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The new Galaxy Variant Speculation Thread

khayuungkhayuung Member Posts: 1,877 Arc User
edited October 2013 in Federation Discussion
Geko mentioned this idea being considered. I think that's a great idea! After all, if its improved over the previous ones, then as long as we can use the old skins on the new ship, depending on what we bought, that would be effectively a Galaxy refit done right.

Though, something tells me this 3rd variant will have a hangar slot... Judging by their recent pattern of releases. >.>

What do you think?


"Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.

Support the "Armored Unicorn" vehicle initiative today!

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Post edited by khayuung on
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Comments

  • eulifdaviseulifdavis Member Posts: 0 Arc User
    edited September 2013
    I think that ship has sailed, and I would prefer if it stayed that way. Galaxy/Defiant/Intrepid are all old ships by the game's time period. Let's have timeline-appropriate ships, please. ;)
    [SIGPIC][/SIGPIC]
  • emacsheadroomemacsheadroom Member Posts: 994 Arc User
    edited September 2013
    "Considered" means nothing. Expect to wait another year before there's any movement towards this becoming a reality.
  • flash525flash525 Member Posts: 5,441 Arc User
    edited September 2013
    1) See Signature (switch the Tac & Sci Boffs around and you've got yourself a lovely dual-pack).

    2) A Galaxy Carrier? Might work, but they'd need to rework the entire Galaxy System.
    * Tactical gets Carriers (or, all Galaxy's get to use fighters and the Eng Variant gets something else).
    * Engineering gets Saucer Separation (or, all Galaxy's get Saucer Separation and the Eng Variant gets something else).
    * Science gets ...something else (insert idea here).

    3) Just release one more variant and have it as a Carrier (though my money wont be going on this, I'll be saving it for #1).

    I think the Tri-Nacelled Galaxy should remain unique and stand alone, though could do with a beef and I'd switch the Ensign Tactical and Lt. Cmd Boff slots around so it could at least make use of Cannon II powers. The ship itself doesn't appeal to me (I much prefer the two-nacelled version) but I would think other players would approve of this suggestion.
    eulifdavis wrote: »
    I think that ship has sailed, and I would prefer if it stayed that way. Galaxy/Defiant/Intrepid are all old ships by the game's time period. Let's have timeline-appropriate ships, please. ;)
    The beauty is that they can release new skins for old models, and we all get to think of them as new ships (whilst using older skins should we choose too).

    The Deridex, Voodieh (Negh'Var), Norexan (Mogai/Valdore), Vor'cha are all alien vessels that were around a few years either way of the Galaxy, and they're still in prime use. You've also got the B'rel, K't'inga, and T'varo (22nd century on the latter) that are still in use.

    By lore, if the Federation were still using the Excelsior Class into the 24th Century, then they'll be using the Galaxy, Defiant and Intrepid into the 25th.
    attachment.php?attachmentid=42556&d=1518094222
  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited September 2013
    eulifdavis wrote: »
    I think that ship has sailed, and I would prefer if it stayed that way. Galaxy/Defiant/Intrepid are all old ships by the game's time period. Let's have timeline-appropriate ships, please. ;)

    You'd think that, but according to the TNG Tech Manual Starfleet designed the Galaxy-class for a 100-year service life with upgrades every few years or so, and the Intrepid- and Defiant-classes were new in the 2370s. The Miranda- and Excelsior-class on the other hand? Those are old.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • angrytargangrytarg Member Posts: 11,016 Arc User
    edited September 2013
    Click the picture in my signature. There are two Galaxy variants in there I'd like to see :) But as other said, I think that ship has sailed. It's more likely that they will bundle the Venture and Gal R and X together and add a minor set bonus or something ;)
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • emacsheadroomemacsheadroom Member Posts: 994 Arc User
    edited September 2013
    eulifdavis wrote: »
    I think that ship has sailed, and I would prefer if it stayed that way. Galaxy/Defiant/Intrepid are all old ships by the game's time period. Let's have timeline-appropriate ships, please. ;)

