test content
What is the Arc Client?
Install Arc

New costumes/ and which would you like to see?

amahoodamahood Member Posts: 0 Arc User
Howdy........

Well STO Team, I'm really happy with all you've done!

And it makes me extremely Happy to see this new Next gen romulan outfit pack!

So, Thank You and Cryptic and God Bless you all for that and your continuing hard work!

Second, I'd like to ask people what costumes they'd like to see next in the zen store. Here are my suggestions:

costume suggestions

1- A Klingon pack that includes capes, and new body clothes , much more than the current one. (Unfortunately the current costume klingon pack really doesn't look interesting to me, which is why I haven't bought it....)

2- Voyager costumes---( Though a person can make voyager looking costumes with some outfits, so too can you with the next gen sort of, yet there still are nex gen costumes you can buy {which I have bought, season 1 is my favorite so far, and the new romulan one})


Alrighty those are my suggestions, anyone else?
Post edited by amahood on

Comments

  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited July 2013
    Not sure what you man by Voyager costumes. Voyager had identical uniforms to DS9's seasons 1-5, except for the combadge which got introduced with Voyager and DS9 adopted in season 3.
    Because DS9 had them first they are called DS9 uniforms in game but are one and the same.

    You can even get those uniforms for EC on the exchange, so practically free.

    In addition there are Voyager inspired flight suits on the c-store which haen't been used in any other show.

    I have a hard time thinking up any other uniform variation from Voyager that would justify dev time.

    That said,I would like them to revisit the Wrath of Khan uniforms and add other stuff of the era. Engineering overalls, Cadet uniforms, EV-suits (what the assassins in ST VI wore)...
    11750640_1051211588222593_450219911807924697_n.jpg
  • amahoodamahood Member Posts: 0 Arc User
    edited July 2013
    timelord79 wrote: »
    Not sure what you man by Voyager costumes. Voyager had identical uniforms to DS9's seasons 1-5, except for the combadge which got introduced with Voyager and DS9 adopted in season 3.
    Because DS9 had them first they are called DS9 uniforms in game but are one and the same.

    You can even get those uniforms for EC on the exchange, so practically free.

    In addition there are Voyager inspired flight suits on the c-store which haen't been used in any other show.

    I have a hard time thinking up any other uniform variation from Voyager that would justify dev time.

    That said,I would like them to revisit the Wrath of Khan uniforms and add other stuff of the era. Engineering overalls, Cadet uniforms, EV-suits (what the assassins in ST VI wore)...

    gee thanks for being such a nerd about it. sheesh. Nothing wrong with saying my suggestion at all.

    wow.
  • bootybootsbootyboots Member Posts: 0 Arc User
    edited July 2013
    personally I would like to see the current costumes working (khg be'ves, omega harvester, various holes in costumes)
    House of Sigma (channel KDFdefera for PvE requiring only KDF teams) List of KDF issues [my in-game handle @bootymcboots] (channel KDF Empire for KDF orientated discussion - still in development/growing)
  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited July 2013
    A nerd? Well, thank you. :)

    But seriously. What would be different about a dedicated Voyager uniform from the one already in game? Marquis rank pins perhaps. :)
    11750640_1051211588222593_450219911807924697_n.jpg
  • assimilatedktarassimilatedktar Member Posts: 1,708 Arc User
    edited July 2013
    I want my unlocked Romulan Federation 2 costume to work on the Romulan science officer I bought from the exchange. They can keep her Klingon cut-out armor for that.
    FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
    Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
  • oldkhemaraaoldkhemaraa Member Posts: 1,039 Arc User
    edited July 2013
    I play KDF, I'd settle for just about anything.

