Some people said that the Anti-Borg torpedos and mines worked correctly. If nothing else, make the Anti-Borg Space Projectile Weapons a reputation store unlock.
I know you're not going to release the anti-borg space weapons again.
For the other two reputations you have unlockable space weapons, but you have no space weapons for the Omega reputation.
Why?
It doesn't even have to be anti-borg, it could be something else, maybe phased plasma weapons.
When I compared the old-school Borg, Fleet, and exchange space weapons, I found that certain exchange weapons were superior. Two of my older ships are still using full Borg sets. Since the Borg space weapons are no longer available, I needed to find substitutions for my new ships. Regardless about how hard I looked, I could not find a fleet version with +70 in critical severity. I did find their exchange counterparts with the configuration.
Second, Cryptic took the original Borg space weapons, and they reconfigured them for the reputation system and fleet stores. Within the original Omega store, found on Deep Space Nine, you had the option to buy antiproton, plasma, phaser, disruptor, polaron, and tachyon space gear.
Even though I am grateful for the reputation system, I think closing the Omega store took some of the lure away.
Some people said that the Anti-Borg torpedos and mines worked correctly. If nothing else, make the Anti-Borg Space Projectile Weapons a reputation store unlock.
After comparing the original Borg gear with the fleet versions, I found that the fleet versions were superior. Cryptic did something to the '1,000 radiation damage vrs. Borg' configuration, so that the original space gear would be ineffective. Its weird. I can see a significant difference. Fleet space gear gives you better dps and damage. I think Cryptic nerfed the original Borg gear.
After comparing the original Borg gear with the fleet versions, I found that the fleet versions were superior. Cryptic did something to the '1,000 radiation damage vrs. Borg' configuration, so that the original space gear would be ineffective. Its weird. I can see a significant difference. Fleet space gear gives you better dps and damage. I think Cryptic nerfed the original Borg gear.
The reason for the problem was slightly different: not many npc were classified as borg npc.
As for weapons... hmmm just pick what you like. I keep white mk xii disruptor/phasors for new toons or account bound set of lolarons. After they geared up, then go for something fancier: fleet, polarised disruptors etc.
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Commanding Officer: Captain Pyotr Ramonovich Amosov
Dedication Plaque: "Nil Intentatum Reliquit"
Rom plasma are disruptor plasmas
My PvE/PvP hybrid skill tree
Second, Cryptic took the original Borg space weapons, and they reconfigured them for the reputation system and fleet stores. Within the original Omega store, found on Deep Space Nine, you had the option to buy antiproton, plasma, phaser, disruptor, polaron, and tachyon space gear.
Even though I am grateful for the reputation system, I think closing the Omega store took some of the lure away.
After comparing the original Borg gear with the fleet versions, I found that the fleet versions were superior. Cryptic did something to the '1,000 radiation damage vrs. Borg' configuration, so that the original space gear would be ineffective. Its weird. I can see a significant difference. Fleet space gear gives you better dps and damage. I think Cryptic nerfed the original Borg gear.
The reason for the problem was slightly different: not many npc were classified as borg npc.
As for weapons... hmmm just pick what you like. I keep white mk xii disruptor/phasors for new toons or account bound set of lolarons. After they geared up, then go for something fancier: fleet, polarised disruptors etc.
Borg engine is a problem for a new toon thou...