue Zen promotion to sink some more money into the game before the Dyson Ships are released.
although they want a winning format to go with. dyson is too fast according to the devs, so omega must be close to spot on then. while romulan and nukara are way behind omega.
my only concern would be that if they made all grinds the same they run the risk of becoming even more tedious
I don't know about "the benchmark of," but it was said back at its introduction that if it were well-received, they'd look at reworking all the others in a similar way.
And then it was very, very well-received.
And then the Eepho (Emergency Executive Producer HOlogram) took over.
Most of the buzz since then seems to have been "The players are happy, we can't have this. Moar grind!!!!1!!!"
Personally I'm just waiting to see how long before they announce Dyson rep being reworked to suit the Eepho's vision of grinding day and night. Wouldn't be surprised to see removal of the sponsorship tokens as well, but I'm a grouch like that.
"In STO- that's the sound of the grind, working on the chain gaa-aaa-aaang..."
I know I hated Nukara, and really took my sweet time. Dyson was fine. New Romulus was bad, the eppoh thing was boring. Omega is the best.
One of the biggest problem they never solved, is the very low reward vs time/difficulty for a lot of the reputation queued mission. For example, azure nebula. The reward is pathetic AND random. The vault ensnared is no better, the mission is quite long, and not so easy with PUGS, yet the reward is low. So people do CCE instead.
Yet, they continue that way.
I think an example on how bad it can be is found on New Romulus, the adventure map. There are random plants/rocks you can collect. When you have 10 of them, you are awarded Romulan Marks : 1 mark for 10 items. Now, either Cryptic forget to remove the placeholder reward, or if they are trolling us.
Well, not that sadly :P
Maybe Dyson Rep is a little too friendly: I consider myself too much of a "casual" gamer to have a strong opinion on how these things work or how they should work, none the less I see the problem of creating content that get burned too fast... I suppose we all aknowledge the need to grind, it's that just I don't like to grind that much.
The best solution would be to find what can be considered a reasonable amount of grind.
I know I don't have any power nor any way to influence how things will evolve, sometime you just talk about something because you like it and you care for it
I think the mechanics on the marks/commendations are a great way to make rep not seem more fun and less like a chore, but playing with the project rewards I'd have no problem with. Last thing I want is to have more things like Nukara (which I still have yet to finish on any character), Romulan and Omega reps. Those kinda suck.
It's SO MUCH easier. I went back to my Klingon to start the Omega rep and got so pissed off when I remembered how much of a grind it was compared to the Dyson track.
Let's imagine the next season comes with no grind at all. If this were the case it would be played by everyone intensely for a few weeks at most, and then everyone will get bored and abandon the place. Without the grind to prompt repeating the content there is no incentive.
Cryptic cannot keep up with the demand for new things to do. The grind is there to keep players logging in and ticking over as they develop new content.
Long story short, I wouldn't hold your breath for changes.
But throw in too much grind and the non-hardcore folks say forget this and move on to their old favourites.
Still waiting to be able to use forum titles
Of course they need the grind.
People need to have something to do in the game to keep them playing. And thats their interest.
Problem is, its poorly handled.
The reputation is the only real progression we have right now, and its a good concept in its BASICS.
But 2 problems:
1. the grind effects different players differently.
Some people just have one characters, other up to 30. Obviously 30 are extreme but still.
The ones with only 1 character are done "relatively" fast.
The ones with multiple characters... not. But since they have to start the same over and over again at almost ZERO, they burn out.
Sponsorship helps here, but its not enough.
But the result is: The Metrics show people are finished to soon, since the 1 character players are = more grind.
The others complain about to much grind, rightfully, because for their play style IT IS to much.
So the current execution handles this very very poorly.
And making it that difficult for people with multiple Chars IS NOT in Cryptics best interest.
If they "force" us into just one "MAIN", they loose out on sales. If I just play fed, I'll hardly buy Romulan or KDF ships. I'll hardly buy additional ship slots, bo sloty, expand my DO roster on different alts ect.