    KDF Klingons have a the omega force stuff, which cant be mixed and matched with anything and has had bugs since day one. The Bortasque uniform from the fleet tailor IF you fleet base has advanced far nuff (and must be purchased from the tailor at the fleet base.) Now have access to the merc pack, and formal cloathing and off duty cloathing. and several 100 zen enviro suit from the c-store (which I'll eventually pick up) and event cloathing (some of which is... problmatical.. winter event jackets came is 3 pattrens and three color with a matching belt and no color customization. Sumer risa) even cloathing is color custimizable, but is limited to the KDf color palette (could have given KDF player a cammo pattern for 'em or something if your going to stick us with military drab colors for whats supposed to be festive holiday wear.. oh right and theres is the LOBI store Korath and temporal uniforms, and 2 warriors skirts. If you qualify for vet rewars there shoulder pads, bracers, belts, and some pretty silly looking drapes to hang on your back.. not a cloak, just drapes off the shoulderpads.

    As soon as the vet reward uniform parts come out for Romulan republic caracters they will laike have far more options the KDF players, even the Orions. And if fed were to be listed uniform pieces alone run into the 100's of items..

    As kdf, anything would be appreciated.. be appreciated even more if its not another damd cash shop item.
    "I aim to misbehave" - Malcolm Reynolds
  • wildmousexwildmousex Member Posts: 0 Arc User
    edited July 2013
    I would say it's time for this planets fashion's to make it's way into the federation shops - all outfits seen in these clips.


    http://www.youtube.com/watch?v=LWt_tYZIw-U
    [SIGPIC][/SIGPIC]
    Me playing UT2k4 (red guy) - http://www.youtube.com/watch?v=Wz0DnP7wXnU
  • wilbor2wilbor2 Member Posts: 1,691 Arc User
    edited July 2013
    ive got a few z-store costumes for my fed n rommy n would like to to get some for my kdf chars but not the one there have at the moment i dont like it i am willing to pay for things i like. but there need to fix the costume bugs 1st.
    gs9kwcxytstg.jpg
  • protogothprotogoth Member Posts: 2,369 Arc User
    edited July 2013
  • ajalenajalen Member Posts: 113 Arc User
    edited July 2013
    yea , few more klingon costume options sounds nice.....
    1-2 ? omega uniforms + 1 zen academy set ..feds have much more .......

    and of course have armors visible , yes they look like bunch of metrosexual iron mans but ........

    and of course - more meele weapons , some klingons dagges etc are aready in game , but only 4 NPC .....
    mzspQIG.jpg




  • thay8472thay8472 Member Posts: 6,376 Arc User
    edited July 2013
    Enterprise Maco
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • vendahravendahra Member Posts: 108 Arc User
    edited July 2013
    I would like to see a female costume pack, based on the designs of William Ware Thiess. He did some amazing work for alien costumes for the original Star Trek. Put them together in an off-duty pack, for females of all races. Someone here on the boards has a signature of some of the best costumes, just make those.
  • spycho2spycho2 Member Posts: 67 Arc User
    edited July 2013
    TO STAR OFF -First off im sorry if this has nothing to do with the discussion i cant start new threads for some reason and ive played STO almost since release and ive bin meaning to say all of this somewhere online where it might possibly be read for a very long time. so i apologize. BUT,

    STO and ALL modern MMORPGs I have played have lost track of there roots and no longer seek to build a world which the players manipulate and turn into their own. I have bin playing Star Trek Online a very long time. I remember the old earth space dock, the old skill system, I remember not having anyone to play with and having nothing to do but fly my ship around and despite the incredible improvements to the game the essential elements are the same, its a game where you level up then do missions for the coolest stuff... exept i have 4 sets of MKXII omega ground gear for my away team and the MKXII MACO and Adapted MACO ground gear, 2 sets of omega xii space parts 2 sets of maco xii space parts purity much all the special event and rep items i care to have and unlike games of old ive run out of things to do and realized that i have no way of effecting the world around me. The worlds of WoW, STO, LoTR, DCU, SRO, SWTOR, WOL, and many others are incredibly stagnant and repetitive, leaving players to roam through environments which never change and become after time uneventful. Now I am one of those pick a side play a side kind of people and I have limited my self to Federation on top of that I prefer to play one character, that being said off the top of my head I can think of several UPDATES which would be relatively drastic departures the STO Dev Teams focus but I feel they would in some cases be simple to carry out and in other cases just down right important to the construction of a immersive star trek experience.

