I may not the one here with the most supporters, nor do I have a lot of friends here. And maybe this post will be filled up with rejection and ****storm. But there is something I would like to have in STO.
Because of some mental and health circumstances I can not play this game as much as I want. I did some STFs and Dailys and was complete exhausted afterwords. It needed more than 2 weeks with my Romulan to go from 1-11 until I unlocked the Doff system.
I really admire all the players who do STS etc. on a regular base. Working so hard to get all those marks. And I hope no one feels offended with my idea.
Well now, I can't do that. And so I thought about something. Would it be possible to release Mark Packs in the C-Store to buy with real money?
This is something I miss here. To give the players the choice between doing those quests for Marks very often or buying for a high price.
Maybe there are also other people who avoid STFs and would rather pay.
Maybe the STF players could even benefit from this payment method.
Here is an example of what I think about ( I am sorry I don't know the real value):
90 xxxMarks for 1000 Cryptic Points. 900 CP the value of the Marks and the 100 CP could be sent to a pool and give active STFlers a higher amount of Marks or anything else.
Ok this was just an idea of mine, but like I said I would rather like to pay for marks.
Reputation is not a race... you can take as long as you need to in order to complete Rep tiers. It's supposed to be a "Play to Progress" kind of thing that encourages long-term participation in the game.
Marks for Zen would truly result in "Pay to Win".
Now, some kind of "Mark Booster" like the Fleet Mark Boost that allows you to earn extra marks... that might be do-able.
My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here Link: How to PM - Twitter @STOMod_Bluegeek
Cryptic already has a massive disincentive to improving the rep grind (it artificially gates players from advancement, giving them more time to half-TRIBBLE content and keep you in-game so you'll buy more stuff). If they gain a direct monetary advantage to making that progression even more difficult...yeah that's not good for any part of the playerbase.
Well, honestly, you can plunk down cash for anything else in this game, one way or another, including fleet gear (buy zen, convert to dilithium, put dilithium into fleet projects, get fleet credit, buy more zen, convert to more dilithium, get fleet gear), So, I'm tempted to say why not? As long as they don't change the current time sinks to get the marks through play, and keep it so that even if you do pay your way, you still have to wait for the time sinks, I'd be fine with it.
Face it, the game is already pay to win, if by win you mean good to great end game gear (fleet ships and gear). Just put a box in the C-store that works out to something like the Risian mark boxs where you can choose the mark. Lets say 15 minutes gets you 50 marks, averaging out all of the extremes. 15 minutes per Cryptic also gets you 480 dilithium, so lets say that converts to about 5 zen. So, times both by 100, and you get 5,000 marks for 500 z, or $5. That would take you about 7 days to grind out in dilithium, and 7 days to grind out 5,000 marks sounds about right.
EDIT:
I should add, I'm mostly being sarcastic about this, but more so about the idea that most of this game isn't already is pay to win.
Also, to the post above saying that this would take away log in time, no it wouldn't. You still have to log in to do your projects, you would not be able to buy your way past the wait.
While I agree they will never let us poor time types just buy marks, I would definitely love a more generic mark booster option, not too unreasonable for a zen item.
I know that PWE doesn't want to make it to easy to play the game, especially when it comes to end game content.
And I understand the Pay to win antipathy, but honestly, even a Fleet Defiant with full Omega, Maco, Borg Set can go down fighting when the player doesn't know how to play
In theory, they already broke that with the last lockbox.
You can buy Tal Shir code doff assignments which will reward 25 Romulan marks on a crit and you're able to run a few of them each day, with no cooldown if you have the EC.
The Andorian Tac I'm leveling already has gotten enough marks to reach T4 Romulan rep and she is currently lvl28 and hasn't run a single pve-queue event or bred a single epohh yet.
In theory, they already broke that with the last lockbox.
You can buy Tal Shir code doff assignments which will reward 25 Romulan marks on a crit and you're able to run a few of them each day, with no cooldown if you have the EC.