    Absolutely right. The Excelsior, Ambassador and Sovereign have no place being the best endgame cruisers. Likewise the JHAS shouldn't dominate other escorts. They're all "old" 23rd century ships.
  • flash525flash525 Member Posts: 5,441 Arc User
    edited September 2013
    angrytarg wrote: »
    Click the picture in my signature. There are two Galaxy variants in there I'd like to see :)
    Save searching through 137 pages, could you direct us to the ships (designs) in question?
    attachment.php?attachmentid=42556&d=1518094222
  • emacsheadroomemacsheadroom Member Posts: 994 Arc User
    edited September 2013
    The silliest part about the whole "Galaxy issue" is that Cryptic would stand to make piles of cash on a Galaxy 3-pack that catered to what players wanted. Cryptic wants to make money selling new ships and they erronously believe that "MOAR TAC" is the only thing that will sell. A Galaxy class pack on par with the Odyssey or Fleet Sovereign would sell like hotcakes.
  • angrytargangrytarg Member Posts: 11,016 Arc User
    edited September 2013
    flash525 wrote: »
    Save searching through 137 pages, could you direct us to the ships (designs) in question?

    My suggestions are shown if you click on the symbols in my signature, it's a simple picture showing the layouts and console slots. If you refer to other great suggestions that are hidden in those threads, that's a bit harder to find. I actually haven't bookmarked them, but if you browse through the latest 6 or so pages there are some great suggestions from creative users :)
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited September 2013
    eulifdavis wrote: »
    I think that ship has sailed, and I would prefer if it stayed that way. Galaxy/Defiant/Intrepid are all old ships by the game's time period. Let's have timeline-appropriate ships, please. ;)

    The Galaxy class ship may be old, but the Venture class is a 2409 ship. It just happens to be able to use the Galaxy skin ;)

    Would be so nice to use the Galaxy again, I miss her. :(
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





  • flash525flash525 Member Posts: 5,441 Arc User
    edited September 2013
    angrytarg wrote: »
    My suggestions are shown if you click on the symbols in my signature, it's a simple picture showing the layouts and console slots.
    Hah, yeah, sorry. I went and clicked on the writing rather than the picture. Took me straight to the thread.

    I would still rather my layout however. I'm bias. :P

    Furthermore, both the Galaxy and Nebula are iconic ships (not the only, but they are); and they're sister ships (by design). I know you've already got this ball rolling cause of your signature, but it wouldn't hurt Cryptic to redo both these ships.

    Two Dual Packs, the Galaxy focusing on Engineering with either a TAC backup or SCI backup, and the Nebula focusing on Science with either a TAC backup or ENG backup. Would be nice for ENG & SCI captains to get a little something, save all these escorts being released.

    Whilst the Andorian Ships, Scimitar Ships, Ar?Kif Warbirds, do work for all classes, they're primarily all TAC focused (as are most Mirror Temporal Ships, and most of the lock box ships too).
    attachment.php?attachmentid=42556&d=1518094222
  • angrytargangrytarg Member Posts: 11,016 Arc User
    edited September 2013
    flash525 wrote: »
    Hah, yeah, sorry. I went and clicked on the writing rather than the picture. Took me straight to the thread.

    I would still rather my layout however. I'm bias. :P

    Furthermore, both the Galaxy and Nebula are iconic ships (not the only, but they are); and they're sister ships (by design). I know you've already got this ball rolling cause of your signature, but it wouldn't hurt Cryptic to redo both these ships.

    Two Dual Packs, the Galaxy focusing on Engineering with either a TAC backup or SCI backup, and the Nebula focusing on Science with either a TAC backup or ENG backup. Would be nice for ENG & SCI captains to get a little something, save all these escorts being released.

    Whilst the Andorian Ships, Scimitar Ships, Ar?Kif Warbirds, do work for all classes, they're primarily all TAC focused (as are most Mirror Temporal Ships, and most of the lock box ships too).

    I noticed our ideas are quite similiar. The reason I went with the LT uni is that I wanted the Gal layout to mirror the Nebula layout because of both design philosophies' common roots, as you pointed out.

    Many people want the Gal to just have buffed up tac abilities, though I think that's the wrong approach when talking about "improving" this ship. It's not supposed to outgun or outclass either the Sovereign family nor the Odyssey which is the new command cruiser and replacement of the Galaxy. That's why I see the Gal as a ENG cruiser with Sci backup and a universal Lt (3/3/3 consoles in non-fleet version to represent her "modular" nature) just as the Nebula R is a Sci cruiser with a ENG backup.

    But either way, I don't think the devs will be very eager to revise those ships. Geko said they want to take a look at BOFF abilities and "cruiser gameplay" however - maybe that might benefit both ships.