    A.SPICE THINGS UP- I don't care if I only get to decorate the captains quarters of my ship, I don't even care if I only get specific spots to put specific types of items in my captains quarters (I.E. spot for a lamp here, spot for a bed there, book shelve for any books i might have), I would rather spend my time decorating my ship and hanging out in my ship then flying from station to station and planet to planet because I'm bored from not playing anything or doing anything different. Trophies are neat and complement the room they are in quite nicely, however having trophies as the soul customizable feature in the ship interior represents a sorry attempt at creating a personalized atmosphere inside your ship.

    B. PERSONAL SPACE - The ship interiors much like the decoration of them has bin sadly neglected. Even Star Trek Elite Force had a better ship interior then the great Star Trek Online. First off there is no way 50 people sleep in my defiant unless they sleep on the floor, second there's no way a Galaxy Class Star Ship is that small on the inside. 90% of Star Trek takes place inside ships am I the only one who sees this disconnect with STO game play. Further more, I understand STO cannot be Star Wars Galaxies but why cant people rent out Quarters on different stations, maybe give Fleet Admirals special quarters on the Fleet Starbase, Rentable quarters for fleet members at the Fleet Starbase which could add to the Fleet Bank coffers, or even an apartment overlooking some part of San Francisco or Andoria or Vulcan. For Vets like me maybe let us rent some super sweet Digs on the Veteran Station. This would give a motive for more constant foot traffic through these areas and allow a person to feel like they have some personal space that's theirs in the Galaxy.

    C. CITIES ARE THE FUTURE - As civilizations grow their cities grow along with them. By the time any civilization has gotten to the point of space travel they've almost certainly constructed massive awe inspiring cities. one of the only things SWTOR(38 GIGS of Not Fun) did right was capture the massive size of Starwars Cities. Star Trek Online, has no cities. It has some city maps in the story line but it has nothing to stroll around, there is a lack of the one environment most highly associated with advanced civilizations when planet side, CITIES. If other districts could be added to existing areas such as Star Fleet Acadamy, Bajor, Vulcan, or Andoria in the form of separate instances it would bring a depth to the game which could be built upon and eventually allow Star Trek Online to expand beyond just a simple WoW/EVE clone with my favorite theme, to a full bodied original Sandbox/Themepark MMORPG with businesses people could own or events at the local pub or any number of a world of ideas. Use for Vehicles, future-trains.

    D. World of Warriors - Now we all know Star Trek isn't just about killing and phasers, in fact I have watched all of star trek movies and series at least 4 times each and throughout them they depict a perfect representation of an entire galactic society. There are traders, engineers, miners, security officers, farmers, colonists, and just a wide array of other professions besides ship captain. Now true even scotty got to captain so everyone having a sship not such a big problem but if you had special ships you had to use for certain jobs like hauling a load somewhere it would give people a reason to fly something other than some sort of large weapon bristling vessel which would give the large weapon bristling vessels something to escort making for good roll play and good game play all at the same time. New types of vessels could be made and sold in the zen store, an entire new realm of adventure would be opened up to those old school players like myself who have just killed one to many ships and one to many Elite Drones and now just wants to run around DS9 in circles till someone joins in. In fact, for me personally I would quite enjoy having to do missions on my ship getting parts doing mini games climbing in tubes to go fix parts of the engine maybe having to work on the transporter go to some station to pick up 5000 loads of something to take to some other station which of course will have enemies along the way waiting to take my goods. Another Neat RP related job idea would be small jobs like bar tender, chef, dancer, musician(would have lots of references back to the series) each having special abilities and benefits related to their job description. dancers and musicians could give out light buffs. long lasting, death removing buffs which would increase in variety and potency as they level up but can only be given out at dance areas. bar tenders could have the ability to walk up to a bar interact with get behind it, and be able to make better then normal food and drink buffs to real people crowds. any number of possibilities and if the devs don't want to take the time to seamlessly build it into the game they can put it in with the Rep System. Crafting could be done in the form of what rep level you have for different types of jobs.