The Andorian Tac I'm leveling already has gotten enough marks to reach T4 Romulan rep and she is currently lvl28 and hasn't run a single pve-queue event or bred a single epohh yet.
You mean the codes from the Tal Shiar box? I got some from the boxes and I am working on the T1 blue Scorpion right now. But those Codes are damn expensive at the exchange.
And that would be a workaround again. Buy Zen - buy Keys - trade keys for EC - trade EC for Codes ...
Like I said, I would sent much money to PWE to be able to have it on an easier way.
Reputation is not a race... you can take as long as you need to in order to complete Rep tiers. It's supposed to be a "Play to Progress" kind of thing that encourages long-term participation in the game.
Marks for Zen would truly result in "Pay to Win".
Now, some kind of "Mark Booster" like the Fleet Mark Boost that allows you to earn extra marks... that might be do-able.
All you say is true. However, "Play to Progress" has a way of not entirely working out as intended, as the endless grind ere turns it into "Play to Grind" -- something a good deal less attractive.
I have done all reps, and did all the grinding for the gear. But am suffering from serious grind-fatigue, and, at this point, wouldn't mind just buying marks -- like I buy most everything else. And, indeed, as ppl already said, why not, actually?! Everything else is for sale too.
I would like to have the option to either play or pay. And I wouldn't mind to pay a little more for a pack of marks so that it wouldn't be to unfair to the STF players.
Or let's say that I am only able to buy a pack of 500 Marks every 24h or so.
Or I can buy those packs only from the Fleet Store.
It's supposed to be a "Play to Progress" kind of thing that encourages long-term participation in the game.
This actualy is a really really poor way to go about keeping customers playing. There is enough competition for a players attention that this model of bussiness just wont pay off in the long term. If it takes someone 6 monthes to get X top tier item there is a huge chance that player will get tired of repeating the same content over and over to get it just to play the same content some more once they get it and try out another game because they are bored.
What would be a better system is add more content on a monthly basis and that requires a couple weeks grind to get. A new mission that is time gated so it takes 1 hour a day for 2 weeks to get that new item and a month later a new one would keep far more customers. 3 weeks of repeat old content and 1 week all new. 1 employee making a new mission once a month is all it would take for the new mission and i am sure out of all the devs one could be assigned to make a new item from a social item all the way to a new console.
Join Date: Nobody cares.
"I'm drunk, whats your excuse for being an idiot?" - Unknown drunk man. :eek:
Reputation is not a race... you can take as long as you need to in order to complete Rep tiers. It's supposed to be a "Play to Progress" kind of thing that encourages long-term participation in the game.
Marks for Zen would truly result in "Pay to Win".
Now, some kind of "Mark Booster" like the Fleet Mark Boost that allows you to earn extra marks... that might be do-able.
I would say it would be play to progress if there were more missions to progress through or if there were choice mark awards as you gained rank in leveling. At this point they just upped the ranks past 50 by instituting the rep system, but did not create any content so the 3 rep systems require very repetitive and time gated progression.
At least let me grind and progress by killing the 20 hour cool down. I have the marks, now I am just logging in to contribute to the mission every day. I have put in the work, making me wait seems a bit vindictive or punitive for a lack of diversity in game play toward the end and a shell of a pvp system.
I feel I am playing to keep my character current incase there is a real good advancement in the future. Team speak for my fleet is near dead more and more, though it may just be summer, but people just aren't playing. LoR fissiled out under the rep system for me at least.
PvE Jem'Hadar motto:Participation Ribbonsare life.
Comments
Reputation is not a race... you can take as long as you need to in order to complete Rep tiers. It's supposed to be a "Play to Progress" kind of thing that encourages long-term participation in the game.
Marks for Zen would truly result in "Pay to Win".
Now, some kind of "Mark Booster" like the Fleet Mark Boost that allows you to earn extra marks... that might be do-able.
Link: How to PM - Twitter @STOMod_Bluegeek
None of all this:
Nakura Mark
Omega mark
Romulan mark
Tholian mark
Fleet mark
other generic reputation mark due to be implemented
Lets just have all missions reward a single type of mark and let us use that single type of mark anywhere a mark is needed.
