I've been watching the Elachi box release (and making some ec as I do) with some amusement.
Even after just a couple of days of the "Elachi Officers Survivor Pack" or whatever its exactly called, has caused a massive drop in purple (and by proxy blue) doff prices - well except for the few that have been short for a long time (Explosives i'm looking at you). Whereas all other packs might of given you one purple doff - this beast gives two - no questions asked.
I've been pondering whether this is ever going to recover and i'm not sure it will - considering the majority of doff prices have plummeted this could conceivably/possibly/maybe/crystal ball required, adjust the whole market pricing - maybe thats what Cryptic wanted?
- At the moment if a doff had an older power you can now get a purp with 4 traits and Elachi grn/spc combat bonus
- All those doffs (the majority of the market) are down 200k+
- Civ purple doffs aren't really effected by this from what I can see after a quick scan
Don't worry this is not a gripe, get out the hanging rope post more an attempt to see what will happen - where we end up - i'm sure there will be enough doom mongers posting "its the end of the world" shortly.
Now Monday morning is the start of the great re-sellers buying spree taking advantage of the weekend warriors putting stuff on the market - I know I play my doffs to them and have done for months now but I simply can't see them being able to take up the amount of slack and bringing the market back to what it was - my thoughts anyway.
P.s. great time to get buying purples if you wanted to fill some gaps in your roster!
Dreadnought class. Two times the size, three times the speed. Advanced weaponry. Modified for a minimal crew. Unlike most Federation vessels, it's built solely for combat.
Purple doff prices have been dropping for a while for various reasons now, but the elachi box really put the nail in the coffin. Doff prices will be slow to recover if at all.
Everything crashed except the Gamma, Temporal and Fleet support duty officer pack doffs.
None of it will ever recover fully.
This along with the monetization of mk xii consoles (fleet holdings) has severely hamstringed the profitability of doffing. Buying and selling, crafting consoles, doffing for doffs. They're attacking personal wealth.
They'll keep attacking it until farmers decide their time is better spent elsewhere.
For a short time fanbois will cheer and clap like mentally deficient monkeys. yay, kill the farmers.
Until one day they log in and want to go buy a new space ship. and find that said space ship cost 400mlllion ec. cause no ones farming them to fill out the market.
Or they'll go to buy up some contraband so they can get some more dilithium on the alts they've managed to conventionally level up over the years. to find its 200k per piece. cause no ones farming it to fill out the market.
Then they'll sigh, and go to buy some common duty officers to feed into their starbase monster, and find that commons are up to about 90 k each one across the board. cause no ones farming them to ill out the market.
Free to play fails without farmers.
Always has.
well, maybe not fails, but , well....
Toss them into the Doff Grinder and help your Starbase Projects. At least that's what I'm doing.
The Caitian/Ferasan Flight Training missions are just nuts for this purpose. Any extra I just toss them in and get a bunch of whites to use for my starbase projects.
I still find Doff prices to be way out of whack (10's of million for some) and wish the exchange had a hard cap for items being sold based on said items rarity instead of a open system that allows for way inflated pricing.
1) There is a hard cap on prices of 500mil in case people didn't know.
2) I suspect part of the reason for this Jem'Hadar promotion is to overall lower prices on the exchange because people were complaining like crazy. You wanted cheap doffs, get them now.
3) Tac consoles are going to get cheap with the next holding. They already released a bunch of Resolve + 2 trait doffs with this pack which means the doff assignment to craft consoles is going to become TRIBBLE.
4) For all those cheering the dropping of prices, I have bad news for you. A lot of players hoarded ECs before Cryptic went on their EC destroying campaign. The fleet holdings have further let them hoard since most of the premium stuff is dil+Fm based. If you want that rare lock box ship and you don't EC farm, bad news, it's going to take you a year to get it now because the prices aren't coming down anytime soon.
I, for one, am happy to see the prices falling. Pay2Win, yeah, OK... but several million ECs for quality DoFFs is ridiculous.
I agree. Not all of us players are playing the market, so to speak. Some of us sell very little in the exchange and at times purchase stuff for our own uses (instead of buy low to resell at a higher price to keep the prices up). It's good when the market gets flooded with lots of stuff and prices go down for players like me who may need a doff for doing assignments with, or buying doffs to fill up fleet projects.
If prices are too high I can't afford it and/or refuse to buy it.
In fact this manipulations and Cryptic own mistakes with the system are the cause the system is ignored by a loot of people, its not the fact we dont know we can get purple Mk XII consoles from assignments because we do, its the fact to get any real shoot at it Cryptic literally expects us to drop hundreds of real money on the RNG system (DOFF Packs) just so the chances of the OTHER RNG system (Assigment) goes slightly up ...
You don't need to buy expensive doff packs to get good doffs for console fabrication... unless you want it NOW....
1) The prices will go up, then they will go down. Then they will go up, then they will go down. Then they will go up, then they will go down. See the pattern?
2) 95% of all predictions about what the market will do in the short- or long-term will be wrong, except for #1 above.
__________________________________
STO Forum member since before February 2010. STO Academy's excellent skill planner here: Link I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
I still find Doff prices to be way out of whack (10's of million for some) and wish the exchange had a hard cap for items being sold based on said items rarity instead of a open system that allows for way inflated pricing.
I'm not sure a price ceiling would have the effect that you want. It may reduce the availability of expensive items on the Exchange, because people are not willing to sell them at lower prices. The market for these items will simply move from the Exchange to direct player-to-player trades.
