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Why is the Romulan UI angled? Fixable?

annexstoannexsto Member Posts: 0 Arc User
edited September 2013 in Controls and User Interface
On my klingon and regular fed toons all my UI elements are perfectly square/rectangular. However on my romulan all the elements are angled such that the bottom of each box is narrower than the top. Ive finally took the time to grab a part of a screenshot which illustrates this:

http://www.nexworks.ca/romulanui.jpg

There is a section showing my inventory. The top right part is perfectly flush with the right side of the screen. However the further down you go the narrower it gets, where at the bottom there is on either side a noticeable bleedthrough of the game world by several pixels (which becomes very noticeable if im in a light toned area).

Now ive saved the UI on my klingon and loaded it on my romulan hoping it would fix, but no change. Changing the UI color also has no bearing on this issue. So I come to you folks to ask if anyone knows why this is happening and if theres any way I can fix this so all the elements are properly square/rectangular
Post edited by annexsto on
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  • magusofborgmagusofborg Member Posts: 186 Arc User
    edited September 2013
    Seriously? OCD much?
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  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited September 2013
    why do you even care?
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  • saekiithsaekiith Member Posts: 534 Arc User
    edited September 2013
    I... I am unsure if I understand what is wrong here...
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  • annexstoannexsto Member Posts: 0 Arc User
    edited September 2013
    why do you even care?

    Well obviously I care. Does it matter why? If it does then here it goes: my interface is different on one character compared to the other three. The difference is annoying and unfixable by my efforts.
  • l30p4rdl30p4rd Member Posts: 334 Arc User
    edited September 2013
    Its the same with my Romulan UI too !

    Do we care ? Damn right we care it is annoying, I keep thinking my screen res is messed up. Then realise it isn't and its that damn sloppy work annoying me !
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited September 2013
    Ok. Doesn't seem like something worth gettin upset over, but whatever.
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  • hasukurobihasukurobi Member Posts: 1,421 Arc User
    edited September 2013
    annexsto2 wrote: »
    On my klingon and regular fed toons all my UI elements are perfectly square/rectangular. However on my romulan all the elements are angled such that the bottom of each box is narrower than the top. Ive finally took the time to grab a part of a screenshot which illustrates this:

    http://www.nexworks.ca/romulanui.jpg

    There is a section showing my inventory. The top right part is perfectly flush with the right side of the screen. However the further down you go the narrower it gets, where at the bottom there is on either side a noticeable bleedthrough of the game world by several pixels (which becomes very noticeable if im in a light toned area).

    Now ive saved the UI on my klingon and loaded it on my romulan hoping it would fix, but no change. Changing the UI color also has no bearing on this issue. So I come to you folks to ask if anyone knows why this is happening and if theres any way I can fix this so all the elements are properly square/rectangular

    I have noticed this as well with my Chat Box and the power tray and how they also leave space at the sides down below because they shrink for some reason.


    A bit off topic though: What item do you have 25 of there and what is in the top row 5 to the right just next to the Pirate Distress call?
  • thetaninethetanine Member Posts: 1,367 Arc User
    edited September 2013
    ALSO, the whole non-fed interactive HUD is out of alignment. That is to say, none of the windows are square. Put two of them side by side, and you will see they touch at the top, but not at the bottom. There is a gap caused by the windows being crooked. I can't stand it.
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  • hyplhypl Member Posts: 3,719 Arc User
    edited September 2013
    That item looks like cortical nodes from Defera.

    The Romulan UI looks the way it does because it's similar to what Romulan computer displays looked like on the TV shows, angular in that fashion. I suppose it's significantly cultural to the Romulans because it vaguely resembles the shape of a raptor with spread wings, the flag of the Romulan Star Empire. Just Google Romulan Computer and you'll see.

    It would be nice if we had more flexibility with the UI so we could use whatever style of UI we wanted for any faction.
  • annexstoannexsto Member Posts: 0 Arc User
    edited September 2013
    It would be nice if we had more flexibility with the UI so we could use whatever style of UI we wanted for any faction.

    Well id just like it to be uniform. We already have the option to change its color and position, but having this weird "angle" on the romulan UI and no way to adjust it is just darn annoying. Im more inclined to think its a bug as it doesnt make anything look better
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited September 2013
    Romulans think it looks nice. :P
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  • purplegamerpurplegamer Member Posts: 1,015 Arc User
    edited September 2013
    I noticed this almost immediately when the UI first made it to Tribble, but I honestly thought it was intentional; the Romulan aesthetic is sharp and angular, and triangles are an important motif in the design. Once I saw the tapering in that light, it was very easy to get over it.

