I finally assembled the Nukara Mk XII space set for actual game play on Holodeck. Although I tested it on Tribble, there just wasn't enough head count to evaluate combat performance in full ESTF's and Fleet actions. Now that a day or so of active testing has been completed, I can post the following observations:
1) The set is over-specialized to fighting Tholians-only. Yes, this was expected, but even the set-powers of the original Omega (Tetryon Glider) and MACO (Magneto-Plasma Relays) sets had enough non-race-specific utility to compensate. If anything, the Nukara Space set should not bother with Weapon Stabilizers, replacing it with a Tetryon Glider style proc of its own (The set is Tetryon based, so why not just re-use the TG-code).
2) The 2-item set bonus (Weapon Disables capped at 4 seconds) might as well not exists. Even with +3 Subsystem Repair, my captain never takes more than 4 seconds to bring weapons back online once power insulators and [Rep] warp core bonuses are factored in. EDIT: Weapon Stabilizers should remove weapon disables after 1-second, not 4. Also, it should add [Acc] to all weapons on the ship. This would bring it in-line with other potent 2-item set bonuses.
3) The 3-set ability Unstable Tetryon Lattice has a cooldown of 3 minutes and barely has teeth unless you run Tetryon Pulse Generator consoles. When compared to MACO and Omega's 2 minute cooldowns, the 3-minute delay is a major drawback. Suggestion: Change the cooldown to 2 minutes, just to bring it on par with other 3-item set bonuses.
4) Regarding base stats, only the Nukara Engine (+8 shield subsystem power) provides any meaningful stat. The Nukara Shield's 1% refraction proc barely ever triggers, and even when it does, it only sends a small portion of the damage back at the attacker at 50% shield penetration. Suggestion: Increase the shield's refraction proc rate from 1% to 2%, or make the damage refraction 100% of the damage dealt, not just a small percentage.
Having compared the Nukara Space Set to both Omega and MACO, there is little compelling reason to use the Nukara set, even when fighting Tholians, simply because the old school MACO and Omega sets both outperform Nukara by plenty. The only reason to waste the time and resources assembling it is if you like its cosmetics.
Cryptic, please consider giving the Nukara set a serious overhaul.
The Nukara set is not intended to be STF-quality gear.
Then why even bother having it in the game? Seems pretty wasteful to me...especially considering it does infact have elite content (CE E) as an option to gain marks.
*Edit:Oh right because there isn't already enough terrible things to try and trap rookies with.
The Nukara set is not intended to be STF-quality gear.
Where did you get this position from? And if this is indeed the case, then why does Crystalline Catastrophe and its Elite version require 10 ships to perform, while all STF's require only 5 players? If anything, CE and CEE imply that Nukara should be above STF and ESTF gear.
Any proof or official quote backing your stance would be appreciated.
No proof, but I too remember Borticus stating that the Nukara set is not of the same quality as Omega gear.
I do agree with you though. It seems pointless to waste all that time and resources, just to get sub standard gear.
Add that to the least enjoyable rep to grind, and we have a pretty much unanimous agreement that the Nukara rep is not really worth doing other than for the rep powers
In my mind, all reputation gear should be of the same level/quality.....
Add that to the least enjoyable rep to grind, and we have a pretty much unanimous agreement that the Nukara rep is not really worth doing other than for the rep powers
Yeah but the STF gear shouldn't be based on set piece bonuses alone. They are just bonuses for having the entire set. The actual stats on the equipment shold be good too. Not suck as they do right now.
No proof, but I too remember Borticus stating that the Nukara set is not of the same quality as Omega gear.
I do agree with you though. It seems pointless to waste all that time and resources, just to get sub standard gear.
Add that to the least enjoyable rep to grind, and we have a pretty much unanimous agreement that the Nukara rep is not really worth doing other than for the rep powers
In my mind, all reputation gear should be of the same level/quality.....
Thanks for agreeing with me. I would have expected Cryptic to do better gear balancing than this.
The costs between Nukara, Borg, and Omega Mk XII space gear are similarly priced as well:
Each Nukara Mk XII Impulse Engines / Deflector / Shields costs 900 Nukara Marks + 32500 Dilithium + 64k Expertise + misc replicator commodities
Each Borg Mk XII Engine / Deflector / Shield costs 900 Omega Marks + 5 Borg Neural Processors + 32500 Dilithium + 64k Expertise + misc replicator commodities
Each Omega or MACO Mk XII Impulse Engine / Deflector / Shield costs 1000 Omega Marks + 10 Borg Neural Processors + 34000 Dilithium + 64k Expertise + misc replicator commodities
Omega Marks are far easier to farm than Nukara, yet their corresponding set stats don't match resource time and investments.
Cryptic needs to better evaluate and balance end-game space sets if they want to give players meaningful content, because right now there is no point in grinding Nukara marks when the resulting gear is worse than already existing equipment.
That is a good 3 piece set that is something anyone who runs a shield striping Tetryon build should use.