    EDIT: Though when you read his statements you might get the impression that he or the other developers don't even know their own game :D So we might take that with a grain of salt...
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • senatorvreenaksenatorvreenak Member Posts: 0 Arc User
    edited September 2013
    Absolutely right. The Excelsior, Ambassador and Sovereign have no place being the best endgame cruisers. Likewise the JHAS shouldn't dominate other escorts. They're all "old" 23rd century ships.

    The Sovereign is a "late" 24th century ship. :rolleyes:
  • newromulan1newromulan1 Member Posts: 2,229
    edited September 2013
    Expect a thread merge soon to bump the beef with the galaxy up to 140 pages;)

    It's been done to death and Cryptic does not think it's worth their time(for now)

    I must say i love the galaxy design - I just can't handle a ship with anything under 8 turn - I will stick with the better crusier - Fleet Excel only 140 years old!
  • flash525flash525 Member Posts: 5,441 Arc User
    edited September 2013
    angrytarg wrote: »
    EDIT: Though when you read his statements you might get the impression that he or the other developers don't even know their own game :D So we might take that with a grain of salt...
    I have come to take everything they say with a pinch of salt, at least until there is a reveal or a release/patch/update with their promise attached. :)
    attachment.php?attachmentid=42556&d=1518094222
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited September 2013
    The silliest part about the whole "Galaxy issue" is that Cryptic would stand to make piles of cash on a Galaxy 3-pack that catered to what players wanted. Cryptic wants to make money selling new ships and they erronously believe that "MOAR TAC" is the only thing that will sell. A Galaxy class pack on par with the Odyssey or Fleet Sovereign would sell like hotcakes.
    On one hand Crypitc tries to squeeze as much money out of STO as possible, and on the other hand they know that a GCS pack would sell like hot cakes.
    You are not the only one puzzeling about this.

    In my opinion they should go away from tactical, and release a Galaxy Class more similar to the Vesta 3 Pack.
    I have written the same idea already in another thread, so don't be confused if you have read it before.

    Tactical: Lt.
    Engineering: Cmdr.
    Science: Lt.Cmdr.
    Universal: Lt., Ensign

    Additionally that ship whould come with MK XII [aux] phaser arrays [Acc]x2 [Dmg]], only useable on GCS type ships. Additionally it could come in different versions (tac, Eng, Sci) similar like the Vesta Class. What would change would be its Console Layout:

    Tactical version: 3, 3, 4
    Engineering version: 4, 3, 3
    Science Version: 3, 4, 3

    Shield Modifier: 1.24
    Abilities: Sensor Analysis and Subsystem Targeting.
    Turn Rate: 8 (6 is just too slow, even a scimitar has 7)
    Everyting else stays the same.

    Equipping the [Console - Universal - Saucer Separation], [Console - Universal - Antimatter Spread]
    and at least one MK XII [aux] phaser arrays [Acc]x2 [Dmg]] would be the Exploration Cruiser space set.

    2 set Bonus:
    +2 turn rate
    +7.6% Phaser Damage

    3 set Bonus:
    Phaser Emitter Burst
    • 2 min recharge
    • Enables a special firing mode on one equipped MK XII [aux] phaser arrays [Acc]x2 [Dmg]], which is facing the targeted enemy
    • Deals increased direct damage, similar to a Beam Overload III

    The trick with giving this ship all [aux] weapons is to optimize it as a science ship.
    This way it wouldn't be in direct competition to the Regent or other more common Cruisers in STO.
    Meanwhile it would be a much more useable ship than now, while keeping it even more true to the ship seen on TV.
    Additionally Cryptic would make a truckload of money, while giving its fans a ship that doesn't feel like a punishment anymore. Even GCS haters wouldn't have much to worry about, since their tactical focussed ships still would play in another league.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited September 2013
    Federation Dreadnought Cruiser Bundle Pack

    Commander Engineer
    Lt. Cmdr. Tactical
    Lieutenant Engineer
    Ensign Science
    Lieutenant Universal

    Exploration Dreadnought (Galaxy-X) Consoles
    X X X X X X X X X X
    Console - Universal - Armor Fortification Array (Negates shield bleedthrough damage for the duration; 3min cooldown)