    Not that it will be easy for anyone else...
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited September 2013
    I noticed this almost immediately when the UI first made it to Tribble, but I honestly thought it was intentional; the Romulan aesthetic is sharp and angular, and triangles are an important motif in the design. Once I saw the tapering in that light, it was very easy to get over it.

    Not that it will be easy for anyone else...

    It IS intentional. And fits perfectly for the Romulans, im actually suprised the KDF ones aren't kind of similar.

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  • jadenmiajadenmia Member Posts: 148 Arc User
    edited September 2013
    The romulan UI is angular because the eb flows with bird wings. Caaaaw, Caaaaw, Caaaaw!
  • sorceror01sorceror01 Member Posts: 1,042 Arc User
    edited September 2013
    The angled edges of the Romulan and Reman UI schemes are on purpose. That is literally a core aspect of the aesthetic, and unlikely to change. However, there is a simple workaround to this, and I will explain after answering this:
    hypl wrote: »
    It would be nice if we had more flexibility with the UI so we could use whatever style of UI we wanted for any faction.

    You can. You can totally use FED themed UI's on your KDF or Romulan character, and vice versa. There is an option for this in the Options Menu.

    This is just the way the UI's are. Just like how the FED UIs are rounded at the edges, and the KDF ones are somewhat harder, the Romulan UI's are possessed of these angles that are reminiscent of the Great Bird symbol associated with the Romulan Star Empire.
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  • wildthyme467989wildthyme467989 Member Posts: 1,289 Arc User
    edited September 2013
    annexsto2 wrote: »
    On my klingon and regular fed toons all my UI elements are perfectly square/rectangular. However on my romulan all the elements are angled such that the bottom of each box is narrower than the top. Ive finally took the time to grab a part of a screenshot which illustrates this:

    http://www.nexworks.ca/romulanui.jpg

    There is a section showing my inventory. The top right part is perfectly flush with the right side of the screen. However the further down you go the narrower it gets, where at the bottom there is on either side a noticeable bleedthrough of the game world by several pixels (which becomes very noticeable if im in a light toned area).

    Now ive saved the UI on my klingon and loaded it on my romulan hoping it would fix, but no change. Changing the UI color also has no bearing on this issue. So I come to you folks to ask if anyone knows why this is happening and if theres any way I can fix this so all the elements are properly square/rectangular

    Romulan UI looked like that in other games that used it didn't it? New Worlds and Starfleet Command games used that style didn't they? (it has been a while since I played those so not sure really)
  • druhindruhin Member Posts: 7 Arc User
    edited September 2013
    People seem to be missing the OP's point in this thread:

    The Romulan UI (using his example, the Inventory), is not rectangular shaped. And i'm not just talking about the "green" shapes, i'm talking about the physical "size" of the various windows.

    Perhaps this image illustrates it better:
    http://s16.postimg.org/fijwdxdtx/romulanui.png

    As you can see, if you compare the red lines to the green lines of the UI, they certainly aren't 100% parallel with each other. Which means that the window itself regardless of styling, is not an exact rectangle. And no, it has nothing to do with OCD. The UI "style" is far and above the original UI. But I just think it could use a massive dose of spit and polish, and a few touch ups here or there.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited September 2013
    druhin wrote: »
    People seem to be missing the OP's point in this thread:

    The Romulan UI (using his example, the Inventory), is not rectangular shaped. And i'm not just talking about the "green" shapes, i'm talking about the physical "size" of the various windows.

    Perhaps this image illustrates it better:
    http://s16.postimg.org/fijwdxdtx/romulanui.png

    As you can see, if you compare the red lines to the green lines of the UI, they certainly aren't 100% parallel with each other. Which means that the window itself regardless of styling, is not an exact rectangle. And no, it has nothing to do with OCD. The UI "style" is far and above the original UI. But I just think it could use a massive dose of spit and polish, and a few touch ups here or there.
    Again... so? I think they did a good job on making those UI boxes not square. Square UI boxes are easy, scalable trapezoids are hard. The only part of the window that narrows is the border. :P

    (and yes it is OCD)
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  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited September 2013
    hasukurobi wrote: »

    A bit off topic though: What item do you have 25 of there and what is in the top row 5 to the right just next to the Pirate Distress call?

    not sure but the 25 stack is probably cortical nodes, and the weapon looks like that proton gun you get in the spectres storyline, the one that is really strong vs devidians

    Edit to add: ok the other right >_> that kinda looks like the console off of one of the romulan ships, I am unsure which one off the top of my head
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  • saekiithsaekiith Member Posts: 534 Arc User
    edited September 2013
    druhin wrote: »
    People seem to be missing the OP's point in this thread:

    The Romulan UI (using his example, the Inventory), is not rectangular shaped. And i'm not just talking about the "green" shapes, i'm talking about the physical "size" of the various windows.

