I'm a federation player, but I think this is equally bull for every faction.
Why is it that the Veteran Ships are not even on par with Fleet and $50 bundle ships? The Veteran ships are $200 at minimum but not even worth using over any of the 10 console ships?
It's pretty crazy to think that you give your best subscribers a junk "gift" are you afraid that if the Veteran ships are good that they'll stop spending money? I've got every Federation ship but 2-3 and buy Zen basically weekly, your Lifetime people are probably mostly your biggest customers.
Not only do these ships not have 10 consoles, but they are saddled with a junk Universal console which basically sticks them with 8 over all.
The looks and concepts of these ships are nice overall, but it's not right that they are so weak. For a ship that costs what you can buy at minimum 4 of the $50 dollar ship bundles for you'd think you would get a higher quality ship.
Start with giving all 3 10 console slots and fold in their special abilities off the consoles onto the actual ship and then it'd start feeling like an actual REWARD for being a lifetime subscriber.
After that we can talk about making them 5-3 Weapon configurations
The main point of the lifetime subscription is that you would save money in the long run. It is just that the long run has become even longer with F2P. All the bonuses are merely secondary. The whole idea that lifetimers being Cryptic's best customers is not correct. Being a lifetimer means that you saw yourself playing this game for years and had some money to spend on it so you can save more money down the road. Even if the lifetime subscription offered no bonuses, then I would have still bought it when it first became available due to the savings that it gave me. If I was contemplating whether to buy the lifetime subscription now, then I would think for far longer than I did for when I purchased it during beta and I would most likely not bother with it.
The ship is merely a gimmick ship and won't be changed much and if you don't like the gimmick, then you might want to find another ship. All ships have to be balanced in some way to other ships. So just because this is a Veteran ship does not mean it is better than other ships. After all, it is just a free ship that Cryptic decided to give to certain players that met certain criteria. The ship is just a bonus and people that spend that much money on a bonus have too much money or need to rethink their priorities.
With any lifetimer getting every Veteran Reward, then such things as being a Veteran has lost all meaning.
Can you let us know aside from the console slots what you find lacking in the ships? I am a Fed Joined Trilled engineer and he does fine with that ship (I don't run phasers so I use antiproton beams).
I'm a federation player, but I think this is equally bull for every faction.
Why is it that the Veteran Ships are not even on par with Fleet and $50 bundle ships? The Veteran ships are $200 at minimum but not even worth using over any of the 10 console ships?
It's pretty crazy to think that you give your best subscribers a junk "gift" are you afraid that if the Veteran ships are good that they'll stop spending money? I've got every Federation ship but 2-3 and buy Zen basically weekly, your Lifetime people are probably mostly your biggest customers.
Not only do these ships not have 10 consoles, but they are saddled with a junk Universal console which basically sticks them with 8 over all.
The looks and concepts of these ships are nice overall, but it's not right that they are so weak. For a ship that costs what you can buy at minimum 4 of the $50 dollar ship bundles for you'd think you would get a higher quality ship.
Start with giving all 3 10 console slots and fold in their special abilities off the consoles onto the actual ship and then it'd start feeling like an actual REWARD for being a lifetime subscriber.
After that we can talk about making them 5-3 Weapon configurations
IMO, although I agree with your general intention but it's a very careful "Balance" that they create with every ship: How powerful a ship is versus the other ships and ship categories (i.e. Fleet, C-Store, Veteran, Lockbox and Tier-ships.) to maximize their income to the game.
If Veteran ships where more powerful than C-Store and Fleet ships, there will be less incentive to get Fleet ships. Veteran ships seem to be a notch down from C-Store ships.
If they have to try to make it more "sparkly" to the player's eye, they'll add a console or inherent ability that does something a little different but is not too powerful to affect the balance with the other ships.
I bet they have a database that they feed the specifications for a new ship into and an application that shows how that new ship rates compared to the other ships. If it accidentally rates as a Lockbox ship when it is supposed to be Fleet ship, they tweak the specs.