    Destroyer Dreadnought (Venture-X) Consoles
    X X X X X X X X X X
    Console - Universal - Federation Cloaking Device (unchanged except one of a 3-part set)

    Advanced Dreadnought (Monarch-X) Consoles
    X X X X X X X X X X
    Console - Universal - Core Infusion Chamber (3rd nacelle allows ship to warp/teleport several kilometers in front of itself in battle; 3min cooldown)

    3-set bonus: Phase Power Cell (eliminates cooldown in integrated Phaser Spinal Lance weapon)

    /random ideas
  • newromulan1newromulan1 Member Posts: 2,229
    edited September 2013
    I see a thread merge with the Galaxy beef - really soon!!
  • eulifdaviseulifdavis Member Posts: 0 Arc User
    edited September 2013
    orangeitis wrote: »
    3-set bonus: Phase Power Cell (eliminates cooldown in integrated Phaser Spinal Lance weapon)

    /random ideas

    Overpowered. Might I suggest instead something like "reduces cooldown for integrated Phaser Spinal Lance weapon by 50%"?

    Of course, I still don't like the idea of old-era ships getting any further updates. ;)
    [SIGPIC][/SIGPIC]
  • jjumetleyjjumetley Member Posts: 281 Arc User
    edited September 2013
    yreodred wrote: »
    Tactical version: 3, 3, 4
    Engineering version: 4, 3, 3
    Science Version: 3, 4, 3
    The funny thing is I really can't tell which layout I'd choose :) Two things for sure: 5 eng consoles is an overkill and 2 tac consoles is just laughable. The above mentioned layout options + a lt commander universal or at least sci would make my day.
  • mosul33mosul33 Member Posts: 836 Arc User
    edited September 2013
    Whatever boff and console layout it may be, if you look at the recent trends, you can make a sure bet its gonna have a hangar bay, probably with danubes.
  • khayuungkhayuung Member Posts: 1,877 Arc User
    edited September 2013
    sunfrancks wrote: »
    The Galaxy class ship may be old, but the Venture class is a 2409 ship. It just happens to be able to use the Galaxy skin ;)

    Would be so nice to use the Galaxy again, I miss her. :(

    Exactly this. In the end, what makes something '2409' is just skin deep.

    As long as we get a Galaxy design that is relevant to the current metagame (ie A LITTLE MOAR TAC), we'd be happy.

    I was thinking though, if this 3rd variant is Science, it would fill the hole left by the Eng-heavy Exploration and the Tac-heavier Dreadnought. So we may get effectively a ship with everything the same except the Sci Ensign, and to make it different from Star Cruisers, a hangar or two.

    To make things even sillier (based on PWE pattern) the Galaxy Research Cruiser will be able to launch frigates, or rather, summon Mirandas via an equipped Fermion-entwined Subspace Beacon.

    Now for the 3-pc console set:

    1. We have a Sep console from the Exploration, that's a given.
    2. We have a Cloaking Device from the dreadnought, though I think it would be replaced with something unique so that Defiants don't suddenly get access to a Galaxy console set piece. Knowing PWE, they'd give it a Phase Cloak, that behaves like a normal console cloak except that when cloaked the cruiser cannot be attacked (everything passes through) and you would need exotic particle damage to disable the cloak. 45s post decloak cooldown, gets a def bonus before, during and after cloaking. No attack bonus.
    3. The Research Cruiser would come with... something. An upgraded AMS console perhaps, like the Nebula has that sensor grid which was similar to the lowbie console.

    2pc bonus: Dreadnought Upgrade Package: Makes the lance available to any of the other ships, and sets the max warp speed to 14 (modified by drive coils)

    3pc bonus: Bonus warp core efficiency and halves the cooldown on the Lance, sep, AMS consoles.

    This is of course pure speculation. I think the above is kinda OP, but still perfectly in line with what PWE is up to...


    "Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.

    Support the "Armored Unicorn" vehicle initiative today!

