hi all. someone from my klink fleet brought me to the idea for this thread (i know, may already been discussed a bit in here, idc ;D):
with the upcoming of rommies on both sides the seperation between fvk no longer really makes sense.
tell me if i'm wrong, but the only viable sense to seperate those seemed to be to keep cloakers out of matches where people don't want to have them (fvf), beside some toys that seem questionable
(more players fvk = more feedback on the forums = greater chance to get things fixed soon(tm)?).
now with cloakers everywhere plz merge the q's and make just one arena q and one c&h q (just like stf q's), where players of both factions could be on the same team.
i don't see klink pvp survive in the long run if nothing about this is gonna be changed.
this thread is not about anything within the factions (except cloaks maybe), so don't come with acetons, elite siphons and so on. i know. i don't like em either!
it's about making pvp possible for any pvp'er who wants to pvp. and those feddies who actually q for fvk seem mostly not that experienced or simply outnumbered in sense of skill and numbers

.
also sometimes it's just the other way round, but many players made very bad experience in fvk and are kinda scared to go in there at all.
i'm wrong? tell me. i'm right? tell me. wanna troll? grab a jumja stick and go elsewhere plz :P.
Comments
Cryptic doesnt care.
Do you even Science Bro?
you're right in that
...write that on the salvage of the bops we did blow earlier today in c&h... if ya had seen that u may came to an other conclusion... go in there, many times it's totally different from what u expect
What many folks (not saying anybody in this thread) do not take into account, is how many actual queues there already are...
FvF, FvK, KvK means there are 12 queues. There are 2 Ground/2 Space game types - that's 4 game types - separated into three types of queues...12 queues.
For the folks that have suggested splitting the current queues in one fashion or another (gear level, PUG vs. Premade, whatever) - just doing one of those would result in 24 queues. Doing a second would result in 48 queues.
For the folks that want another game type added, each game type added would add 6 more queues. So you add one, you're at 18 queues - two - you're at 24 queues.
Now imagine adding game types and splitting the queues? One game type and one split - bam, you're at 36 queues.
If it were just RvB instead though, there would be 4 queues instead of 12. Adding a game type would take it to 6 queues instead of 18 queues. Splitting would take it to 8 queues instead of 24.
You could split it and add a game type...and...you'd be at 12 queues like we have now.
So yeah, my support for merging the queues isn't about supporting FvK - it's simply about supporting PvP...
There's already mixed queues outside of the faction specific PvE instances.
Now, if this game had been pitched along the lines of a 'civil war' with different factions in the Federation and KDF siding with one another against the opposing factions, then this idea would fit perfectly. As it is, KDF and Federation are SUPPOSED to be at war. Regularly mixing the PvP queues would pretty much spit in the face of that idea. PvP is pretty much the only place the idea still really exists, as end-game is a Federation/KDF love-fest.
And if you're having issues with BoPs. . .you're either in a crappy pug team, or you're doing something wrong. There's half-a-dozen ways to either decloak an attacking BOP pre-emptively (not to mention properly-specc'd and equipped science ships can see cloaked vessels 10km out), or keep them from escaping back into cloak. It's also possible to repel most alphastrikes from BoPs (except maybe the ones that use PSW, stacked BOs, etc). Start playing in pugmades/premades that conform to certain layouts (some escorts, some healboats/support boats, and 1-2 disablers/immobilizers) so that you're able to handle what comes at you.
Says who?
Where?
What is this mythical war of which you speak?
I currently have 9 toons, 4 level 50 Feds, 4 level 50 KDF, and a level 50 KDF-aligned Rom. What is this war of which you speak?
Couldn't tell you how many times prior to S7 that I took toons to 50 in a weekend and rerolled them within a couple of weeks. What is this war of which you speak?
Cryptic killed the "war" off a long time ago...players can experience a tiny aspect of it as they level...but it's long over by the time they hit 50 unless they've avoided all PvE content in the game...but closing one's eyes to something, doesn't mean it's not the case.
That's why I said 'supposed' to be at war. Before mixing the queues, Cryptic needs to decide whether the war is actually continuing or not. . .and if it continues, they need to start designing content to reflect that :P
I'm personally in favor of keeping the war going and seeing more of it. I like it for PvP purposes, it makes for better competitiveness. 'War games' mean nothing.
thx for pointing on it quite simple, i not have been clear on that
had a blast match on my rommie against some fleeties from my klink fleet today. my fed-puggies all left after about 3 mins
we're doing nothing but wargames due to most q fvf only/the ending of a match changes nothing in that "war" i read about...