Bottom line:They are not going to crazy things that are going to cut into their profits, like making their products compete against each other between Tiers/Types.
(Disclaimer: I have no inside knowledge of Cryptic's practices, tools, etc. This is just a suggestion based on observation on how it's done.)
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Can you let us know aside from the console slots what you find lacking in the ships? I am a Fed Joined Trilled engineer and he does fine with that ship (I don't run phasers so I use antiproton beams).
I agree. OP, please tell us what you find so horrible about the vet ships.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Chimera is a fine ship; nothing wrong with it: good, agile Escort type (it doesn't really feel like a true Escort, but okay). It could use an extra sci/engi console slot; but its Dynamic Tactical System is very sweet, with the Tactical Mode for offence; as is its counterpart modus: Regeneration Mode.
IMO, although I agree with your general intention but it's a very careful "Balance" that they create with every ship: How powerful a ship is versus the other ships and ship categories (i.e. Fleet, C-Store, Veteran, Lockbox and Tier-ships.) to maximize their income to the game.
If Veteran ships where more powerful than C-Store and Fleet ships, there will be less incentive to get Fleet ships. Veteran ships seem to be a notch down from C-Store ships.
If they have to try to make it more "sparkly" to the player's eye, they'll add a console or inherent ability that does something a little different but is not too powerful to affect the balance with the other ships.
I bet they have a database that they feed the specifications for a new ship into and an application that shows how that new ship rates compared to the other ships. If it accidentally rates as a Lockbox ship when it is supposed to be Fleet ship, they tweak the specs.
Bottom line:They are not going to crazy things that are going to cut into their profits, like making their products compete against each other between Tiers/Types.
(Disclaimer: I have no inside knowledge of Cryptic's practices, tools, etc. This is just a suggestion based on observation on how it's done.)
They are not a notch below C-store ships. The Federation veteran ship has .22 impulse mod (same as a friggn JHAS), 4 tac consoles, decent amount of hull, and a good boff layout. The only 'weakness' is the shield modifier and maybe the turnrate (don't know what the inertia rating is so I can't be sure how problematic that is). I'd say they're somewhere between C-store ships and Fleet ships. Compare the Chimaera to, say, a Guramba, or a MVAE, or a Defiant retrofit. It has the same shield mod but it gains hull, speed, and universal boffstations.
It can be argued that the combat modes aren't all that hot. . .but if you look at it from the standpoint of stats, it's slightly better than the average C-store ship.
Lastly: This ship is icing on the cake. You're getting a 'lifetime' worth of subscription and a bunch of perks every 100 days (accolades, uniforms, free respecs, etc). So, the ship isn't as OP as people would like? Deal with it.
I'm half and half on this one, as far as the OP is concerned. I myself begot to the 1000 day plateau the hard way. No lifer bit here, not interested now, for sure. I used the Chimera, wasn't bad as a battlecruiser, either as a beam boat, or a cannon boat. I suspect the special console is the '10th' console slot, as it gives two modes, that plus the higher tac potential, makes for why there isn't a 10th console slot.
As for the half part that agrees with the OP, not so much as I want an I win ship, (since the Fleet AC with A2B on it, about does that anyway,) as maaaaaaaaaaaaaaaayyyybe that after waiting so danged long for this ship (I lost out on about two months or so, bloody economy, anywho...) that seeing a 10th console slot option, 'would' have been nice. Course one can win at most aspects in this game, in a 9 console ship, that most VAs use for the most non-paying part, so it's not game breaking here, as it is. Still, that lil bit of veteran... well... 'appreciation', that a 10th console slot would have given, maaaaaaaaaayyybe would have been nice.
It's all a slight gray area of that slight bit of dissatisfaction, that where this post lies. But anywho, I have my FAC to get back to, so I'll leave this post here, as it is.
The Chimera is not an Escort but a Destroyer I'm not 100% what the difference really means but it's meant to be halfway between Cruiser and Escort.
Have you ever considered that this thing is going to end up costing Zen/Fleet Module at one stage? Probably with 10 Console slots.
