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Traffic Control for Fleet Starbase?

intrinsicalintrinsical Member Posts: 208 Arc User
edited December 2013 in Fleet System and Holdings
Instead of the current system were we have to beam into the Fleet Starbase ground map before transwarping to the other Fleet Holdings (Dil Mine, Spire, Embassy), would it be possible to add a Traffic Control dialog to the Fleet Starbase space map with options to Transwarp to Fleet Dil Mine, Fleet Embassy and Fleet Spire?
Post edited by Unknown User on

Comments

  • dahminusdahminus Member Posts: 0 Arc User
    edited December 2013
    I would like to have a transwarp to holdings unlock myself
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited December 2013
    Better, could the relevant teleportoptions actually be fixed to take us to the actual structure instead of a useless empty map? The Embassy one works, why don't the others work?
    [SIGPIC][/SIGPIC]
  • tehbubbalootehbubbaloo Member Posts: 2,003 Arc User
    edited December 2013
    if i could hover outside the base and map-invite people and they could move themselves from base to mine and to spire then embassy then back to the mine and so on... wow, one-stop shopping done easy!
    id love that
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited December 2013
    And why can't we jump directly between the embassy and the mine? All the other links work fine, but travel between embassy and mine requires going through the starbase or spire.
  • mimey2mimey2 Member Posts: 0 Arc User
    edited December 2013
    warpangel wrote: »
    And why can't we jump directly between the embassy and the mine? All the other links work fine, but travel between embassy and mine requires going through the starbase or spire.

    I wish we could as well, but I understand why we can't.

    I mean think about how complex the 'network' would eventually get. For every new holding they add in, they'd have to go and add new missions to every old holding to add a new choice to go there. I do doubt they can adjust the old ones to include any new holdings, at least not easily. Plus they'd need to worry about duplicate missions, make sure everything actually worked, and so on.

    It'd be great to have, but I have a feeling that reason is why we won't.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited December 2013
    mimey2 wrote: »
    I mean think about how complex the 'network' would eventually get. For every new holding they add in, they'd have to go and add new missions to every old holding to add a new choice to go there. I do doubt they can adjust the old ones to include any new holdings, at least not easily. Plus they'd need to worry about duplicate missions, make sure everything actually worked, and so on.
    There are no new missions in old holdings. Each holding has one (1) "inter-fleet shuttle/transwarp" project that links it to the network. And it is a complete network, all links except embassy-mine are operational.

    I don't know if the devs had initially planned to have the inter-fleet jumps only connect between the starbase and the holding in question and they changed their minds with the release of the spire or if the missing mine-embassy connection was a bug from the beginning. But the fact is the spire inter-fleet transwarp does come with links to all the holdings, so the other holdings should get the same.

    The spire also has a separate transwarp unlock that allows players to go there directly.

    EDIT: And another new traffic control feature the spire has and other holdings need, you can exit the spire to the sphere allied zone. The mine and starbase only have "return to sector space," which actually puts you in whatever non-fleet map you were last on (which, given transwarps and inter-fleet jumps, could be pretty much anywhere).
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