When I'm piling on the Attack Pat Alpha + Omega + BFAW + Tac Team + Power to weapons + aux 2 bat cooldowns I don't like having to double back and hit some of the cooldowns again and again because they're in a "Do I or don't I want to activate" limbo following a button press. I understand some of us might be able to circumvent this with highly elaborate macros and mods but I think it would be better for the majority of us if we simply had the option to toggle this "feature" off.

I think it would also be beneficial if we had an "Auto Fire LIKE.I.MEAN.IT" mode where my romulan torpedo launcher I have set to autofire instantly shoots off a torpedo the moment it's off cooldown, as opposed to mulling it over for a few moments.

Thank you and god bless.
Comments
Hitting abilities that refuse to activate has gotten me killed many times.
KDF Tac: Bortasqu' Tactical
Fed Tac: Fleet Gal-X
Keep those big guns a-thunderin'
This didn't use to be a problem. I don't remember when it started. Many versions ago.
Yes, I'm annoyed by it too, but I can't fault them for stopping the exploits.
I agree with the op, it's really annoying.
Also, if we could keep firing when activating our skills, that would be great.
Yes, but only with the help of server-side lag. It's no longer 100% reproducible. In fact, it's quite difficult to pull off now.
That's the problem exactly. The hardcore players that were engaging in that behavior find work arounds that circumvent Cryptics slow turn around on fixes. They've hardly been impacted at all. It's regular players that suffer.