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  • amronhassamronhass Member Posts: 14 Arc User
    edited February 2015
    Will the ability to craft the Omega Particles still be available AFTER the event?
  • gradiigradii Member Posts: 2,824 Arc User
    edited February 2015
    I have a Q. He stands in spacedock being annoying. He taunts me while I fly through sector space.
    :P

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    edited February 2015
    amronhass wrote: »
    Will the ability to craft the Omega Particles still be available AFTER the event?
    yes, Borticus confirmed that somewhere...
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • decroniadecronia Member Posts: 0 Arc User
    edited February 2015
    yes, Borticus confirmed that somewhere...

    http://sto-forum.perfectworld.com/showthread.php?p=22140231#post22140231 For those who want to check it out.
  • andyy22andyy22 Member Posts: 109 Arc User
    edited February 2015
    Just some questions regarding torpedo's:

    1) Is there a way to set what torpedo is used with priority, so that if multiple launchers are off cool-down the highest priority is used first?

    I noticed that with 3 proj doffs and having some cluster torpedoes, the clusters even if off cooldown where not directly used and instead some other random off cooldown was used.

    So is there a way to set/place the weapons in a priority order of fire if multiple are off cooldown?


    thx
    Andy
  • decroniadecronia Member Posts: 0 Arc User
    edited February 2015
    andyy22 wrote: »
    Just some questions regarding torpedo's:

    1) Is there a way to set what torpedo is used with priority, so that if multiple launchers are off cool-down the highest priority is used first?

    I noticed that with 3 proj doffs and having some cluster torpedoes, the clusters even if off cooldown where not directly used and instead some other random off cooldown was used.

    So is there a way to set/place the weapons in a priority order of fire if multiple are off cooldown?


    thx
    Andy

    As far as I remember the firing order is left to right. Other than that the only way to priroitise launch is to do it manually.
  • andyy22andyy22 Member Posts: 109 Arc User
    edited February 2015
    decronia wrote: »
    As far as I remember the firing order is left to right. Other than that the only way to priroitise launch is to do it manually.

    The order in which you place does not influence any priorities, but by sheer frustration i found out what did!

    The order in which you activate autofire is what sets your weapon priority's. This means the weapon you activate first gets the highest priority and the weapon you activate last gets the lowest.
  • lk121lk121 Member Posts: 5 Arc User
    edited February 2015
    Hi there,


    Where do I buy the Specialization Qualification Command Skills? It's easy enough to find in R&D tab the one for Intelligence, however, I can't find the other one.

    If you could point me in the right direction, I would greatly appreciate it. Thank you.
  • lk121lk121 Member Posts: 5 Arc User
    edited February 2015
    I've purchase the Odyssey Science Cruiser, I would like to equip Chevron Separation Universal Console module, and the Aquarius Escort Universal console module on that ship.

    I can't find in the C-Store an option to buy those console, I don't want to purchase those two other ships just so I can have those modules.

    Would you be able to suggest how I could procure these without buying the ship please?

    Thanks for the great forum, it's tremendously helpful.
  • decroniadecronia Member Posts: 0 Arc User
    edited February 2015
    lk121 wrote: »
    I've purchase the Odyssey Science Cruiser, I would like to equip Chevron Separation Universal Console module, and the Aquarius Escort Universal console module on that ship.

    I can't find in the C-Store an option to buy those console, I don't want to purchase those two other ships just so I can have those modules.

    Would you be able to suggest how I could procure these without buying the ship please?

    Thanks for the great forum, it's tremendously helpful.

    You have to buy the ships to get the consoles, it has always been this way. It is why the three packs are sold at a cheaper price than buying seperately. This is baring the occassional ones thjat pop up in lock boxes for opposite factions, however if it is a console of your faction you have to buy the ship.

    It is in very rare circumstances that the three set bonus is worth giving up the slots for. For example with the Scimitar it isn't as the Thalaron weapon is too long in activation and so a major DPS loss. For others it is dependant on the player. On the Vesta line the set gives an immunity bubble that got called by some the "Oh Hell!!!!" shield.

    Some are mutually exclusive, for example on the Oddy line you can not deploy the Aquarius and use the Chevron seperation at the same time.
  • andyy22andyy22 Member Posts: 109 Arc User
    edited February 2015
    Been looking around the forums and using google but havent seen any post or info related to this,so anyone know of any good and time efficient ways to gain that xp?

    You mean the ship mastery levels? I just played 2 STF and did my daily's which was enough to get it all the way from 1 to 5.
  • rmxiiirmxiii Member Posts: 221 Arc User
    edited February 2015
    Ship mastery goes real fast if you kill the Borg in Borg Red Alerts that pop up in sector space.

