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Reputation, replace commodities and consumables with EC

fovrelfovrel Member Posts: 1,448 Arc User
edited July 2013 in Reputation System
Here is a suggestion. I do not mind doing stuff for the reputation tiers, ground, space, team, solo, although I would like to see space solo for Omega and Nukura. I also do not mind to pay for it.

With paying I mean, buying commodities and consumables for EC and dump them into the reputation projects. However I do not like that system. To have to pay in natural resources. Let me dump EC directly into the projects. I suppose I am not dealing with third world situations. Economies were money has no reason, because there are no ways to spend it, no shops, no business.

Am I right? Make it optional. I would even give an extra. 10 generators or the amount in EC plus exttra for two more generators. Can we have that? I am not interested in 'playing' a customer. Click, click, click ... done.
Post edited by fovrel on

Comments

  • oschwoschw Member Posts: 10 Arc User
    edited July 2013
    But the EC price for the items differs, depending on where you get them ingame, you can even farm them up for 0 EC, so smart people can save money, and i think, forcing only one way to get them done (putting in a fixed ammount of EC) would be worse, then having the option about how much i want to pay
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited July 2013
    Even charging replicator prices would be a small convenience fee to pay.
  • tonyalmeida2tonyalmeida2 Member Posts: 0 Arc User
    edited July 2013
    I'd rather pay replicator prices than go back to ESD every time I need to do the rep projects
    pvp = small package
  • canis36canis36 Member Posts: 737 Arc User
    edited July 2013
    They should make a DOFF that lower the Replicator prices when equipped. Max of one and the Very Rare lowers the prices to those of the sector space freighters.
  • aethon3050aethon3050 Member Posts: 599 Arc User
    edited July 2013
    I'd be willing to pay a 'convenience fee' to ditch the stupid time-gates and just finish the rep early, much less to get rid of all the commodities and consumables. The time-gates are the biggest pain of the system, though.
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