    E. STRONG GOVERMENT - Fleet leaders do not have enough Definition/Choices. Despite the strong push the STO development team have made at giving Star Trek Online Fleets a point, the Fleet controls and general Fleet logistics setup given to fleet leaders is extremely rudimentary compared to the benefits and physical infrastructure which have bin bestowed upon them. Fleet leaders need the ability to define specifically what provision types each rank is allowed to take. Fleet leaders also need to be able to define more precisely how far each promotion capable rank is allowed to promote a person (I.E. give captains the ability to promote past ensign but no further or give Rear Admirals the ability to promote to Commander but not Captain). A better logistics system has to be put in place, something allowing for a daily message to specific ranked fleet members, a BLACKBOARD of sort which all ranking members of a fleet could use to leave messages on anything relevant, promotions, demotions, concerns, any information which may be of importance to the other leading members of a fleet, things that may sometimes cause problems because everyone wasn't informed and no everyone checks their mail. FLEET ADMIRALS NEED TO BE ABLE TO SEND MAIL TO ALL OF A SPECIFIC RANK!!!! I have the worst time keeping certain ranks informed of information without having to send a fleet mail to everyone. The bank needs more pages if not a complete reworking. The ability to make actual formal in game alliances with other fleets needs to become part of this game. give fleets who have made alliances something special because of it and reward everyone just a little bit more when they make new more alliances. Give people the ability to put the TAGs of their alliance under their name somewhere above their character maybe.

    IN CONCLUSION - I don't expect anything to come of this post, i truly doubt anyone will read all that ive written and a good chance people will disagree but ive spent far to much time talking to other people about things like what i have written about and I desided it was time i at least put my voice out there to hopefully but doubtfully make a difference a game i play souly because i love star trek and because i have a fleet of people which id like to give a good experience and help them be as good as i am in the hope they will not be like me, one who has burned so many times on so many different games, and continue to help others with the same motivation that drove me to help them.
  • sfc#5932 sfc Member Posts: 992 Bug Hunter
    edited July 2013
    amahood wrote: »
    gee thanks for being such a nerd about it. sheesh. Nothing wrong with saying my suggestion at all.

    wow.
    He was just stating some facts about your "vague" recommendation. Geez. It seems your being too up-tight about this.
  • spycho2spycho2 Member Posts: 67 Arc User
    edited July 2013
    and i have most of the clothing they totally need the more obscure outfits from the series to give us some massive variety, maybe some more 3 piece sets with special unlockable outfits... if they can ever get it to work right
  • sfc#5932 sfc Member Posts: 992 Bug Hunter
    edited July 2013
    spycho2 wrote: »
    TO STAR OFF -First off im sorry if this has nothing to do with the discussion i cant start new threads for some reason and ive played STO almost since release and ive bin meaning to say all of this somewhere online where it might possibly be read for a very long time. so i apologize. BUT,