    Thanks for Harajuku. Now let's get a real "Magical Girl" costume!
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited September 2013
    eulifdavis wrote: »
    I think that ship has sailed, and I would prefer if it stayed that way. Galaxy/Defiant/Intrepid are all old ships by the game's time period. Let's have timeline-appropriate ships, please. ;)

    They may be old by the time period the game takes place but the more actual STAR TREK ships in a STAR TREK game the better. I would hate having a day they increase levels and ship tier that all actual STAR TREK ships are obsolete. Right now it is bad enough that some tier 5 STAR TREK ships are obsolete and it makes me sad. Are people not playing this game because it is a STAR TREK game and they wan't to fly STAR TREK ships and see actual STAR TREK stuff?
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited September 2013
    eulifdavis wrote: »
    Overpowered. Might I suggest instead something like "reduces cooldown for integrated Phaser Spinal Lance weapon by 50%"?
    Nah, definitely not overpowered, at least not in PvP. Besides, canonically it has no cooldown.

    If it sounds that bad, the power on it could be reduced. But the cooldown has to go IMO.
    mosul33 wrote: »
    Whatever boff and console layout it may be, if you look at the recent trends, you can make a sure bet its gonna have a hangar bay, probably with danubes.
    Just because they added a hangar to one ship? Really?

    ...really?
  • newromulan1newromulan1 Member Posts: 2,229
    edited September 2013
    They may be old by the time period the game takes place but the more actual STAR TREK ships in a STAR TREK game the better. I would hate having a day they increase levels and ship tier that all actual STAR TREK ships are obsolete. Right now it is bad enough that some tier 5 STAR TREK ships are obsolete and it makes me sad. Are people not playing this game because it is a STAR TREK game and they wan't to fly STAR TREK ships and see actual STAR TREK stuff?

    So what happens when Elder Scrolls Online comes into full swing - everyone that does not get their Galaxy fix is going to bail?
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited September 2013
    Galaxy Class should have / Nebula Class has / Fleet Ambassador has
    Commander Engineer / Commander Science / Commander Engineer
    Lt. Commander Science / Lt. Commander Engineer / Lt. Commander Science
    Lieutenant Tactical / Lieutenant Tactical / Lieutenant Tactical
    Lieutenant Universal / Lieutenant Universal / Lieutenant Universal
    Ensign Engineer / Ensign Science / Ensign Tactical
  • khayuungkhayuung Member Posts: 1,877 Arc User
    edited September 2013
    orangeitis wrote: »
    Just because they added a hangar to one ship? Really?

    ...really?

    Because it would distinguish the Galaxy Research Cruiser from the Star Cruiser, which is paraphrasing the devs.


    "Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.

    Support the "Armored Unicorn" vehicle initiative today!

    Thanks for Harajuku. Now let's get a real "Magical Girl" costume!
  • warpedcorewarpedcore Member Posts: 362 Arc User
    edited September 2013
    I never understood why they didn't make ships like the Galaxy, Nebula and the Sovereign carriers to begin with. OR, at the very least, light carriers like the Akira & Vesta. Let's face it, Starfleet ships deploy small craft all the time in the TV shows and or the movies. The Klingons have their Battle Cloak, and Starfleet ships have the option of deploying a wing of shuttles or Runabouts.
  • turbomagnusturbomagnus Member Posts: 3,479 Arc User
    edited September 2013
    On the 'Designs are old' point...

    The Constitution-class was launched sometime in the 2240's, the design underwent refits in the 2270's, then is finally decommissioned in the late 2290's/early 2300's. - some sixty years.

    Galaxy - late 2350's/early 2360's

    Defiant - prototype designed in late 2360's, entered active duty in 2371.

    Intrepid - late 2360's/early 2370's.

    So, it's not unreasonable to assume that, refits and all (Which they have - Venture, Bellophron, San Paulo, respectively) while the Galaxy design may be reaching the end of its lifespane (which I don't believe so, since designs and materials have come along since the April/Pike/Kirk era), it's still got ten years left just to match the Constitution, the other two have twenty.

    A little old, yes...

    Outdated, I don't think so.
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
    ^Words that every player should keep in mind, especially whenever there's a problem with the game...
  • angrytargangrytarg Member Posts: 11,016 Arc User
    edited September 2013
    I don't get why people always discuss that "old" designs shouldn't get refits anymore. We are talking about the TNG era Star Trek ships here.

    If they are "so old" would you actually prefer to fly just some original Cryptic designs istead of, well, STAR TREK ships in a STAR TREK game? I never get that argument. Besides, nobody complains that the friggin Excelsior Class is one of the best cruisers in the game. The Ambassador Class likewise. Why is that not a problem, bt forbid we fly Intrepids, Galaxies or Defiants at endgame :D
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
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