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Scimitar - Base Power Levels Incorrect

aeternaliaeternali Member Posts: 24 Arc User
Hello,

In the dev blog is says the following. "40 Base Power for All Subsystems" which is not reflected on any of my Scimitar.

Base Stats (for all Romulan Dreadnought Warbirds):
?Required Rank: Vice Admiral
?Faction: Romulan Republic
?Hull Strength: 40,000
?Shield Modifier: 1.1
?Crew: 3,000
?Weapons: 5 Fore, 3 Aft
?Device Slots: 4
?Hangar Bays: 1
?1 Scorpion Fighter Hangar Pet
?Base Turn Rate: 7 degrees per second
?Impulse Modifier: 0.15
?Bridge Officer Stations: 1 Commander Tactical, 1 Lieutenant Engineer, 1 Lieutenant Science, 1 Ensign Universal, 1 Lieutenant Commander Universal
?Can Equip Cannons
?Singularity Warp Core
?Romulan Battle Cloaking Device
?Singularity Abilities:
?40 Base Power for All Subsystems
?Plasma Shockwave
?Quantum Absorption
?Warp Shadows
?Singularity Jump
?Singularity Overcharge
Post edited by aeternali on

Comments

  • trekkietravistrekkietravis Member Posts: 214 Arc User
    edited July 2013
    What IS reflected on your Scimitar? More detail might help you get the issue resolved...
  • trhrangerxmltrhrangerxml Member Posts: 0 Arc User
    edited July 2013
    Please, if the base power is 50, DO NOT COMPLAIN. Also don't forget, depending what version you fly you get bonuses to certain subsystems.
    Hi, my name is: Elim Garak, Former Cardassian Oppressor

    LTS, here since...when did this game launch again? :D
  • undarlmalalundarlmalal Member Posts: 12 Arc User
    edited July 2013
    aeternali wrote: »
    ?Singularity Abilities:
    ?40 Base Power for All Subsystems
    ?Plasma Shockwave
    ?Quantum Absorption
    ?Warp Shadows
    ?Singularity Jump
    ?Singularity Overcharge

    Based on the location of the "40 Base Power" text (see extra bolded text) I would tend to assume that there is a Singularity ability that adds 40 power to all subsystems for a time, rather than that the ship has +40 power to all subsystems.
  • tc10btc10b Member Posts: 1,549 Arc User
    edited July 2013
    Based on the location of the "40 Base Power" text (see extra bolded text) I would tend to assume that there is a Singularity ability that adds 40 power to all subsystems for a time, rather than that the ship has +40 power to all subsystems.

    No this doesn't mean that. What it means is, if you got the ship and didn't have any skill effects or equipment you would have 40/50 power (instead of 50/50) in each subsytem. Plus your bonus power for the type of ship you're flying.

    You can get cores that boost your power to a specific subsystem depending on your charge level, but that's a different mechanic.
  • trekkietravistrekkietravis Member Posts: 214 Arc User
    edited July 2013
    Based on the location of the "40 Base Power" text (see extra bolded text) I would tend to assume that there is a Singularity ability that adds 40 power to all subsystems for a time, rather than that the ship has +40 power to all subsystems.

    It's base power, not additional power.

    Matter/Anti-Matter cores have 50 base power (200 total, spread among four systems)
    Singularity Cores have 40 base power (160 total, spread among four systems)


    Hope that helps! =)
  • undarlmalalundarlmalal Member Posts: 12 Arc User
    edited July 2013
    It's base power, not additional power.

    Matter/Anti-Matter cores have 50 base power (200 total, spread among four systems)
    Singularity Cores have 40 base power (160 total, spread among four systems)


    Hope that helps! =)

    Aha! Thanks for the clarification. I guess that's the tradeoff for the Singularity powers.

    Shows you I haven't played a Romulan yet. ;)
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