I mean, it WOULD be nice to be able to do that when needed. Some situations just don't go by the book... and trust me... Worf knows that after some duty on the USS Enterprise... So Please, When you Can, Make /KILLME KILL!
R'tolves Will Spread Thier Peace and Will Prevail Over the Hostiles Who Dare Hurt Such A Isolationist Consitutional Monarchy!
I'd love this. I've found four or five places in real missions and countless in the foundry where /stuck doesn't work and I hate having to abandon all my progress and start over.
yep, beaming in to nukara int hard sometimes lands you in the wall behind the elevator thing..
no way to get out but to abandon the team.
[12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
this would be awesome, i can't remember this command working properly since the game launched... they should make it so it has to be used outside of red alert to prevent some exploits (not that i can think of any, suicides in pvp still count as a kill by the enemy) and also disable it in social zones in case they worry it would promote suicides or something like that lol
Out of the darkness
On the road where the dead years run
Cold as moonlight
Terrible as the sun
this would be awesome, i can't remember this command working properly since the game launched... they should make it so it has to be used outside of red alert to prevent some exploits (not that i can think of any, suicides in pvp still count as a kill by the enemy) and also disable it in social zones in case they worry it would promote suicides or something like that lol
That COULD work.... but in all Honesty, IMAGINE RP! If you get shot, you can actually pass out now... and back to real topic...
YES... It Would Help A LOT In Missions.
R'tolves Will Spread Thier Peace and Will Prevail Over the Hostiles Who Dare Hurt Such A Isolationist Consitutional Monarchy!
Also like im some games I play... be able to Kill others in Open PVP like almost ANYWHERE if you have the setting on. Can be RP, And NO LOOTING OTHERS... lol... Unless.... you WANT to....
AKA, No PvP Map needed, Can Just Be in Open...
R'tolves Will Spread Thier Peace and Will Prevail Over the Hostiles Who Dare Hurt Such A Isolationist Consitutional Monarchy!
This may not work in all situations or when your stuck in an area u cant escape from but if you are stuck in the games geometry Walls Objects Ect try
/stuck
it sort of jumps you out of objects
As I stated early in this thread, I've found four places where /stuck doesn't work.
In Mine Trap there's a ditch right near one of the buildings that is large enough even if you /stuck you're still in it. Also one of the boxes that holds the fortification items can trap you behind it and /stuck doesn't work. Have to abandon the event and get back in the queue.
On several of the Borg story arc missions there are spots where you can get trapped and /stuck doesn't work, you have to abandon the mission and start over. For example, there's the one where you rescue the 6 damaged borg scientists and have them remove a forcefield around a vinculum and then some undine attack? In several places on that map you can get trapped between the metal plates on the ground. /Stuck does nothing.
In A new Link there's also a way to get into a crevice that you can't get out of even with /stuck but it's kind of out of the way, you have to go exploring to find it.
If /killme actually did kill you, then in all of these cases you'd appear at a re-spawn point. Instead, right now all you can do is abandon the mission and start over. Which really sucks in Mine Trap.
Comments
...Does not apply.
no way to get out but to abandon the team.
[12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
On the road where the dead years run
Cold as moonlight
Terrible as the sun
That COULD work.... but in all Honesty, IMAGINE RP! If you get shot, you can actually pass out now... and back to real topic...
YES... It Would Help A LOT In Missions.
AKA, No PvP Map needed, Can Just Be in Open...
Again, must be used outside of Red Alert
I hope STO get's better ...
/stuck
it sort of jumps you out of objects
system Lord Baal is dead
As I stated early in this thread, I've found four places where /stuck doesn't work.
In Mine Trap there's a ditch right near one of the buildings that is large enough even if you /stuck you're still in it. Also one of the boxes that holds the fortification items can trap you behind it and /stuck doesn't work. Have to abandon the event and get back in the queue.
On several of the Borg story arc missions there are spots where you can get trapped and /stuck doesn't work, you have to abandon the mission and start over. For example, there's the one where you rescue the 6 damaged borg scientists and have them remove a forcefield around a vinculum and then some undine attack? In several places on that map you can get trapped between the metal plates on the ground. /Stuck does nothing.
In A new Link there's also a way to get into a crevice that you can't get out of even with /stuck but it's kind of out of the way, you have to go exploring to find it.
If /killme actually did kill you, then in all of these cases you'd appear at a re-spawn point. Instead, right now all you can do is abandon the mission and start over. Which really sucks in Mine Trap.
Yes... I hope it gets /pacthed