    STO and ALL modern MMORPGs I have played have lost track of there roots and no longer seek to build a world which the players manipulate and turn into their own. I have bin playing Star Trek Online a very long time. I remember the old earth space dock, the old skill system, I remember not having anyone to play with and having nothing to do but fly my ship around and despite the incredible improvements to the game the essential elements are the same, its a game where you level up then do missions for the coolest stuff... exept i have 4 sets of MKXII omega ground gear for my away team and the MKXII MACO and Adapted MACO ground gear, 2 sets of omega xii space parts 2 sets of maco xii space parts purity much all the special event and rep items i care to have and unlike games of old ive run out of things to do and realized that i have no way of effecting the world around me. The worlds of WoW, STO, LoTR, DCU, SRO, SWTOR, WOL, and many others are incredibly stagnant and repetitive, leaving players to roam through environments which never change and become after time uneventful. Now I am one of those pick a side play a side kind of people and I have limited my self to Federation on top of that I prefer to play one character, that being said off the top of my head I can think of several UPDATES which would be relatively drastic departures the STO Dev Teams focus but I feel they would in some cases be simple to carry out and in other cases just down right important to the construction of a immersive star trek experience.

    A.SPICE THINGS UP- I don't care if I only get to decorate the captains quarters of my ship, I don't even care if I only get specific spots to put specific types of items in my captains quarters (I.E. spot for a lamp here, spot for a bed there, book shelve for any books i might have), I would rather spend my time decorating my ship and hanging out in my ship then flying from station to station and planet to planet because I'm bored from not playing anything or doing anything different. Trophies are neat and complement the room they are in quite nicely, however having trophies as the soul customizable feature in the ship interior represents a sorry attempt at creating a personalized atmosphere inside your ship.

    B. PERSONAL SPACE - The ship interiors much like the decoration of them has bin sadly neglected. Even Star Trek Elite Force had a better ship interior then the great Star Trek Online. First off there is no way 50 people sleep in my defiant unless they sleep on the floor, second there's no way a Galaxy Class Star Ship is that small on the inside. 90% of Star Trek takes place inside ships am I the only one who sees this disconnect with STO game play. Further more, I understand STO cannot be Star Wars Galaxies but why cant people rent out Quarters on different stations, maybe give Fleet Admirals special quarters on the Fleet Starbase, Rentable quarters for fleet members at the Fleet Starbase which could add to the Fleet Bank coffers, or even an apartment overlooking some part of San Francisco or Andoria or Vulcan. For Vets like me maybe let us rent some super sweet Digs on the Veteran Station. This would give a motive for more constant foot traffic through these areas and allow a person to feel like they have some personal space that's theirs in the Galaxy.

    C. CITIES ARE THE FUTURE - As civilizations grow their cities grow along with them. By the time any civilization has gotten to the point of space travel they've almost certainly constructed massive awe inspiring cities. one of the only things SWTOR(38 GIGS of Not Fun) did right was capture the massive size of Starwars Cities. Star Trek Online, has no cities. It has some city maps in the story line but it has nothing to stroll around, there is a lack of the one environment most highly associated with advanced civilizations when planet side, CITIES. If other districts could be added to existing areas such as Star Fleet Acadamy, Bajor, Vulcan, or Andoria in the form of separate instances it would bring a depth to the game which could be built upon and eventually allow Star Trek Online to expand beyond just a simple WoW/EVE clone with my favorite theme, to a full bodied original Sandbox/Themepark MMORPG with businesses people could own or events at the local pub or any number of a world of ideas. Use for Vehicles, future-trains.

    D. World of Warriors - Now we all know Star Trek isn't just about killing and phasers, in fact I have watched all of star trek movies and series at least 4 times each and throughout them they depict a perfect representation of an entire galactic society. There are traders, engineers, miners, security officers, farmers, colonists, and just a wide array of other professions besides ship captain. Now true even scotty got to captain so everyone having a sship not such a big problem but if you had special ships you had to use for certain jobs like hauling a load somewhere it would give people a reason to fly something other than some sort of large weapon bristling vessel which would give the large weapon bristling vessels something to escort making for good roll play and good game play all at the same time. New types of vessels could be made and sold in the zen store, an entire new realm of adventure would be opened up to those old school players like myself who have just killed one to many ships and one to many Elite Drones and now just wants to run around DS9 in circles till someone joins in. In fact, for me personally I would quite enjoy having to do missions on my ship getting parts doing mini games climbing in tubes to go fix parts of the engine maybe having to work on the transporter go to some station to pick up 5000 loads of something to take to some other station which of course will have enemies along the way waiting to take my goods. Another Neat RP related job idea would be small jobs like bar tender, chef, dancer, musician(would have lots of references back to the series) each having special abilities and benefits related to their job description. dancers and musicians could give out light buffs. long lasting, death removing buffs which would increase in variety and potency as they level up but can only be given out at dance areas. bar tenders could have the ability to walk up to a bar interact with get behind it, and be able to make better then normal food and drink buffs to real people crowds. any number of possibilities and if the devs don't want to take the time to seamlessly build it into the game they can put it in with the Rep System. Crafting could be done in the form of what rep level you have for different types of jobs.