    Also Undine space battlezone is a good place to work on it as there you also get some Dil and in the end some Isomorphic Injectors for projects
  • relaxcupcakerelaxcupcake Member Posts: 2 Arc User
    edited February 2015
    Hi I used to play this game but I would like to start fresh. Can I make a new account and if so how?
  • cgoin13cgoin13 Member Posts: 6 Arc User
    edited February 2015
    Kind of a reverse problem for me.. Came back after a long hiatus to find my account bascially zeroed out..

    Like to know if I will get my stuff back or do I just have to start from scratch.

    I see I have all my accolades including rank and other stuff, seems even have maybe my last ship.. and my crew have thier names but missing all thier stuff too.

    Waiting on game to finish downloading.

    Hoping lot of this fixes itself once I get into the game itself, I am still waiting on the download.
    Time You Played: none.
    Subscribed For: 5 years 1 month 7 days


    Star Trek Online - Digital Deluxe
    Star Trek Online - Preorder
    Star Trek Online Del Taco Promotion B
    Star Trek Online Lifetime Subscription
    Star Trek online - Fileplanet Closed Beta access
    Wrath of Khan Admiral's Uniform
  • lordfuzunlordfuzun Member Posts: 54 Arc User
    edited February 2015
    Hi I used to play this game but I would like to start fresh. Can I make a new account and if so how?

    Goto http://www.arcgames.com/en/games/star-trek-online and click on play for free.
  • lordfuzunlordfuzun Member Posts: 54 Arc User
    edited February 2015
    cgoin13 wrote: »
    Kind of a reverse problem for me.. Came back after a long hiatus to find my account bascially zeroed out..

    Like to know if I will get my stuff back or do I just have to start from scratch.

    I see I have all my accolades including rank and other stuff, seems even have maybe my last ship.. and my crew have thier names but missing all thier stuff too.

    Waiting on game to finish downloading.

    Hoping lot of this fixes itself once I get into the game itself, I am still waiting on the download.

    If you haven't played for a long time. Cryptic archives your characters off the main game database. When you log back into the game, all of your characters should be restored.
  • relaxcupcakerelaxcupcake Member Posts: 2 Arc User
    edited February 2015
    lordfuzun wrote: »
    Goto http://www.arcgames.com/en/games/star-trek-online and click on play for free.
    Is there a way to delete my old account?
  • cgoin13cgoin13 Member Posts: 6 Arc User
    edited February 2015
    lordfuzun wrote: »
    If you haven't played for a long time. Cryptic archives your characters off the main game database. When you log back into the game, all of your characters should be restored.

    Great to hear.. I suppose I wil find out one way or the other in a hour.. ( Remember when 10GB would be a week or more worth of downloading.. ? )
  • lordfuzunlordfuzun Member Posts: 54 Arc User
    edited February 2015
    Is there a way to delete my old account?

    No way that I am aware of.
  • cgoin13cgoin13 Member Posts: 6 Arc User
    edited February 2015
    Did get everything back or as close as I can tell.. not to figure out all I have to learn and all these points I have to spend.
  • ascendusascendus Member Posts: 3 Arc User
    edited February 2015
    Can anyone in here tell me how to read off the numbers on a target in space combat?
    There are 2 columns of numbers when a target is being fired upon - I supposed there are damage readings? What damages are those in yellow numbers? :confused:
  • lordfuzunlordfuzun Member Posts: 54 Arc User
    edited February 2015
    ascendus wrote: »
    Can anyone in here tell me how to read off the numbers on a target in space combat?
    There are 2 columns of numbers when a target is being fired upon - I supposed there are damage readings? What damages are those in yellow numbers? :confused:

    The yellow numbers are hull damage done to the target. The smaller white numers are sheld regen/heal ticks.
  • andyy22andyy22 Member Posts: 109 Arc User
    edited February 2015
    Hi,

    i did read some posts about weapon "overcapping" that is supposed to give bonus beyond the 125 maximum.

    I run a drain torpedo boat and i wonder if i can somehow "overcap" or raise my maximum aux setting, so GW/TR/ED will get better?

    I have the leech console and usually have my aux set to 80 since i have like 300+ flow caps and easily reach 125 aux. So should i instead set it to 100 and the leech console will "overcap" my aux or is this "overcapping" only working for weapons?

    1) So what options do i have to raise my maximum AUX power, so my science skills profit from it?

    2) What is the base gain rate for the romulan singularity levels? How long does it take to get 1 pip/level?


    thx
    Andy
  • markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    edited February 2015
    overcapping is only for offsetting weapon power drain. Thus you can't really overcap Aux, unless you're using a Vesta.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • ezbreezy00ezbreezy00 Member Posts: 0 Arc User
    edited March 2015
    Hello,

    I just started playing again. I made an account back in 2012, but I still can't post? Maybe because of my play time?

    Anyway, I just go tback into the game and I'm in the middle of the "Price of Liberty" Mission. I don't see space ships that I am about to rescue or the place that I'm supposed to take them to.

    Sorry, I left during the tutorial missions and now I'm a bit confused. I can't drop the mission or warp out the zone. Any help?

    Thanks!
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