And you guys with the Lifetime will be the only ones with the console or maybe they'll build it into the Fleet version and give you guys a chance to buy it for only 1 Module.
I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. If I ask you a question it is not an insult but a genuine attempt to understand why. When I insult you I won't be discreet about it, I will be precise and to the point stupid.
Is it a TERRIBLE ship? No...it's the same as any other 9 console ship, it'll get you buy but it's not "Strong"
I have 10ish or so 10 console ships, I swap between them for fun to fly something different, it's annoying that this ship which cost so much isn't even equal quality to other 10 console ships.
You can argue whether or not the Different forms are worth a console slot if you want (They aren't) but it's not fair that it's not at least even tilt with every other one I have.
I'm not asking for it to have 12 consoles, I just want it to be on par with the other Fleet Level ships.
The Chimera is not an Escort but a Destroyer I'm not 100% what the difference really means but it's meant to be halfway between Cruiser and Escort.
Destroyers are fast and manueverable yet have greater endurance compared to escort but not that of cruisers. They are hybrids that in real life take the place of two escort ships. That then means the Chimera won't have to be tended to so much by a cruiser or a science vessel compared to the average escort.
That counts for much, because if a friendly cruiser is in need of repairing it self and is just a few hits shy of death or repairing you when you're shy of abandoning ship, then that will count if you have higher hull in a mission if you're in that Chimera compared to a typical escort. Even if it's 4.5 k higher than the Escort Retrofit, never underestimate that extra hull. That's all it ever takes to tip scales in war. You never know, it may save you in a critical mission.
[SIGPIC][/SIGPIC] "Look at me I'm a target!" "Fire the Lance on my mark... MARK! "How many times have we gone into the breach again R'shee?" My proposal for a Galaxy bundle
Is it a TERRIBLE ship? No...it's the same as any other 9 console ship, it'll get you buy but it's not "Strong"
I have 10ish or so 10 console ships, I swap between them for fun to fly something different, it's annoying that this ship which cost so much isn't even equal quality to other 10 console ships.
You can argue whether or not the Different forms are worth a console slot if you want (They aren't) but it's not fair that it's not at least even tilt with every other one I have.
I'm not asking for it to have 12 consoles, I just want it to be on par with the other Fleet Level ships.
You didn't read the thread before posting.
You aren't paying for this ship. For all intents and purposes, you've gotten this ship for free. You're getting un-ending subscription that pays for itself after a while, 500 zen a month (5 dollars), a wide variety of accolades, titles, costumes, and a few free respecs (each costing 5 dollars). By the time you've hit 1000 days, the ship is essentially free.
Now, if you bought a LTS when they were having that sale where getting a LTS immediately granted you access to the Veteran ship, and viewed that purchase as the 'cost' of getting that ship. . .then you are a fool who probably shouldn't have control over his/her own bank account, because you can't handle basic finance. Nobody in their right mind buys a LTS with the express purpose of getting that veteran ship.
My main is a Fed Joined Trill engineer... I ran the Chimera Class and the only thing I didn't like was the design. I know, it's a matter of taste.
But the ship is a beast. I ran Adv. Fleet AntiProtons beams on it with the quantum torpedoes and it is a beast. Then again, I ran her like a cruiser more than an escort and focused on shield and hull heals in the BOFF layout. Even with 9 console slots, she can be quite a handful when set up properly. You just have to find the build that fits your playstyle.
I'm a federation player, but I think this is equally bull for every faction.
Why is it that the Veteran Ships are not even on par with Fleet and $50 bundle ships? The Veteran ships are $200 at minimum but not even worth using over any of the 10 console ships?
It's pretty crazy to think that you give your best subscribers a junk "gift" are you afraid that if the Veteran ships are good that they'll stop spending money? I've got every Federation ship but 2-3 and buy Zen basically weekly, your Lifetime people are probably mostly your biggest customers.
Not only do these ships not have 10 consoles, but they are saddled with a junk Universal console which basically sticks them with 8 over all.