I have the full Nukara Munitions Set as well, and it works much better than the Nukara Space Set. However, Tetryon (even the new Refracting models) still lacks the punch that other energy types dish out. I was just comparing my full Breen Refracting Tetryon build (full Nukara Space Set + Munitions set) to my Fleet Advanced Plasma build (full Romulan Singularity Harness + MACO set) and Mobius Destroyer build (Full Temporal Warfare Set + MACO Set + Fleet Antiproton DHC's / turrets). Both Fleet Advanced and Mobius Destroyer easily chewed through SB24 and GMF targets in seconds, while the Breen Refracting Tetryon Build needed considerably more time, even with T5 Tetryon Cascase and Unstable Tetryon Latice.
Bottom Line: Don't waste your time on the present Nukuaa Set unless you believe it might receive some future upgrades.
I have the full Nukara Munitions Set as well, and it works much better than the Nukara Space Set. However, Tetryon (even the new Refracting models) still lacks the punch that other energy types dish out. I was just comparing my full Breen Refracting Tetryon build (full Nukara Space Set + Munitions set) to my Fleet Advanced Plasma build (full Romulan Singularity Harness + MACO set) and Mobius Destroyer build (Full Temporal Warfare Set + MACO Set + Fleet Antiproton DHC's / turrets). Both Fleet Advanced and Mobius Destroyer easily chewed through SB24 and GMF targets in seconds, while the Breen Refracting Tetryon Build needed considerably more time, even with T5 Tetryon Cascase and Unstable Tetryon Latice.
Bottom Line: Don't waste your time on the present Nukuaa Set unless you believe it might receive some future upgrades.
Your comparing fleet weapons to rep weapons and that is not fair. Fleet weapons are expected to be better. How would the new weapons be compared to other non fleet weapons?
The main problem I see with nukara rep is not just the ship equipment set but the weapon and console sets are only useful on a highly specialized build. Romulan rep space equipment wasn't all that useful either, so i didn't expect nukara rep space equipment to be either. The console and weapon sets however were useful on a wide variety of builds for both romulan and omega rep, both the consoles are must haves for any build.
Then we come to nukara rep, the console is unimpressive, mines are not used by many and wouldn't be worth loosing a rear slot for imo. It seems the whole console and weapons set is designed to only be used by someone who wants to run a tetryon beam boat. In comparison I can run the 2 part romulan setup with a cannon or beam setup, 3 part with a beam setup, and the 3 part omega weap/console set works on any build.
The only positive thing I can say about nukara rep is it does have some interesting passives, only reason i bothered with it.
Where did you get this position from? And if this is indeed the case, then why does Crystalline Catastrophe and its Elite version require 10 ships to perform, while all STF's require only 5 players? If anything, CE and CEE imply that Nukara should be above STF and ESTF gear.
Any proof or official quote backing your stance would be appreciated.
Is been stated directly by devs.
CE, even elite is not difficult at all if you have one or two scis with certain powers. If you don;t have scis, then its almost impossible unless you have a team that is very kite capable and cna follow through with it.
Edit: all that said, why do you even want the Nukara ship set? Fighting Tholians is not difficult at all, in any of their fleet action maps, ground or space.
Your comparing fleet weapons to rep weapons and that is not fair. Fleet weapons are expected to be better. How would the new weapons be compared to other non fleet weapons?
Just to clarify, I am using a Fleet Advanced Escort with Romulan Reputation Plasma Weapons (disruptor + plasma proc) on one of the builds, and it easily out-DPS's the Nukara Rep Tetryon Weapons. So yes, I am comparing rep weapons with rep weapons.
The Mobius with the Fleet Advanced Antiproton weapons come out only slightly better than the Romulan Rep weapons, but dramatically better than Nukara Refracting Tetryons.
CE, even elite is not difficult at all if you have one or two scis with certain powers. If you don;t have scis, then its almost impossible unless you have a team that is very kite capable and cna follow through with it.
Edit: all that said, why do you even want the Nukara ship set? Fighting Tholians is not difficult at all, in any of their fleet action maps, ground or space.
You don't need Sci's at all. Simply having a BOFF with Tykens or Tachyon is enough to remove the CE's damage stacks. Even so, I find CE-Elite much more challenging than standard ESTF's.
Why do I want the Nukara ship set? Simple: I like build variety, so I never settle on any one ship or weapon build for any long period of time before I start experimenting with newer builds. I would like to see the Nukara Space Gear to be made more viable for general game play. After all, with all the resources required to create the set, why shouldn't it be at least comparable to other existing space sets?
Also, please keep in mind that Cryptic does listen to its player base. When the Mk XII Jem'Hadar space set was widely criticized for having lackluster properties, Cryptic responded by upgrading its stats. I would like to see something similar happen to the Nukara set, but this will only happen if players speak up rather than unquestioningly taking whatever is served.
Just reached T5 this morning and spent the 2k Nukara marks i had on the last part of the munitions set and the XII ground set.
Testing on tribble has left me with a "meh" attitude towards the Nukara space set. It is viable with the piercing tetryon, but not a powerhouse.
It's a poor excuse for a XII space set. If you have money to spend, spend it on a maco or borg set.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Comments
Then why even bother having it in the game? Seems pretty wasteful to me...especially considering it does infact have elite content (CE E) as an option to gain marks.