    E. STRONG GOVERMENT - Fleet leaders do not have enough Definition/Choices. Despite the strong push the STO development team have made at giving Star Trek Online Fleets a point, the Fleet controls and general Fleet logistics setup given to fleet leaders is extremely rudimentary compared to the benefits and physical infrastructure which have bin bestowed upon them. Fleet leaders need the ability to define specifically what provision types each rank is allowed to take. Fleet leaders also need to be able to define more precisely how far each promotion capable rank is allowed to promote a person (I.E. give captains the ability to promote past ensign but no further or give Rear Admirals the ability to promote to Commander but not Captain). A better logistics system has to be put in place, something allowing for a daily message to specific ranked fleet members, a BLACKBOARD of sort which all ranking members of a fleet could use to leave messages on anything relevant, promotions, demotions, concerns, any information which may be of importance to the other leading members of a fleet, things that may sometimes cause problems because everyone wasn't informed and no everyone checks their mail. FLEET ADMIRALS NEED TO BE ABLE TO SEND MAIL TO ALL OF A SPECIFIC RANK!!!! I have the worst time keeping certain ranks informed of information without having to send a fleet mail to everyone. The bank needs more pages if not a complete reworking. The ability to make actual formal in game alliances with other fleets needs to become part of this game. give fleets who have made alliances something special because of it and reward everyone just a little bit more when they make new more alliances. Give people the ability to put the TAGs of their alliance under their name somewhere above their character maybe.

    IN CONCLUSION - I don't expect anything to come of this post, i truly doubt anyone will read all that ive written and a good chance people will disagree but ive spent far to much time talking to other people about things like what i have written about and I desided it was time i at least put my voice out there to hopefully but doubtfully make a difference a game i play souly because i love star trek and because i have a fleet of people which id like to give a good experience and help them be as good as i am in the hope they will not be like me, one who has burned so many times on so many different games, and continue to help others with the same motivation that drove me to help them.
    This post takes up the entire thread, can someone move it out of here?
  • spycho2spycho2 Member Posts: 67 Arc User
    edited July 2013
    if that could be reposted were its supost to be or turned into a thread that would be great i rarely use forums and apparently i have to wait to be able to start new threads exept i don't know how long and i hate forums.
  • theanothernametheanothername Member Posts: 1,513 Arc User
    edited July 2013
    spycho2 wrote: »
    TO STAR OFF -First off im sorry if this has nothing to do with the discussion i cant start new threads for some reason and ive played STO almost since release and ive bin meaning to say all of this somewhere online where it might possibly be read for a very long time. so i apologize. BUT,
    .
    lots of interesting stuff
    .
    .

    I really like all the points you made, but I think you should put it into a new topic dedicated to this. And don't get discouraged by a few goons that are scared by a few more words than usual.

    And.. uhm let somebody proof reading this. :o Would be sad to see these ideas trolled by little people that get a victory rush by railing over grammar errors.
  • artan42artan42 Member Posts: 10,450 Bug Hunter
    edited July 2013
    DS9 and Nemesis Romulan uniforms.
    22762792376_ac7c992b7c_o.png
    Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
    JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.