In fact this manipulations and Cryptic own mistakes with the system are the cause the system is ignored by a lot of people, its not the fact we dont know we can get purple Mk XII consoles from assignments because we do, its the fact to get any real shoot at it Cryptic literally expects us to drop hundreds of real money on the RNG system (DOFF Packs) just so the chances of the OTHER RNG system (Assigment) goes slightly up ...
I would have assumed that the whole console fabrication piece is now collapsing due to the competition from Embassy / Mine consoles; even a Mk XI Fleet console is, IMO, better than a Mk XII regular one.
Anyway, I find this view of DOffing as a subgame... curious. The major benefit of most DOffs is their special abilities, which is why the really expensive ones are those with potent active roster abilities. But the point is that no "serious" player - those who do ESTFs or PVP - can really afford to ignore DOffs. So this talk of the DOff system being a facebook game seems odd to me...
Console fab prices are collapsing primarily because the raw materials are being included as a reject prize in the current Bug Madness. This has happened every previous time a doffpack promotion of some kind has occurred, so it is hardly a new behavior.
Comments
jeez.....*starts hunting*
WE'RE ALL DOOMED!!!
IT'S THE END OF THE WORLD (AS WE KNOW IT)
Annnnd... I'm on fire
Sorry had to get that out of my system
Dreadnought class. Two times the size, three times the speed. Advanced weaponry. Modified for a minimal crew. Unlike most Federation vessels, it's built solely for combat.
My character Tsin'xing
None of it will ever recover fully.
This along with the monetization of mk xii consoles (fleet holdings) has severely hamstringed the profitability of doffing. Buying and selling, crafting consoles, doffing for doffs. They're attacking personal wealth.
They'll keep attacking it until farmers decide their time is better spent elsewhere.
For a short time fanbois will cheer and clap like mentally deficient monkeys. yay, kill the farmers.
Until one day they log in and want to go buy a new space ship. and find that said space ship cost 400mlllion ec. cause no ones farming them to fill out the market.
Or they'll go to buy up some contraband so they can get some more dilithium on the alts they've managed to conventionally level up over the years. to find its 200k per piece. cause no ones farming it to fill out the market.
Then they'll sigh, and go to buy some common duty officers to feed into their starbase monster, and find that commons are up to about 90 k each one across the board. cause no ones farming them to ill out the market.
Free to play fails without farmers.
Always has.
well, maybe not fails, but , well....
http://youtu.be/2wdKlWXyUkc
grr, stupid link, go to 4:17
My character Tsin'xing
A2B DOFFs were free from the B'tran chain anyway...
Indeed. I got my three Purples that way. Takes some patience but it's well worth it.
Of course, it's a bummer they're all bound! But then again, a flood of Purple tech doffs would have caused a market collapse per the OP, so...
RCK
The Caitian/Ferasan Flight Training missions are just nuts for this purpose. Any extra I just toss them in and get a bunch of whites to use for my starbase projects.
FED: Royal Federation Mounted Starfleet: SB3, TAC3, ENG3, SCI3, Win, Int, DOff(T/E/S/B)
KDF: Parliamentary Klingon Empire: SB2, TAC2, ENG2, SCI2, Win, DOff(T)
Interested in joining? Please send a PM to @Tahna_Los.
R.I.P
2) I suspect part of the reason for this Jem'Hadar promotion is to overall lower prices on the exchange because people were complaining like crazy. You wanted cheap doffs, get them now.
3) Tac consoles are going to get cheap with the next holding. They already released a bunch of Resolve + 2 trait doffs with this pack which means the doff assignment to craft consoles is going to become TRIBBLE.
4) For all those cheering the dropping of prices, I have bad news for you. A lot of players hoarded ECs before Cryptic went on their EC destroying campaign. The fleet holdings have further let them hoard since most of the premium stuff is dil+Fm based. If you want that rare lock box ship and you don't EC farm, bad news, it's going to take you a year to get it now because the prices aren't coming down anytime soon.
I agree. Not all of us players are playing the market, so to speak. Some of us sell very little in the exchange and at times purchase stuff for our own uses (instead of buy low to resell at a higher price to keep the prices up). It's good when the market gets flooded with lots of stuff and prices go down for players like me who may need a doff for doing assignments with, or buying doffs to fill up fleet projects.
If prices are too high I can't afford it and/or refuse to buy it.
My character Tsin'xing
1) The prices will go up, then they will go down. Then they will go up, then they will go down. Then they will go up, then they will go down. See the pattern?
2) 95% of all predictions about what the market will do in the short- or long-term will be wrong, except for #1 above.
STO Forum member since before February 2010.
STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
I'm not sure a price ceiling would have the effect that you want. It may reduce the availability of expensive items on the Exchange, because people are not willing to sell them at lower prices. The market for these items will simply move from the Exchange to direct player-to-player trades.
I would have assumed that the whole console fabrication piece is now collapsing due to the competition from Embassy / Mine consoles; even a Mk XI Fleet console is, IMO, better than a Mk XII regular one.
Anyway, I find this view of DOffing as a subgame... curious. The major benefit of most DOffs is their special abilities, which is why the really expensive ones are those with potent active roster abilities. But the point is that no "serious" player - those who do ESTFs or PVP - can really afford to ignore DOffs. So this talk of the DOff system being a facebook game seems odd to me...