The looks and concepts of these ships are nice overall, but it's not right that they are so weak. For a ship that costs what you can buy at minimum 4 of the $50 dollar ship bundles for you'd think you would get a higher quality ship.
Start with giving all 3 10 console slots and fold in their special abilities off the consoles onto the actual ship and then it'd start feeling like an actual REWARD for being a lifetime subscriber.
After that we can talk about making them 5-3 Weapon configurations
Vet ships junk?
Have you ever tried the Galaxy -R?
Cryptic made that ship total and real utter TRIBBLE.
I would sell my grandmas Car to get a BOFF layout like the chimera on my Galaxy -R.
Only 8 consoles? I couldn't care less TBH.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
There is another way to look at the Veteran ship. The console it has does a number of things which under normal circumstances you would need 2 or 3 consoles depending on the type of regular console used. The net effect of this is that you would end up with the same number of remaining console slots regardless of whether the ship had 10 slots.
However, if you are not used to playing with that sort of console, then that's another thing. Keep an open mind and look at it from another perspective. They have advised us that this Veteran ship is really for Veterans which assumes that they have enough experience to handle such a ship and the challenge it brings.
Chimera gives you a solid regenerative reinforcement when you need it, a sweet buff to tactical systems when you want to go on the offence, a ripping phaser lotus, and a nice bonus tachyon attack.
And, as has been pointed out already, it's actually a destroyer (presumable something between a cruiser and an escort). And when I first got it, I actually thought it was a cruiser for a while -- be it somewhat weaker. But my point is: you get something that could easily be mistaken for a cruiser of sorts, which comes with plenty of nice extra features; and turns like an escort to boot.
The Chimera is a solid T5 ship. No, it's not a Fleet-quality T5.5 ship, but it's a good ship none the less and gives Gold players another option for a ship choice if they aren't looking to buy one from the C-Store.
And it's not as though this game requires T5.5 ships to be useful. The majority of STO players don't PvP and in PvE, even Elite STFs, I can complete an event just as quickly in a free Patrol Escort using drops I acquired while playing as I can in my Fleet Defiant with MK XII purple everything. The difference in play-time comes down to seconds.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
Now, if you bought a LTS when they were having that sale where getting a LTS immediately granted you access to the Veteran ship, and viewed that purchase as the 'cost' of getting that ship. . .then you are a fool who probably shouldn't have control over his/her own bank account, because you can't handle basic finance. Nobody in their right mind buys a LTS with the express purpose of getting that veteran ship.
Hahah,this times a million.^
It's a free ship you get as a reward/perk. And as a free ship, it's not bad.
Poor newbies, they seem to see the LTS as a package full of stuff they are paying $300/200 for. Back in my day, an LTS was an LTS. Every 100 days we got a cool new toy as a bonus. By the time the vet ships came out, the LTS had long paid for itself and the ship was a cool new freebie like all the other rewards we got.
by the time a player would be eligible to claim the veteran ship he would already have a respectable collection of T5.5/lockbox ships. so there is no reason to use it for him except for vanity.
any lockbox ship is better, any 3-pack ship is better, any fleet ship is better. the hell even steam runner is better.
for being a "veteran" ship its actually useless for veterans.
also keep in mind that the stats of the ship came from the time when 9 consoles and the non-fleet stats were the top notch.
BUT later on many ships were updated to be on the par with 10 consoles and fleet stats. unlike the veteran ship....
it simply feels like veteran ships were left over and missed the overall progress of the game.
Comments
≡/\≡
Woopty do, make the ship at least mildly useful.
I think people were expecting an [I Win Button Universal Console Mk XX [Lolz]x4] with that kind of money :P
I'm a Veteran! (however that truly means in this game these days with "veterancy" literally being sold) I have a Veteran Ship! I MUST OWN!!!!!
The ship is merely a gimmick ship and won't be changed much and if you don't like the gimmick, then you might want to find another ship. All ships have to be balanced in some way to other ships. So just because this is a Veteran ship does not mean it is better than other ships. After all, it is just a free ship that Cryptic decided to give to certain players that met certain criteria. The ship is just a bonus and people that spend that much money on a bonus have too much money or need to rethink their priorities.