2. Limited content circles.
This game has technically so much more to offer. But foundry mission, mission replays, exploration ect just do not pay out.
If we want progress we need to do the rep missions, we are locked in a small circle of content, and, in case of Nukara for example, very poorly designed content.
Cryptic PLEASE USE YOUR F*** GAME! There is no point locking us into that fraction!! (but I have written a long post about that particularly linked in my signature)
or bridge unlocks with reputation system.
My character Tsin'xing
Just shows you that the Devs don't seem to be playing their own game...
More likely is that it'll be an Undine Rep. Or an expanded Task Force Omega Rep to include a new set of anti-Undine gear.
Especially, when you see your hard work fighting the Voth taking over a zone or the whole area. I actually feel like I did something on that map. When the new XP is now stating that the Rep is a failure, it just shows that he probably did a quick walkthrough and not actually leveled through the rep.
Elite STFs? Okay, I guess, if you are in a fleet. Going to Deferi and running those ground missions is painful, and I get fleet marks that I don't have any use for to go with the few Omega marks.
Space? I am feeling like I may try some of the regular STFs, but I have no idea how successful a given PUG will be or how long I may end up waiting in a queue.
The Nukara grind isn't much different mechanically, but the ground missions offer more rewards and certainly seem faster.
I have managed to accumulate a fair bit of Romulan marks, but this is in part due to the fact that I haven't felt compelled to do any of the projects once I got the rep maxxed out.
Still, the space daily gives me some marks and there are more to be had if I want to go to the planet and run missions there.
I think that Dyson is good, they just need to maybe tune it a little. Have the commendation award less rep, or award a good deal less rep but put it on a 6 or 12 hour timer. Something like that.
But the ability to run some Doff missions for marks, combined with a variety of different space and ground missions for marks is great.
More ways for players to get marks.
The more like Dyson (and less like Omega) they can make rep systems the better, to me.
Heck, Dyson could award marks at half the rate it currently does and I would still like it more than Omega.
Finally, someone who sees things as I do,
The whole rep system feels tagged on, without any attempt to keep the system balanced to attract the hardcore grinders and casual players alike. After a few runs on Nukara and the range of rewards that you can get from those missions (or more likely an inventory full of Armoured Environment Suits, :rolleyes:), the thought of hitting the Defera Invasion Zone for missions that reward Omega Marks in single figures makes me seriously consider jacking the whole thing in.
Oh, and before the STF guys jump on me, let me state rather baldly that as it stands, I have ZERO interest in the PvE missions right now and I can't imagine that I'm alone - this stems from the fact that there are only a few PvE instances for Nukara and Romulus, as compared to the large number for Omega! Forgive me, but this seems a little biased.
Admittedly, I haven't reached Dyson yet but the range of comments regarding its mechanics seems to indicate that a lot of people quite like it, which leads me to a personal belief that the rep system should be brought to an even keel regarding the mechanics - each one (Dyson, Nukara, Omega and Dyson as well as any others Cryptic may have up their sleeves) should have a similar approach to marks: a repeatable daily with a modest reward akin to Tau Dewa Patrol, the ground invasion zone with repeatable missions of varying difficulty with a lower reward but not so low that the thought of a grind is enough to make you log off in disgust and a reasonably even spread of PvE instances for each. </rant>
... Okay, that's my spleen vented for now, :P
The important party is HOW! the Dyson ground zone and space/atmosphere Adventure zone, with its on map missions and DOFF assignments rewarding Marks was a lot more Fun to play for me than STFs PvEs , and the primary reason is the replayability vs the Repeatability , the STFs are simply repetative to an unenjoyable degree for me, But the Dyson adventure zone has enough content dotted around to get a more varied Experience
As long as the process of obtaining the Marks is enjoyable, the question of how long it takes is not all that important to me