Since LoR release the mute/unmute function for custom channels is semi-non functioning. Unmute for example does not work immediately despite System message confirming it.
Bug/glitch or unannounced change to the system?
[SIGPIC][/SIGPIC] If your post is anything like, "I have a sandwich so you can't be starving" it's time to rethink posting. ~thlaylierah
So realistically, you only need to have the exact number of doffs that you need. ~leadme2kirk
The problem un-muting people in large channels is a bug, and apparently not an easy one to fix since they've tried to fix it at least once and it has returned.
The problem un-muting people in large channels is a bug, and apparently not an easy one to fix since they've tried to fix it at least once and it has returned.
Ok, well at least they are aware of it. Thanks for mentioning that.
[SIGPIC][/SIGPIC] If your post is anything like, "I have a sandwich so you can't be starving" it's time to rethink posting. ~thlaylierah
So realistically, you only need to have the exact number of doffs that you need. ~leadme2kirk
Comments
Ok, well at least they are aware of it. Thanks for mentioning that.
If your post is anything like, "I have a sandwich so you can't be starving" it's time to rethink posting. ~thlaylierah
Pizza: Pepperoni
Kalek shel'tek!
"Do not make me look foolish by allowing yourself to be murdered" -Lord Yu