Hello, first, I am sorry if it was here already, but can anybody tell me why they removed a mission to do 3 missions on holo deck? When you did it, you got so dili ore and fleet marks. But now I don't see it in my mission log.
Thanks
CO LT, STO LT, played NWN and NWN2 before and another DnD games
People were making insanely short foundry missions where you literally just clicked one console to complete it. Rinse and repeat for multiple characters. Then add in your entire fleet doing that. People were getting marks way too quickly which is why they took it out.
People were making insanely short foundry missions where you literally just clicked one console to complete it. Rinse and repeat for multiple characters. Then add in your entire fleet doing that. People were getting marks way too quickly which is why they took it out.
ah, I remember a few quick daily missions but I thought they did something with this, just some missions give you a credit for this daily.
oki, new question - what is the best way to get FMs?
CO LT, STO LT, played NWN and NWN2 before and another DnD games
I don't know about the best way, but I'll give you a quick rundown of what I do for marks.
First is Fleet Alert. It's a quick space battle with a team of 5 where you basically just kill a bunch of ships attacking a starbase. No real strategy is needed, just kill everything as fast as you can. This usually gives me 47-53 marks. It has a 30 minute cooldown. Can be accessed in your PVE queue.
Next I do Colony Invasion. Ground mission with a team of 5. Basically kill everything on the map with a few side objectives like saving wounded colonists before they die and stopping an NPC from downloading data. Fairly quick and not that difficult. Gives the same marks as Fleet Alert, around 47-53. Has a 30 minute cooldown and can be accessed in your PVE queue.
The one I personally like the most is Mine Trap. This is a 20 man ground mission with multiple stages. First stage is to tell NPCs to go home and lock their doors. You may be ambushed during this stage. Second stage is to fortify the buildings that the NPCs are taking cover in. Third stage is to defend the buildings from the Salt Vampire army that is attacking. Fourth stage is to escort the NPCs that you managed to save to a shuttle landing zone to be evacuated. Fifth stage is to protect the landing zone so that the NPCs can be evacuated. This mission is medium difficulty and takes a decent amount of time to do, but has a larger mark reward. It always gives a bonus of 30 fleet marks and generally around 50-60 fleet marks (or Romulan marks if you want them) depending on how many NPCs you save. So I usually get around 90 fleet marks per run. This one has no cooldown and can be accessed in your PVE queue.
There is also a daily mission for Fleet Actions. It gives you 50 fleet marks and 900+ dil for doing it. The fleet action is random each day. It's usually quick and easy.
There are other missions you can do in the PVE queue, but those are the ones I like the best.
Comments
Foundry missions now just reward dilithium and they do so automatically when you complete them.
What exploiting? :-x But it was good option how to some some FMs.
Mine Trap Supporter
ah, I remember a few quick daily missions but I thought they did something with this, just some missions give you a credit for this daily.
oki, new question - what is the best way to get FMs?
First is Fleet Alert. It's a quick space battle with a team of 5 where you basically just kill a bunch of ships attacking a starbase. No real strategy is needed, just kill everything as fast as you can. This usually gives me 47-53 marks. It has a 30 minute cooldown. Can be accessed in your PVE queue.
Next I do Colony Invasion. Ground mission with a team of 5. Basically kill everything on the map with a few side objectives like saving wounded colonists before they die and stopping an NPC from downloading data. Fairly quick and not that difficult. Gives the same marks as Fleet Alert, around 47-53. Has a 30 minute cooldown and can be accessed in your PVE queue.
The one I personally like the most is Mine Trap. This is a 20 man ground mission with multiple stages. First stage is to tell NPCs to go home and lock their doors. You may be ambushed during this stage. Second stage is to fortify the buildings that the NPCs are taking cover in. Third stage is to defend the buildings from the Salt Vampire army that is attacking. Fourth stage is to escort the NPCs that you managed to save to a shuttle landing zone to be evacuated. Fifth stage is to protect the landing zone so that the NPCs can be evacuated. This mission is medium difficulty and takes a decent amount of time to do, but has a larger mark reward. It always gives a bonus of 30 fleet marks and generally around 50-60 fleet marks (or Romulan marks if you want them) depending on how many NPCs you save. So I usually get around 90 fleet marks per run. This one has no cooldown and can be accessed in your PVE queue.
There is also a daily mission for Fleet Actions. It gives you 50 fleet marks and 900+ dil for doing it. The fleet action is random each day. It's usually quick and easy.
There are other missions you can do in the PVE queue, but those are the ones I like the best.
Mine Trap Supporter
Starbase Incursion
Fleet Alert
No Win
In that order, rinse and repeat, every day, all day long, go go go!