But that's the thing, even FvK is nothing more than a war game. Outside of personal meaning it may hold for somebody, it's no different than FvF or KvK. Nothing changes because of the queues. There's no bonuses for anybody, there's no territory changes, there's nothing...they're casual queues...pew pew, wheeee!
If they were to flesh out the neutral zone as mentioned - create another sector - allow folks to fight over worlds in a Ker'rat type instance, etc, etc, etc...hey, that would be another thing. (Would be a pretty nifty thing, imho - wink, wink, nudge, nudge - hey Cryptic?)
But as it stands, FvK is Fed/F-Rom vs. KDF/K-Rom... they'll be adding the Cardassians, Liberated Borg, and who knows how many other "factions" down the road. There could easily come the time where there are no Feds nor KDF in the majority of FvK matches.
If folks want to maintain the semblance of the war, then they'd likely need to organize such for themselves. Get together all the like-minded folks, get some sort of ladder system going that tracks territorial control, play out the matches, record them, submit them so an official winner can be declared without any arguing/etc, and go through to track the wholeshebang...cause it doesn't look like Cryptic is going to do it.
Because honestly, and this is just recent personal experience, the last time I did three Arenas - I had 2x FvF and a FvK. I saw a total of four Fed ships and zero KDF ships - Romulans, Tal Shiar, Jem'Hadar, Tholian, Cardassian, etc...course, er...I was there in my Breen Chel Grett. My main Fed flies a Chel Grett and my main KDF flies a JHEC...my eventual overall main will be the Reman in the Fleet T'varo.
Outside of players making the effort to coordinate actual FvK gameplay, FvK's already dead...it's just another war game queue...three war game queues, why not merge them so we can get more game types, etc, etc, etc?
And while they're at it? Put something in so that PUGgers can avoid premades if they choose. I suspect that's a big disincentive for a lot of casual PVPers.
And World Hunger!
And make a new PvP game-mode!
(the last two are about equally likely to happen)
@DevolvedOne
i fear one quote answers the other
to merge fvk and fvf should not be to hard to implement and also would open the way to more modes, as virus already stated.
the seperation just no longer makes sense with rommie toys in fvf, so: plz let us all play in the same sandbox.
let my klink team up with my fed-mates who doesn't run a klink at all.
i like that. at least it would be much more honest than the "war" we got right now
edit for canon lovers: klinks fighting side-by-side with rommies against feds who are fighting side-by-side with (wait a sec) remans ^^
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Joined October 2009. READ BEFORE POSTING
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so the next update is about pvp? is it? i'll believe it if anyone can point on an official statement to this. anyone already got further information?
until that i'd liked to see more fed-premades in fvk. give em a challenge...
to get more in there it at least may would help if spawncamping would be banned by klinks as dishonourable behaviour (of course as well on fed-side, where it also does happen
The last I heard, PvP improvements were being tacked in with overall endgame improvements - so that it wasn't so much about PvP improvements, as much as just touching up endgame. Of course, lol - with it having gone from PvP to PvP/Endgame...it's not hard to imagine the next step would be PvP/Endgame to Endgame where the PvP is forgotten about again.
damn u
as it is, referring to the declined participation of dstahl on this topic (he seemed to be quite talkable when bootcamp started), i fear ur right in this
so (dahell), until anything may changes for pvp, don't let klink-pvp left behind fed-side. embrass the challenge it gives.
(sometimes i even wish they won't touch it at all. likely at least the first time after something is done, it will not be fun for us :rolleyes:.... more maps, merged q's and i'd probably be fine with it as "pvp-update")
/cough
That included such things as folks completing a PvE objective on one map adding a turret to the PvP map.
/cough
Hrmmm, there is supposed to be another Rep Grind added by the end of the year - never saw the follow up interview on that to see if there was any more info on what it might be...
...might be a grind accomplished by adding turrets to PvP maps from PvE maps.
edit: Read the second part of that interview and there was no further mention of it. Not sure why I bothered reading the first part...it's fluff from a fluff interviewer.
...may they cleanse endgame totally from anything but kerrat with.... a turret... "here ya go, enjoy our new pvp-update: the kerrat-turret-rep (from which u can obtain pakhled gear)" ^^
Lol...they'll add Pakled DOFFs that improve the turret placed on the PvP map from the PvE map - which will in turn reduce the amount of grind needed for the Competitive PvE Reputation. It will be available for a limited time and in very rare quantities from a new DOFF pack available in the next lockbox.
edit: Just wanted to add that I was most definitely joking about that - don't work at Cryptic, do not have inside info about what they're doing or anything like that - just a joke.
as for me: was lmao, but not took it serious