*Edit:Oh right because there isn't already enough terrible things to try and trap rookies with.
Where did you get this position from? And if this is indeed the case, then why does Crystalline Catastrophe and its Elite version require 10 ships to perform, while all STF's require only 5 players? If anything, CE and CEE imply that Nukara should be above STF and ESTF gear.
Any proof or official quote backing your stance would be appreciated.
I do agree with you though. It seems pointless to waste all that time and resources, just to get sub standard gear.
Add that to the least enjoyable rep to grind, and we have a pretty much unanimous agreement that the Nukara rep is not really worth doing other than for the rep powers
In my mind, all reputation gear should be of the same level/quality.....
The rep powers are good but so is http://sto.gamepedia.com/Nukara_Appropriated_Munitions
That is a good 3 piece set that is something anyone who runs a shield striping Tetryon build should use.
Thanks for agreeing with me. I would have expected Cryptic to do better gear balancing than this.
The costs between Nukara, Borg, and Omega Mk XII space gear are similarly priced as well:
Each Nukara Mk XII Impulse Engines / Deflector / Shields costs 900 Nukara Marks + 32500 Dilithium + 64k Expertise + misc replicator commodities
Each Borg Mk XII Engine / Deflector / Shield costs 900 Omega Marks + 5 Borg Neural Processors + 32500 Dilithium + 64k Expertise + misc replicator commodities
Each Omega or MACO Mk XII Impulse Engine / Deflector / Shield costs 1000 Omega Marks + 10 Borg Neural Processors + 34000 Dilithium + 64k Expertise + misc replicator commodities
Omega Marks are far easier to farm than Nukara, yet their corresponding set stats don't match resource time and investments.
Cryptic needs to better evaluate and balance end-game space sets if they want to give players meaningful content, because right now there is no point in grinding Nukara marks when the resulting gear is worse than already existing equipment.
But it's indeed Uhura and not UhAra.
I have the full Nukara Munitions Set as well, and it works much better than the Nukara Space Set. However, Tetryon (even the new Refracting models) still lacks the punch that other energy types dish out. I was just comparing my full Breen Refracting Tetryon build (full Nukara Space Set + Munitions set) to my Fleet Advanced Plasma build (full Romulan Singularity Harness + MACO set) and Mobius Destroyer build (Full Temporal Warfare Set + MACO Set + Fleet Antiproton DHC's / turrets). Both Fleet Advanced and Mobius Destroyer easily chewed through SB24 and GMF targets in seconds, while the Breen Refracting Tetryon Build needed considerably more time, even with T5 Tetryon Cascase and Unstable Tetryon Latice.
Bottom Line: Don't waste your time on the present Nukuaa Set unless you believe it might receive some future upgrades.
Thanks, will correct the typo's.
Your comparing fleet weapons to rep weapons and that is not fair. Fleet weapons are expected to be better. How would the new weapons be compared to other non fleet weapons?
Then we come to nukara rep, the console is unimpressive, mines are not used by many and wouldn't be worth loosing a rear slot for imo. It seems the whole console and weapons set is designed to only be used by someone who wants to run a tetryon beam boat. In comparison I can run the 2 part romulan setup with a cannon or beam setup, 3 part with a beam setup, and the 3 part omega weap/console set works on any build.
The only positive thing I can say about nukara rep is it does have some interesting passives, only reason i bothered with it.
Is been stated directly by devs.
CE, even elite is not difficult at all if you have one or two scis with certain powers. If you don;t have scis, then its almost impossible unless you have a team that is very kite capable and cna follow through with it.
Edit: all that said, why do you even want the Nukara ship set? Fighting Tholians is not difficult at all, in any of their fleet action maps, ground or space.
Just to clarify, I am using a Fleet Advanced Escort with Romulan Reputation Plasma Weapons (disruptor + plasma proc) on one of the builds, and it easily out-DPS's the Nukara Rep Tetryon Weapons. So yes, I am comparing rep weapons with rep weapons.
The Mobius with the Fleet Advanced Antiproton weapons come out only slightly better than the Romulan Rep weapons, but dramatically better than Nukara Refracting Tetryons.
You don't need Sci's at all. Simply having a BOFF with Tykens or Tachyon is enough to remove the CE's damage stacks. Even so, I find CE-Elite much more challenging than standard ESTF's.
Why do I want the Nukara ship set? Simple: I like build variety, so I never settle on any one ship or weapon build for any long period of time before I start experimenting with newer builds. I would like to see the Nukara Space Gear to be made more viable for general game play. After all, with all the resources required to create the set, why shouldn't it be at least comparable to other existing space sets?
Also, please keep in mind that Cryptic does listen to its player base. When the Mk XII Jem'Hadar space set was widely criticized for having lackluster properties, Cryptic responded by upgrading its stats. I would like to see something similar happen to the Nukara set, but this will only happen if players speak up rather than unquestioningly taking whatever is served.
Testing on tribble has left me with a "meh" attitude towards the Nukara space set. It is viable with the piercing tetryon, but not a powerhouse.
It's a poor excuse for a XII space set. If you have money to spend, spend it on a maco or borg set.