With any lifetimer getting every Veteran Reward, then such things as being a Veteran has lost all meaning.
IMO, although I agree with your general intention but it's a very careful "Balance" that they create with every ship: How powerful a ship is versus the other ships and ship categories (i.e. Fleet, C-Store, Veteran, Lockbox and Tier-ships.) to maximize their income to the game.
If Veteran ships where more powerful than C-Store and Fleet ships, there will be less incentive to get Fleet ships. Veteran ships seem to be a notch down from C-Store ships.
If they have to try to make it more "sparkly" to the player's eye, they'll add a console or inherent ability that does something a little different but is not too powerful to affect the balance with the other ships.
I bet they have a database that they feed the specifications for a new ship into and an application that shows how that new ship rates compared to the other ships. If it accidentally rates as a Lockbox ship when it is supposed to be Fleet ship, they tweak the specs.
Bottom line:They are not going to crazy things that are going to cut into their profits, like making their products compete against each other between Tiers/Types.
(Disclaimer: I have no inside knowledge of Cryptic's practices, tools, etc. This is just a suggestion based on observation on how it's done.)
SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
I agree. OP, please tell us what you find so horrible about the vet ships.
They are not a notch below C-store ships. The Federation veteran ship has .22 impulse mod (same as a friggn JHAS), 4 tac consoles, decent amount of hull, and a good boff layout. The only 'weakness' is the shield modifier and maybe the turnrate (don't know what the inertia rating is so I can't be sure how problematic that is). I'd say they're somewhere between C-store ships and Fleet ships. Compare the Chimaera to, say, a Guramba, or a MVAE, or a Defiant retrofit. It has the same shield mod but it gains hull, speed, and universal boffstations.
It can be argued that the combat modes aren't all that hot. . .but if you look at it from the standpoint of stats, it's slightly better than the average C-store ship.
Lastly: This ship is icing on the cake. You're getting a 'lifetime' worth of subscription and a bunch of perks every 100 days (accolades, uniforms, free respecs, etc). So, the ship isn't as OP as people would like? Deal with it.
As for the half part that agrees with the OP, not so much as I want an I win ship, (since the Fleet AC with A2B on it, about does that anyway,) as maaaaaaaaaaaaaaaayyyybe that after waiting so danged long for this ship (I lost out on about two months or so, bloody economy, anywho...) that seeing a 10th console slot option, 'would' have been nice. Course one can win at most aspects in this game, in a 9 console ship, that most VAs use for the most non-paying part, so it's not game breaking here, as it is. Still, that lil bit of veteran... well... 'appreciation', that a 10th console slot would have given, maaaaaaaaaayyybe would have been nice.
It's all a slight gray area of that slight bit of dissatisfaction, that where this post lies. But anywho, I have my FAC to get back to, so I'll leave this post here, as it is.
It should be a fleet quality ship, that doesn't mean there won't be more out there that are better than it.
That said I'd love a fleet version and be willing to pay for it.
Have you ever considered that this thing is going to end up costing Zen/Fleet Module at one stage? Probably with 10 Console slots.
And you guys with the Lifetime will be the only ones with the console or maybe they'll build it into the Fleet version and give you guys a chance to buy it for only 1 Module.
If I ask you a question it is not an insult but a genuine attempt to understand why.
When I insult you I won't be discreet about it, I will be precise and to the point stupid.
I have 10ish or so 10 console ships, I swap between them for fun to fly something different, it's annoying that this ship which cost so much isn't even equal quality to other 10 console ships.
You can argue whether or not the Different forms are worth a console slot if you want (They aren't) but it's not fair that it's not at least even tilt with every other one I have.
I'm not asking for it to have 12 consoles, I just want it to be on par with the other Fleet Level ships.
Destroyers are fast and manueverable yet have greater endurance compared to escort but not that of cruisers. They are hybrids that in real life take the place of two escort ships. That then means the Chimera won't have to be tended to so much by a cruiser or a science vessel compared to the average escort.
