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STO ship weapons are well balanced imo.

matrix0matrix0 Member Posts: 261 Arc User
Imo, each weapon type is well designed and balanced in STO.

Beams vs dc/dhc: less dps but miss less and have a wider firing arc. They can deliver massive dmg with BO. FAW provides higher dps, but the dmg is diluted when there are too many targets.

Cannons vs dc/dhc: less dps but higher firing rate/arc. Higher firing rate means more bolts hit the target, resulting to have more chance to hit when the shield is down. Hence, in some case more dmg than dc/dhc. It all depends on the targets.

Dc vs DHc: about same dps/firing arc. Dc has higher firing rate but less dmg/bolt than dhc,

Turrets provide a constant extra dps. (more useful with cannons setup due to the boff skills.)

Torpedos: low dps but deliver massive dmg.

Each type of weapon has pros/cons, but most of the pugs have stationary or slow moving target. Hence, dc/dhc are more useful than others. In pvp, it may not be so since pvp is all about player skills. If you got wacked in pvp, it just means you don't have enough skills or wrong/bad equipment.
Post edited by Unknown User on

Comments

  • kintishokintisho Member Posts: 1,040 Arc User
    edited June 2013
    -1 to this post.. DHC and tiny little escorts ripping through all obstacles where as a HUGE ship coated with beams takes forever.. not balanced at all period/ "your argument is invalid"
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited June 2013
    -1 definitely not balanced in any way.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • plox21plox21 Member Posts: 1 Arc User
    edited June 2013
    -1 and no more beer for you my friend :P.
    [SIGPIC][/SIGPIC]
  • aarons9aarons9 Member Posts: 961
    edited June 2013
    im going to say no, not balanced.

    i did some testing.. on the same ship.. doing the same missions. with little to no boff powers. 125 weapon power.

    DHC/turrets are top. like 4000 dps
    DBB/turrets are just under it. around 3800 dpp
    and straight beams are way down.. like 1400 dps this was trying to broadside as much as i can.

    you can bring the dps tho back up, to around 3500 dps with aux2bat, eptw and bfaw, but i didnt use those skills with he cannons
    [12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
    [12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited June 2013
    go sit in the corner
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited June 2013
    They're not horribly imbalanced. I've killed every type of ship with my Galaxy-X (Considered to be one of the worst ships in the game) and that includes the Bugship (The best). I really do wish that beam weapons were more powerful, but at least they're not as maligned as ground weapons are. :D:D:D:D
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