Still waiting to be able to use forum titles
Face it, the game is already pay to win, if by win you mean good to great end game gear (fleet ships and gear). Just put a box in the C-store that works out to something like the Risian mark boxs where you can choose the mark. Lets say 15 minutes gets you 50 marks, averaging out all of the extremes. 15 minutes per Cryptic also gets you 480 dilithium, so lets say that converts to about 5 zen. So, times both by 100, and you get 5,000 marks for 500 z, or $5. That would take you about 7 days to grind out in dilithium, and 7 days to grind out 5,000 marks sounds about right.
EDIT:
I should add, I'm mostly being sarcastic about this, but more so about the idea that most of this game isn't already is pay to win.
Also, to the post above saying that this would take away log in time, no it wouldn't. You still have to log in to do your projects, you would not be able to buy your way past the wait.
Nouveau riche LTS member
And I understand the Pay to win antipathy, but honestly, even a Fleet Defiant with full Omega, Maco, Borg Set can go down fighting when the player doesn't know how to play
In theory, they already broke that with the last lockbox.
You can buy Tal Shir code doff assignments which will reward 25 Romulan marks on a crit and you're able to run a few of them each day, with no cooldown if you have the EC.
The Andorian Tac I'm leveling already has gotten enough marks to reach T4 Romulan rep and she is currently lvl28 and hasn't run a single pve-queue event or bred a single epohh yet.
You mean the codes from the Tal Shiar box? I got some from the boxes and I am working on the T1 blue Scorpion right now. But those Codes are damn expensive at the exchange.
And that would be a workaround again. Buy Zen - buy Keys - trade keys for EC - trade EC for Codes ...
Like I said, I would sent much money to PWE to be able to have it on an easier way.
All you say is true. However, "Play to Progress" has a way of not entirely working out as intended, as the endless grind ere turns it into "Play to Grind" -- something a good deal less attractive.
I have done all reps, and did all the grinding for the gear. But am suffering from serious grind-fatigue, and, at this point, wouldn't mind just buying marks -- like I buy most everything else. And, indeed, as ppl already said, why not, actually?! Everything else is for sale too.
I would like to have the option to either play or pay. And I wouldn't mind to pay a little more for a pack of marks so that it wouldn't be to unfair to the STF players.
Or let's say that I am only able to buy a pack of 500 Marks every 24h or so.
Or I can buy those packs only from the Fleet Store.
This actualy is a really really poor way to go about keeping customers playing. There is enough competition for a players attention that this model of bussiness just wont pay off in the long term. If it takes someone 6 monthes to get X top tier item there is a huge chance that player will get tired of repeating the same content over and over to get it just to play the same content some more once they get it and try out another game because they are bored.
What would be a better system is add more content on a monthly basis and that requires a couple weeks grind to get. A new mission that is time gated so it takes 1 hour a day for 2 weeks to get that new item and a month later a new one would keep far more customers. 3 weeks of repeat old content and 1 week all new. 1 employee making a new mission once a month is all it would take for the new mission and i am sure out of all the devs one could be assigned to make a new item from a social item all the way to a new console.
"I'm drunk, whats your excuse for being an idiot?" - Unknown drunk man. :eek:
Didnt they make a big deal about getting away from a bunch of currencies a couple years ago?
I would say it would be play to progress if there were more missions to progress through or if there were choice mark awards as you gained rank in leveling. At this point they just upped the ranks past 50 by instituting the rep system, but did not create any content so the 3 rep systems require very repetitive and time gated progression.
At least let me grind and progress by killing the 20 hour cool down. I have the marks, now I am just logging in to contribute to the mission every day. I have put in the work, making me wait seems a bit vindictive or punitive for a lack of diversity in game play toward the end and a shell of a pvp system.
I feel I am playing to keep my character current incase there is a real good advancement in the future. Team speak for my fleet is near dead more and more, though it may just be summer, but people just aren't playing. LoR fissiled out under the rep system for me at least.