That counts for much, because if a friendly cruiser is in need of repairing it self and is just a few hits shy of death or repairing you when you're shy of abandoning ship, then that will count if you have higher hull in a mission if you're in that Chimera compared to a typical escort. Even if it's 4.5 k higher than the Escort Retrofit, never underestimate that extra hull. That's all it ever takes to tip scales in war. You never know, it may save you in a critical mission.
"Look at me I'm a target!"
"Fire the Lance on my mark... MARK!
"How many times have we gone into the breach again R'shee?"
My proposal for a Galaxy bundle
You didn't read the thread before posting.
You aren't paying for this ship. For all intents and purposes, you've gotten this ship for free. You're getting un-ending subscription that pays for itself after a while, 500 zen a month (5 dollars), a wide variety of accolades, titles, costumes, and a few free respecs (each costing 5 dollars). By the time you've hit 1000 days, the ship is essentially free.
Now, if you bought a LTS when they were having that sale where getting a LTS immediately granted you access to the Veteran ship, and viewed that purchase as the 'cost' of getting that ship. . .then you are a fool who probably shouldn't have control over his/her own bank account, because you can't handle basic finance. Nobody in their right mind buys a LTS with the express purpose of getting that veteran ship.
But the ship is a beast. I ran Adv. Fleet AntiProtons beams on it with the quantum torpedoes and it is a beast. Then again, I ran her like a cruiser more than an escort and focused on shield and hull heals in the BOFF layout. Even with 9 console slots, she can be quite a handful when set up properly. You just have to find the build that fits your playstyle.
Have you ever tried the Galaxy -R?
Cryptic made that ship total and real utter TRIBBLE.
I would sell my grandmas Car to get a BOFF layout like the chimera on my Galaxy -R.
Only 8 consoles? I couldn't care less TBH.
However, if you are not used to playing with that sort of console, then that's another thing. Keep an open mind and look at it from another perspective. They have advised us that this Veteran ship is really for Veterans which assumes that they have enough experience to handle such a ship and the challenge it brings.
No matter how you shake it, it will less DPS then any of the Tier 5 Escorts, the transformation sequences aren't that big of a buff.
Also I agree that the Dread sucks, but they don't know what they want to do with it yet, it is what it is.
Chimera gives you a solid regenerative reinforcement when you need it, a sweet buff to tactical systems when you want to go on the offence, a ripping phaser lotus, and a nice bonus tachyon attack.
And, as has been pointed out already, it's actually a destroyer (presumable something between a cruiser and an escort). And when I first got it, I actually thought it was a cruiser for a while -- be it somewhat weaker. But my point is: you get something that could easily be mistaken for a cruiser of sorts, which comes with plenty of nice extra features; and turns like an escort to boot.
And it's not as though this game requires T5.5 ships to be useful. The majority of STO players don't PvP and in PvE, even Elite STFs, I can complete an event just as quickly in a free Patrol Escort using drops I acquired while playing as I can in my Fleet Defiant with MK XII purple everything. The difference in play-time comes down to seconds.
Hahah,this times a million.^
It's a free ship you get as a reward/perk. And as a free ship, it's not bad.
Poor newbies, they seem to see the LTS as a package full of stuff they are paying $300/200 for. Back in my day, an LTS was an LTS. Every 100 days we got a cool new toy as a bonus. By the time the vet ships came out, the LTS had long paid for itself and the ship was a cool new freebie like all the other rewards we got.
by the time a player would be eligible to claim the veteran ship he would already have a respectable collection of T5.5/lockbox ships. so there is no reason to use it for him except for vanity.
any lockbox ship is better, any 3-pack ship is better, any fleet ship is better. the hell even steam runner is better.
for being a "veteran" ship its actually useless for veterans.
also keep in mind that the stats of the ship came from the time when 9 consoles and the non-fleet stats were the top notch.
BUT later on many ships were updated to be on the par with 10 consoles and fleet stats. unlike the veteran ship....
it simply feels like veteran ships were left over and missed the overall progress of the game.