I think carrier fighter vessels meed some command/ behaviour improvements.
1st off, when a target ship explodes and another target isnt selected, dont let them sit there waiting to get killed when the target explodes. They should instantly break off and return home or until a new target is selected.
2nd. When escorting a target pets should not crowd around it but should formate up behind it as they would your own carrier. Also when defending a target they should return to escorting said target unless target is destroyed or pets are recalled/ given new orders. At the moment escort mode is useless because they will always return to you if you select an enemy or if you are attacked. No pets told to escort should escort target. Period until ordered to stop.
3rd can we have a simple counter on the sidetelling us howmany fighters we have up. If a fighter is destroyed the counter should flash red to tell you one is down Also the counter could show simply what types you have up and what wings in case you operate with a mixed bag.
Finally can the controls be made bigger and responsive with a single click. At the moment you have to spam the control to get it to work.
Monkey see, Monkey do. Monkey flings Feathered Monkey poo...

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