Foundry lag still prevents me from correcting a few things in Scars 4....
In other news, I've gotten in contact with a fellow player in-game who is an artist. I should have some cool portraits of all the characters to put out on the front page eventually .
Also, I have finally got back to writing the book for Perfection. Past couple of weeks have been busy, but now we are back in business.
Several more pages have been written. I am approaching the completion of the first half of the story. The second half will be the events from Perfection 2.
In addition, there will be small and minor updates today to some of the Scars mission. One in particular should fix the issues had with a reach marker in part 3.
So we can expect those sometime in mid to late 2016?
Soon(TM)
In all honesty, I do not know. There is no promise of it right now, just a likely project I can pursue after Scars. It will give me more material to work with, since my strength lies in stories about the cat species.
A major typo update is being applied to Scars 3. I am also doing a small update to the end credits of Scars 4. Thanks to @lindaleff for the Scars 3 grammar review.
When I complete the Scars series and its spinoffs, I will probably make missions around the Caitian Diaspora doff chain.
I'm curious if you plan on making 10 or so small missions (many of which won't involve combat) to reflect the actual assignment chain, or condense it into one or two missions (with small amounts of combat).
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
I'm curious if you plan on making 10 or so small missions (many of which won't involve combat) to reflect the actual assignment chain, or condense it into one or two missions (with small amounts of combat).
I will have to look at the events of each mission. So far, I intend to expand each doff mission into it's own story. I will just have to see.
I will have to look at the events of each mission. So far, I intend to expand each doff mission into it's own story. I will just have to see.
Another thing I just noticed:
You have the events of these missions taking place in 2412. Two years after the Fed/KDF war ends. Are I'Zira and her followers rouge KDF elements? I would be surprised if they were since the KDF would probably hunt them down.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
Another thing I just noticed:
You have the events of these missions taking place in 2412. Two years after the Fed/KDF war ends. Are I'Zira and her followers rouge KDF elements? I would be surprised if they were since the KDF would probably hunt them down.
As stated in my mission descriptions, my missions take place in an alternate timeline. In this timeline, the factions become aligned by 2412. Yes, I'Zira is part of a rogue group.
My KDF version of the stories will show you being tasked by the Ferasan prides to seek out I'Zira's forces and stop them, etc.
Just wanted to say how much I enjoyed playing your first missions and I'll look forward to playing anything else that you publish. It's nice to have some really detailed storylines to play - most of the main missions don't manage anything like your level of characterisation.
I've just finished the second part of your Perfection series and I just wanted to tell you how much I enjoyed both episodes. They had a great and exciting story. Normally I don't like foundry missions with that much combat but yours had the right mixture so to say. Not too much not too less. The way you told the story kept me wanting to know about what's going to happen next all the time.
The ground battles in the first part were really challenging for my lvl46 romulan alt who wasn't even fully equiped at that time and still used MKVII stuff.
So I had to come up with some strategy to defeat the Borg. I also had to pick up every single loot just to see if I could upgrade my and the BOs gear to MKX. This was a lot of fun and a "need" which I didn't have for a long time in STO.
I also wanted to share a nice screenshot I did during the final battle :-)
The idea with the soundtrack suggestions was nice and gave a good impression about what feeling you want to "create" for the player. The rest of the time I was listening to some soundtrack from a well known movie with some alien... It fit perfectly to the dark and cold scenario of your mission.
On a sidenote: I didn't save M'Sarabi because I felt that it would be too dangerous to maybe loose all the results we (the united fleet and me) fought so hard for. So I was with the klingon captain on this. You know... the old "the needs of the many..."-thingy ;-)
Again thank you very much for giving me a great play-time the last two days!
Comments
http://www.youtube.com/watch?v=Wmdl2nG7X3c
I think this is good.
In other news, I've gotten in contact with a fellow player in-game who is an artist. I should have some cool portraits of all the characters to put out on the front page eventually .
Also, I have finally got back to writing the book for Perfection. Past couple of weeks have been busy, but now we are back in business.
In addition, there will be small and minor updates today to some of the Scars mission. One in particular should fix the issues had with a reach marker in part 3.
So we can expect those sometime in mid to late 2016?
Soon(TM)
In all honesty, I do not know. There is no promise of it right now, just a likely project I can pursue after Scars. It will give me more material to work with, since my strength lies in stories about the cat species.
I'm curious if you plan on making 10 or so small missions (many of which won't involve combat) to reflect the actual assignment chain, or condense it into one or two missions (with small amounts of combat).
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
I will have to look at the events of each mission. So far, I intend to expand each doff mission into it's own story. I will just have to see.
Another thing I just noticed:
You have the events of these missions taking place in 2412. Two years after the Fed/KDF war ends. Are I'Zira and her followers rouge KDF elements? I would be surprised if they were since the KDF would probably hunt them down.
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
As stated in my mission descriptions, my missions take place in an alternate timeline. In this timeline, the factions become aligned by 2412. Yes, I'Zira is part of a rogue group.
My KDF version of the stories will show you being tasked by the Ferasan prides to seek out I'Zira's forces and stop them, etc.
I've just finished the second part of your Perfection series and I just wanted to tell you how much I enjoyed both episodes. They had a great and exciting story. Normally I don't like foundry missions with that much combat but yours had the right mixture so to say. Not too much not too less. The way you told the story kept me wanting to know about what's going to happen next all the time.
The ground battles in the first part were really challenging for my lvl46 romulan alt who wasn't even fully equiped at that time and still used MKVII stuff.
So I had to come up with some strategy to defeat the Borg. I also had to pick up every single loot just to see if I could upgrade my and the BOs gear to MKX. This was a lot of fun and a "need" which I didn't have for a long time in STO.
I also wanted to share a nice screenshot I did during the final battle :-)
The idea with the soundtrack suggestions was nice and gave a good impression about what feeling you want to "create" for the player. The rest of the time I was listening to some soundtrack from a well known movie with some alien... It fit perfectly to the dark and cold scenario of your mission.
On a sidenote: I didn't save M'Sarabi because I felt that it would be too dangerous to maybe loose all the results we (the united fleet and me) fought so hard for. So I was with the klingon captain on this. You know... the old "the needs of the many..."-thingy ;-)
Again thank you very much for giving me a great play-time the last two days!
Nahari