    Perhaps this image illustrates it better:
    http://s16.postimg.org/fijwdxdtx/romulanui.png

    As you can see, if you compare the red lines to the green lines of the UI, they certainly aren't 100% parallel with each other. Which means that the window itself regardless of styling, is not an exact rectangle. And no, it has nothing to do with OCD. The UI "style" is far and above the original UI. But I just think it could use a massive dose of spit and polish, and a few touch ups here or there.

    Ah! God!

    Yes... I now understand... it was a bit... too subtle in the OP... thought about the buttons and not the whole thing, classical "Can't see the forest with all those trees" situation.

    Yes, that needs to be rectified... I am unsure how that even happend, did they just took a button stretched it and painted it black to act as background?
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  • hyplhypl Member Posts: 3,719 Arc User
    edited September 2013
    druhin wrote: »
    People seem to be missing the OP's point in this thread:

    The Romulan UI (using his example, the Inventory), is not rectangular shaped. And i'm not just talking about the "green" shapes, i'm talking about the physical "size" of the various windows.

    Perhaps this image illustrates it better:
    http://s16.postimg.org/fijwdxdtx/romulanui.png

    As you can see, if you compare the red lines to the green lines of the UI, they certainly aren't 100% parallel with each other. Which means that the window itself regardless of styling, is not an exact rectangle. And no, it has nothing to do with OCD. The UI "style" is far and above the original UI. But I just think it could use a massive dose of spit and polish, and a few touch ups here or there.

    Ahh, I see it now. Although I don't really notice it while playing. It kind of looks intentional though, just like the rest of the Romulan UI with those inward angles.
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited September 2013
    I've been a very OCD kinda person since I was a little kid (and survived without any drugs)...

    This one even made me chuckle.

    :cool:
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  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited September 2013
    I'm 90% sure that was an intentional, stylistic choice.
    I'm not sure why it's an issue. . .
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  • cgta1967cgta1967 Member Posts: 86 Arc User
    edited September 2013
    hypl wrote: »
    That item looks like cortical nodes from Defera.....

    Are you staring at my nodes! You better turn your head mister !
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  • daveynydaveyny Member Posts: 8,227 Arc User
    edited September 2013
    cgta1967 wrote: »
    Are you staring at my nodes! You better turn your head mister !

    I can't read anything you post without hearing Steve's voice. <chuckle>
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  • elessymelessym Member Posts: 0 Arc User
    edited September 2013
    tacofangs wrote: »
    I'm 90% sure that was an intentional, stylistic choice.

    I'd think it would have to be. It'd be harder to do it by accident.
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  • syndonaisyndonai Member Posts: 348 Arc User
    edited September 2013
    Of course it's curved.

    It's Romulan.
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  • fovrelfovrel Member Posts: 1,448 Arc User
    edited September 2013
    My inventory box is always in the right lower corner of the screen and my chat box in the left lower corner. Most of the time the inventory window is closed, the chat window is always open. Sometimes I stretch it up and then I saw a very tiny split. The window could not fit exactly in the corner of the screen. It did not concern me, because the game ran fine and I didn't want to fuzz with my screen or monitor settings. I am glad.

    Intentionally? I don't know what to say. These windows suggest they are square. That is the way they look. The trapezium effect is only noticed after some very detailed inspecting. These windows will most likely be put in the corner of the main screen or alongside it. As such there is no positive cosmetic effect. When can argue about it of course, but a tiny split is far more a negative cosmetic effect, since it suggests it doesn't fit.

    I short I would say, fix it.
  • illcadiaillcadia Member Posts: 1,415 Bug Hunter
    edited September 2013
    tacofangs wrote: »
    I'm 90% sure that was an intentional, stylistic choice.
    I'm not sure why it's an issue. . .

    @Taco as some people have pointed out, we're not talking about the green bits

    We're talking about the black part
  • hyplhypl Member Posts: 3,719 Arc User
    edited September 2013
    tacofangs wrote: »
    I'm 90% sure that was an intentional, stylistic choice.
    I'm not sure why it's an issue. . .

    You should know by now that EVERYTHING in this game is an issue... :P
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