    #TASforSTO


    '...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
    'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
    'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
    '...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
    'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
    '...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek

    Get the Forums Enhancement Extension!
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 59,174 Community Moderator
    edited July 2013
    Hm... what would I like to see as future costumes...
    -NX-01 hat
    http://images.wikia.com/memoryalpha/en/images/d/d9/Archer_and_Trip.jpg
    http://images.wikia.com/memoryalpha/en/images/1/15/Archer_IV_away_team.jpg
    -Enterprise era MACO gear
    -Nemesis Romulan uniforms
    -An actual rank set for the Wrath of Khan uniforms.
    -DS9 Combat Uniforms
    -TNG Dress Uniforms
    -Dr. Crusher's Lab Coat
    -Wrath of Khan style Bomber Jacket as seen in ST III-V
    http://images.wikia.com/memoryalpha/en/images/7/73/Harry_Morrow.jpg
    http://images.wikia.com/memoryalpha/en/images/2/26/Montgomery_Scott%2C_2286.jpg
    -Scotty's Engineer vest
    http://images.wikia.com/memoryalpha/en/images/f/f2/Montgomery_Scott_and_crew_in_Enterprise-A_engineering.jpg
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • tribbleorlfltribbleorlfl Member Posts: 143 Arc User
    edited July 2013
    Definitely want to see more away team uniforms, primarily the DS9 desert hooded robes.
  • ightenighten Member Posts: 181 Arc User
    edited July 2013
    We need more on the lines off 1950s civ clothes or even earlier cowboy western clothes from the "weird" but "fun" episodes...

    Where's sherlocks coat?..

    There needs to be more options to recreate T Pol.. Botox lips and a DD inflatable chest size.
    [SIGPIC][/SIGPIC]
  • nephilim83nephilim83 Member Posts: 0 Arc User
    edited July 2013
    I'd be happy with more eyes, head, and belt options - various hats and helmets, shades that don't look ridiculous, utility belts and holsters like the Romulans have. I know it's Star Trek and that Starfleet has evolved past silly things like pockets, pouches, and zippers; but let's say my captain's a bit of a renegade. He likes to carry a few too many plasma grenades and a pocket full of tribbles. He needs more storage, and he'll look good in it. So give it to him. And did I mention the hats? We need those hats.
  • rrincyrrincy Member Posts: 1,023
    edited July 2013
    It'd be nice to have a variant of the DS9 / Voyager uniform used by Torres , the over jacket with the pockets for tools etc

    http://en.memory-alpha.org/wiki/Starfleet_uniform_%28late_2360s-early_2370s%29?file=You%2527re_rude.jpg
    12th Fleet
    Rear Admiral , Engineering Division
    U.S.S. Sheffield N.C.C. 92016
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited July 2013
    Just a comment on the "There's no way 50 people sleep on my defiant" bit.


    We see TWO decks.

    Bridge/deck one and Engineering.

    At the back of the "crew deck" (Still deck one) there's the captains quarters. You have ONE bed. The Defiant class standard crew quarters all have TWO bunks. Your crew shares rooms. All those doors you pass and the three other decks likely have the quarters needed for a crew of 50.


    Be honest here. do you expect every door to every set of quarters to open for you? Not only would that take a lot more programming but it would be pretty inappropriate of your character to jsut be barging into his/her crews quarters.
  • jacqueline3752jacqueline3752 Member Posts: 0 Arc User
    edited July 2013
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited July 2013
    rrincy wrote: »
    It'd be nice to have a variant of the DS9 / Voyager uniform used by Torres , the over jacket with the pockets for tools etc

    http://en.memory-alpha.org/wiki/Starfleet_uniform_%28late_2360s-early_2370s%29?file=You%2527re_rude.jpg

    Will it be restricted to pregnant characters as well?;)

    [Roxann Dawnson wore it to hide the fact she was pregnant while Torres was not]
Sign In or Register to comment.